Бранимир Караџић
ef22a071ca
Fixed issue #1549 , #1662 .
2019-02-21 20:37:42 -08:00
Бранимир Караџић
b19afc2e7d
Cleanup.
2019-02-20 20:17:40 -08:00
Бранимир Караџић
420fa24373
SortKey: Replacing macros with constexpr.
2019-02-20 18:23:39 -08:00
Бранимир Караџић
a25c6b0649
Cleanup.
2019-02-20 17:20:59 -08:00
Branimir Karadžić
464a555101
texturev: Added winapi support for openFileSelectionDialog.
2019-02-19 22:42:46 -08:00
Бранимир Караџић
316b610d96
Cleanup.
2019-02-19 17:54:02 -08:00
Attila Kocsis
2809daeea1
metal caps fixes
2019-02-19 20:56:37 +01:00
Бранимир Караџић
60d22c4c8c
GL: Fixed framebuffer RW.
2019-02-18 14:01:26 -08:00
Branimir Karadžić
1b9dd14683
Fixed framebuffer RW.
2019-02-18 13:40:17 -08:00
Бранимир Караџић
1ee30e6d50
Cleanup.
2019-02-18 10:37:42 -08:00
Бранимир Караџић
f02169a4b4
Cleanup.
2019-02-17 21:48:20 -08:00
Бранимир Караџић
9d6205654d
GL: Fixed glPush/PopDebugGroup stub.
2019-02-17 14:52:57 -08:00
Бранимир Караџић
e3e7e9aaf4
Cleanup.
2019-02-17 09:03:09 -08:00
Бранимир Караџић
16bc76b95f
Merge pull request #1657 from hugoam/uav
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FrameBuffer Read/Write access WIP
2019-02-17 08:53:17 -08:00
Бранимир Караџић
6d74fa1118
Fixed issue #1656 .
2019-02-17 08:39:27 -08:00
Hugo Amnov
58563b0b1b
FrameBuffer Read/Write access WIP
2019-02-17 16:50:26 +01:00
Бранимир Караџић
4c899553e3
Cleanup internal profiler.
2019-02-15 16:45:35 -08:00
Бранимир Караџић
7f56297766
Cleanup.
2019-02-13 21:48:20 -08:00
Бранимир Караџић
b9910211de
Cleanup.
2019-02-13 10:28:49 -08:00
Branimir Karadžić
afd8145569
D3D12: Fixed texture array frame buffer.
2019-02-11 11:49:44 -08:00
Attila Kocsis
08894e1422
buffer update with blit
2019-02-09 20:55:23 +01:00
Бранимир Караџић
c309921a1a
Fixed dynamic buffer update alignment when resizing. Issue #1652 .
2019-02-08 16:04:50 -08:00
Бранимир Караџић
cda981b8e3
Cleanup.
2019-02-07 18:04:28 -08:00
Бранимир Караџић
dd10b04651
Fixed texture array frame buffer.
2019-02-07 18:02:48 -08:00
Бранимир Караџић
2f8df0dd35
Cleanup.
2019-02-04 12:57:13 -08:00
attilaz
8aff45398a
clearquad uses uniform update instead of vertex update
2019-02-04 17:42:28 +01:00
Trent Reed
a048f9944c
Correct pitch usaged for D3D9 updateTexture calls.
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+ Add useD3D9Pitch helper function.
+ Add calcRowPitch helper function.
+ Update TextureD3D9::update to consider block compression.
(Originally, it was not considering block size for updating.)
+ Update TextureD3D9::update to calculate pitch in certain cases.
(Specifically BC4 and BC5 are known to provide the wrong pitch.)
2019-02-01 17:00:02 -08:00
Бранимир Караџић
9054588331
Fixed texture mip mismatch.
2019-01-30 17:43:28 -08:00
Бранимир Караџић
f191a5319e
Cleanup.
2019-01-29 22:30:58 -08:00
Branimir Karadžić
001cfa1ba1
Cleanup.
2019-01-29 20:46:55 -08:00
Бранимир Караџић
ec4b823db7
Fixed skip mips when crating BC textures.
2019-01-29 17:43:57 -08:00
Branimir Karadžić
b32981d97c
VK: Debug names.
2019-01-26 21:31:36 -08:00
Branimir Karadžić
1658b6a100
Fixed build.
2019-01-26 17:43:28 -08:00
Бранимир Караџић
3aeb8ce065
GL: Cleanup.
2019-01-26 15:27:04 -08:00
Бранимир Караџић
7a45afd5a5
VK: WIP.
2019-01-26 15:26:46 -08:00
Бранимир Караџић
17a620a609
Cleanup.
2019-01-25 17:18:30 -08:00
Sean Burgoon
3e517c5f1b
Fixed missing paren on line 2227 for WinRT
...
WINRT version doesn't compile due to typo
2019-01-25 00:01:53 -08:00
Branimir Karadžić
200778511e
Cleanup.
2019-01-24 20:35:09 -08:00
Бранимир Караџић
916d159965
Cleanup.
2019-01-24 20:28:26 -08:00
Branimir Karadžić
75bb36d0fb
GL: Fixed setting name of write only texture.
2019-01-24 19:43:14 -08:00
Бранимир Караџић
575c6ebda4
GL: Workaround issue with setting texture name.
2019-01-24 19:34:29 -08:00
Attila Kocsis
c39408173d
Metal framebuffer attachment support
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08-update: added a cube that has a texturecube that is rendered using framebuffer attachment. It looks the same as the one whose texture is updated with compute shader.
2019-01-24 19:20:35 +01:00
Бранимир Караџић
d70be4f3c1
Cleanup.
2019-01-23 17:33:43 -08:00
Бранимир Караџић
b5eec85631
D3D11: Fixed skip mip for 3D textures.
2019-01-22 18:34:56 -08:00
Бранимир Караџић
a0c2907c22
Added internal debug names for index/vertex buffers, shaders, and textures.
2019-01-22 14:45:33 -08:00
attilaz
5dba3a93af
MSL vs/fs shaders use spirv-cross
2019-01-22 22:31:41 +01:00
Бранимир Караџић
34c4d62937
Accepted PR #1596 .
2019-01-21 09:52:21 -08:00
Attila Kocsis
ce4ebddd17
Fixed Metal cubemap bind validation error
2019-01-18 21:43:37 +01:00
Бранимир Караџић
53a275438d
Cleanup.
2019-01-17 19:59:46 -08:00
Бранимир Караџић
fd45604047
Added setName for index, vertex, and frame buffers.
2019-01-17 17:30:09 -08:00