Fixed skip mips when crating BC textures.

This commit is contained in:
Бранимир Караџић
2019-01-29 17:43:57 -08:00
parent 7f426800da
commit ec4b823db7
5 changed files with 105 additions and 43 deletions

View File

@@ -4095,14 +4095,26 @@ namespace bgfx { namespace d3d11
if (bimg::imageParse(imageContainer, _mem->data, _mem->size) )
{
uint8_t numMips = imageContainer.m_numMips;
const uint8_t startLod = bx::min<uint8_t>(_skip, numMips-1);
numMips -= startLod;
const bimg::ImageBlockInfo& blockInfo = bimg::getBlockInfo(bimg::TextureFormat::Enum(imageContainer.m_format) );
const uint32_t textureWidth = bx::max<uint32_t>(blockInfo.blockWidth, imageContainer.m_width >>startLod);
const uint32_t textureHeight = bx::max<uint32_t>(blockInfo.blockHeight, imageContainer.m_height>>startLod);
const uint32_t textureDepth = bx::max<uint32_t>(1, imageContainer.m_depth >>startLod);
const uint16_t numLayers = imageContainer.m_numLayers;
const uint8_t startLod = bx::min<uint8_t>(_skip, imageContainer.m_numMips-1);
bimg::TextureInfo ti;
imageGetSize(
&ti
, uint16_t(imageContainer.m_width >>startLod)
, uint16_t(imageContainer.m_height>>startLod)
, uint16_t(imageContainer.m_depth >>startLod)
, imageContainer.m_cubeMap
, 1 < imageContainer.m_numMips
, imageContainer.m_numLayers
, imageContainer.m_format
);
const uint8_t numMips = ti.numMips;
const uint32_t textureWidth = ti.width;
const uint32_t textureHeight = ti.height;
const uint32_t textureDepth = ti.depth;
const uint16_t numLayers = ti.numLayers;
m_flags = _flags;
m_width = textureWidth;

View File

@@ -4578,18 +4578,34 @@ namespace bgfx { namespace d3d12
if (bimg::imageParse(imageContainer, _mem->data, _mem->size) )
{
uint8_t numMips = imageContainer.m_numMips;
const uint8_t startLod = uint8_t(bx::uint32_min(_skip, numMips-1) );
numMips -= startLod;
const bimg::ImageBlockInfo& blockInfo = bimg::getBlockInfo(imageContainer.m_format);
const uint32_t textureWidth = bx::uint32_max(blockInfo.blockWidth, imageContainer.m_width >>startLod);
const uint32_t textureHeight = bx::uint32_max(blockInfo.blockHeight, imageContainer.m_height>>startLod);
const uint16_t numLayers = imageContainer.m_numLayers;
const uint8_t startLod = bx::min<uint8_t>(_skip, imageContainer.m_numMips-1);
bimg::TextureInfo ti;
imageGetSize(
&ti
, uint16_t(imageContainer.m_width >>startLod)
, uint16_t(imageContainer.m_height>>startLod)
, uint16_t(imageContainer.m_depth >>startLod)
, imageContainer.m_cubeMap
, 1 < imageContainer.m_numMips
, imageContainer.m_numLayers
, imageContainer.m_format
);
const uint8_t numMips = ti.numMips;
const uint32_t textureWidth = ti.width;
const uint32_t textureHeight = ti.height;
const uint32_t textureDepth = ti.depth;
const uint16_t numLayers = ti.numLayers;
m_flags = _flags;
m_width = textureWidth;
m_height = textureHeight;
m_depth = imageContainer.m_depth;
m_depth = 1 < imageContainer.m_depth
? textureDepth
: imageContainer.m_numLayers
;
m_requestedFormat = uint8_t(imageContainer.m_format);
m_textureFormat = uint8_t(getViableTextureFormat(imageContainer) );
const bool convert = m_textureFormat != m_requestedFormat;

View File

@@ -2905,17 +2905,32 @@ namespace bgfx { namespace d3d9
if (bimg::imageParse(imageContainer, _mem->data, _mem->size) )
{
uint8_t numMips = imageContainer.m_numMips;
const uint8_t startLod = uint8_t(bx::uint32_min(_skip, numMips-1) );
numMips -= startLod;
const bimg::ImageBlockInfo& blockInfo = bimg::getBlockInfo(bimg::TextureFormat::Enum(imageContainer.m_format) );
const uint32_t textureWidth = bx::uint32_max(blockInfo.blockWidth, imageContainer.m_width >>startLod);
const uint32_t textureHeight = bx::uint32_max(blockInfo.blockHeight, imageContainer.m_height>>startLod);
const uint8_t startLod = bx::min<uint8_t>(_skip, imageContainer.m_numMips-1);
bimg::TextureInfo ti;
imageGetSize(
&ti
, uint16_t(imageContainer.m_width >>startLod)
, uint16_t(imageContainer.m_height>>startLod)
, uint16_t(imageContainer.m_depth >>startLod)
, imageContainer.m_cubeMap
, 1 < imageContainer.m_numMips
, imageContainer.m_numLayers
, imageContainer.m_format
);
const uint8_t numMips = ti.numMips;
const uint32_t textureWidth = ti.width;
const uint32_t textureHeight = ti.height;
const uint32_t textureDepth = ti.depth;
const uint16_t numLayers = ti.numLayers;
m_flags = _flags;
m_width = textureWidth;
m_height = textureHeight;
m_depth = imageContainer.m_depth;
m_depth = textureDepth;
m_numMips = numMips;
m_requestedFormat = uint8_t(imageContainer.m_format);
m_textureFormat = uint8_t(getViableTextureFormat(imageContainer) );

View File

@@ -4721,22 +4721,25 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
if (bimg::imageParse(imageContainer, _mem->data, _mem->size) )
{
uint8_t numMips = imageContainer.m_numMips;
const uint8_t startLod = uint8_t(bx::uint32_min(_skip, numMips-1) );
numMips -= startLod;
const uint16_t numLayers = imageContainer.m_numLayers;
uint32_t textureWidth;
uint32_t textureHeight;
uint32_t textureDepth;
{
const bimg::ImageBlockInfo& ibi = bimg::getBlockInfo(bimg::TextureFormat::Enum(imageContainer.m_format) );
textureWidth = bx::uint32_max(ibi.blockWidth, imageContainer.m_width >>startLod);
textureHeight = bx::uint32_max(ibi.blockHeight, imageContainer.m_height>>startLod);
textureDepth = 1 < imageContainer.m_depth
? imageContainer.m_depth
: imageContainer.m_numLayers
;
}
const uint8_t startLod = bx::min<uint8_t>(_skip, imageContainer.m_numMips-1);
bimg::TextureInfo ti;
imageGetSize(
&ti
, uint16_t(imageContainer.m_width >>startLod)
, uint16_t(imageContainer.m_height>>startLod)
, uint16_t(imageContainer.m_depth >>startLod)
, imageContainer.m_cubeMap
, 1 < imageContainer.m_numMips
, imageContainer.m_numLayers
, imageContainer.m_format
);
const uint8_t numMips = ti.numMips;
const uint32_t textureWidth = ti.width;
const uint32_t textureHeight = ti.height;
const uint32_t textureDepth = ti.depth;
const uint16_t numLayers = ti.numLayers;
m_requestedFormat = uint8_t(imageContainer.m_format);
m_textureFormat = uint8_t(getViableTextureFormat(imageContainer) );

View File

@@ -2577,18 +2577,34 @@ namespace bgfx { namespace mtl
if (bimg::imageParse(imageContainer, _mem->data, _mem->size) )
{
uint8_t numMips = imageContainer.m_numMips;
const uint8_t startLod = uint8_t(bx::uint32_min(_skip, numMips-1) );
numMips -= startLod;
const bimg::ImageBlockInfo& blockInfo = getBlockInfo(bimg::TextureFormat::Enum(imageContainer.m_format) );
const uint32_t textureWidth = bx::uint32_max(blockInfo.blockWidth, imageContainer.m_width >>startLod);
const uint32_t textureHeight = bx::uint32_max(blockInfo.blockHeight, imageContainer.m_height>>startLod);
const uint16_t numLayers = imageContainer.m_numLayers;
const uint8_t startLod = bx::min<uint8_t>(_skip, imageContainer.m_numMips-1);
bimg::TextureInfo ti;
imageGetSize(
&ti
, uint16_t(imageContainer.m_width >>startLod)
, uint16_t(imageContainer.m_height>>startLod)
, uint16_t(imageContainer.m_depth >>startLod)
, imageContainer.m_cubeMap
, 1 < imageContainer.m_numMips
, imageContainer.m_numLayers
, imageContainer.m_format
);
const uint8_t numMips = ti.numMips;
const uint32_t textureWidth = ti.width;
const uint32_t textureHeight = ti.height;
const uint32_t textureDepth = ti.depth;
const uint16_t numLayers = ti.numLayers;
m_flags = _flags;
m_width = textureWidth;
m_height = textureHeight;
m_depth = imageContainer.m_depth;
m_depth = 1 < imageContainer.m_depth
? textureDepth
: imageContainer.m_numLayers
;
m_requestedFormat = uint8_t(imageContainer.m_format);
m_textureFormat = uint8_t(getViableTextureFormat(imageContainer) );
const bool convert = m_textureFormat != m_requestedFormat;