Бранимир Караџић
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22fb0f7ad7
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Removing VR leftovers.
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2018-12-21 23:25:30 -08:00 |
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Branimir Karadžić
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63e298795d
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Cleanup.
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2018-12-21 18:02:39 -08:00 |
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Branimir Karadžić
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11729403f4
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Metal: Invalidate PSO when program is destroyed. Issue #1585.
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2018-12-20 20:18:30 -08:00 |
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Бранимир Караџић
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3b62091bba
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Cleanup.
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2018-12-20 18:35:43 -08:00 |
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Cloud Wu
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4226bb242d
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We should use numVertices here rather than draw.m_numVertices
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2018-12-20 10:28:12 +08:00 |
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Branimir Karadžić
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a4776e297d
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Cleanup.
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2018-12-19 17:16:48 -08:00 |
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Branimir Karadžić
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27e3a1984c
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D3D12: Added compute PSO caching.
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2018-12-19 17:16:38 -08:00 |
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Branimir Karadžić
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d1b6770776
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D3D12: Fixed texture array UAV.
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2018-12-19 17:16:09 -08:00 |
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Бранимир Караџић
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2c25bff9de
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Merge pull request #1582 from mchiasson/renderdoc_glx_fix
can now use renderdoc on linux with OpenGL back-end
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2018-12-18 20:36:15 -08:00 |
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Branimir Karadžić
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095188a533
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Cleanup.
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2018-12-18 16:11:41 -08:00 |
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Branimir Karadžić
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fba9727f8e
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Cleanup.
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2018-12-18 16:06:06 -08:00 |
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Mathieu-Andre Chiasson
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da6274299d
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can now use renderdoc on linux with OpenGL back-end
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2018-12-18 17:19:00 -05:00 |
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attilaz
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ec321a836e
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added texture functions (array,offset,gather) and image types
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2018-12-13 22:30:13 +01:00 |
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Бранимир Караџић
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197eae86c9
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GL: FIxed binding compute RO image.
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2018-12-12 19:04:10 -08:00 |
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Daniil Sunyaev
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119ddbaea5
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add array shadow and cube shadow samplers for hlsl
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2018-12-11 22:47:25 +03:00 |
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Branimir Karadžić
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2c37f2178c
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D3D11: Supress validation errors.
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2018-12-10 17:47:51 -08:00 |
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Attila Kocsis
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28c1ffd28f
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iOS metal fixes
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2018-12-09 10:03:21 +01:00 |
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Branimir Karadžić
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0336c7ba34
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Removing old vector math.
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2018-12-06 22:25:47 -08:00 |
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Branimir Karadžić
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54c2ccf31e
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Metal: Moving auto release pool inside renderer. Issue #1269.
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2018-12-05 22:08:05 -08:00 |
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Branimir Karadžić
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7b0b90e42a
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Cleanup.
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2018-11-28 22:11:49 -08:00 |
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Branimir Karadžić
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629b2cb787
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Cleanup.
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2018-11-28 21:54:37 -08:00 |
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Branimir Karadžić
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2b919c1ec4
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Metal: Added swap chain support. Manual merge from PR #1563.
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2018-11-28 15:19:45 -08:00 |
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Branimir Karadžić
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037fda1ebc
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Cleanup.
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2018-11-26 19:41:32 -08:00 |
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Branimir Karadžić
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9abc80cb62
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Removed use of debugPrintf.
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2018-11-26 17:32:15 -08:00 |
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Branimir Karadžić
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bcfc99d094
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Cleanup.
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2018-11-25 20:11:03 -08:00 |
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Branimir Karadžić
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e8ff30accc
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Revert "Small stylistic change"
This reverts commit 0b746ec0d8.
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2018-11-22 16:03:06 -08:00 |
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TheComet
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0b746ec0d8
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Small stylistic change
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2018-11-22 23:54:38 +01:00 |
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TheComet
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749bd14db4
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fixes #1559 - Support opening default display when the user specifies a custom window handle but no display device
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2018-11-22 23:32:44 +01:00 |
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Branimir Karadžić
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7639c5688c
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Added access parameter for frame buffer attachment.
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2018-11-16 17:59:46 -08:00 |
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Branimir Karadžić
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5ba94e7458
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Cleanup.
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2018-11-15 20:08:56 -08:00 |
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Branimir Karadžić
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48074e3eeb
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Cleanup.
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2018-11-14 20:01:51 -08:00 |
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Branimir Karadžić
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a50b76a9a3
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Added ability to specify sampler flags for samplers used in compute shader.
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2018-11-14 17:04:24 -08:00 |
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Branimir Karadžić
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a00cf3fec5
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Cleanup.
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2018-11-12 19:29:33 -08:00 |
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Branimir Karadžić
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3ba0c76550
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D3D12: Detect device interface version.
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2018-11-11 09:05:20 -08:00 |
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Branimir Karadžić
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01e37098a6
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Fixed emscripten issue with glPolygonMode.
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2018-11-09 10:15:32 -08:00 |
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Branimir Karadžić
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dc06453e5c
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HLSL: Fixed memoryBarrierBuffer.
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2018-11-05 18:41:25 -08:00 |
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Branimir Karadžić
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f477830b1d
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Fixed init num encoders check logic. Issue #1535.
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2018-11-02 09:51:57 -07:00 |
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Branimir Karadžić
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0309bb1acb
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Fixed issue #1539.
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2018-10-31 17:03:51 -07:00 |
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Branimir Karadžić
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1def5343e6
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Replaced strmb with strFindBlock.
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2018-10-28 16:58:46 -07:00 |
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Branimir Karadžić
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12a5bc959b
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Fixed static analysis issues from #1535.
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2018-10-28 15:16:47 -07:00 |
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Branimir Karadžić
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e3d80a2381
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D3D1x: Disable window changes on all windows.
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2018-10-24 17:49:13 -07:00 |
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Patrik Minder
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e039d996fd
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Changed so that isFramebufferFormatValid checks the format even if it is not supported as a normal texture. Changed so that isTextureValid passes check if format is only supported as FrameBuffer and flags match that. (#1530)
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2018-10-23 13:07:01 -07:00 |
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Branimir Karadžić
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72bf5f9870
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Cleanup.
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2018-10-22 18:08:01 -07:00 |
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Branimir Karadžić
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53427eae3f
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Cleanup.
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2018-10-21 20:49:22 -07:00 |
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Branimir Karadžić
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6bff345637
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StringView cleanup.
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2018-10-21 19:17:44 -07:00 |
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Branimir Karadžić
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d6c4482e8d
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Added short name for attributes.
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2018-10-17 18:08:28 -07:00 |
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attilaz
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fadf4dfcf9
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added the ability to sample texture 2d array in compute shader on d3d11 (#1520)
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2018-10-15 23:32:06 -07:00 |
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Branimir Karadžić
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0f191b507e
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SRT: WIP
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2018-10-15 17:54:41 -07:00 |
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Branimir Karadžić
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82815f1c4c
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Allow passing platform data via init.
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2018-10-15 17:54:04 -07:00 |
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Branimir Karadžić
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623fd3cf0b
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shaderc: Added in/out hash. Fixed shader binary backward compatibility.
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2018-10-12 16:41:26 -07:00 |
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