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D3D11: Supress validation errors.
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@@ -5543,6 +5543,11 @@ namespace bgfx { namespace d3d11
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break;
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}
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}
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else
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{
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m_textureStage.m_srv[stage] = NULL;
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m_textureStage.m_sampler[stage] = NULL;
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}
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}
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if (BX_ENABLED(BGFX_CONFIG_DEBUG) )
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