mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-21 06:13:07 +01:00
fixes #1559 - Support opening default display when the user specifies a custom window handle but no display device
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@@ -29,28 +29,30 @@ namespace bgfx { namespace gl
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struct SwapChainGL
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{
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SwapChainGL(::Window _window, XVisualInfo* _visualInfo, GLXContext _context)
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: m_window(_window)
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SwapChainGL(::Display* display, ::Window _window, XVisualInfo* _visualInfo, GLXContext _context)
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: m_display(display)
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, m_window(_window)
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{
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m_context = glXCreateContext( (::Display*)g_platformData.ndt, _visualInfo, _context, GL_TRUE);
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m_context = glXCreateContext(m_display, _visualInfo, _context, GL_TRUE);
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}
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~SwapChainGL()
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{
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glXMakeCurrent( (::Display*)g_platformData.ndt, 0, 0);
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glXDestroyContext( (::Display*)g_platformData.ndt, m_context);
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glXMakeCurrent(m_display, 0, 0);
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glXDestroyContext(m_display, m_context);
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}
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void makeCurrent()
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{
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glXMakeCurrent( (::Display*)g_platformData.ndt, m_window, m_context);
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glXMakeCurrent(m_display, m_window, m_context);
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}
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void swapBuffers()
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{
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glXSwapBuffers( (::Display*)g_platformData.ndt, m_window);
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glXSwapBuffers(m_display, m_window);
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}
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::Display* m_display;
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Window m_window;
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GLXContext m_context;
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};
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@@ -60,13 +62,23 @@ namespace bgfx { namespace gl
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BX_UNUSED(_width, _height);
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m_context = (GLXContext)g_platformData.context;
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m_display = (::Display*)g_platformData.ndt;
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// It's possible the user has provided the window handle, but not
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// the display handle. If this is the case, try opening the default
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// display
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if (NULL == m_display)
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{
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m_display = XOpenDisplay(NULL);
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BGFX_FATAL(m_display, Fatal::UnableToInitialize, "XOpenDisplay(NULL) : Failed to open default display");
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}
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if (NULL == g_platformData.context)
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{
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XLockDisplay( (::Display*)g_platformData.ndt);
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XLockDisplay(m_display);
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int major, minor;
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bool version = glXQueryVersion( (::Display*)g_platformData.ndt, &major, &minor);
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bool version = glXQueryVersion(m_display, &major, &minor);
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BGFX_FATAL(version, Fatal::UnableToInitialize, "Failed to query GLX version");
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BGFX_FATAL( (major == 1 && minor >= 2) || major > 1
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, Fatal::UnableToInitialize
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@@ -75,9 +87,9 @@ namespace bgfx { namespace gl
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, minor
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);
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int32_t screen = DefaultScreen( (::Display*)g_platformData.ndt);
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int32_t screen = DefaultScreen(m_display);
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const char* extensions = glXQueryExtensionsString( (::Display*)g_platformData.ndt, screen);
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const char* extensions = glXQueryExtensionsString(m_display, screen);
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BX_TRACE("GLX extensions:");
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dumpExtensions(extensions);
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@@ -99,13 +111,13 @@ namespace bgfx { namespace gl
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GLXFBConfig bestConfig = NULL;
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int numConfigs;
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GLXFBConfig* configs = glXChooseFBConfig( (::Display*)g_platformData.ndt, screen, attrsGlx, &numConfigs);
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GLXFBConfig* configs = glXChooseFBConfig(m_display, screen, attrsGlx, &numConfigs);
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BX_TRACE("glX num configs %d", numConfigs);
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for (int ii = 0; ii < numConfigs; ++ii)
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{
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m_visualInfo = glXGetVisualFromFBConfig( (::Display*)g_platformData.ndt, configs[ii]);
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m_visualInfo = glXGetVisualFromFBConfig(m_display, configs[ii]);
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if (NULL != m_visualInfo)
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{
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BX_TRACE("---");
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@@ -113,7 +125,7 @@ namespace bgfx { namespace gl
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for (uint32_t attr = 6; attr < BX_COUNTOF(attrsGlx)-1 && attrsGlx[attr] != 0; attr += 2)
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{
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int value;
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glXGetFBConfigAttrib( (::Display*)g_platformData.ndt, configs[ii], attrsGlx[attr], &value);
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glXGetFBConfigAttrib(m_display, configs[ii], attrsGlx[attr], &value);
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BX_TRACE("glX %d/%d %2d: %4x, %8x (%8x%s)"
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, ii
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, numConfigs
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@@ -149,7 +161,7 @@ namespace bgfx { namespace gl
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BGFX_FATAL(m_visualInfo, Fatal::UnableToInitialize, "Failed to find a suitable X11 display configuration.");
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BX_TRACE("Create GL 2.1 context.");
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m_context = glXCreateContext( (::Display*)g_platformData.ndt, m_visualInfo, 0, GL_TRUE);
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m_context = glXCreateContext(m_display, m_visualInfo, 0, GL_TRUE);
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BGFX_FATAL(NULL != m_context, Fatal::UnableToInitialize, "Failed to create GL 2.1 context.");
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#if BGFX_CONFIG_RENDERER_OPENGL >= 31
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@@ -168,11 +180,11 @@ namespace bgfx { namespace gl
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0,
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};
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GLXContext context = glXCreateContextAttribsARB( (::Display*)g_platformData.ndt, bestConfig, 0, true, contextAttrs);
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GLXContext context = glXCreateContextAttribsARB(m_display, bestConfig, 0, true, contextAttrs);
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if (NULL != context)
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{
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glXDestroyContext( (::Display*)g_platformData.ndt, m_context);
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glXDestroyContext(m_display, m_context);
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m_context = context;
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}
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}
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@@ -180,19 +192,19 @@ namespace bgfx { namespace gl
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BX_UNUSED(bestConfig);
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#endif // BGFX_CONFIG_RENDERER_OPENGL >= 31
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XUnlockDisplay( (::Display*)g_platformData.ndt);
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XUnlockDisplay(m_display);
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}
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import();
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glXMakeCurrent( (::Display*)g_platformData.ndt, (::Window)g_platformData.nwh, m_context);
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glXMakeCurrent(m_display, (::Window)g_platformData.nwh, m_context);
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m_current = NULL;
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glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddress( (const GLubyte*)"glXSwapIntervalEXT");
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if (NULL != glXSwapIntervalEXT)
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{
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BX_TRACE("Using glXSwapIntervalEXT.");
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glXSwapIntervalEXT( (::Display*)g_platformData.ndt, (::Window)g_platformData.nwh, 0);
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glXSwapIntervalEXT(m_display, (::Window)g_platformData.nwh, 0);
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}
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else
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{
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@@ -215,21 +227,27 @@ namespace bgfx { namespace gl
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glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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glXSwapBuffers( (::Display*)g_platformData.ndt, (::Window)g_platformData.nwh);
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glXSwapBuffers(m_display, (::Window)g_platformData.nwh);
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g_internalData.context = m_context;
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}
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void GlContext::destroy()
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{
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glXMakeCurrent( (::Display*)g_platformData.ndt, 0, 0);
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glXMakeCurrent(m_display, 0, 0);
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if (NULL == g_platformData.context)
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{
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glXDestroyContext( (::Display*)g_platformData.ndt, m_context);
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glXDestroyContext(m_display, m_context);
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XFree(m_visualInfo);
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}
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// If we opened the display, have to close it
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if (NULL == g_platformData.ndt)
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{
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XCloseDisplay(m_display);
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}
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m_context = NULL;
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m_visualInfo = NULL;
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m_display = NULL;
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}
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void GlContext::resize(uint32_t /*_width*/, uint32_t /*_height*/, uint32_t _flags)
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@@ -239,7 +257,7 @@ namespace bgfx { namespace gl
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if (NULL != glXSwapIntervalEXT)
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{
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glXSwapIntervalEXT( (::Display*)g_platformData.ndt, (::Window)g_platformData.nwh, interval);
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glXSwapIntervalEXT(m_display, (::Window)g_platformData.nwh, interval);
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}
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else if (NULL != glXSwapIntervalMESA)
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{
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@@ -258,13 +276,13 @@ namespace bgfx { namespace gl
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SwapChainGL* GlContext::createSwapChain(void* _nwh)
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{
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return BX_NEW(g_allocator, SwapChainGL)( (::Window)_nwh, m_visualInfo, m_context);
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return BX_NEW(g_allocator, SwapChainGL)(m_display, (::Window)_nwh, m_visualInfo, m_context);
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}
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void GlContext::destroySwapChain(SwapChainGL* _swapChain)
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{
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BX_DELETE(g_allocator, _swapChain);
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glXMakeCurrent( (::Display*)g_platformData.ndt, (::Window)g_platformData.nwh, m_context);
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glXMakeCurrent(m_display, (::Window)g_platformData.nwh, m_context);
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}
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void GlContext::swap(SwapChainGL* _swapChain)
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@@ -273,7 +291,7 @@ namespace bgfx { namespace gl
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if (NULL == _swapChain)
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{
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glXSwapBuffers( (::Display*)g_platformData.ndt, (::Window)g_platformData.nwh);
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glXSwapBuffers(m_display, (::Window)g_platformData.nwh);
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}
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else
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{
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@@ -289,7 +307,7 @@ namespace bgfx { namespace gl
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if (NULL == _swapChain)
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{
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glXMakeCurrent( (::Display*)g_platformData.ndt, (::Window)g_platformData.nwh, m_context);
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glXMakeCurrent(m_display, (::Window)g_platformData.nwh, m_context);
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}
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else
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{
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@@ -21,6 +21,7 @@ namespace bgfx { namespace gl
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: m_current(NULL)
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, m_context(0)
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, m_visualInfo(NULL)
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, m_display(NULL)
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{
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}
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@@ -44,6 +45,7 @@ namespace bgfx { namespace gl
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SwapChainGL* m_current;
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GLXContext m_context;
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XVisualInfo* m_visualInfo;
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::Display* m_display;
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};
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} /* namespace gl */ } // namespace bgfx
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