Commit Graph

9007 Commits

Author SHA1 Message Date
Бранимир Караџић
73c779f2b1 Metal: Fix obnoxius aviability annotation build issues. 2025-10-30 19:29:49 -07:00
Бранимир Караџић
71a965f827 Fixed iOS build. 2025-10-30 19:03:05 -07:00
Бранимир Караџић
6b84a02e26 Metal: Improve release macros to keep track of refcount. 2025-10-30 10:13:32 -07:00
Бранимир Караџић
0713bd42f6 Updated README. 2025-10-30 08:40:36 -07:00
Бранимир Караџић
886a7ee59f Updated README. 2025-10-30 08:37:35 -07:00
Бранимир Караџић
c9bcbe62d4 Fixed IDL typo. 2025-10-29 21:55:57 -07:00
ProPuke
df53a7ca84 Fixed: BGFX_TEXTURE_MSAA_SAMPLE and msaa sampling bugs with gl (#3351)
* fixed: multiple BGFX_TEXTURE_MSAA_SAMPLE attachments could not be present in a framebuffer at once (sample locations were not fixed)
I've just set the sample location as always fixed for now, although technically this can be false if only 1 msaa texture attachment is present

* fixed: framebuffer with a resolved msaa AND a sample msaa at the same time would result in an invalid framebuffer
it would try to also resolve the sample-msaa texture at the same, leading to an invalid target type

* fixed: depth attachments could not be sample-msaa
this is valid, they don't resolving

* fixed: shader error sampking msaa textures in gl
parameter duplication on texelFetch(sampler2DMS,*) led to failed shaders
2025-10-30 00:29:36 +00:00
Branimir Karadžić
55f997002f Added ability to configure minimum uniform buffer size. PR #3478. 2025-10-29 16:06:17 -07:00
Branimir Karadžić
16cf4f8683 Added ability to configure minimum uniform buffer size. 2025-10-29 16:06:17 -07:00
Бранимир Караџић
71e0db9369 Fixed Android build. 2025-10-29 13:59:22 -07:00
Бранимир Караџић
bf31667394 Fixed Android build. 2025-10-29 13:18:53 -07:00
Бранимир Караџић
959cab248e Added ability to configure backbuffer depth/stencil. 2025-10-29 12:10:41 -07:00
Бранимир Караџић
f7c4dd70f2 Cleanup. 2025-10-27 17:11:26 -07:00
Branimir Karadžić
5aaf3c62e4 Cleanup. 2025-10-27 15:31:11 -07:00
Бранимир Караџић
8f3b56c3e4 Added vk_layer_settings.txt. 2025-10-27 10:20:24 -07:00
Бранимир Караџић
52bac63cd7 Updated RenderDoc interface. 2025-10-26 22:43:43 -07:00
Бранимир Караџић
86036d7262 Cleanup. 2025-10-25 22:19:20 -07:00
Бранимир Караџић
cd3749dac9 Cleanup. 2025-10-25 22:18:15 -07:00
Gary Hsu
e7c2c69edb Add optional layerIndex argument to overrideInternal (#3477)
* Add optional layerIndex argument to overrideInternal

* Run genie idl
2025-10-26 05:12:34 +00:00
Branimir Karadžić
b6eed38790 Fixed Windows build. 2025-10-24 16:30:11 -07:00
Бранимир Караџић
680981f57e Fixed Linux build. 2025-10-24 16:21:36 -07:00
Branimir Karadžić
739d12a962 Cleanup. 2025-10-24 12:22:18 -07:00
Branimir Karadžić
5afdeabdb2 Updated D3D headers. 2025-10-24 12:22:05 -07:00
Branimir Karadžić
66af8692bc D3D12: Show GPU stats. 2025-10-23 23:17:45 -07:00
Branimir Karadžić
a85a76c484 Fixed build. 2025-10-23 12:42:45 -07:00
Бранимир Караџић
89e24f1849 Fixed Android build. 2025-10-23 12:39:42 -07:00
Branimir Karadžić
f3cab4d2d8 Detect nVidia Nsight debugger presence. 2025-10-23 10:06:24 -07:00
Branimir Karadžić
1bf37c0da2 ImGuizmo: Fix crash at exit due to global context. 2025-10-23 08:53:35 -07:00
Бранимир Караџић
4133674f08 Updated ImGuizmo. 2025-10-23 08:32:08 -07:00
Бранимир Караџић
fb965991be ImGui: Fixed texture leak. 2025-10-22 21:48:21 -07:00
Бранимир Караџић
6175aa2bb7 ImGui: Replaced helpers Push/PopEnabled with Begin/EndDisabled functionality from ImGui. 2025-10-22 17:08:31 -07:00
Branimir Karadžić
0cbd4b5c51 Fixed build. 2025-10-22 15:35:19 -07:00
Бранимир Караџић
af7842f5ee Updated Vulkan headers. 2025-10-22 14:43:29 -07:00
Branimir Karadžić
e15154513c Updated PIX headers to 1.0.240308001.
https://www.nuget.org/packages/WinPixEventRuntime
2025-10-22 14:36:38 -07:00
Бранимир Караџић
a569829d50 Fixed shaderc. 2025-10-21 19:23:52 -07:00
Бранимир Караџић
a13637f390 Updated spirv-tools. 2025-10-21 19:23:23 -07:00
Бранимир Караџић
108cf85f46 Updated spirv-headers. 2025-10-21 19:23:02 -07:00
Бранимир Караџић
e9bdf630f7 Updated glslang. 2025-10-21 19:22:15 -07:00
Бранимир Караџић
f1a138b847 Updated meshoptimizer. 2025-10-21 19:17:49 -07:00
Бранимир Караџић
a9b8b0b0d5 Fixed build. 2025-10-21 18:52:56 -07:00
Бранимир Караџић
9849e60a72 Fixed build. 2025-10-21 18:24:59 -07:00
Бранимир Караџић
792417b695 Updated ImGui renderer. 2025-10-21 18:13:37 -07:00
Бранимир Караџић
1a87647189 Updated ImGui. 2025-10-21 18:13:07 -07:00
Бранимир Караџић
2c057e331f Cleanup. 2025-10-21 18:11:24 -07:00
Бранимир Караџић
577db969fb Removed unused code. 2025-10-20 16:15:30 -07:00
attilaz
0b8dedb4a9 Vulkan RenderPass clear (#3476)
An attempt to fix this issue.
https://github.com/bkaradzic/bgfx/issues/3474

I have tested with all the examples on windows and saw no new problems.
2025-10-17 14:31:02 +00:00
IchorDev
af31da1d3a D bindings: Fix nested struct methods, formatting, and Memory mutability (#3471)
Co-authored-by: IchorDev <ichordev@noreply.git.sleeping.town>
2025-10-10 16:01:41 +00:00
SnapperTT
fca2c0c609 Fix Raspberry Pi Build - EGL_DISPMANX_WINDOW_T not defined (#3470)
See: https://forum.qt.io/topic/88588/qtbase-compilation-error-with-device-linux-rasp-pi3-g-qeglfskmsgbmwindow-cpp/9 for details of the fix
2025-10-07 17:03:05 +00:00
nathanstouffer
b4dbc129f3 Remove FloatFast option for glsl-optimizer (#3469)
* remove FloatFast option for shaderc

* scope removing FloatFast to glsl-optimizer

* correct comment
2025-10-03 17:25:00 +00:00
Бранимир Караџић
b0e9cbd110 Fixed crash. 2025-09-29 19:47:41 -07:00