Commit Graph

  • 27e8c94e0f GL: Clamp number of MRT targets. Branimir Karadžić 2018-04-15 07:56:07 -07:00
  • 789c2f0dde GL Shaders using uint need #version 130 (#1370) Hugo Amnov 2018-04-15 02:04:09 +02:00
  • 7518234700 Fix wrong frustum in shadowmaps example (#1372) Hugo Amnov 2018-04-15 01:47:40 +02:00
  • 1a94d2eb1c Fix blit to 2D texture layer on D3D11 (#1371) Hugo Amnov 2018-04-15 01:47:24 +02:00
  • 9630fa8e02 Updated ImGui. Branimir Karadžić 2018-04-14 10:41:15 -07:00
  • 0c405fc256 shaderc: Fixed SPIRV uniform offsets. Branimir Karadžić 2018-04-14 10:30:00 -07:00
  • 505aafe37e Updated README. Branimir Karadžić 2018-04-13 21:39:30 -07:00
  • f1083936f3 Updated README. Branimir Karadžić 2018-04-13 21:36:15 -07:00
  • f32163520b Updated glslang. Branimir Karadžić 2018-04-13 19:31:28 -07:00
  • ca22a96f70 VK: Added attribute remap for binding vertex layout to shader. Branimir Karadžić 2018-04-13 18:01:39 -07:00
  • d01b58c29b Cleanup. Branimir Karadžić 2018-04-13 17:12:52 -07:00
  • ec3241a869 shaderc: Remove unused uniforms from SPIRV shader. Branimir Karadžić 2018-04-13 17:12:43 -07:00
  • 9ee64bce99 Updated RenderDoc header. Branimir Karadžić 2018-04-13 17:12:24 -07:00
  • d057700d53 Updating README.md to remove Twinkle (#1369) Jon Olson 2018-04-13 08:38:56 -07:00
  • 45918a4e81 Updated shaders. Branimir Karadžić 2018-04-12 20:45:33 -07:00
  • fc87e05199 shaderc: Added SPIR-V uniform buffer size. Branimir Karadžić 2018-04-12 20:20:41 -07:00
  • d8160075e8 shaderc: Flip gl_Position.y when building SPIR-V. Branimir Karadžić 2018-04-12 19:54:19 -07:00
  • 8d18cf1625 Added bgfx.natvis. (#1368) MaulingMonkey 2018-04-12 09:07:35 -07:00
  • f69eb485e6 Updated ImGui. Branimir Karadžić 2018-04-11 21:42:29 -07:00
  • ab46f3f353 Rebuild embedded shaders. Branimir Karadžić 2018-04-11 21:14:22 -07:00
  • ae8f21c467 SPIRV: Removed remap, and renamed gl_FragData_X_ to bgfx_FragDataX to workaround NV/VK driver bug. Branimir Karadžić 2018-04-11 21:02:31 -07:00
  • f3313f825a debugdraw: Added encoder to allow MT submit. Branimir Karadžić 2018-04-11 17:26:55 -07:00
  • 83dedb8a39 Added SPIRV-Headers. Branimir Karadžić 2018-04-10 19:45:30 -07:00
  • 172b7c506b Added SPIRV-Tools. Branimir Karadžić 2018-04-10 19:44:28 -07:00
  • 03b7659b37 debugdraw: Allow use of encoder. Branimir Karadžić 2018-04-10 17:15:24 -07:00
  • b32c4719ed Updated ImGui. Branimir Karadžić 2018-04-10 09:11:49 -07:00
  • 79cd23bf3c Cleanup. Branimir Karadžić 2018-04-10 09:03:25 -07:00
  • 2bbc67e922 Cleanup. Branimir Karadžić 2018-04-10 08:55:56 -07:00
  • d5bb855304 Merge branch 'master' of github.com:bkaradzic/bgfx Branimir Karadžić 2018-04-09 21:09:57 -07:00
  • f92c6625d9 VK: Cleanup. Branimir Karadžić 2018-04-09 21:09:52 -07:00
  • c18a21ca3d Fixed dynamic * buffer compute size. Branimir Karadžić 2018-04-09 16:49:18 -07:00
  • 1042daa0c9 Added compute fetch and ** atomic operations. Branimir Karadžić 2018-04-09 16:48:59 -07:00
  • 93a1c8171a Cleanup. Branimir Karadžić 2018-04-08 20:12:49 -07:00
  • b4efb02f1b Fixed truncation of large dynamic index/vertex buffers. Branimir Karadžić 2018-04-08 15:10:15 -07:00
  • eaf7584990 Updated ImGui. Branimir Karadžić 2018-04-07 22:19:34 -07:00
  • 3a6a6c059d Updated glslang. Branimir Karadžić 2018-04-07 09:50:59 -07:00
  • 804a0bd72c Updated ImGui. Branimir Karadžić 2018-04-06 19:34:49 -07:00
  • 69764d7bb5 DXBC: Automatically calculate instruction size. Branimir Karadžić 2018-04-06 16:35:10 -07:00
  • 7a4eb5fb98 Updated minimum OSX version. Issue #1361. Branimir Karadžić 2018-04-06 14:13:49 -07:00
  • 5519f93f3c D3D12: Fixed fragment shader patching. Branimir Karadžić 2018-04-05 21:06:44 -07:00
  • 121116e711 Updated ImGui. Branimir Karadžić 2018-04-04 20:41:01 -07:00
  • 1d2cff2c0d Cleanup. Branimir Karadžić 2018-04-04 17:19:07 -07:00
  • 64ab891626 Updated ImGui. Branimir Karadžić 2018-04-03 12:49:53 -07:00
  • a0d6aedc76 Cleanup. Branimir Karadžić 2018-04-03 11:56:23 -07:00
  • 5a8dab3a92 Cleanup. Branimir Karadžić 2018-04-03 11:44:32 -07:00
  • 1f9c077236 Cleanup. Branimir Karadžić 2018-04-03 11:28:40 -07:00
  • a9024a9ba5 Fixed issue #1362. Branimir Karadžić 2018-04-03 06:22:59 -07:00
  • b0a7c13473 texturev: Fixed crash when selected image is invalid. Branimir Karadžić 2018-04-02 06:02:55 -07:00
  • 6848926552 Updated glslang. Branimir Karadžić 2018-04-01 08:45:28 -07:00
  • a5d9d33264 Cleanup. Branimir Karadžić 2018-03-31 18:58:25 -07:00
  • 2c4e35508b D3D12: Fixed 37-gpudrivenrendering. Branimir Karadžić 2018-03-30 21:03:26 -07:00
  • f45aef7294 Cleanup. Branimir Karadžić 2018-03-30 19:30:44 -07:00
  • 027ac79973 Cleanup. Branimir Karadžić 2018-03-29 22:06:24 -07:00
  • 4f64a4792b NVAPI: Adding support for NV Aftermath. Branimir Karadžić 2018-03-29 20:34:29 -07:00
  • 757f167b62 NVAPI: Don't truncate available memory to 4GiB (#1358) MaulingMonkey 2018-03-28 21:26:25 -07:00
  • 3272efe2f5 Cleanup. Branimir Karadžić 2018-03-28 20:35:37 -07:00
  • 7f36cb1164 D3D12: Clear render targets on init. Branimir Karadžić 2018-03-28 18:06:16 -07:00
  • e5031c5897 Added texture&rt memory stats. Branimir Karadžić 2018-03-28 18:05:49 -07:00
  • 498175746e texturev: Fixed layer control for 3D textures with mips. Branimir Karadžić 2018-03-27 18:09:31 -07:00
  • a4faa82164 Fixed state tracking when scissor area is zero. Branimir Karadžić 2018-03-26 16:21:27 -07:00
  • 3192c53a11 Updated glslang. Branimir Karadžić 2018-03-23 18:45:33 -07:00
  • b75f49d3fb Cleanup. Branimir Karadžić 2018-03-23 17:21:59 -07:00
  • 8e6450de15 Updated ImGui. Branimir Karadžić 2018-03-22 21:11:18 -07:00
  • 8c93e4a4ae Cleanup. Branimir Karadžić 2018-03-21 21:38:00 -07:00
  • 341d79deb0 WebGL2 fixes. Branimir Karadžić 2018-03-21 20:36:33 -07:00
  • f4c227ffc9 Cleanup. Branimir Karadžić 2018-03-21 17:12:31 -07:00
  • 313ecef02b Updated ImGui. Branimir Karadžić 2018-03-21 09:47:24 -07:00
  • fc133a2f7a Fixed CheckFeatureSupport with DXGI_FEATURE_PRESENT_ALLOW_TEARING crash on Windows 7. Issue #1356. Branimir Karadžić 2018-03-21 08:40:13 -07:00
  • b48813cf48 Cleanup. Branimir Karadžić 2018-03-20 17:54:30 -07:00
  • f10d4c1646 NVAPI: Shutdown after device is released. Branimir Karadžić 2018-03-20 17:52:49 -07:00
  • df83b98fd6 Added D3D12EnableExperimentalFeatures. Branimir Karadžić 2018-03-20 09:53:45 -07:00
  • f96f7b6ea0 Cleanup. Branimir Karadžić 2018-03-19 22:33:49 -07:00
  • 61bf6b061a Removed use of std::list. Issue #1270. Branimir Karadžić 2018-03-19 22:17:24 -07:00
  • 6c4ccba831 Updated ImGui. Branimir Karadžić 2018-03-19 20:00:57 -07:00
  • 2a3435e377 Fixed Android build. Branimir Karadžić 2018-03-19 18:02:42 -07:00
  • ba32657d6d remove BX_FALLTHROUGH to avoid warning (#1355) 云风 2018-03-20 00:05:03 +08:00
  • 4b945a3a18 Updated ImGui. Branimir Karadžić 2018-03-18 20:27:25 -07:00
  • 5ecd605107 Updated shaders. Branimir Karadžić 2018-03-17 21:56:54 -07:00
  • cefe086fa0 Cleanup. Branimir Karadžić 2018-03-17 21:55:25 -07:00
  • 9b03c0cfe3 Cleanup. Branimir Karadžić 2018-03-17 21:44:25 -07:00
  • fab9cb5c0b spirv: Fixed stack corruption. Branimir Karadžić 2018-03-17 21:32:50 -07:00
  • 3a937e20e4 Cleanup. Branimir Karadžić 2018-03-17 14:47:06 -07:00
  • 9d3b70c1d1 glsl-optimizer: Fixed warnings. Branimir Karadžić 2018-03-17 14:40:38 -07:00
  • 8d56b09815 glslang: Disabling warnings. Branimir Karadžić 2018-03-17 14:35:31 -07:00
  • 88373294da Updated glslang. Branimir Karadžić 2018-03-17 09:19:04 -07:00
  • 9f0a889cca shaderc: Added GLES2 fallback for transpose. Branimir Karadžić 2018-03-16 22:41:51 -07:00
  • 52a5f630fd shaderc: Added command line info after preprocessing shader. Branimir Karadžić 2018-03-16 18:15:16 -07:00
  • 6a7d2a1cfd Cleanup. Branimir Karadžić 2018-03-16 09:32:50 -07:00
  • f2e19da28a Cleanup. Branimir Karadžić 2018-03-15 18:27:34 -07:00
  • 3a5a9d4d6d Add 2D Texture layer attachment support in GL and D3D11 (#1354) Hugo Amnov 2018-03-16 02:27:17 +01:00
  • 1626d6a02e Merge branch 'master' of github.com:bkaradzic/bgfx Branimir Karadžić 2018-03-14 09:55:04 -07:00
  • 90b0fda771 Updated ImGui. Branimir Karadžić 2018-03-14 09:54:58 -07:00
  • ea202ef6fe fix mingw gcc error (#1352) 云风 2018-03-14 12:31:15 +08:00
  • cd4b132259 Added textureSize and mtxFromRows/Cols. Branimir Karadžić 2018-03-13 17:41:50 -07:00
  • fd334ae583 D3D11: Fixed crash when driver unloads when context is released. Branimir Karadžić 2018-03-13 17:41:29 -07:00
  • 06c6b92b85 Updated ImGui. Branimir Karadžić 2018-03-12 19:30:50 -07:00
  • e38d736106 Fixed build. Branimir Karadžić 2018-03-12 19:30:02 -07:00
  • d227f9e8bf Fixed memory leak. Branimir Karadžić 2018-03-12 18:56:27 -07:00
  • 45c1554d56 D3D12: DXGI usage cleanup. Branimir Karadžić 2018-03-12 17:40:16 -07:00
  • b544293958 Cleanup. Branimir Karadžić 2018-03-12 13:23:59 -07:00