Commit Graph

2690 Commits

Author SHA1 Message Date
Бранимир Караџић
7be225bf49 Cleanup. 2019-11-03 16:57:59 -08:00
Бранимир Караџић
6014ca73a0 Cleanup. 2019-11-03 16:51:22 -08:00
Martijn Courteaux
f3ca372d85 Add mtxFromCols3/4 as macros to allow for const global matrices. (#1934) 2019-11-03 16:49:07 -08:00
Sandy
3a78f007ef Fix inconsitency between Backends for RGB5A1 (#1932)
* opengl: Fix color ordering of RGB5A1

* vulkan: Fix color ordering of RGB5A1

* d3d9: Fix color ordering of RGB5A1
2019-11-03 07:10:55 -08:00
Logan McGrath
960390fdae Removing setFrontFacing, using setFrontFacingWinding instead (#1931) 2019-11-03 06:53:48 -08:00
Бранимир Караџић
c3e93e39d1 Fixed issue #1927. 2019-11-01 07:40:50 -07:00
Sandy
c7950c6db3 view stats: Make CPU and GPU timestamps available (#1921)
* view stats: Make GPU begin and end times available

* view stats: Make CPU start and end times available

* view stats: Remove redundant `gpuTimeElapsed`

Value can be derived by `gpuTimeEnd - gpuTimeBegin`

* view stats: Remove redundant `cpuTimeElapsed`

Value can be derived by `cpuTimeEnd - cpuTimeBegin`
2019-10-31 07:30:35 -07:00
Бранимир Караџић
ac81eb1e9d Cleanup. 2019-10-28 18:26:28 -07:00
R. Belmont
02496b75c9 Support disabling vsync on Vulkan, take 2 (#1925)
* Support disabling Vsync on Vulkan [couriersud]

* Add missing lines to fix compiling.
2019-10-28 16:04:36 -07:00
Бранимир Караџић
6097f53378 Revert "Support disabling Vsync on Vulkan [couriersud] (#1924)"
This reverts commit 7ddbefac10.
2019-10-28 08:19:17 -07:00
R. Belmont
7ddbefac10 Support disabling Vsync on Vulkan [couriersud] (#1924) 2019-10-28 08:17:35 -07:00
Бранимир Караџић
510701532b Cleanup. 2019-10-27 08:30:24 -07:00
Бранимир Караџић
8494200645 Updated IDL info / autogenerated comments. 2019-10-25 20:40:02 -07:00
Бранимир Караџић
bd9600e167 Fixed IDL. 2019-10-25 20:13:21 -07:00
Cedric Guillemet
6a883a33fd Front facing (#1904)
* Added BGFX_STATE_FRONT_CCW to defines.h and implemented initial usage only in renderer_d3d11.cpp.

* set front facing for d3d12, gl metal and vulkan

* front facing method Metal

* tabs

* removed tab
idl updated
2019-10-25 20:07:05 -07:00
Бранимир Караџић
6eae48a73c Cleanup. 2019-10-25 14:58:01 -07:00
Sebastian Marketsmueller
85bc4db6f5 fix mip level computation for asmjs and add support for srgb textures in es2/webgl (#1922) 2019-10-25 14:49:12 -07:00
Christophe Dehais
b71cea176b Fix typo in BGFX_CONFIG_MAX_COLOR_PALETTE config override (#1914) 2019-10-18 07:09:07 -07:00
Kitchen
462f803cb6 fix using quad to clear framebuffer, but not correctly set scissor rect bug (#1913)
* fix devide by zero in texture viewer when construct orientation matrix

* fix using quad to clear framebuffer, but not set scissor rect, cause clear failed bug
2019-10-17 15:57:19 -07:00
attilaz
694627885a Added texture functions with bias parameter (#1901)
and fixed a typo
2019-10-04 20:03:51 -07:00
Бранимир Караџић
51ef65d52e Cleanup. 2019-09-30 21:55:10 +02:00
Бранимир Караџић
acda24b16b Removed thread check for getInternalData. 2019-09-13 19:18:51 -07:00
Бранимир Караџић
1e5c99ed76 VK: Added VK device to internal data. 2019-09-12 21:18:18 -07:00
Бранимир Караџић
6533baff7b Cleanup. 2019-09-08 22:10:42 -07:00
Christophe Dehais
c6fc1b069d End debug group before switching context 2019-09-06 18:57:09 -07:00
Cloud Wu
cb89ae4a90 Fix memory leak in iOS 2019-09-06 08:28:43 -07:00
Jonathan Young
3ea69999e6 Fix uninitialized Vulkan sampler hash. 2019-09-05 06:54:53 -07:00
kingscallop
0c90be66d0 Fix gl_FragColor for example 41
Support gl_FragColor with glsl fragment shaders with version 430. (Fixes example 41 using opengl)
2019-09-01 15:07:06 -07:00
kingscallop
fe045d0c98 Fix gpu_shader4 for some drivers
- Add gl_InstanceID (GL_ARB_draw_instanced) support for drivers that don't implement GL_EXT_gpu_shader4 extension (e.g. mesa driver 'i915' on Pentium G3258).
- Don't emit the glsl extension GL_EXT_gpu_shader4 if it isn't supported by the driver (e.g. mesa driver 'i915'). In case the shader uses gl_VertexID, bump up the shader version to 130.
2019-09-01 15:06:35 -07:00
Jonathan Young
d23c203981 Use correct texture mip dimensions in Vulkan renderer. 1x0 was possible for the lowest mip if the texture had a 2:1 or greater aspect ratio. 2019-08-30 07:22:57 -07:00
Бранимир Караџић
7758c6a69c Fixed warnings. 2019-08-28 21:00:39 -07:00
Бранимир Караџић
016f29eea7 Cleanup. 2019-08-24 11:29:45 -07:00
Бранимир Караџић
31b2d37456 VK: Added more supported caps. 2019-08-23 20:48:58 -07:00
Бранимир Караџић
3f6d8a516d Added configuration for GL min version. 2019-08-23 20:31:32 -07:00
Attila Kocsis
63045c63b7 Using runtime check to get displaySyncEnabled availability instead
of using deployment target.

note: '@available' was needed to silent warning. it was recommended fix by xcode.  Every other method I have tried had warning. (using respondsToSelector or  our macOSVersionEqualOrGreater function)
2019-08-23 06:57:18 -07:00
Rinthel
f453c55e7c reflect review 2019-08-18 07:55:27 -07:00
Rinthel
b35efb53a1 refactor swapchain 2019-08-18 07:55:27 -07:00
Бранимир Караџић
ff7497fb3e Fixed build. 2019-08-17 17:58:49 -07:00
Leandro Freire
214a125432 Use underscore on arguments 2019-08-17 12:32:16 -07:00
Leandro Freire
1db46f4fe6 Rename variables and constants 2019-08-17 12:32:16 -07:00
Бранимир Караџић
2554425bae Cleanup. 2019-08-17 09:51:50 -07:00
Rinthel
4342db8f3b VK: descriptor set optimization / refactoring
- add support to indirect compute call
- use dynamic uniform buffer instead of uniform
- create depth view for depth/stencil texture
- fix dynamic uniform buffer bug, apply it to compute shader
- refactor descriptor set allocation / setting
- fix image layout reinit
- get and set device feature / fix independent blending
- cleanup
2019-08-17 09:49:01 -07:00
attilaz
75d5662f0b Metal: added support for binding buffers to vertex/fragment shader stages
I have removed the SamplerInfo workaround, because new shaderc preserves texture stages. Some shaders needed recompile with latest shaderc to get the new behavior.
2019-08-16 06:58:44 -07:00
Бранимир Караџић
d7f2ec9386 Fixed frame buffer image. 2019-08-15 21:54:17 -07:00
Бранимир Караџић
e501923756 Fixed back buffer depth format. 2019-08-15 19:18:18 -07:00
Бранимир Караџић
cebb749752 VK: Cleanup. 2019-08-14 08:05:00 -07:00
Бранимир Караџић
981ea06a97 Cleanup. 2019-08-13 19:22:46 -07:00
Rinthel
2fa32d855d implement compute shader support 2019-08-13 18:44:42 -07:00
Leandro Freire
855623e153 Rename VertexDecl to VertexLayout 2019-08-13 18:42:01 -07:00
Rinthel Kwon
6bd22840e7 VK: fix vertex binding bug 2019-08-12 08:31:23 -07:00