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Using runtime check to get displaySyncEnabled availability instead
of using deployment target. note: '@available' was needed to silent warning. it was recommended fix by xcode. Every other method I have tried had warning. (using respondsToSelector or our macOSVersionEqualOrGreater function)
This commit is contained in:
committed by
Бранимир Караџић
parent
5907520a19
commit
63045c63b7
@@ -3069,10 +3069,15 @@ namespace bgfx { namespace mtl
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void SwapChainMtl::resize(FrameBufferMtl &_frameBuffer, uint32_t _width, uint32_t _height, uint32_t _flags)
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{
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const int32_t sampleCount = s_msaa[(_flags&BGFX_RESET_MSAA_MASK)>>BGFX_RESET_MSAA_SHIFT];
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#if BX_PLATFORM_OSX > 101300
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m_metalLayer.displaySyncEnabled = 0 != (_flags&BGFX_RESET_VSYNC);
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#endif // BX_PLATFORM_OSX > 101300
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#if BX_PLATFORM_OSX
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#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101300
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if (@available(macOS 10.13, *))
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{
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m_metalLayer.displaySyncEnabled = 0 != (_flags&BGFX_RESET_VSYNC);
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}
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#endif // __MAC_OS_X_VERSION_MAX_ALLOWED >= 101300
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#endif // BX_PLATFORM_OSX
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m_metalLayer.drawableSize = CGSizeMake(_width, _height);
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m_metalLayer.pixelFormat = (_flags & BGFX_RESET_SRGB_BACKBUFFER)
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