mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-20 05:43:12 +01:00
VK: descriptor set optimization / refactoring
- add support to indirect compute call - use dynamic uniform buffer instead of uniform - create depth view for depth/stencil texture - fix dynamic uniform buffer bug, apply it to compute shader - refactor descriptor set allocation / setting - fix image layout reinit - get and set device feature / fix independent blending - cleanup
This commit is contained in:
committed by
Бранимир Караџић
parent
df42d7e0eb
commit
4342db8f3b
@@ -1149,6 +1149,7 @@ VK_IMPORT_INSTANCE
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g_caps.supported |= ( 0
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| BGFX_CAPS_TEXTURE_BLIT
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| BGFX_CAPS_DRAW_INDIRECT
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| BGFX_CAPS_INSTANCING
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);
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g_caps.limits.maxTextureSize = m_deviceProperties.limits.maxImageDimension2D;
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@@ -1156,6 +1157,8 @@ VK_IMPORT_INSTANCE
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g_caps.limits.maxComputeBindings = BGFX_MAX_COMPUTE_BINDINGS;
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g_caps.limits.maxVertexStreams = BGFX_CONFIG_MAX_VERTEX_STREAMS;
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vkGetPhysicalDeviceFeatures(m_physicalDevice, &m_deviceFeatures);
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{
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struct ImageTest
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{
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@@ -1345,7 +1348,7 @@ VK_IMPORT_INSTANCE
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dci.ppEnabledLayerNames = enabledLayerNames;
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dci.enabledExtensionCount = numEnabledExtensions;
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dci.ppEnabledExtensionNames = enabledExtension;
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dci.pEnabledFeatures = NULL;
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dci.pEnabledFeatures = &m_deviceFeatures;
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result = vkCreateDevice(
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m_physicalDevice
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@@ -2007,9 +2010,9 @@ VK_IMPORT_DEVICE
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// { VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, (10 * BGFX_CONFIG_MAX_TEXTURE_SAMPLERS) << 10 },
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{ VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, (10 * BGFX_CONFIG_MAX_TEXTURE_SAMPLERS) << 10 },
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{ VK_DESCRIPTOR_TYPE_SAMPLER, (10 * BGFX_CONFIG_MAX_TEXTURE_SAMPLERS) << 10 },
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{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 10<<10 },
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{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 10<<10 },
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{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS << 10 },
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{ VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS << 10 },
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{ VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS << 10 },
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};
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// VkDescriptorSetLayoutBinding dslb[] =
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@@ -2611,11 +2614,13 @@ VK_IMPORT_DEVICE
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uint32_t samplerFlags = (uint32_t)(texture.m_flags & BGFX_SAMPLER_BITS_MASK);
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VkSampler sampler = getSampler(samplerFlags, 1);
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uint32_t bufferOffset = scratchBuffer.m_pos;
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VkDescriptorBufferInfo bufferInfo;
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bufferInfo.buffer = scratchBuffer.m_buffer;
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bufferInfo.offset = scratchBuffer.m_pos;
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bufferInfo.range = bx::strideAlign(program.m_vsh->m_size, align);
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bufferInfo.offset = 0;
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bufferInfo.range = bx::strideAlign(program.m_vsh->m_size, align);
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bx::memCopy(&scratchBuffer.m_data[scratchBuffer.m_pos], m_vsScratch, program.m_vsh->m_size);
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scratchBuffer.m_pos += bufferInfo.range;
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VkWriteDescriptorSet wds[3];
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wds[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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@@ -2624,7 +2629,7 @@ VK_IMPORT_DEVICE
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wds[0].dstBinding = program.m_vsh->m_uniformBinding;
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wds[0].dstArrayElement = 0;
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wds[0].descriptorCount = 1;
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wds[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
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wds[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
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wds[0].pImageInfo = NULL;
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wds[0].pBufferInfo = &bufferInfo;
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wds[0].pTexelBufferView = NULL;
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@@ -2667,8 +2672,8 @@ VK_IMPORT_DEVICE
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, 0
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, 1
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, &scratchBuffer.m_descriptorSet[scratchBuffer.m_currentDs]
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, 0
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, NULL
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, 1
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, &bufferOffset
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);
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scratchBuffer.m_currentDs++;
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@@ -2983,7 +2988,7 @@ VK_IMPORT_DEVICE
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numAttachments = frameBuffer.m_num;
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}
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if (!!(BGFX_STATE_BLEND_INDEPENDENT & _state) )
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if (!!(BGFX_STATE_BLEND_INDEPENDENT & _state) && m_deviceFeatures.independentBlend )
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{
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for (uint32_t ii = 1, rgba = _rgba; ii < numAttachments; ++ii, rgba >>= 11)
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{
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@@ -3265,7 +3270,7 @@ VK_IMPORT_DEVICE
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sci.addressModeW = s_textureAddress[(_samplerFlags&BGFX_SAMPLER_W_MASK)>>BGFX_SAMPLER_W_SHIFT];
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sci.mipLodBias = 0.0f;
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sci.anisotropyEnable = VK_FALSE;
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sci.maxAnisotropy = 0;
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sci.maxAnisotropy = 4.0f;
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sci.compareEnable = 0 != cmpFunc;
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sci.compareOp = s_cmpFunc[cmpFunc];
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sci.minLod = 0.0f;
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@@ -3556,6 +3561,202 @@ VK_IMPORT_DEVICE
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return pipeline;
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}
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void allocDescriptorSet(ProgramVK& program, const RenderBind& renderBind, ScratchBufferVK& scratchBuffer)
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{
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VkDescriptorSetLayout dsl = m_descriptorSetLayoutCache.find(program.m_descriptorSetLayoutHash);
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VkDescriptorSetAllocateInfo dsai;
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dsai.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
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dsai.pNext = NULL;
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dsai.descriptorPool = m_descriptorPool;
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dsai.descriptorSetCount = 1;
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dsai.pSetLayouts = &dsl;
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VkDescriptorSet& descriptorSet = scratchBuffer.m_descriptorSet[scratchBuffer.m_currentDs];
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vkAllocateDescriptorSets(m_device, &dsai, &descriptorSet);
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scratchBuffer.m_currentDs++;
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VkDescriptorImageInfo imageInfo[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS];
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VkDescriptorBufferInfo bufferInfo[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS];
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VkWriteDescriptorSet wds[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS];
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bx::memSet(wds, 0, sizeof(VkWriteDescriptorSet) * BGFX_CONFIG_MAX_TEXTURE_SAMPLERS);
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uint32_t wdsCount = 0;
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uint32_t bufferCount = 0;
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uint32_t imageCount = 0;
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for (uint32_t stage = 0; stage < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++stage)
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{
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const Binding& bind = renderBind.m_bind[stage];
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if (kInvalidHandle != bind.m_idx)
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{
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const Binding& bind = renderBind.m_bind[stage];
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const ShaderVK::BindInfo* bindInfo = NULL;
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if (isValid(program.m_vsh->m_bindInfo[stage].uniformHandle))
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{
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bindInfo = &(program.m_vsh->m_bindInfo[stage]);
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}
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else if (NULL != program.m_fsh && isValid(program.m_fsh->m_bindInfo[stage].uniformHandle))
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{
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bindInfo = &(program.m_fsh->m_bindInfo[stage]);
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}
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if (NULL == bindInfo)
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continue;
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if (ShaderVK::BindType::Storage == bindInfo->type)
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{
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VkDescriptorType descriptorType = (VkDescriptorType)bindInfo->samplerBinding;
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wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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wds[wdsCount].pNext = NULL;
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wds[wdsCount].dstSet = descriptorSet;
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wds[wdsCount].dstBinding = bindInfo->binding;
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wds[wdsCount].dstArrayElement = 0;
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wds[wdsCount].descriptorCount = 1;
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wds[wdsCount].descriptorType = descriptorType;
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wds[wdsCount].pImageInfo = NULL;
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wds[wdsCount].pBufferInfo = NULL;
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wds[wdsCount].pTexelBufferView = NULL;
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if (VK_DESCRIPTOR_TYPE_STORAGE_BUFFER == descriptorType)
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{
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VertexBufferVK& vb = m_vertexBuffers[bind.m_idx];
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bufferInfo[bufferCount].buffer = vb.m_buffer;
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bufferInfo[bufferCount].offset = 0;
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bufferInfo[bufferCount].range = vb.m_size;
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wds[wdsCount].pBufferInfo = &bufferInfo[bufferCount];
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++bufferCount;
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}
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else if (VK_DESCRIPTOR_TYPE_STORAGE_IMAGE == descriptorType)
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{
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TextureVK& texture = m_textures[bind.m_idx];
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VkSampler sampler = getSampler(
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(0 == (BGFX_SAMPLER_INTERNAL_DEFAULT & bind.m_samplerFlags)
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? bind.m_samplerFlags
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: (uint32_t)texture.m_flags
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) & (BGFX_SAMPLER_BITS_MASK | BGFX_SAMPLER_BORDER_COLOR_MASK)
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, (uint32_t)texture.m_numMips);
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if (VK_IMAGE_LAYOUT_GENERAL != texture.m_currentImageLayout
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&& VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL != texture.m_currentImageLayout)
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{
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texture.setImageMemoryBarrier(m_commandBuffer, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
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}
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imageInfo[imageCount].imageLayout = texture.m_currentImageLayout;
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imageInfo[imageCount].imageView = VK_NULL_HANDLE != texture.m_textureImageStorageView
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? texture.m_textureImageStorageView
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: texture.m_textureImageView
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;
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imageInfo[imageCount].sampler = sampler;
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wds[wdsCount].pImageInfo = &imageInfo[imageCount];
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++imageCount;
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}
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++wdsCount;
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}
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else if (ShaderVK::BindType::Sampler == bindInfo->type)
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{
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TextureVK& texture = m_textures[bind.m_idx];
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VkSampler sampler = getSampler(
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(0 == (BGFX_SAMPLER_INTERNAL_DEFAULT & bind.m_samplerFlags)
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? bind.m_samplerFlags
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: (uint32_t)texture.m_flags
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) & (BGFX_SAMPLER_BITS_MASK | BGFX_SAMPLER_BORDER_COLOR_MASK)
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, (uint32_t)texture.m_numMips);
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if (VK_IMAGE_LAYOUT_GENERAL != texture.m_currentImageLayout
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&& VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL != texture.m_currentImageLayout)
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{
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texture.setImageMemoryBarrier(m_commandBuffer, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
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}
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imageInfo[imageCount].imageLayout = texture.m_currentImageLayout;
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imageInfo[imageCount].imageView = VK_NULL_HANDLE != texture.m_textureImageDepthView
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? texture.m_textureImageDepthView
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: texture.m_textureImageView
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;
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imageInfo[imageCount].sampler = sampler;
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wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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wds[wdsCount].pNext = NULL;
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wds[wdsCount].dstSet = descriptorSet;
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wds[wdsCount].dstBinding = bindInfo->binding;
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wds[wdsCount].dstArrayElement = 0;
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wds[wdsCount].descriptorCount = 1;
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wds[wdsCount].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
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wds[wdsCount].pImageInfo = &imageInfo[imageCount];
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wds[wdsCount].pBufferInfo = NULL;
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wds[wdsCount].pTexelBufferView = NULL;
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++wdsCount;
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wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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wds[wdsCount].pNext = NULL;
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wds[wdsCount].dstSet = descriptorSet;
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wds[wdsCount].dstBinding = bindInfo->samplerBinding;
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wds[wdsCount].dstArrayElement = 0;
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wds[wdsCount].descriptorCount = 1;
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wds[wdsCount].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
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wds[wdsCount].pImageInfo = &imageInfo[imageCount];
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wds[wdsCount].pBufferInfo = NULL;
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wds[wdsCount].pTexelBufferView = NULL;
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++wdsCount;
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++imageCount;
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}
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}
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}
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const uint32_t align = uint32_t(m_deviceProperties.limits.minUniformBufferOffsetAlignment);
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const uint32_t vsize = bx::strideAlign(program.m_vsh->m_size, align);
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const uint32_t fsize = bx::strideAlign((NULL != program.m_fsh ? program.m_fsh->m_size : 0), align);
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const uint32_t total = vsize + fsize;
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if (0 < total)
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{
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uint32_t vsUniformBinding = program.m_vsh->m_uniformBinding;
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uint32_t fsUniformBinding = program.m_fsh ? program.m_fsh->m_uniformBinding : 0;
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if (vsize > 0)
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{
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bufferInfo[bufferCount].buffer = scratchBuffer.m_buffer;
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bufferInfo[bufferCount].offset = 0;
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bufferInfo[bufferCount].range = vsize;
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wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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wds[wdsCount].pNext = NULL;
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wds[wdsCount].dstSet = descriptorSet;
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wds[wdsCount].dstBinding = vsUniformBinding;
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wds[wdsCount].dstArrayElement = 0;
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wds[wdsCount].descriptorCount = 1;
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wds[wdsCount].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
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wds[wdsCount].pImageInfo = NULL;
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wds[wdsCount].pBufferInfo = &bufferInfo[bufferCount];
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wds[wdsCount].pTexelBufferView = NULL;
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++wdsCount;
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++bufferCount;
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}
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if (fsize > 0)
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{
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bufferInfo[bufferCount].buffer = scratchBuffer.m_buffer;
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bufferInfo[bufferCount].offset = 0;
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bufferInfo[bufferCount].range = fsize;
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wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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wds[wdsCount].pNext = NULL;
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wds[wdsCount].dstSet = descriptorSet;
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wds[wdsCount].dstBinding = fsUniformBinding;
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wds[wdsCount].dstArrayElement = 0;
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wds[wdsCount].descriptorCount = 1;
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wds[wdsCount].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
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wds[wdsCount].pImageInfo = NULL;
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wds[wdsCount].pBufferInfo = &bufferInfo[bufferCount];
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wds[wdsCount].pTexelBufferView = NULL;
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++wdsCount;
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++bufferCount;
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}
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}
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vkUpdateDescriptorSets(m_device, wdsCount, wds, 0, NULL);
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}
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void commit(UniformBuffer& _uniformBuffer)
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{
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_uniformBuffer.reset();
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@@ -3819,6 +4020,7 @@ VK_IMPORT_DEVICE
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VkPhysicalDeviceProperties m_deviceProperties;
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VkPhysicalDeviceMemoryProperties m_memoryProperties;
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VkPhysicalDeviceFeatures m_deviceFeatures;
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VkSwapchainCreateInfoKHR m_sci;
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VkSurfaceKHR m_surface;
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@@ -3958,7 +4160,7 @@ VK_DESTROY
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ma.pNext = NULL;
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ma.allocationSize = mr.size;
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ma.memoryTypeIndex = s_renderVK->selectMemoryType(mr.memoryTypeBits
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, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
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, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
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);
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VK_CHECK(vkAllocateMemory(device
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, &ma
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@@ -4120,16 +4322,18 @@ VK_DESTROY
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m_flags = _flags;
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m_dynamic = NULL == _data;
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bool compute = m_flags & BGFX_BUFFER_COMPUTE_READ_WRITE;
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bool storage = m_flags & BGFX_BUFFER_COMPUTE_READ_WRITE;
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bool indirect = m_flags & BGFX_BUFFER_DRAW_INDIRECT;
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VkBufferCreateInfo bci;
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bci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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bci.pNext = NULL;
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bci.flags = 0;
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bci.size = _size;
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bci.usage = 0
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// | (m_dynamic ? VK_BUFFER_USAGE_TRANSFER_DST_BIT : 0)
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| (_vertex ? VK_BUFFER_USAGE_VERTEX_BUFFER_BIT : VK_BUFFER_USAGE_INDEX_BUFFER_BIT)
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| (compute ? VK_BUFFER_USAGE_STORAGE_BUFFER_BIT : 0)
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// | (m_dynamic ? VK_BUFFER_USAGE_TRANSFER_DST_BIT : 0)
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| (_vertex ? VK_BUFFER_USAGE_VERTEX_BUFFER_BIT : VK_BUFFER_USAGE_INDEX_BUFFER_BIT)
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| (storage || indirect ? VK_BUFFER_USAGE_STORAGE_BUFFER_BIT : 0)
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| (indirect ? VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT : 0)
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| VK_BUFFER_USAGE_TRANSFER_DST_BIT
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;
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bci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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@@ -4531,7 +4735,7 @@ VK_DESTROY
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{
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m_uniformBinding = fragment ? 48 : 0;
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m_bindings[bidx].stageFlags = VK_SHADER_STAGE_ALL;
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m_bindings[bidx].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
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m_bindings[bidx].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
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m_bindings[bidx].binding = m_uniformBinding;
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m_bindings[bidx].pImmutableSamplers = NULL;
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m_bindings[bidx].descriptorCount = 1;
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@@ -5102,6 +5306,33 @@ VK_DESTROY
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));
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}
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if ((m_vkTextureAspect & VK_IMAGE_ASPECT_DEPTH_BIT)
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&& (m_vkTextureAspect & VK_IMAGE_ASPECT_STENCIL_BIT))
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{
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VkImageViewCreateInfo viewInfo;
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viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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viewInfo.pNext = NULL;
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viewInfo.flags = 0;
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viewInfo.image = m_textureImage;
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viewInfo.viewType = m_type;
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viewInfo.format = m_vkTextureFormat;
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viewInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
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viewInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
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viewInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
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viewInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
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viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
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viewInfo.subresourceRange.baseMipLevel = 0;
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viewInfo.subresourceRange.levelCount = m_numMips; //m_numMips;
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viewInfo.subresourceRange.baseArrayLayer = 0;
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viewInfo.subresourceRange.layerCount = m_numSides; //(m_type == VK_IMAGE_VIEW_TYPE_CUBE ? 6 : m_numLayers);
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VK_CHECK(vkCreateImageView(
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device
|
||||
, &viewInfo
|
||||
, allocatorCb
|
||||
, &m_textureImageDepthView
|
||||
));
|
||||
}
|
||||
|
||||
// image view creation for storage if needed
|
||||
if (m_flags & BGFX_TEXTURE_COMPUTE_WRITE)
|
||||
{
|
||||
@@ -5143,8 +5374,11 @@ VK_DESTROY
|
||||
vkFreeMemory(device, m_textureDeviceMem, allocatorCb);
|
||||
|
||||
vkDestroy(m_textureImageStorageView);
|
||||
vkDestroy(m_textureImageDepthView);
|
||||
vkDestroy(m_textureImageView);
|
||||
vkDestroy(m_textureImage);
|
||||
|
||||
m_currentImageLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5433,6 +5667,7 @@ VK_DESTROY
|
||||
uint16_t currentSamplerStateIdx = kInvalidHandle;
|
||||
ProgramHandle currentProgram = BGFX_INVALID_HANDLE;
|
||||
uint32_t currentBindHash = 0;
|
||||
uint32_t currentDslHash = 0;
|
||||
bool hasPredefined = false;
|
||||
bool commandListChanged = false;
|
||||
VkPipeline currentPipeline = VK_NULL_HANDLE;
|
||||
@@ -5653,96 +5888,9 @@ VK_DESTROY
|
||||
currentPipeline = pipeline;
|
||||
vkCmdBindPipeline(m_commandBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
|
||||
currentBindHash = 0;
|
||||
currentDslHash = 0;
|
||||
}
|
||||
|
||||
// uint32_t bindHash = bx::hash<bx::HashMurmur2A>(renderBind.m_bind, sizeof(renderBind.m_bind) );
|
||||
// if (currentBindHash != bindHash)
|
||||
// {
|
||||
// currentBindHash = bindHash;
|
||||
//
|
||||
// Bind* bindCached = bindLru.find(bindHash);
|
||||
// if (NULL == bindCached)
|
||||
// {
|
||||
// D3D12_GPU_DESCRIPTOR_HANDLE srvHandle[BGFX_MAX_COMPUTE_BINDINGS] = {};
|
||||
// uint32_t samplerFlags[BGFX_MAX_COMPUTE_BINDINGS] = {};
|
||||
//
|
||||
// for (uint32_t ii = 0; ii < maxComputeBindings; ++ii)
|
||||
// {
|
||||
// const Binding& bind = renderBind.m_bind[ii];
|
||||
// if (kInvalidHandle != bind.m_idx)
|
||||
// {
|
||||
// switch (bind.m_type)
|
||||
// {
|
||||
// case Binding::Image:
|
||||
// {
|
||||
// TextureD3D12& texture = m_textures[bind.m_idx];
|
||||
//
|
||||
// if (Access::Read != bind.m_access)
|
||||
// {
|
||||
// texture.setState(m_commandList, D3D12_RESOURCE_STATE_UNORDERED_ACCESS);
|
||||
// scratchBuffer.allocUav(srvHandle[ii], texture, bind.m_mip);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// texture.setState(m_commandList, D3D12_RESOURCE_STATE_GENERIC_READ);
|
||||
// scratchBuffer.allocSrv(srvHandle[ii], texture, bind.m_mip);
|
||||
// samplerFlags[ii] = texture.m_flags;
|
||||
// }
|
||||
// }
|
||||
// break;
|
||||
//
|
||||
// case Binding::IndexBuffer:
|
||||
// case Binding::VertexBuffer:
|
||||
// {
|
||||
// BufferD3D12& buffer = Binding::IndexBuffer == bind.m_type
|
||||
// ? m_indexBuffers[bind.m_idx]
|
||||
// : m_vertexBuffers[bind.m_idx]
|
||||
// ;
|
||||
//
|
||||
// if (Access::Read != bind.m_access)
|
||||
// {
|
||||
// buffer.setState(m_commandList, D3D12_RESOURCE_STATE_UNORDERED_ACCESS);
|
||||
// scratchBuffer.allocUav(srvHandle[ii], buffer);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// buffer.setState(m_commandList, D3D12_RESOURCE_STATE_GENERIC_READ);
|
||||
// scratchBuffer.allocSrv(srvHandle[ii], buffer);
|
||||
// }
|
||||
// }
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// uint16_t samplerStateIdx = getSamplerState(samplerFlags, maxComputeBindings, _render->m_colorPalette);
|
||||
// if (samplerStateIdx != currentSamplerStateIdx)
|
||||
// {
|
||||
// currentSamplerStateIdx = samplerStateIdx;
|
||||
// m_commandList->SetComputeRootDescriptorTable(Rdt::Sampler, m_samplerAllocator.get(samplerStateIdx) );
|
||||
// }
|
||||
//
|
||||
// m_commandList->SetComputeRootDescriptorTable(Rdt::SRV, srvHandle[0]);
|
||||
// m_commandList->SetComputeRootDescriptorTable(Rdt::UAV, srvHandle[0]);
|
||||
//
|
||||
// Bind bind;
|
||||
// bind.m_srvHandle = srvHandle[0];
|
||||
// bind.m_samplerStateIdx = samplerStateIdx;
|
||||
// bindLru.add(bindHash, bind, 0);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// uint16_t samplerStateIdx = bindCached->m_samplerStateIdx;
|
||||
// if (samplerStateIdx != currentSamplerStateIdx)
|
||||
// {
|
||||
// currentSamplerStateIdx = samplerStateIdx;
|
||||
// m_commandList->SetComputeRootDescriptorTable(Rdt::Sampler, m_samplerAllocator.get(samplerStateIdx) );
|
||||
// }
|
||||
// m_commandList->SetComputeRootDescriptorTable(Rdt::SRV, bindCached->m_srvHandle);
|
||||
// m_commandList->SetComputeRootDescriptorTable(Rdt::UAV, bindCached->m_srvHandle);
|
||||
// }
|
||||
// }
|
||||
|
||||
bool constantsChanged = false;
|
||||
if (compute.m_uniformBegin < compute.m_uniformEnd
|
||||
|| currentProgram.idx != key.m_program.idx)
|
||||
@@ -5762,135 +5910,54 @@ VK_DESTROY
|
||||
constantsChanged = true;
|
||||
}
|
||||
|
||||
ProgramVK& program = m_program[currentProgram.idx];
|
||||
if (constantsChanged
|
||||
|| hasPredefined)
|
||||
{
|
||||
ProgramVK& program = m_program[currentProgram.idx];
|
||||
viewState.setPredefined<4>(this, view, program, _render, compute);
|
||||
// commitShaderConstants(key.m_program, gpuAddress);
|
||||
// m_commandList->SetComputeRootConstantBufferView(Rdt::CBV, gpuAddress);
|
||||
}
|
||||
|
||||
uint32_t bindHash = bx::hash<bx::HashMurmur2A>(renderBind.m_bind, sizeof(renderBind.m_bind) );
|
||||
if (currentBindHash != bindHash
|
||||
|| currentDslHash != program.m_descriptorSetLayoutHash)
|
||||
{
|
||||
ProgramVK& program = m_program[currentProgram.idx];
|
||||
ScratchBufferVK& sb = m_scratchBuffer[m_backBufferColorIdx];
|
||||
currentBindHash = bindHash;
|
||||
currentDslHash = program.m_descriptorSetLayoutHash;
|
||||
|
||||
VkDescriptorSetLayout dsl = m_descriptorSetLayoutCache.find(program.m_descriptorSetLayoutHash);
|
||||
VkDescriptorSetAllocateInfo dsai;
|
||||
dsai.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
||||
dsai.pNext = NULL;
|
||||
dsai.descriptorPool = m_descriptorPool;
|
||||
dsai.descriptorSetCount = 1;
|
||||
dsai.pSetLayouts = &dsl;
|
||||
vkAllocateDescriptorSets(m_device, &dsai, &sb.m_descriptorSet[sb.m_currentDs]);
|
||||
allocDescriptorSet(program, renderBind, scratchBuffer);
|
||||
}
|
||||
|
||||
VkDescriptorImageInfo imageInfo[BGFX_MAX_COMPUTE_BINDINGS];
|
||||
VkDescriptorBufferInfo bufferInfo[BGFX_MAX_COMPUTE_BINDINGS];
|
||||
VkWriteDescriptorSet wds[BGFX_MAX_COMPUTE_BINDINGS];
|
||||
bx::memSet(wds, 0, sizeof(VkWriteDescriptorSet) * BGFX_MAX_COMPUTE_BINDINGS);
|
||||
uint32_t wdsCount = 0;
|
||||
uint32_t imageCount = 0;
|
||||
uint32_t bufferCount = 0;
|
||||
for (uint32_t stage = 0; stage < BGFX_MAX_COMPUTE_BINDINGS; ++stage)
|
||||
{
|
||||
const Binding& bind = renderBind.m_bind[stage];
|
||||
if (kInvalidHandle != bind.m_idx)
|
||||
{
|
||||
VkDescriptorType descriptorType = (VkDescriptorType)program.m_vsh->m_bindInfo[stage].samplerBinding;
|
||||
if (descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER)
|
||||
{
|
||||
VertexBufferVK& vb = m_vertexBuffers[bind.m_idx];
|
||||
bufferInfo[bufferCount].buffer = vb.m_buffer;
|
||||
bufferInfo[bufferCount].offset = 0;
|
||||
bufferInfo[bufferCount].range = vb.m_size;
|
||||
|
||||
wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
wds[wdsCount].pNext = NULL;
|
||||
wds[wdsCount].dstSet = sb.m_descriptorSet[sb.m_currentDs];
|
||||
wds[wdsCount].dstBinding = program.m_vsh->m_bindInfo[stage].binding;
|
||||
wds[wdsCount].dstArrayElement = 0;
|
||||
wds[wdsCount].descriptorCount = 1;
|
||||
wds[wdsCount].descriptorType = descriptorType;
|
||||
wds[wdsCount].pImageInfo = NULL;
|
||||
wds[wdsCount].pBufferInfo = &bufferInfo[bufferCount];
|
||||
wds[wdsCount].pTexelBufferView = NULL;
|
||||
wdsCount++;
|
||||
bufferCount++;
|
||||
}
|
||||
else if (descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE)
|
||||
{
|
||||
TextureVK& texture = m_textures[bind.m_idx];
|
||||
VkSampler sampler = getSampler(
|
||||
(0 == (BGFX_SAMPLER_INTERNAL_DEFAULT & bind.m_samplerFlags)
|
||||
? bind.m_samplerFlags
|
||||
: (uint32_t)texture.m_flags
|
||||
) & (BGFX_SAMPLER_BITS_MASK | BGFX_SAMPLER_BORDER_COLOR_MASK)
|
||||
, (uint32_t)texture.m_numMips);
|
||||
|
||||
imageInfo[stage].imageLayout = texture.m_currentImageLayout;
|
||||
imageInfo[stage].imageView = texture.m_textureImageStorageView ? texture.m_textureImageStorageView : texture.m_textureImageView;
|
||||
imageInfo[stage].sampler = sampler;
|
||||
|
||||
wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
wds[wdsCount].pNext = NULL;
|
||||
wds[wdsCount].dstSet = sb.m_descriptorSet[sb.m_currentDs];
|
||||
wds[wdsCount].dstBinding = program.m_vsh->m_bindInfo[stage].binding;
|
||||
wds[wdsCount].dstArrayElement = 0;
|
||||
wds[wdsCount].descriptorCount = 1;
|
||||
wds[wdsCount].descriptorType = descriptorType;
|
||||
wds[wdsCount].pImageInfo = &imageInfo[imageCount];
|
||||
wds[wdsCount].pBufferInfo = NULL;
|
||||
wds[wdsCount].pTexelBufferView = NULL;
|
||||
wdsCount++;
|
||||
}
|
||||
}
|
||||
}
|
||||
uint32_t offset = 0;
|
||||
|
||||
if (constantsChanged
|
||||
|| hasPredefined)
|
||||
{
|
||||
const uint32_t align = uint32_t(m_deviceProperties.limits.minUniformBufferOffsetAlignment);
|
||||
const uint32_t vsize = bx::strideAlign(program.m_vsh->m_size, align);
|
||||
|
||||
if (vsize > 0)
|
||||
{
|
||||
bufferInfo[bufferCount].buffer = sb.m_buffer;
|
||||
bufferInfo[bufferCount].offset = sb.m_pos;
|
||||
bufferInfo[bufferCount].range = vsize;
|
||||
|
||||
wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
wds[wdsCount].pNext = NULL;
|
||||
wds[wdsCount].dstSet = sb.m_descriptorSet[sb.m_currentDs];
|
||||
wds[wdsCount].dstBinding = program.m_vsh->m_uniformBinding;
|
||||
wds[wdsCount].dstArrayElement = 0;
|
||||
wds[wdsCount].descriptorCount = 1;
|
||||
wds[wdsCount].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
wds[wdsCount].pImageInfo = NULL;
|
||||
wds[wdsCount].pBufferInfo = &bufferInfo[bufferCount];
|
||||
wds[wdsCount].pTexelBufferView = NULL;
|
||||
wdsCount++;
|
||||
bufferCount++;
|
||||
|
||||
bx::memCopy(&sb.m_data[sb.m_pos], m_vsScratch, program.m_vsh->m_size);
|
||||
}
|
||||
|
||||
sb.m_pos += vsize;
|
||||
offset = scratchBuffer.m_pos;
|
||||
|
||||
m_vsChanges = 0;
|
||||
m_fsChanges = 0;
|
||||
|
||||
vkUpdateDescriptorSets(m_device, wdsCount, wds, 0, NULL);
|
||||
vkCmdBindDescriptorSets(
|
||||
m_commandBuffer
|
||||
, VK_PIPELINE_BIND_POINT_COMPUTE
|
||||
, program.m_pipelineLayout
|
||||
, 0
|
||||
, 1
|
||||
, &sb.m_descriptorSet[sb.m_currentDs]
|
||||
, 0
|
||||
, NULL
|
||||
);
|
||||
bx::memCopy(&scratchBuffer.m_data[scratchBuffer.m_pos], m_vsScratch, program.m_vsh->m_size);
|
||||
|
||||
sb.m_currentDs++;
|
||||
scratchBuffer.m_pos += vsize;
|
||||
}
|
||||
|
||||
vkCmdBindDescriptorSets(
|
||||
m_commandBuffer
|
||||
, VK_PIPELINE_BIND_POINT_COMPUTE
|
||||
, program.m_pipelineLayout
|
||||
, 0
|
||||
, 1
|
||||
, &scratchBuffer.getCurrentDS()
|
||||
, constantsChanged || hasPredefined ? 1 : 0
|
||||
, &offset
|
||||
);
|
||||
|
||||
if (isValid(compute.m_indirectBuffer) )
|
||||
{
|
||||
const VertexBufferVK& vb = m_vertexBuffers[compute.m_indirectBuffer.idx];
|
||||
@@ -5980,6 +6047,7 @@ VK_DESTROY
|
||||
|
||||
currentPipeline = VK_NULL_HANDLE;
|
||||
currentBindHash = 0;
|
||||
currentDslHash = 0;
|
||||
currentSamplerStateIdx = kInvalidHandle;
|
||||
currentProgram = BGFX_INVALID_HANDLE;
|
||||
currentState.clear();
|
||||
@@ -6046,79 +6114,6 @@ VK_DESTROY
|
||||
|
||||
uint16_t scissor = draw.m_scissor;
|
||||
uint32_t bindHash = bx::hash<bx::HashMurmur2A>(renderBind.m_bind, sizeof(renderBind.m_bind) );
|
||||
if (currentBindHash != bindHash
|
||||
|| 0 != changedStencil
|
||||
|| (hasFactor && blendFactor != draw.m_rgba)
|
||||
|| (0 != (BGFX_STATE_PT_MASK & changedFlags)
|
||||
|| prim.m_topology != s_primInfo[primIndex].m_topology)
|
||||
|| currentState.m_scissor != scissor
|
||||
|| pipeline != currentPipeline
|
||||
|| hasOcclusionQuery)
|
||||
{
|
||||
// m_batch.flush(m_commandList);
|
||||
}
|
||||
|
||||
// if (currentBindHash != bindHash)
|
||||
// {
|
||||
// currentBindHash = bindHash;
|
||||
//
|
||||
// Bind* bindCached = bindLru.find(bindHash);
|
||||
// if (NULL == bindCached)
|
||||
// {
|
||||
// D3D12_GPU_DESCRIPTOR_HANDLE srvHandle[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS];
|
||||
// uint32_t samplerFlags[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS];
|
||||
// {
|
||||
// srvHandle[0].ptr = 0;
|
||||
// for (uint32_t stage = 0; stage < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++stage)
|
||||
// {
|
||||
// const Binding& bind = renderBind.m_bind[stage];
|
||||
// if (kInvalidHandle != bind.m_idx)
|
||||
// {
|
||||
// TextureD3D12& texture = m_textures[bind.m_idx];
|
||||
// texture.setState(m_commandList, D3D12_RESOURCE_STATE_GENERIC_READ);
|
||||
// scratchBuffer.allocSrv(srvHandle[stage], texture);
|
||||
// samplerFlags[stage] = (0 == (BGFX_TEXTURE_INTERNAL_DEFAULT_SAMPLER & bind.m_textureFlags)
|
||||
// ? bind.m_textureFlags
|
||||
// : texture.m_flags
|
||||
// ) & (BGFX_TEXTURE_SAMPLER_BITS_MASK|BGFX_TEXTURE_BORDER_COLOR_MASK)
|
||||
// ;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// bx::memCopy(&srvHandle[stage], &srvHandle[0], sizeof(D3D12_GPU_DESCRIPTOR_HANDLE) );
|
||||
// samplerFlags[stage] = 0;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// if (srvHandle[0].ptr != 0)
|
||||
// {
|
||||
// uint16_t samplerStateIdx = getSamplerState(samplerFlags, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS, _render->m_colorPalette);
|
||||
// if (samplerStateIdx != currentSamplerStateIdx)
|
||||
// {
|
||||
// currentSamplerStateIdx = samplerStateIdx;
|
||||
// m_commandList->SetGraphicsRootDescriptorTable(Rdt::Sampler, m_samplerAllocator.get(samplerStateIdx) );
|
||||
// }
|
||||
//
|
||||
// m_commandList->SetGraphicsRootDescriptorTable(Rdt::SRV, srvHandle[0]);
|
||||
//
|
||||
// Bind bind;
|
||||
// bind.m_srvHandle = srvHandle[0];
|
||||
// bind.m_samplerStateIdx = samplerStateIdx;
|
||||
// bindLru.add(bindHash, bind, 0);
|
||||
// }
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// uint16_t samplerStateIdx = bindCached->m_samplerStateIdx;
|
||||
// if (samplerStateIdx != currentSamplerStateIdx)
|
||||
// {
|
||||
// currentSamplerStateIdx = samplerStateIdx;
|
||||
// m_commandList->SetGraphicsRootDescriptorTable(Rdt::Sampler, m_samplerAllocator.get(samplerStateIdx) );
|
||||
// }
|
||||
// m_commandList->SetGraphicsRootDescriptorTable(Rdt::SRV, bindCached->m_srvHandle);
|
||||
// }
|
||||
// }
|
||||
|
||||
if (pipeline != currentPipeline
|
||||
|| 0 != changedStencil)
|
||||
@@ -6213,158 +6208,60 @@ VK_DESTROY
|
||||
constantsChanged = true;
|
||||
}
|
||||
|
||||
if (constantsChanged
|
||||
|| hasPredefined
|
||||
|| currentBindHash != bindHash)
|
||||
ProgramVK& program = m_program[currentProgram.idx];
|
||||
if (hasPredefined)
|
||||
{
|
||||
ProgramVK& program = m_program[currentProgram.idx];
|
||||
ScratchBufferVK& sb = m_scratchBuffer[m_backBufferColorIdx];
|
||||
|
||||
VkDescriptorSetLayout dsl = m_descriptorSetLayoutCache.find(program.m_descriptorSetLayoutHash);
|
||||
VkDescriptorSetAllocateInfo dsai;
|
||||
dsai.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
||||
dsai.pNext = NULL;
|
||||
dsai.descriptorPool = m_descriptorPool;
|
||||
dsai.descriptorSetCount = 1;
|
||||
dsai.pSetLayouts = &dsl;
|
||||
vkAllocateDescriptorSets(m_device, &dsai, &sb.m_descriptorSet[sb.m_currentDs]);
|
||||
|
||||
VkDescriptorImageInfo imageInfo[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS];
|
||||
VkDescriptorBufferInfo bufferInfo[16];
|
||||
VkWriteDescriptorSet wds[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS];
|
||||
bx::memSet(wds, 0, sizeof(VkWriteDescriptorSet) * BGFX_CONFIG_MAX_TEXTURE_SAMPLERS);
|
||||
uint32_t wdsCount = 0;
|
||||
uint32_t bufferCount = 0;
|
||||
for (uint32_t stage = 0; stage < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++stage)
|
||||
{
|
||||
const Binding& bind = renderBind.m_bind[stage];
|
||||
if (kInvalidHandle != bind.m_idx &&
|
||||
isValid(program.m_fsh->m_bindInfo[stage].uniformHandle))
|
||||
{
|
||||
TextureVK& texture = m_textures[bind.m_idx];
|
||||
VkSampler sampler = getSampler(
|
||||
(0 == (BGFX_SAMPLER_INTERNAL_DEFAULT & bind.m_samplerFlags)
|
||||
? bind.m_samplerFlags
|
||||
: (uint32_t)texture.m_flags
|
||||
) & (BGFX_SAMPLER_BITS_MASK | BGFX_SAMPLER_BORDER_COLOR_MASK)
|
||||
, (uint32_t)texture.m_numMips);
|
||||
|
||||
imageInfo[stage].imageLayout = texture.m_currentImageLayout;
|
||||
imageInfo[stage].imageView = texture.m_textureImageView;
|
||||
imageInfo[stage].sampler = sampler;
|
||||
|
||||
wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
wds[wdsCount].pNext = NULL;
|
||||
wds[wdsCount].dstSet = sb.m_descriptorSet[sb.m_currentDs];
|
||||
wds[wdsCount].dstBinding = program.m_fsh->m_bindInfo[stage].binding;
|
||||
wds[wdsCount].dstArrayElement = 0;
|
||||
wds[wdsCount].descriptorCount = 1;
|
||||
wds[wdsCount].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
|
||||
wds[wdsCount].pImageInfo = &imageInfo[stage];
|
||||
wds[wdsCount].pBufferInfo = NULL;
|
||||
wds[wdsCount].pTexelBufferView = NULL;
|
||||
wdsCount++;
|
||||
|
||||
wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
wds[wdsCount].pNext = NULL;
|
||||
wds[wdsCount].dstSet = sb.m_descriptorSet[sb.m_currentDs];
|
||||
wds[wdsCount].dstBinding = program.m_fsh->m_bindInfo[stage].samplerBinding;
|
||||
wds[wdsCount].dstArrayElement = 0;
|
||||
wds[wdsCount].descriptorCount = 1;
|
||||
wds[wdsCount].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
|
||||
wds[wdsCount].pImageInfo = &imageInfo[stage];
|
||||
wds[wdsCount].pBufferInfo = NULL;
|
||||
wds[wdsCount].pTexelBufferView = NULL;
|
||||
wdsCount++;
|
||||
}
|
||||
else
|
||||
{
|
||||
imageInfo[stage].imageLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
imageInfo[stage].imageView = VK_NULL_HANDLE;
|
||||
imageInfo[stage].sampler = VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t ref = (newFlags & BGFX_STATE_ALPHA_REF_MASK) >> BGFX_STATE_ALPHA_REF_SHIFT;
|
||||
viewState.m_alphaRef = ref / 255.0f;
|
||||
viewState.setPredefined<4>(this, view, program, _render, draw);
|
||||
}
|
||||
|
||||
if (currentBindHash != bindHash
|
||||
|| currentDslHash != program.m_descriptorSetLayoutHash)
|
||||
{
|
||||
currentBindHash = bindHash;
|
||||
currentDslHash = program.m_descriptorSetLayoutHash;
|
||||
|
||||
allocDescriptorSet(program, renderBind, scratchBuffer);
|
||||
}
|
||||
|
||||
uint32_t numOffset = 0;
|
||||
uint32_t offsets[2] = {0, 0};
|
||||
if (constantsChanged
|
||||
|| hasPredefined)
|
||||
{
|
||||
const uint32_t align = uint32_t(m_deviceProperties.limits.minUniformBufferOffsetAlignment);
|
||||
const uint32_t vsize = bx::strideAlign(program.m_vsh->m_size, align);
|
||||
const uint32_t fsize = bx::strideAlign((NULL != program.m_fsh ? program.m_fsh->m_size : 0), align);
|
||||
const uint32_t total = vsize + fsize;
|
||||
|
||||
if (0 < total)
|
||||
if (vsize > 0)
|
||||
{
|
||||
uint32_t vsUniformBinding = program.m_vsh->m_uniformBinding;
|
||||
uint32_t fsUniformBinding = program.m_fsh->m_uniformBinding;
|
||||
|
||||
if (vsize > 0)
|
||||
{
|
||||
bufferInfo[bufferCount].buffer = sb.m_buffer;
|
||||
bufferInfo[bufferCount].offset = sb.m_pos;
|
||||
bufferInfo[bufferCount].range = vsize;
|
||||
|
||||
wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
wds[wdsCount].pNext = NULL;
|
||||
wds[wdsCount].dstSet = sb.m_descriptorSet[sb.m_currentDs];
|
||||
wds[wdsCount].dstBinding = vsUniformBinding;
|
||||
wds[wdsCount].dstArrayElement = 0;
|
||||
wds[wdsCount].descriptorCount = 1;
|
||||
wds[wdsCount].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
wds[wdsCount].pImageInfo = NULL;
|
||||
wds[wdsCount].pBufferInfo = &bufferInfo[bufferCount];
|
||||
wds[wdsCount].pTexelBufferView = NULL;
|
||||
wdsCount++;
|
||||
bufferCount++;
|
||||
|
||||
bx::memCopy(&sb.m_data[sb.m_pos], m_vsScratch, program.m_vsh->m_size);
|
||||
}
|
||||
|
||||
if (fsize > 0)
|
||||
{
|
||||
bufferInfo[bufferCount].buffer = sb.m_buffer;
|
||||
bufferInfo[bufferCount].offset = sb.m_pos + vsize;
|
||||
bufferInfo[bufferCount].range = fsize;
|
||||
|
||||
wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
wds[wdsCount].pNext = NULL;
|
||||
wds[wdsCount].dstSet = sb.m_descriptorSet[sb.m_currentDs];
|
||||
wds[wdsCount].dstBinding = fsUniformBinding;
|
||||
wds[wdsCount].dstArrayElement = 0;
|
||||
wds[wdsCount].descriptorCount = 1;
|
||||
wds[wdsCount].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
wds[wdsCount].pImageInfo = NULL;
|
||||
wds[wdsCount].pBufferInfo = &bufferInfo[bufferCount];
|
||||
wds[wdsCount].pTexelBufferView = NULL;
|
||||
wdsCount++;
|
||||
bufferCount++;
|
||||
|
||||
bx::memCopy(&sb.m_data[sb.m_pos + vsize], m_fsScratch, program.m_fsh->m_size);
|
||||
}
|
||||
|
||||
sb.m_pos += vsize + fsize;
|
||||
offsets[numOffset++] = scratchBuffer.m_pos;
|
||||
bx::memCopy(&scratchBuffer.m_data[scratchBuffer.m_pos], m_vsScratch, program.m_vsh->m_size);
|
||||
}
|
||||
if (fsize > 0)
|
||||
{
|
||||
offsets[numOffset++] = scratchBuffer.m_pos + vsize;
|
||||
bx::memCopy(&scratchBuffer.m_data[scratchBuffer.m_pos + vsize], m_fsScratch, program.m_fsh->m_size);
|
||||
}
|
||||
|
||||
m_vsChanges = 0;
|
||||
m_fsChanges = 0;
|
||||
|
||||
|
||||
vkUpdateDescriptorSets(m_device, wdsCount, wds, 0, NULL);
|
||||
vkCmdBindDescriptorSets(
|
||||
m_commandBuffer
|
||||
, VK_PIPELINE_BIND_POINT_GRAPHICS
|
||||
, program.m_pipelineLayout
|
||||
, 0
|
||||
, 1
|
||||
, &sb.m_descriptorSet[sb.m_currentDs]
|
||||
, 0
|
||||
, NULL
|
||||
);
|
||||
|
||||
sb.m_currentDs++;
|
||||
scratchBuffer.m_pos += total;
|
||||
}
|
||||
|
||||
vkCmdBindDescriptorSets(
|
||||
m_commandBuffer
|
||||
, VK_PIPELINE_BIND_POINT_GRAPHICS
|
||||
, program.m_pipelineLayout
|
||||
, 0
|
||||
, 1
|
||||
, &scratchBuffer.getCurrentDS()
|
||||
, numOffset
|
||||
, offsets
|
||||
);
|
||||
|
||||
|
||||
// if (constantsChanged
|
||||
// || hasPredefined)
|
||||
// {
|
||||
@@ -6638,11 +6535,11 @@ BX_UNUSED(presentMin, presentMax);
|
||||
|
||||
pos++;
|
||||
tvm.printf(10, pos++, 0x8b, " State cache: ");
|
||||
tvm.printf(10, pos++, 0x8b, " PSO | Sampler | Bind | Queued ");
|
||||
tvm.printf(10, pos++, 0x8b, " %6d " //| %6d | %6d | %6d "
|
||||
tvm.printf(10, pos++, 0x8b, " PSO | DSL | DS | Queued ");
|
||||
tvm.printf(10, pos++, 0x8b, " %6d | %6d | %6d | %6d "
|
||||
, m_pipelineStateCache.getCount()
|
||||
// , m_samplerStateCache.getCount()
|
||||
// , bindLru.getCount()
|
||||
, m_descriptorSetLayoutCache.getCount()
|
||||
, scratchBuffer.m_currentDs
|
||||
// , m_cmd.m_control.available()
|
||||
);
|
||||
pos++;
|
||||
@@ -6675,6 +6572,14 @@ BX_UNUSED(presentMin, presentMax);
|
||||
// PIX_ENDEVENT();
|
||||
}
|
||||
|
||||
VkMappedMemoryRange range;
|
||||
range.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
|
||||
range.pNext = NULL;
|
||||
range.memory = scratchBuffer.m_deviceMem;
|
||||
range.offset = 0;
|
||||
range.size = scratchBuffer.m_pos;
|
||||
vkFlushMappedMemoryRanges(m_device, 1, &range);
|
||||
|
||||
if (beginRenderPass)
|
||||
{
|
||||
vkCmdEndRenderPass(m_commandBuffer);
|
||||
|
||||
@@ -71,6 +71,7 @@
|
||||
VK_IMPORT_INSTANCE_FUNC(false, vkEnumerateDeviceLayerProperties); \
|
||||
VK_IMPORT_INSTANCE_FUNC(false, vkGetPhysicalDeviceProperties); \
|
||||
VK_IMPORT_INSTANCE_FUNC(false, vkGetPhysicalDeviceFormatProperties); \
|
||||
VK_IMPORT_INSTANCE_FUNC(false, vkGetPhysicalDeviceFeatures); \
|
||||
VK_IMPORT_INSTANCE_FUNC(false, vkGetPhysicalDeviceImageFormatProperties); \
|
||||
VK_IMPORT_INSTANCE_FUNC(false, vkGetPhysicalDeviceMemoryProperties); \
|
||||
VK_IMPORT_INSTANCE_FUNC(true, vkGetPhysicalDeviceMemoryProperties2KHR); \
|
||||
@@ -325,6 +326,11 @@ VK_DESTROY
|
||||
void destroy();
|
||||
void reset();
|
||||
|
||||
VkDescriptorSet& getCurrentDS()
|
||||
{
|
||||
return m_descriptorSet[m_currentDs - 1];
|
||||
}
|
||||
|
||||
VkDescriptorSet* m_descriptorSet;
|
||||
VkBuffer m_buffer;
|
||||
VkDeviceMemory m_deviceMem;
|
||||
@@ -469,6 +475,7 @@ VK_DESTROY
|
||||
, m_textureImage(VK_NULL_HANDLE)
|
||||
, m_textureDeviceMem(VK_NULL_HANDLE)
|
||||
, m_textureImageView(VK_NULL_HANDLE)
|
||||
, m_textureImageDepthView(VK_NULL_HANDLE)
|
||||
, m_textureImageStorageView(VK_NULL_HANDLE)
|
||||
, m_currentImageLayout(VK_IMAGE_LAYOUT_UNDEFINED)
|
||||
{
|
||||
@@ -498,6 +505,7 @@ VK_DESTROY
|
||||
VkImage m_textureImage;
|
||||
VkDeviceMemory m_textureDeviceMem;
|
||||
VkImageView m_textureImageView;
|
||||
VkImageView m_textureImageDepthView;
|
||||
VkImageView m_textureImageStorageView;
|
||||
VkImageLayout m_currentImageLayout;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user