Бранимир Караџић
4746a705d9
Cleanup.
2025-10-31 16:06:16 -07:00
Бранимир Караџић
ddc98ad65a
VisionOS: Remove support. ( #3479 )
2025-10-31 20:42:42 +00:00
Бранимир Караџић
5e39256f99
Metal: Fix refcount.
2025-10-31 13:41:00 -07:00
Бранимир Караџић
b388174473
Metal: Initialize text video mem with main frame buffer.
2025-10-31 13:37:35 -07:00
Бранимир Караџић
a1e27d8e6d
Metal: Allow refcount mismatch for library.
2025-10-31 13:14:13 -07:00
Бранимир Караџић
c12f6da578
Metal: Fixed main buffer creation.
2025-10-31 11:33:22 -07:00
Бранимир Караџић
f51e393d7b
Cleanup.
2025-10-31 08:50:20 -07:00
Бранимир Караџић
749caef538
Updated Khronos headers.
2025-10-31 08:44:02 -07:00
Branimir Karadžić
5d8eb6d67c
Cleanup.
2025-10-31 08:44:02 -07:00
Бранимир Караџић
fb27483652
Cleanup.
2025-10-31 07:03:44 -07:00
Бранимир Караџић
6dfa2ffb0e
EGL: Fixed crash when MSAA context is not available.
2025-10-30 21:48:54 -07:00
Бранимир Караџић
1cc3349673
Metal: Cleanup.
2025-10-30 20:10:03 -07:00
Бранимир Караџић
73c779f2b1
Metal: Fix obnoxius aviability annotation build issues.
2025-10-30 19:29:49 -07:00
Бранимир Караџић
71a965f827
Fixed iOS build.
2025-10-30 19:03:05 -07:00
Бранимир Караџић
6b84a02e26
Metal: Improve release macros to keep track of refcount.
2025-10-30 10:13:32 -07:00
Бранимир Караџић
0713bd42f6
Updated README.
2025-10-30 08:40:36 -07:00
Бранимир Караџић
886a7ee59f
Updated README.
2025-10-30 08:37:35 -07:00
Бранимир Караџић
c9bcbe62d4
Fixed IDL typo.
2025-10-29 21:55:57 -07:00
ProPuke
df53a7ca84
Fixed: BGFX_TEXTURE_MSAA_SAMPLE and msaa sampling bugs with gl ( #3351 )
...
* fixed: multiple BGFX_TEXTURE_MSAA_SAMPLE attachments could not be present in a framebuffer at once (sample locations were not fixed)
I've just set the sample location as always fixed for now, although technically this can be false if only 1 msaa texture attachment is present
* fixed: framebuffer with a resolved msaa AND a sample msaa at the same time would result in an invalid framebuffer
it would try to also resolve the sample-msaa texture at the same, leading to an invalid target type
* fixed: depth attachments could not be sample-msaa
this is valid, they don't resolving
* fixed: shader error sampking msaa textures in gl
parameter duplication on texelFetch(sampler2DMS,*) led to failed shaders
2025-10-30 00:29:36 +00:00
Branimir Karadžić
55f997002f
Added ability to configure minimum uniform buffer size. PR #3478 .
2025-10-29 16:06:17 -07:00
Branimir Karadžić
16cf4f8683
Added ability to configure minimum uniform buffer size.
2025-10-29 16:06:17 -07:00
Бранимир Караџић
71e0db9369
Fixed Android build.
2025-10-29 13:59:22 -07:00
Бранимир Караџић
bf31667394
Fixed Android build.
2025-10-29 13:18:53 -07:00
Бранимир Караџић
959cab248e
Added ability to configure backbuffer depth/stencil.
2025-10-29 12:10:41 -07:00
Бранимир Караџић
f7c4dd70f2
Cleanup.
2025-10-27 17:11:26 -07:00
Branimir Karadžić
5aaf3c62e4
Cleanup.
2025-10-27 15:31:11 -07:00
Бранимир Караџић
8f3b56c3e4
Added vk_layer_settings.txt.
2025-10-27 10:20:24 -07:00
Бранимир Караџић
52bac63cd7
Updated RenderDoc interface.
2025-10-26 22:43:43 -07:00
Бранимир Караџић
86036d7262
Cleanup.
2025-10-25 22:19:20 -07:00
Бранимир Караџић
cd3749dac9
Cleanup.
2025-10-25 22:18:15 -07:00
Gary Hsu
e7c2c69edb
Add optional layerIndex argument to overrideInternal ( #3477 )
...
* Add optional layerIndex argument to overrideInternal
* Run genie idl
2025-10-26 05:12:34 +00:00
Branimir Karadžić
b6eed38790
Fixed Windows build.
2025-10-24 16:30:11 -07:00
Бранимир Караџић
680981f57e
Fixed Linux build.
2025-10-24 16:21:36 -07:00
Branimir Karadžić
739d12a962
Cleanup.
2025-10-24 12:22:18 -07:00
Branimir Karadžić
5afdeabdb2
Updated D3D headers.
2025-10-24 12:22:05 -07:00
Branimir Karadžić
66af8692bc
D3D12: Show GPU stats.
2025-10-23 23:17:45 -07:00
Branimir Karadžić
a85a76c484
Fixed build.
2025-10-23 12:42:45 -07:00
Бранимир Караџић
89e24f1849
Fixed Android build.
2025-10-23 12:39:42 -07:00
Branimir Karadžić
f3cab4d2d8
Detect nVidia Nsight debugger presence.
2025-10-23 10:06:24 -07:00
Branimir Karadžić
1bf37c0da2
ImGuizmo: Fix crash at exit due to global context.
2025-10-23 08:53:35 -07:00
Бранимир Караџић
4133674f08
Updated ImGuizmo.
2025-10-23 08:32:08 -07:00
Бранимир Караџић
fb965991be
ImGui: Fixed texture leak.
2025-10-22 21:48:21 -07:00
Бранимир Караџић
6175aa2bb7
ImGui: Replaced helpers Push/PopEnabled with Begin/EndDisabled functionality from ImGui.
2025-10-22 17:08:31 -07:00
Branimir Karadžić
0cbd4b5c51
Fixed build.
2025-10-22 15:35:19 -07:00
Бранимир Караџић
af7842f5ee
Updated Vulkan headers.
2025-10-22 14:43:29 -07:00
Branimir Karadžić
e15154513c
Updated PIX headers to 1.0.240308001.
...
https://www.nuget.org/packages/WinPixEventRuntime
2025-10-22 14:36:38 -07:00
Бранимир Караџић
a569829d50
Fixed shaderc.
2025-10-21 19:23:52 -07:00
Бранимир Караџић
a13637f390
Updated spirv-tools.
2025-10-21 19:23:23 -07:00
Бранимир Караџић
108cf85f46
Updated spirv-headers.
2025-10-21 19:23:02 -07:00
Бранимир Караџић
e9bdf630f7
Updated glslang.
2025-10-21 19:22:15 -07:00