Commit Graph

3590 Commits

Author SHA1 Message Date
Branimir Karadžić
c85fa25266 Added BGFX_FRAME_* flags to add ability to discard all draw calls. (#3599) 2026-02-19 01:42:31 +00:00
Branimir Karadžić
2800f17970 Cleanup. (#3598) 2026-02-18 21:01:18 +00:00
Martijn Courteaux
f3bc108efe Restore Vulkan 1.0 compatibility. (#3597)
* vulkan: Do not hard-depend on Vulkan 1.2 and Vulkan 1.1.

* fix(ub): vector iterators are not the same as taking address of position.

* fix(ub): Mask bit iterator had implicit promotion bug.

* fix(ub): Vulkan backend shouldn't copy fragment shader source if there is none.
2026-02-18 20:12:49 +00:00
Branimir Karadžić
40e614c45d Added external texture parameter. (#3596)
* Added external texture parameter.

* Use uint64_t instead of uintptr_t for external texture because VkImage is always 64-bit.
2026-02-18 20:12:37 +00:00
Quaylyn Rimer
02e04fb458 Optimize NonLocalAllocator: sorted vector + immediate coalescing (#3593)
Replace stl::list (tinystl::vector with O(n) push_front) with a sorted
stl::vector free list that maintains address-order invariant.

Key improvements:
- free(): uses bx::upperBound for O(log n) sorted insertion + immediate
  adjacent-block coalescing instead of O(n) push_front with deferred merge
- compact(): O(1) check (m_used empty?) instead of O(n log n) sort +
  O(n) linear merge pass on every call
- alloc(): first-fit scan over cache-friendly contiguous memory instead
  of pointer-chasing through fragmented list
- add(): sorted insert with coalescing via bx::upperBound, same as free()

Uses bx::upperBound from the bx foundation library for binary search,
no std:: usage. Added operator> to Free struct for bx::compareAscending
compatibility.

The public API and behavioral semantics are unchanged. All existing
callers (dynamic index/vertex buffer allocators, uniform cache store
allocator) continue to work identically.
2026-02-17 19:27:10 +00:00
Martijn Courteaux
611baeb183 Fix iterator (#3590)
* Fix iterator

* Enters.
2026-02-12 18:12:43 +00:00
Branimir Karadžić
4ab38c657a Updated version. (#3587) 2026-02-08 01:46:54 +00:00
Branimir Karadžić
90d61887ac D3D11: Renamed dx11 to dxbc. (#3586) 2026-02-08 01:45:18 +00:00
Branimir Karadžić
011ede6b42 shaderc: HLSL/DXBC needs unorm float image load/store. (#3576) 2026-02-03 00:39:35 +00:00
Branimir Karadžić
4942e65bf9 shaderc: select (u)int variants are just for higher versions of GLSL. (#3575) 2026-02-02 22:32:11 +00:00
Branimir Karadžić
6f169c1fde shaderc: Add select. (#3572) 2026-01-31 04:28:40 +00:00
Daniele Bartolini
601111d505 Do not load RenderDoc on Wayland (#3570)
* Do not load RenderDoc on Wayland

* Update debug_renderdoc.cpp

---------

Co-authored-by: Branimir Karadžić <branimirkaradzic@gmail.com>
2026-01-31 00:56:29 +00:00
Бранимир Караџић
784f5a433a Updated version. 2026-01-30 16:56:16 -08:00
Martijn Courteaux
85d0b7ad3f Switch to BGRA8 as the default swapchain format. (#3569) 2026-01-30 18:58:02 +00:00
Branimir Karadžić
c37ba1db0f Updated version, regenerated bindings. (#3568) 2026-01-30 17:05:25 +00:00
Branimir Karadžić
78c3a1f421 Cleanup. (#3566) 2026-01-29 05:45:14 +00:00
Branimir Karadžić
c57d1d6135 Fixed #3552. (#3565) 2026-01-28 21:48:35 +00:00
Seremo
c5387cfec2 DX11/DX12: Fix detecting depth capabilities for BGFX_CAPS_FORMAT_TEXTURE_MSAA (#3562) 2026-01-22 18:34:12 +00:00
Branimir Karadžić
fa852ad431 WebGPU: Use zero init to simplify struct init. (#3561) 2026-01-22 07:09:40 +00:00
Branimir Karadžić
f4b6bc79e2 D3D12: Fixed texture update crash. (#3560) 2026-01-21 20:31:19 +00:00
Branimir Karadžić
6d8e61b16a D3D11: Fixed shaderc. (#3559) 2026-01-20 06:06:05 +00:00
Branimir Karadžić
33541e4bab D3D12: Added DXIL support. (#3558)
* Added DXIL support.

* Fixed Linux build.

* Fixed mingw build.

* Fixed build.
2026-01-20 01:43:31 +00:00
Branimir Karadžić
9ca7782405 WebGPU: Expect release after destroy. (#3557) 2026-01-19 19:30:11 +00:00
Branimir Karadžić
780ef58e97 VK: Fixed VRS feature detection. Issue #3549. (#3555) 2026-01-18 16:26:03 +00:00
Branimir Karadžić
717475d615 Various WebGPU fixes based on feedback. (#3554)
* Unset BGFX_CAPS_VERTEX_ATTRIB_UINT10. Remove MSAA 2x.

* Use destroy instead of release for buffers, textures, and querysets.

* Disable robustness, lazy clear resources in release builds.

* No need to pass entry point when there is only one entry point.
2026-01-16 19:29:31 +00:00
Vincent Bousquet
0d7526dfb9 Fix DX11 screenshot color format (#3551) 2026-01-14 22:29:26 +00:00
Branimir Karadžić
4baed6e076 Happy New Year! (#3550) 2026-01-14 16:26:51 +00:00
Seremo
4f80d5f4ac d3d11: Fix UAV cache to handle texture arrays correctly (#3548) 2026-01-11 16:19:12 +00:00
Branimir Karadžić
cded7e8d6c Fixed amalgamated build. (#3546) 2026-01-10 17:39:37 +00:00
Branimir Karadžić
79cc62a7ee Updated version (#3545) 2026-01-10 04:20:29 +00:00
Branimir Karadžić
868c66e1ed Added WebGPU. (#3544) 2026-01-10 04:09:39 +00:00
Branimir Karadžić
967f7629b6 Added WGSL shaders. (#3543) 2026-01-10 03:31:01 +00:00
Branimir Karadžić
1c08bab55a shaderc: Add WGSL support. (#3542) 2026-01-10 02:41:05 +00:00
attilaz
b0d32c079e Fix for PowerVR Rogue GE8320 random flickering polygons (#3539) 2026-01-09 09:31:09 -08:00
Branimir Karadžić
aa94189553 shaderc: Removed instMul. (#3536) 2026-01-09 06:40:56 +00:00
Branimir Karadžić
d9d99f51ad D3D12: Added pipeline stats. (#3534) 2026-01-07 04:44:12 +00:00
Branimir Karadžić
ae944eea43 Fixed MSAA texture validation. (#3529) 2025-12-31 22:30:19 +00:00
Branimir Karadžić
6417e642ef Updated docs. (#3528) 2025-12-31 19:16:26 +00:00
Бранимир Караџић
d19f3a5222 Validate that texutre supports MSAA. 2025-12-28 18:26:47 -08:00
Бранимир Караџић
23653f2918 Fixed PIX colors. 2025-12-26 21:38:57 -08:00
Бранимир Караџић
67b4d14376 Rebuilt HLSL shaders. 2025-12-26 00:23:54 -08:00
Branimir Karadžić
241e9c3330 Added Init.fallback option. Cleanup. (#3522) 2025-12-24 04:29:32 +00:00
Branimir Karadžić
9d63c39a44 Rebuilt shaders. (#3520) 2025-12-23 04:53:36 +00:00
Бранимир Караџић
71601c6be3 Set BGFX_CONFIG_MAX_BONES to 1. 2025-12-22 20:43:44 -08:00
Бранимир Караџић
56eb016280 Fixed bgfx::discard to not reset uniforms to begining of buffer. 2025-12-21 23:46:29 -08:00
Бранимир Караџић
105fd8cdf1 Cleanup. 2025-12-14 21:59:26 -08:00
Branimir Karadžić
23410d248c Fixed build.a (#3513) 2025-12-13 20:46:12 +00:00
attilaz
8a60697cfd Metal: Fixed 3d texture create (#3507) 2025-11-24 14:58:53 +00:00
Branimir Karadžić
09ad5b2340 Don't truncate view id for uniform cache. (#3505) 2025-11-24 00:42:06 +00:00
Branimir Karadžić
d396404fd3 Added Superluminal Profiler support. (#3504) 2025-11-21 19:08:12 +00:00