D3D11: Renamed dx11 to dxbc. (#3586)

This commit is contained in:
Branimir Karadžić
2026-02-07 17:45:18 -08:00
committed by GitHub
parent 562ece68a7
commit 90d61887ac
355 changed files with 71 additions and 71 deletions

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@@ -287,7 +287,7 @@ CODE
// TODO: Fill optional fields of the io structure later.
// TODO: Load TTF/OTF fonts if you don't want to use the default font.
// Initialize helper Platform and Renderer backends (here we are using imgui_impl_win32.cpp and imgui_impl_dx11.cpp)
// Initialize helper Platform and Renderer backends (here we are using imgui_impl_win32.cpp and imgui_impl_dxbc.cpp)
ImGui_ImplWin32_Init(hwnd);
ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext);

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@@ -1780,7 +1780,7 @@ static void DemoWindowWidgetsImages()
// Read description about ImTextureID/ImTextureRef and FAQ for details about texture identifiers.
// If you use one of the default imgui_impl_XXXX.cpp rendering backend, they all have comments at the top
// of their respective source file to specify what they are using as texture identifier, for example:
// - The imgui_impl_dx11.cpp renderer expect a 'ID3D11ShaderResourceView*' pointer.
// - The imgui_impl_dxbc.cpp renderer expect a 'ID3D11ShaderResourceView*' pointer.
// - The imgui_impl_opengl3.cpp renderer expect a GLuint OpenGL texture identifier, etc.
// So with the DirectX11 backend, you call ImGui::Image() with a 'ID3D11ShaderResourceView*' cast to ImTextureID.
// - If you decided that ImTextureID = MyEngineTexture*, then you can pass your MyEngineTexture* pointers

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@@ -165,7 +165,7 @@ static const uint8_t fs_metaballs_wgsl[681] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x3b, // bgfx_FragData0;
0x0a, 0x7d, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .}.......
};
static const uint8_t fs_metaballs_dx11[670] =
static const uint8_t fs_metaballs_dxbc[670] =
{
0x46, 0x53, 0x48, 0x0b, 0x03, 0x2c, 0xf5, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x02, // FSH..,.?........
0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0xe0, 0x71, 0x1c, 0x84, 0x5e, 0xe7, 0xa2, 0x56, 0xe3, 0xe1, // ..DXBC.q..^..V..

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@@ -246,7 +246,7 @@ static const uint8_t vs_metaballs_wgsl[1077] =
0x20, 0x76, 0x5f, 0x33, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x03, 0x05, 0x00, 0x02, 0x00, 0x01, // v_3);.}........
0x00, 0x80, 0x00, 0x80, 0x00, // .....
};
static const uint8_t vs_metaballs_dx11[744] =
static const uint8_t vs_metaballs_dxbc[744] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x03, 0x2c, 0xf5, 0x3f, 0x02, 0x00, 0x0f, 0x75, // VSH......,.?...u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..

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@@ -70,7 +70,7 @@ static const uint8_t fs_drawstress_wgsl[349] =
0x74, 0x75, 0x72, 0x6e, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // turn bgfx_FragDa
0x74, 0x61, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ta0;.}.......
};
static const uint8_t fs_drawstress_dx11[270] =
static const uint8_t fs_drawstress_dxbc[270] =
{
0x46, 0x53, 0x48, 0x0b, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x00, // FSH....I........
0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x50, 0xef, 0x6d, 0x1a, 0x00, 0x93, 0x06, 0x9c, 0xf0, 0x68, // ..DXBCP.m......h

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@@ -165,7 +165,7 @@ static const uint8_t vs_drawstress_wgsl[763] =
0x62, 0x6f, 0x6c, 0x28, 0x76, 0x5f, 0x31, 0x2c, 0x20, 0x76, 0x5f, 0x32, 0x29, 0x3b, 0x0a, 0x7d, // bol(v_1, v_2);.}
0x0a, 0x00, 0x02, 0x05, 0x00, 0x01, 0x00, 0x40, 0x00, 0x40, 0x00, // .......@.@.
};
static const uint8_t vs_drawstress_dx11[524] =
static const uint8_t vs_drawstress_dxbc[524] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xa4, 0x8b, 0xef, 0x49, 0x01, 0x00, 0x0f, 0x75, // VSH........I...u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..

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@@ -103,7 +103,7 @@ static bgfx::ShaderHandle loadShader(bx::FileReaderI* _reader, const bx::StringV
switch (bgfx::getRendererType() )
{
case bgfx::RendererType::Noop:
case bgfx::RendererType::Direct3D11: filePath.join("dx11"); break;
case bgfx::RendererType::Direct3D11: filePath.join("dxbc"); break;
case bgfx::RendererType::Direct3D12: filePath.join("dxil"); break;
case bgfx::RendererType::Agc:
case bgfx::RendererType::Gnm: filePath.join("pssl"); break;

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@@ -94,7 +94,7 @@ static const uint8_t fs_debugdraw_fill_wgsl[428] =
0x75, 0x72, 0x6e, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, // urn bgfx_FragDat
0x61, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x00, 0x40, 0x00, 0x40, 0x00, // a0;.}...@.@.
};
static const uint8_t fs_debugdraw_fill_dx11[265] =
static const uint8_t fs_debugdraw_fill_dxbc[265] =
{
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x08, 0x75, // FSH............u
0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, // _params.........

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@@ -212,7 +212,7 @@ static const uint8_t fs_debugdraw_fill_lit_wgsl[733] =
0x74, 0x75, 0x72, 0x6e, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // turn bgfx_FragDa
0x74, 0x61, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x00, 0x40, 0x00, 0x40, 0x00, // ta0;.}...@.@.
};
static const uint8_t fs_debugdraw_fill_lit_dx11[733] =
static const uint8_t fs_debugdraw_fill_lit_dxbc[733] =
{
0x46, 0x53, 0x48, 0x0b, 0x0f, 0xc8, 0x56, 0x5f, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x08, 0x75, // FSH...V_.......u
0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, // _params.........

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@@ -135,7 +135,7 @@ static const uint8_t fs_debugdraw_fill_texture_wgsl[641] =
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, // agData0;.}......
0x00, // .
};
static const uint8_t fs_debugdraw_fill_texture_dx11[423] =
static const uint8_t fs_debugdraw_fill_texture_dxbc[423] =
{
0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // _texColor0......

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@@ -70,7 +70,7 @@ static const uint8_t fs_debugdraw_lines_wgsl[349] =
0x74, 0x75, 0x72, 0x6e, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // turn bgfx_FragDa
0x74, 0x61, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ta0;.}.......
};
static const uint8_t fs_debugdraw_lines_dx11[270] =
static const uint8_t fs_debugdraw_lines_dxbc[270] =
{
0x46, 0x53, 0x48, 0x0b, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x00, // FSH....I........
0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x50, 0xef, 0x6d, 0x1a, 0x00, 0x93, 0x06, 0x9c, 0xf0, 0x68, // ..DXBCP.m......h

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@@ -115,7 +115,7 @@ static const uint8_t fs_debugdraw_lines_stipple_wgsl[507] =
0x72, 0x6e, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, // rn bgfx_FragData
0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 0;.}.......
};
static const uint8_t fs_debugdraw_lines_stipple_dx11[450] =
static const uint8_t fs_debugdraw_lines_stipple_dxbc[450] =
{
0x46, 0x53, 0x48, 0x0b, 0xe7, 0x1a, 0x5a, 0xef, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xac, 0x01, // FSH...Z.........
0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x96, 0x76, 0x5f, 0x90, 0xfe, 0x0c, 0xf6, 0xa6, 0xf8, 0x87, // ..DXBC.v_.......

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@@ -177,7 +177,7 @@ static const uint8_t vs_debugdraw_fill_wgsl[716] =
0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x76, 0x5f, 0x31, 0x3b, 0x0a, // ;. return v_1;.
0x7d, 0x0a, 0x00, 0x02, 0x0e, 0x00, 0x01, 0x00, 0xc0, 0x00, 0xc0, 0x00, // }...........
};
static const uint8_t vs_debugdraw_fill_dx11[693] =
static const uint8_t vs_debugdraw_fill_dxbc[693] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x0a, 0x75, // VSH............u
0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // _viewProj.......

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@@ -246,7 +246,7 @@ static const uint8_t vs_debugdraw_fill_lit_wgsl[1040] =
0x62, 0x6f, 0x6c, 0x28, 0x76, 0x5f, 0x31, 0x2c, 0x20, 0x76, 0x5f, 0x32, 0x2c, 0x20, 0x76, 0x5f, // bol(v_1, v_2, v_
0x33, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x02, 0x0e, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x01, // 3);.}...........
};
static const uint8_t vs_debugdraw_fill_lit_dx11[966] =
static const uint8_t vs_debugdraw_fill_lit_dxbc[966] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xc8, 0x56, 0x5f, 0x03, 0x00, 0x06, 0x75, // VSH.......V_...u
0x5f, 0x76, 0x69, 0x65, 0x77, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, // _view...........

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@@ -226,7 +226,7 @@ static const uint8_t vs_debugdraw_fill_lit_mesh_wgsl[944] =
0x79, 0x6d, 0x62, 0x6f, 0x6c, 0x28, 0x76, 0x5f, 0x31, 0x2c, 0x20, 0x76, 0x5f, 0x32, 0x2c, 0x20, // ymbol(v_1, v_2,
0x76, 0x5f, 0x33, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x01, 0x01, 0x00, 0xc0, 0x00, 0xc0, 0x00, // v_3);.}.........
};
static const uint8_t vs_debugdraw_fill_lit_mesh_dx11[856] =
static const uint8_t vs_debugdraw_fill_lit_mesh_dxbc[856] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xc8, 0x56, 0x5f, 0x03, 0x00, 0x06, 0x75, // VSH.......V_...u
0x5f, 0x76, 0x69, 0x65, 0x77, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, // _view...........

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@@ -156,7 +156,7 @@ static const uint8_t vs_debugdraw_fill_mesh_wgsl[620] =
0x6e, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x76, 0x5f, 0x31, // n);. return v_1
0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x01, 0x01, 0x00, 0x80, 0x00, 0x80, 0x00, // ;.}.........
};
static const uint8_t vs_debugdraw_fill_mesh_dx11[583] =
static const uint8_t vs_debugdraw_fill_mesh_dxbc[583] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x0a, 0x75, // VSH............u
0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // _viewProj.......

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@@ -201,7 +201,7 @@ static const uint8_t vs_debugdraw_fill_texture_wgsl[934] =
0x2c, 0x20, 0x76, 0x5f, 0x33, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x03, 0x05, 0x00, 0x01, 0x00, // , v_3);.}.......
0x10, 0x00, 0x40, 0x00, 0x40, 0x00, // ..@.@.
};
static const uint8_t vs_debugdraw_fill_texture_dx11[634] =
static const uint8_t vs_debugdraw_fill_texture_dxbc[634] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0f, 0x75, // VSH............u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..

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@@ -165,7 +165,7 @@ static const uint8_t vs_debugdraw_lines_wgsl[763] =
0x62, 0x6f, 0x6c, 0x28, 0x76, 0x5f, 0x31, 0x2c, 0x20, 0x76, 0x5f, 0x32, 0x29, 0x3b, 0x0a, 0x7d, // bol(v_1, v_2);.}
0x0a, 0x00, 0x02, 0x05, 0x00, 0x01, 0x00, 0x40, 0x00, 0x40, 0x00, // .......@.@.
};
static const uint8_t vs_debugdraw_lines_dx11[524] =
static const uint8_t vs_debugdraw_lines_dxbc[524] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xa4, 0x8b, 0xef, 0x49, 0x01, 0x00, 0x0f, 0x75, // VSH........I...u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..

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@@ -201,7 +201,7 @@ static const uint8_t vs_debugdraw_lines_stipple_wgsl[924] =
0x31, 0x2c, 0x20, 0x76, 0x5f, 0x32, 0x2c, 0x20, 0x76, 0x5f, 0x33, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, // 1, v_2, v_3);.}.
0x00, 0x03, 0x05, 0x00, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, 0x40, 0x00, // ........@.@.
};
static const uint8_t vs_debugdraw_lines_stipple_dx11[634] =
static const uint8_t vs_debugdraw_lines_stipple_dxbc[634] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xe7, 0x1a, 0x5a, 0xef, 0x01, 0x00, 0x0f, 0x75, // VSH.......Z....u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..

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@@ -249,7 +249,7 @@ static const uint8_t fs_font_basic_wgsl[836] =
0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x00, // _FragData0;.}...
0x00, 0x00, 0x00, 0x00, // ....
};
static const uint8_t fs_font_basic_dx11[647] =
static const uint8_t fs_font_basic_dxbc[647] =
{
0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // _texColor0......

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@@ -329,7 +329,7 @@ static const uint8_t fs_font_distance_field_wgsl[1132] =
0x75, 0x72, 0x6e, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, // urn bgfx_FragDat
0x61, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x00, 0x10, 0x00, 0x10, 0x00, // a0;.}.......
};
static const uint8_t fs_font_distance_field_dx11[1098] =
static const uint8_t fs_font_distance_field_dxbc[1098] =
{
0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH............u
0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // _params.........

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@@ -583,7 +583,7 @@ static const uint8_t fs_font_distance_field_drop_shadow_wgsl[1912] =
0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x3b, 0x0a, // bgfx_FragData0;.
0x7d, 0x0a, 0x00, 0x00, 0x10, 0x00, 0x10, 0x00, // }.......
};
static const uint8_t fs_font_distance_field_drop_shadow_dx11[2042] =
static const uint8_t fs_font_distance_field_drop_shadow_dxbc[2042] =
{
0x46, 0x53, 0x48, 0x0b, 0x9e, 0x67, 0x7a, 0xc3, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH..gz........u
0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // _params.........

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@@ -666,7 +666,7 @@ static const uint8_t fs_font_distance_field_drop_shadow_image_wgsl[2212] =
0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x00, // _FragData0;.}...
0x10, 0x00, 0x10, 0x00, // ....
};
static const uint8_t fs_font_distance_field_drop_shadow_image_dx11[2262] =
static const uint8_t fs_font_distance_field_drop_shadow_image_dxbc[2262] =
{
0x46, 0x53, 0x48, 0x0b, 0x9e, 0x67, 0x7a, 0xc3, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH..gz........u
0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // _params.........

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@@ -417,7 +417,7 @@ static const uint8_t fs_font_distance_field_outline_wgsl[1371] =
0x72, 0x6e, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, // rn bgfx_FragData
0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x00, 0x10, 0x00, 0x10, 0x00, // 0;.}.......
};
static const uint8_t fs_font_distance_field_outline_dx11[1578] =
static const uint8_t fs_font_distance_field_outline_dxbc[1578] =
{
0x46, 0x53, 0x48, 0x0b, 0x94, 0xf7, 0xae, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH....n.......u
0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // _params.........

View File

@@ -797,7 +797,7 @@ static const uint8_t fs_font_distance_field_outline_drop_shadow_image_wgsl[2587]
0x72, 0x6e, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, // rn bgfx_FragData
0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x00, 0x10, 0x00, 0x10, 0x00, // 0;.}.......
};
static const uint8_t fs_font_distance_field_outline_drop_shadow_image_dx11[2742] =
static const uint8_t fs_font_distance_field_outline_drop_shadow_image_dxbc[2742] =
{
0x46, 0x53, 0x48, 0x0b, 0x9e, 0x67, 0x7a, 0xc3, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH..gz........u
0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // _params.........

View File

@@ -518,7 +518,7 @@ static const uint8_t fs_font_distance_field_outline_image_wgsl[1802] =
0x6e, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, // n bgfx_FragData0
0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x00, 0x10, 0x00, 0x10, 0x00, // ;.}.......
};
static const uint8_t fs_font_distance_field_outline_image_dx11[1798] =
static const uint8_t fs_font_distance_field_outline_image_dxbc[1798] =
{
0x46, 0x53, 0x48, 0x0b, 0x94, 0xf7, 0xae, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH....n.......u
0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // _params.........

View File

@@ -345,7 +345,7 @@ static const uint8_t fs_font_distance_field_subpixel_wgsl[1232] =
0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, // return bgfx_Fra
0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // gData0;.}.......
};
static const uint8_t fs_font_distance_field_subpixel_dx11[1335] =
static const uint8_t fs_font_distance_field_subpixel_dxbc[1335] =
{
0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // _texColor0......

View File

@@ -198,7 +198,7 @@ static const uint8_t vs_font_basic_wgsl[926] =
0x76, 0x5f, 0x31, 0x2c, 0x20, 0x76, 0x5f, 0x32, 0x2c, 0x20, 0x76, 0x5f, 0x33, 0x29, 0x3b, 0x0a, // v_1, v_2, v_3);.
0x7d, 0x0a, 0x00, 0x03, 0x05, 0x00, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, 0x40, 0x00, // }.........@.@.
};
static const uint8_t vs_font_basic_dx11[594] =
static const uint8_t vs_font_basic_dxbc[594] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0f, 0x75, // VSH............u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..

View File

@@ -198,7 +198,7 @@ static const uint8_t vs_font_distance_field_wgsl[926] =
0x76, 0x5f, 0x31, 0x2c, 0x20, 0x76, 0x5f, 0x32, 0x2c, 0x20, 0x76, 0x5f, 0x33, 0x29, 0x3b, 0x0a, // v_1, v_2, v_3);.
0x7d, 0x0a, 0x00, 0x03, 0x05, 0x00, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, 0x40, 0x00, // }.........@.@.
};
static const uint8_t vs_font_distance_field_dx11[594] =
static const uint8_t vs_font_distance_field_dxbc[594] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0f, 0x75, // VSH............u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..

View File

@@ -292,7 +292,7 @@ static const uint8_t vs_font_distance_field_drop_shadow_wgsl[1427] =
0x0a, 0x00, 0x06, 0x05, 0x00, 0x06, 0x00, 0x01, 0x00, 0x10, 0x00, 0x11, 0x00, 0x12, 0x00, 0x40, // ...............@
0x00, 0x40, 0x00, // .@.
};
static const uint8_t vs_font_distance_field_drop_shadow_dx11[876] =
static const uint8_t vs_font_distance_field_drop_shadow_dxbc[876] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x9e, 0x67, 0x7a, 0xc3, 0x01, 0x00, 0x0f, 0x75, // VSH......gz....u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..

View File

@@ -292,7 +292,7 @@ static const uint8_t vs_font_distance_field_drop_shadow_image_wgsl[1427] =
0x0a, 0x00, 0x06, 0x05, 0x00, 0x06, 0x00, 0x01, 0x00, 0x10, 0x00, 0x11, 0x00, 0x12, 0x00, 0x40, // ...............@
0x00, 0x40, 0x00, // .@.
};
static const uint8_t vs_font_distance_field_drop_shadow_image_dx11[876] =
static const uint8_t vs_font_distance_field_drop_shadow_image_dxbc[876] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x9e, 0x67, 0x7a, 0xc3, 0x01, 0x00, 0x0f, 0x75, // VSH......gz....u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..

View File

@@ -260,7 +260,7 @@ static const uint8_t vs_font_distance_field_outline_wgsl[1256] =
0x76, 0x5f, 0x35, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x05, 0x05, 0x00, 0x06, 0x00, 0x01, 0x00, // v_5);.}.........
0x10, 0x00, 0x11, 0x00, 0x40, 0x00, 0x40, 0x00, // ....@.@.
};
static const uint8_t vs_font_distance_field_outline_dx11[782] =
static const uint8_t vs_font_distance_field_outline_dxbc[782] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x94, 0xf7, 0xae, 0x6e, 0x01, 0x00, 0x0f, 0x75, // VSH........n...u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..

View File

@@ -292,7 +292,7 @@ static const uint8_t vs_font_distance_field_outline_drop_shadow_image_wgsl[1427]
0x0a, 0x00, 0x06, 0x05, 0x00, 0x06, 0x00, 0x01, 0x00, 0x10, 0x00, 0x11, 0x00, 0x12, 0x00, 0x40, // ...............@
0x00, 0x40, 0x00, // .@.
};
static const uint8_t vs_font_distance_field_outline_drop_shadow_image_dx11[876] =
static const uint8_t vs_font_distance_field_outline_drop_shadow_image_dxbc[876] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x9e, 0x67, 0x7a, 0xc3, 0x01, 0x00, 0x0f, 0x75, // VSH......gz....u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..

View File

@@ -260,7 +260,7 @@ static const uint8_t vs_font_distance_field_outline_image_wgsl[1256] =
0x76, 0x5f, 0x35, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x05, 0x05, 0x00, 0x06, 0x00, 0x01, 0x00, // v_5);.}.........
0x10, 0x00, 0x11, 0x00, 0x40, 0x00, 0x40, 0x00, // ....@.@.
};
static const uint8_t vs_font_distance_field_outline_image_dx11[782] =
static const uint8_t vs_font_distance_field_outline_image_dxbc[782] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x94, 0xf7, 0xae, 0x6e, 0x01, 0x00, 0x0f, 0x75, // VSH........n...u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..

View File

@@ -198,7 +198,7 @@ static const uint8_t vs_font_distance_field_subpixel_wgsl[926] =
0x76, 0x5f, 0x31, 0x2c, 0x20, 0x76, 0x5f, 0x32, 0x2c, 0x20, 0x76, 0x5f, 0x33, 0x29, 0x3b, 0x0a, // v_1, v_2, v_3);.
0x7d, 0x0a, 0x00, 0x03, 0x05, 0x00, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, 0x40, 0x00, // }.........@.@.
};
static const uint8_t vs_font_distance_field_subpixel_dx11[594] =
static const uint8_t vs_font_distance_field_subpixel_dxbc[594] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0f, 0x75, // VSH............u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..

View File

@@ -192,7 +192,7 @@ static const uint8_t fs_imgui_image_wgsl[853] =
0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, // x_FragData0;.}..
0x00, 0x10, 0x00, 0x10, 0x00, // .....
};
static const uint8_t fs_imgui_image_dx11[471] =
static const uint8_t fs_imgui_image_dxbc[471] =
{
0x46, 0x53, 0x48, 0x0b, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x11, 0x75, // FSH.o.><.......u
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled

View File

@@ -131,7 +131,7 @@ static const uint8_t fs_ocornut_imgui_wgsl[616] =
0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x3b, 0x0a, // bgfx_FragData0;.
0x7d, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // }.......
};
static const uint8_t fs_ocornut_imgui_dx11[418] =
static const uint8_t fs_ocornut_imgui_dxbc[418] =
{
0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x05, 0x73, // FSH............s
0x5f, 0x74, 0x65, 0x78, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x01, // _tex0.........|.

View File

@@ -165,7 +165,7 @@ static const uint8_t vs_imgui_image_wgsl[752] =
0x74, 0x5f, 0x73, 0x79, 0x6d, 0x62, 0x6f, 0x6c, 0x28, 0x76, 0x5f, 0x31, 0x2c, 0x20, 0x76, 0x5f, // t_symbol(v_1, v_
0x32, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x02, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, 0x40, 0x00, // 2);.}.......@.@.
};
static const uint8_t vs_imgui_image_dx11[487] =
static const uint8_t vs_imgui_image_dxbc[487] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x1e, 0x3e, 0x3c, 0x01, 0x00, 0x0a, 0x75, // VSH.....o.><...u
0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // _viewProj.......

View File

@@ -212,7 +212,7 @@ static const uint8_t vs_ocornut_imgui_wgsl[960] =
0x6c, 0x28, 0x76, 0x5f, 0x31, 0x2c, 0x20, 0x76, 0x5f, 0x32, 0x2c, 0x20, 0x76, 0x5f, 0x33, 0x29, // l(v_1, v_2, v_3)
0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x03, 0x05, 0x00, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, 0x40, 0x00, // ;.}.........@.@.
};
static const uint8_t vs_ocornut_imgui_dx11[621] =
static const uint8_t vs_ocornut_imgui_dxbc[621] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0a, 0x75, // VSH............u
0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // _viewProj.......

View File

@@ -912,7 +912,7 @@ static const uint8_t fs_nanovg_fill_wgsl[3426] =
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x00, 0xb0, 0x00, // ragData0;.}.....
0xb0, 0x00, // ..
};
static const uint8_t fs_nanovg_fill_dx11[2420] =
static const uint8_t fs_nanovg_fill_dxbc[2420] =
{
0x46, 0x53, 0x48, 0x0b, 0xcf, 0xda, 0x1b, 0x94, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x0c, 0x75, // FSH............u
0x5f, 0x73, 0x63, 0x69, 0x73, 0x73, 0x6f, 0x72, 0x4d, 0x61, 0x74, 0x13, 0x00, 0x00, 0x00, 0x03, // _scissorMat.....

View File

@@ -232,7 +232,7 @@ static const uint8_t vs_nanovg_fill_wgsl[977] =
0x5f, 0x33, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x02, 0x01, 0x00, 0x10, 0x00, 0x20, 0x00, 0x20, // _3);.}....... .
0x00, // .
};
static const uint8_t vs_nanovg_fill_dx11[591] =
static const uint8_t vs_nanovg_fill_dxbc[591] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xcf, 0xda, 0x1b, 0x94, 0x01, 0x00, 0x0a, 0x75, // VSH............u
0x5f, 0x76, 0x69, 0x65, 0x77, 0x53, 0x69, 0x7a, 0x65, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // _viewSize.......

View File

@@ -189,7 +189,7 @@ static const uint8_t fs_particle_wgsl[806] =
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, // fx_FragData0;.}.
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......
};
static const uint8_t fs_particle_dx11[539] =
static const uint8_t fs_particle_dxbc[539] =
{
0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // _texColor0......

View File

@@ -198,7 +198,7 @@ static const uint8_t vs_particle_wgsl[934] =
0x2c, 0x20, 0x76, 0x5f, 0x33, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x03, 0x05, 0x00, 0x01, 0x00, // , v_3);.}.......
0x10, 0x00, 0x40, 0x00, 0x40, 0x00, // ..@.@.
};
static const uint8_t vs_particle_dx11[634] =
static const uint8_t vs_particle_dxbc[634] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0f, 0x75, // VSH............u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..

Some files were not shown because too many files have changed in this diff Show More