Fix for PowerVR Rogue GE8320 random flickering polygons (#3539)

This commit is contained in:
attilaz
2026-01-09 18:31:09 +01:00
committed by GitHub
parent 509129b5d7
commit b0d32c079e

View File

@@ -5286,7 +5286,7 @@ retry:
BGFX_PROFILER_SCOPE("BufferVK::update", kColorFrame);
BX_UNUSED(_discard);
StagingBufferVK stagingBuffer = s_renderVK->allocFromScratchStagingBuffer(_size, 8, _data);
StagingBufferVK stagingBuffer = s_renderVK->allocFromScratchStagingBuffer(_size, 16, _data);
VkBufferCopy region;
region.srcOffset = stagingBuffer.m_offset;