Branimir Karadžić
|
b4efb02f1b
|
Fixed truncation of large dynamic index/vertex buffers.
|
2018-04-08 15:10:15 -07:00 |
|
Branimir Karadžić
|
69764d7bb5
|
DXBC: Automatically calculate instruction size.
|
2018-04-06 16:35:10 -07:00 |
|
Branimir Karadžić
|
5519f93f3c
|
D3D12: Fixed fragment shader patching.
|
2018-04-05 21:06:44 -07:00 |
|
Branimir Karadžić
|
1d2cff2c0d
|
Cleanup.
|
2018-04-04 17:19:07 -07:00 |
|
Branimir Karadžić
|
a0d6aedc76
|
Cleanup.
|
2018-04-03 11:56:23 -07:00 |
|
Branimir Karadžić
|
5a8dab3a92
|
Cleanup.
|
2018-04-03 11:44:32 -07:00 |
|
Branimir Karadžić
|
1f9c077236
|
Cleanup.
|
2018-04-03 11:28:40 -07:00 |
|
Branimir Karadžić
|
a9024a9ba5
|
Fixed issue #1362.
|
2018-04-03 06:23:08 -07:00 |
|
Branimir Karadžić
|
a5d9d33264
|
Cleanup.
|
2018-03-31 18:58:25 -07:00 |
|
Branimir Karadžić
|
2c4e35508b
|
D3D12: Fixed 37-gpudrivenrendering.
|
2018-03-30 21:03:26 -07:00 |
|
Branimir Karadžić
|
f45aef7294
|
Cleanup.
|
2018-03-30 19:30:44 -07:00 |
|
Branimir Karadžić
|
027ac79973
|
Cleanup.
|
2018-03-29 22:06:24 -07:00 |
|
Branimir Karadžić
|
4f64a4792b
|
NVAPI: Adding support for NV Aftermath.
|
2018-03-29 20:36:48 -07:00 |
|
MaulingMonkey
|
757f167b62
|
NVAPI: Don't truncate available memory to 4GiB (#1358)
|
2018-03-28 21:26:25 -07:00 |
|
Branimir Karadžić
|
7f36cb1164
|
D3D12: Clear render targets on init.
|
2018-03-28 18:06:16 -07:00 |
|
Branimir Karadžić
|
e5031c5897
|
Added texture&rt memory stats.
|
2018-03-28 18:05:49 -07:00 |
|
Branimir Karadžić
|
a4faa82164
|
Fixed state tracking when scissor area is zero.
|
2018-03-26 16:21:27 -07:00 |
|
Branimir Karadžić
|
b75f49d3fb
|
Cleanup.
|
2018-03-23 17:21:59 -07:00 |
|
Branimir Karadžić
|
8c93e4a4ae
|
Cleanup.
|
2018-03-21 21:38:00 -07:00 |
|
Branimir Karadžić
|
341d79deb0
|
WebGL2 fixes.
|
2018-03-21 20:36:33 -07:00 |
|
Branimir Karadžić
|
f4c227ffc9
|
Cleanup.
|
2018-03-21 17:12:31 -07:00 |
|
Branimir Karadžić
|
fc133a2f7a
|
Fixed CheckFeatureSupport with DXGI_FEATURE_PRESENT_ALLOW_TEARING crash on Windows 7. Issue #1356.
|
2018-03-21 08:40:13 -07:00 |
|
Branimir Karadžić
|
f10d4c1646
|
NVAPI: Shutdown after device is released.
|
2018-03-20 17:52:49 -07:00 |
|
Branimir Karadžić
|
df83b98fd6
|
Added D3D12EnableExperimentalFeatures.
|
2018-03-20 09:53:45 -07:00 |
|
Branimir Karadžić
|
f96f7b6ea0
|
Cleanup.
|
2018-03-19 22:33:49 -07:00 |
|
Branimir Karadžić
|
61bf6b061a
|
Removed use of std::list. Issue #1270.
|
2018-03-19 22:17:24 -07:00 |
|
Branimir Karadžić
|
2a3435e377
|
Fixed Android build.
|
2018-03-19 18:02:42 -07:00 |
|
云风
|
ba32657d6d
|
remove BX_FALLTHROUGH to avoid warning (#1355)
|
2018-03-19 09:05:03 -07:00 |
|
Branimir Karadžić
|
5ecd605107
|
Updated shaders.
|
2018-03-17 21:56:54 -07:00 |
|
Branimir Karadžić
|
cefe086fa0
|
Cleanup.
|
2018-03-17 21:55:25 -07:00 |
|
Branimir Karadžić
|
fab9cb5c0b
|
spirv: Fixed stack corruption.
|
2018-03-17 21:32:50 -07:00 |
|
Branimir Karadžić
|
6a7d2a1cfd
|
Cleanup.
|
2018-03-16 09:32:50 -07:00 |
|
Branimir Karadžić
|
f2e19da28a
|
Cleanup.
|
2018-03-15 18:27:34 -07:00 |
|
Hugo Amnov
|
3a5a9d4d6d
|
Add 2D Texture layer attachment support in GL and D3D11 (#1354)
* Impl Texture2D layer attachment in GL and D3D11
* Fix previous commit
* Style fixes
|
2018-03-15 18:27:17 -07:00 |
|
Branimir Karadžić
|
cd4b132259
|
Added textureSize and mtxFromRows/Cols.
|
2018-03-13 17:41:50 -07:00 |
|
Branimir Karadžić
|
fd334ae583
|
D3D11: Fixed crash when driver unloads when context is released.
|
2018-03-13 17:41:29 -07:00 |
|
Branimir Karadžić
|
e38d736106
|
Fixed build.
|
2018-03-12 19:30:02 -07:00 |
|
Branimir Karadžić
|
d227f9e8bf
|
Fixed memory leak.
|
2018-03-12 18:56:27 -07:00 |
|
Branimir Karadžić
|
45c1554d56
|
D3D12: DXGI usage cleanup.
|
2018-03-12 17:40:16 -07:00 |
|
Branimir Karadžić
|
b544293958
|
Cleanup.
|
2018-03-12 13:23:59 -07:00 |
|
Branimir Karadžić
|
6e7e761a3b
|
Cleanup.
|
2018-03-10 15:01:22 -08:00 |
|
Branimir Karadžić
|
b8040bd24a
|
Cleanup.
|
2018-03-10 13:17:54 -08:00 |
|
Branimir Karadžić
|
ee2fddfa07
|
Cleanup.
|
2018-03-10 13:16:45 -08:00 |
|
Branimir Karadžić
|
35c8fb6478
|
Fixed Linux build.
|
2018-03-10 11:54:33 -08:00 |
|
Branimir Karadžić
|
480620751b
|
Separating DXGI functionality from D3D11 renderer.
|
2018-03-10 11:47:21 -08:00 |
|
Branimir Karadžić
|
664e212e3c
|
D3D12: Adding dispatch indirect support.
|
2018-03-09 18:20:36 -08:00 |
|
Branimir Karadžić
|
06a827d809
|
D3D12: Adding draw indirect support.
|
2018-03-09 17:42:28 -08:00 |
|
Branimir Karadžić
|
1c5aa7fd7e
|
Cleanup.
|
2018-03-06 20:52:56 -08:00 |
|
Branimir Karadžić
|
e7987e3340
|
Cleanup.
|
2018-03-06 17:52:26 -08:00 |
|
Branimir Karadžić
|
6fe21f1019
|
MTL: Allow null fragment shader for depth only programs.
|
2018-03-06 09:49:04 -08:00 |
|