Commit Graph

122 Commits

Author SHA1 Message Date
Бранимир Караџић
2554425bae Cleanup. 2019-08-17 09:51:50 -07:00
Rinthel
4342db8f3b VK: descriptor set optimization / refactoring
- add support to indirect compute call
- use dynamic uniform buffer instead of uniform
- create depth view for depth/stencil texture
- fix dynamic uniform buffer bug, apply it to compute shader
- refactor descriptor set allocation / setting
- fix image layout reinit
- get and set device feature / fix independent blending
- cleanup
2019-08-17 09:49:01 -07:00
Бранимир Караџић
e501923756 Fixed back buffer depth format. 2019-08-15 19:18:18 -07:00
Бранимир Караџић
cebb749752 VK: Cleanup. 2019-08-14 08:05:00 -07:00
Бранимир Караџић
981ea06a97 Cleanup. 2019-08-13 19:22:46 -07:00
Rinthel
2fa32d855d implement compute shader support 2019-08-13 18:44:42 -07:00
Leandro Freire
855623e153 Rename VertexDecl to VertexLayout 2019-08-13 18:42:01 -07:00
Rinthel Kwon
6bd22840e7 VK: fix vertex binding bug 2019-08-12 08:31:23 -07:00
Бранимир Караџић
a6316cbf75 VK: Added EXT_memory_budget support. 2019-08-11 18:23:42 -07:00
Attila Kocsis
6b96532a41 Vulkan: scissor extent fixed.
I have tested with imgui combobox.
2019-08-11 14:19:08 -07:00
Бранимир Караџић
518a5f189f Fixed variable shadowing warning. 2019-08-11 09:08:16 -07:00
rinthel
2b5246f72c implement multiple vertex stream
- additional condition for devices that don't have debug_utils extension
- set FIFO present mode if possible
- fix attachment load and store operation and its image layout during render pass creation
- fix resolve attachment reference setup during render pass creation
- implement multiple vertex stream
2019-08-11 09:05:29 -07:00
Бранимир Караџић
e8d4cd032a VK: Added device info to debug screen. 2019-08-10 10:57:22 -07:00
Бранимир Караџић
289afdc762 Removed todos. 2019-08-10 08:00:06 -07:00
Бранимир Караџић
a0c06b1c7c Cleanup. 2019-08-08 07:58:14 -07:00
Rinthel
d3d5aa04b4 implement blit / debug draw / instancing 2019-08-08 07:55:43 -07:00
Бранимир Караџић
0a59946b2a Cleanup. 2019-08-07 07:50:17 -07:00
Бранимир Караџић
b53ae838d7 Cleanup. 2019-08-07 06:58:04 -07:00
Rinthel
72abfdc8a4 implement framebuffer / mipmap / cached sampler
- fix texture mipmap setting / texture update bug
- implement framebuffer
- fix image memory barrier bug
- vkstruct explicit initialization
- sampler caching
2019-08-07 06:49:52 -07:00
Бранимир Караџић
69a19c762c Cleanup. 2019-08-04 20:05:42 -07:00
Бранимир Караџић
4591f5029e Cleanup. 2019-08-04 19:54:27 -07:00
Бранимир Караџић
b59467c5fc Cleanup. 2019-08-04 19:53:28 -07:00
Rinthel
e604ca021d remove warning / add build option for osx 2019-08-04 19:51:16 -07:00
Rinthel Kwon
6927a9179b vulkan renderer draft implementation 2019-08-04 19:51:16 -07:00
Бранимир Караџић
4c899553e3 Cleanup internal profiler. 2019-02-15 16:45:35 -08:00
Branimir Karadžić
b32981d97c VK: Debug names. 2019-01-26 21:31:36 -08:00
Branimir Karadžić
1658b6a100 Fixed build. 2019-01-26 17:43:28 -08:00
Бранимир Караџић
7a45afd5a5 VK: WIP. 2019-01-26 15:26:46 -08:00
Бранимир Караџић
17a620a609 Cleanup. 2019-01-25 17:18:30 -08:00
Branimir Karadžić
200778511e Cleanup. 2019-01-24 20:35:09 -08:00
Бранимир Караџић
3f3a9450ba Happy New Year! 2019-01-13 17:13:25 -08:00
Бранимир Караџић
a54f8a3f81 Renamed UniformType enum Int1 to Sampler. 2019-01-11 14:14:17 -08:00
Бранимир Караџић
22fb0f7ad7 Removing VR leftovers. 2018-12-21 23:25:30 -08:00
Branimir Karadžić
095188a533 Cleanup. 2018-12-18 16:11:41 -08:00
Branimir Karadžić
a50b76a9a3 Added ability to specify sampler flags for samplers used in compute shader. 2018-11-14 17:04:24 -08:00
Branimir Karadžić
623fd3cf0b shaderc: Added in/out hash. Fixed shader binary backward compatibility. 2018-10-12 16:41:26 -07:00
Branimir Karadžić
bafcf613ba Added number of blit calls submitted stat. 2018-10-09 18:10:54 -07:00
Branimir Karadžić
9eaa42adc8 Fixed issue #1489. 2018-09-18 17:25:05 -07:00
Branimir Karadžić
acb7a5c454 Fixed warning. 2018-09-08 10:38:09 -07:00
Branimir Karadžić
6adfc48bae Added limit info for maximum number of compute bindings. 2018-09-07 17:07:33 -07:00
Branimir Karadžić
7f63721a59 Cleanup. 2018-08-29 18:12:21 -07:00
Branimir Karadžić
f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 2018-08-23 17:59:47 -07:00
Branimir Karadžić
3cbd32b32c Cleanup. 2018-07-19 20:50:22 -07:00
Branimir Karadžić
db0ec1f5db Removed HMD API and OculusVR support. 2018-07-19 20:22:21 -07:00
Branimir Karadžić
694735f95c Added init debug&profile prarameters for device creation. 2018-06-18 17:51:02 -07:00
Branimir Karadžić
d7c5156084 Cleanup. 2018-06-16 08:34:06 -07:00
Branimir Karadžić
5995b27015 Updated texture format with new compressed formats. 2018-06-11 09:17:57 -07:00
Branimir Karadžić
7a6f94ecb9 Removed unused data. 2018-05-21 16:59:17 -07:00
Branimir Karadžić
0e0da47e61 Added primitive count to perf stats. 2018-05-17 17:24:10 -07:00
MaulingMonkey
8b1e3cf8cf Ignore stencil ref in bstencil param. Avoids assert in StateCacheT:add when D3D11 deduplicates identical ID3D11DepthStencilState s (#1391) 2018-05-16 08:43:26 -07:00