Commit Graph

514 Commits

Author SHA1 Message Date
Branimir Karadžić
b88e566b80 Cleanup. 2017-09-06 19:04:04 -07:00
Branimir Karadžić
83d0aab77a Updated C99 API. 2017-08-31 22:08:22 -07:00
Branimir Karadžić
3aec2b89bf Added bgfx::setName to set resource debug name. 2017-08-30 21:46:57 -07:00
Branimir Karadžić
f1c4871f5f Fixed unitialized profiler data. 2017-08-26 14:56:27 -07:00
Branimir Karadžić
f0971eda83 Removed Remotery. 2017-08-20 14:24:15 -07:00
Branimir Karadžić
b0efd3c44d GL: Detect write only framebuffers. 2017-07-28 19:14:25 -07:00
Branimir Karadžić
54c8d69590 Fixed shader ref counting. 2017-07-28 16:43:16 -07:00
Branimir Karadžić
8272809534 Added 32-bit dispatch dimension. 2017-07-27 14:57:31 -07:00
Branimir Karadžić
5dd943c937 Fixed build. 2017-07-24 11:01:43 -07:00
Branimir Karadžić
1a9a42bcda Fixed texture validation. 2017-07-22 21:03:29 -07:00
Branimir Karadžić
393ee208ca Added timeout period for renderFrame call. 2017-07-18 19:58:28 -07:00
Branimir Karadžić
7c9b2b7257 API change: Simplified destroy functions to use overload resolution. 2017-07-17 22:29:43 -07:00
Branimir Karadžić
3e212b519f Moving code around and renaming files. 2017-07-15 21:01:08 -07:00
Branimir Karadžić
0bbbb585d1 Cleanup. 2017-07-15 14:32:29 -07:00
Branimir Karadžić
a274c9a6c5 Replaced BX_OVERRIDE with override. 2017-07-15 00:17:29 -07:00
Branimir Karadžić
e089013129 Fixed texture format validation. 2017-06-23 15:37:15 -07:00
Branimir Karadžić
0780a3a7c9 Encoding sort key depending on view mode. 2017-06-15 16:41:59 -07:00
Branimir Karadžić
d8968e1214 Updated sort key. 2017-06-14 22:29:12 -07:00
Branimir Karadžić
6910ddba9e WIP: Adding more sort key modes. 2017-06-14 18:10:42 -07:00
Branimir Karadžić
525af7685e Renaming CrtFile* -> File*. 2017-06-11 21:01:38 -07:00
Branimir Karadžić
6a6c5e3af9 Cleanup. 2017-06-10 22:31:59 -07:00
Branimir Karadžić
07d799f72e Renamed constants to new style. 2017-06-09 21:57:08 -07:00
Branimir Karadžić
c4f5129e84 Removed support for Native Client. https://developer.chrome.com/native-client/migration 2017-05-30 23:49:53 -07:00
Branimir Karadžić
21872101f2 Cleanup. 2017-05-26 17:17:08 -07:00
Branimir Karadžić
68c6b46a65 Exposed vertex stream argument to API. 2017-05-14 11:48:59 -07:00
Branimir Karadžić
52c28fa531 Cleanup. 2017-05-14 10:48:51 -07:00
Branimir Karadžić
64dc397d53 Added nVidia Optimus, and AMD PowerXpress workarounds. 2017-05-06 16:45:49 -07:00
Branimir Karadžić
f300010028 Added setVertexBuffer with stream index. 2017-04-25 20:11:17 -07:00
Branimir Karadžić
45e7bf5df4 Making RG11B10F name consistent with other texture formats. 2017-04-24 20:31:58 -07:00
Branimir Karadžić
c9679731a5 Renaming string functions. 2017-04-22 14:47:02 -07:00
Branimir Karadžić
2d766b34e1 Clamp minimum window size to 1x1. 2017-04-17 17:54:59 -07:00
Branimir Karadžić
6e9e862565 Renaming string functions. 2017-04-16 21:56:17 -07:00
Branimir Karadžić
91f7782223 Cleanup. 2017-04-08 10:46:27 -07:00
Branimir Karadžić
814d04fcc5 noop: Pretend all features are available. 2017-04-08 10:17:55 -07:00
Branimir Karadžić
8b14a7e977 Added fall back to noop renderer when device is removed. 2017-04-07 19:07:20 -07:00
Branimir Karadžić
81f9162d58 Moved bindings outside of render item. 2017-04-06 20:32:48 -07:00
Branimir Karadžić
5ffdd2de23 Cleanup. 2017-04-06 19:40:22 -07:00
Branimir Karadžić
e5395db19c Rename setShaderBuffer to setBuffer. 2017-04-06 19:03:16 -07:00
PyryM
83e30ec609 api changes (#1107)
d3d11 + opengl implementations

everything else will have very strange behavior if you try to bind a
buffer to a shader

avoid compiler error/warning about unused parameter

copy paste mistake

add in function for index buffers as well

Might as well cover all the bases; index buffers are also a convenient
way to create int-typed buffers, since there aren't int32 vertex
attributes.

get rid of precision loss warnings

d3d12 bindShaderBuffer implementation

throw an assert on d3d9 at least

BX_CHECK on metal as well (no compute support atm)

simplify api since access is restricted to read

hide from public api at the moment

move comment into correct branch of if

Feature: bind vertex/index buffers for vertex/fragment shaders
2017-04-06 18:59:30 -07:00
Branimir Karadžić
8ce85d2462 Added bimg dependency. 2017-04-03 22:42:27 -07:00
Branimir Karadžić
139c1353ee Cleanup. 2017-03-29 21:53:09 -07:00
Branimir Karadžić
31312f897d Fixed VertexDecl tracking. 2017-03-29 17:54:38 -07:00
Branimir Karadžić
a77bab5a92 Fixed KTX parsing. 2017-03-16 18:01:05 -07:00
Branimir Karadžić
b0e13445db Exposed occlusion query result. 2017-03-06 17:23:22 -08:00
Branimir Karadžić
a1184d53c5 Invalidate occlusion queries in flight when new occlusion query with the same id is created. 2017-03-03 18:05:36 -08:00
Branimir Karadžić
1444704901 Cleanup. 2017-03-02 19:29:34 -08:00
Branimir Karadžić
86fc54ccfc Added ability to specify swap chain for screenshot. 2017-03-02 18:02:14 -08:00
Branimir Karadžić
7e76736082 Return bgfx::RenderFrame::Timeout when internal semaphore times out and skips rendering. 2017-03-01 20:12:47 -08:00
Branimir Karadžić
0827c42dc6 Added consistent depth clear value between GL and DX (and other APIs). 2017-02-22 21:04:24 -08:00
Branimir Karadžić
61b709944c Cleanup. 2017-02-21 15:02:01 -08:00