Бранимир Караџић
981ea06a97
Cleanup.
2019-08-13 19:22:46 -07:00
Rinthel
2fa32d855d
implement compute shader support
2019-08-13 18:44:42 -07:00
Leandro Freire
855623e153
Rename VertexDecl to VertexLayout
2019-08-13 18:42:01 -07:00
Rinthel Kwon
6bd22840e7
VK: fix vertex binding bug
2019-08-12 08:31:23 -07:00
Бранимир Караџић
a6316cbf75
VK: Added EXT_memory_budget support.
2019-08-11 18:23:42 -07:00
Attila Kocsis
6b96532a41
Vulkan: scissor extent fixed.
...
I have tested with imgui combobox.
2019-08-11 14:19:08 -07:00
Бранимир Караџић
518a5f189f
Fixed variable shadowing warning.
2019-08-11 09:08:16 -07:00
rinthel
2b5246f72c
implement multiple vertex stream
...
- additional condition for devices that don't have debug_utils extension
- set FIFO present mode if possible
- fix attachment load and store operation and its image layout during render pass creation
- fix resolve attachment reference setup during render pass creation
- implement multiple vertex stream
2019-08-11 09:05:29 -07:00
Бранимир Караџић
e8d4cd032a
VK: Added device info to debug screen.
2019-08-10 10:57:22 -07:00
Бранимир Караџић
289afdc762
Removed todos.
2019-08-10 08:00:06 -07:00
Бранимир Караџић
a0c06b1c7c
Cleanup.
2019-08-08 07:58:14 -07:00
Rinthel
d3d5aa04b4
implement blit / debug draw / instancing
2019-08-08 07:55:43 -07:00
Бранимир Караџић
0a59946b2a
Cleanup.
2019-08-07 07:50:17 -07:00
Бранимир Караџић
b53ae838d7
Cleanup.
2019-08-07 06:58:04 -07:00
Rinthel
72abfdc8a4
implement framebuffer / mipmap / cached sampler
...
- fix texture mipmap setting / texture update bug
- implement framebuffer
- fix image memory barrier bug
- vkstruct explicit initialization
- sampler caching
2019-08-07 06:49:52 -07:00
Бранимир Караџић
69a19c762c
Cleanup.
2019-08-04 20:05:42 -07:00
Бранимир Караџић
4591f5029e
Cleanup.
2019-08-04 19:54:27 -07:00
Бранимир Караџић
b59467c5fc
Cleanup.
2019-08-04 19:53:28 -07:00
Rinthel
e604ca021d
remove warning / add build option for osx
2019-08-04 19:51:16 -07:00
Rinthel Kwon
6927a9179b
vulkan renderer draft implementation
2019-08-04 19:51:16 -07:00
Бранимир Караџић
4c899553e3
Cleanup internal profiler.
2019-02-15 16:45:35 -08:00
Branimir Karadžić
b32981d97c
VK: Debug names.
2019-01-26 21:31:36 -08:00
Branimir Karadžić
1658b6a100
Fixed build.
2019-01-26 17:43:28 -08:00
Бранимир Караџић
7a45afd5a5
VK: WIP.
2019-01-26 15:26:46 -08:00
Бранимир Караџић
17a620a609
Cleanup.
2019-01-25 17:18:30 -08:00
Branimir Karadžić
200778511e
Cleanup.
2019-01-24 20:35:09 -08:00
Бранимир Караџић
3f3a9450ba
Happy New Year!
2019-01-13 17:13:25 -08:00
Бранимир Караџић
a54f8a3f81
Renamed UniformType enum Int1 to Sampler.
2019-01-11 14:14:17 -08:00
Бранимир Караџић
22fb0f7ad7
Removing VR leftovers.
2018-12-21 23:25:30 -08:00
Branimir Karadžić
095188a533
Cleanup.
2018-12-18 16:11:41 -08:00
Branimir Karadžić
a50b76a9a3
Added ability to specify sampler flags for samplers used in compute shader.
2018-11-14 17:04:24 -08:00
Branimir Karadžić
623fd3cf0b
shaderc: Added in/out hash. Fixed shader binary backward compatibility.
2018-10-12 16:41:26 -07:00
Branimir Karadžić
bafcf613ba
Added number of blit calls submitted stat.
2018-10-09 18:10:54 -07:00
Branimir Karadžić
9eaa42adc8
Fixed issue #1489 .
2018-09-18 17:25:05 -07:00
Branimir Karadžić
acb7a5c454
Fixed warning.
2018-09-08 10:38:09 -07:00
Branimir Karadžić
6adfc48bae
Added limit info for maximum number of compute bindings.
2018-09-07 17:07:33 -07:00
Branimir Karadžić
7f63721a59
Cleanup.
2018-08-29 18:12:21 -07:00
Branimir Karadžić
f40bf8e862
Added ability to sample stencil part of depth/stencil texture.
2018-08-23 17:59:47 -07:00
Branimir Karadžić
3cbd32b32c
Cleanup.
2018-07-19 20:50:22 -07:00
Branimir Karadžić
db0ec1f5db
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
Branimir Karadžić
694735f95c
Added init debug&profile prarameters for device creation.
2018-06-18 17:51:02 -07:00
Branimir Karadžić
d7c5156084
Cleanup.
2018-06-16 08:34:06 -07:00
Branimir Karadžić
5995b27015
Updated texture format with new compressed formats.
2018-06-11 09:17:57 -07:00
Branimir Karadžić
7a6f94ecb9
Removed unused data.
2018-05-21 16:59:17 -07:00
Branimir Karadžić
0e0da47e61
Added primitive count to perf stats.
2018-05-17 17:24:10 -07:00
MaulingMonkey
8b1e3cf8cf
Ignore stencil ref in bstencil param. Avoids assert in StateCacheT:add when D3D11 deduplicates identical ID3D11DepthStencilState s ( #1391 )
2018-05-16 08:43:26 -07:00
Branimir Karadžić
5bb6a14876
Changed bgfx::init to take init parameters as structure instead of arguments.
2018-04-17 15:42:18 -07:00
Branimir Karadžić
fd9eb3a021
VK: Fixing validation errors.
2018-04-15 18:08:39 -07:00
Branimir Karadžić
0c405fc256
shaderc: Fixed SPIRV uniform offsets.
2018-04-14 10:30:00 -07:00
Branimir Karadžić
ca22a96f70
VK: Added attribute remap for binding vertex layout to shader.
2018-04-13 18:01:39 -07:00