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https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
Cleanup.
This commit is contained in:
15
src/bgfx_p.h
15
src/bgfx_p.h
@@ -2371,8 +2371,7 @@ namespace bgfx
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}
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}
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VertexDeclHandle invalid = BGFX_INVALID_HANDLE;
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return invalid;
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return BGFX_INVALID_HANDLE;
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}
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VertexDeclHandle release(VertexBufferHandle _handle)
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@@ -3612,8 +3611,7 @@ namespace bgfx
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|| !isValid(_fsh) )
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{
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BX_TRACE("Vertex/fragment shader is invalid (vsh %d, fsh %d).", _vsh.idx, _fsh.idx);
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ProgramHandle invalid = BGFX_INVALID_HANDLE;
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return invalid;
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return BGFX_INVALID_HANDLE;
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}
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ProgramHandle handle = { m_programHashMap.find(uint32_t(_fsh.idx<<16)|_vsh.idx) };
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@@ -3631,8 +3629,7 @@ namespace bgfx
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if (vsr.m_hash != fsr.m_hash)
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{
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BX_TRACE("Vertex shader output doesn't match fragment shader input.");
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ProgramHandle invalid = BGFX_INVALID_HANDLE;
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return invalid;
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return BGFX_INVALID_HANDLE;
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}
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handle.idx = m_programHandle.alloc();
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@@ -3674,8 +3671,7 @@ namespace bgfx
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if (!isValid(_vsh) )
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{
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BX_WARN(false, "Compute shader is invalid (vsh %d).", _vsh.idx);
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ProgramHandle invalid = BGFX_INVALID_HANDLE;
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return invalid;
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return BGFX_INVALID_HANDLE;
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}
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ProgramHandle handle = { m_programHashMap.find(_vsh.idx) };
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@@ -4055,8 +4051,7 @@ namespace bgfx
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return ref.un.m_th[attachment];
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}
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TextureHandle invalid = BGFX_INVALID_HANDLE;
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return invalid;
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return BGFX_INVALID_HANDLE;
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}
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BGFX_API_FUNC(void destroyFrameBuffer(FrameBufferHandle _handle) )
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