diff --git a/src/bgfx_p.h b/src/bgfx_p.h index 6b28a9c97..11a69c250 100644 --- a/src/bgfx_p.h +++ b/src/bgfx_p.h @@ -2371,8 +2371,7 @@ namespace bgfx } } - VertexDeclHandle invalid = BGFX_INVALID_HANDLE; - return invalid; + return BGFX_INVALID_HANDLE; } VertexDeclHandle release(VertexBufferHandle _handle) @@ -3612,8 +3611,7 @@ namespace bgfx || !isValid(_fsh) ) { BX_TRACE("Vertex/fragment shader is invalid (vsh %d, fsh %d).", _vsh.idx, _fsh.idx); - ProgramHandle invalid = BGFX_INVALID_HANDLE; - return invalid; + return BGFX_INVALID_HANDLE; } ProgramHandle handle = { m_programHashMap.find(uint32_t(_fsh.idx<<16)|_vsh.idx) }; @@ -3631,8 +3629,7 @@ namespace bgfx if (vsr.m_hash != fsr.m_hash) { BX_TRACE("Vertex shader output doesn't match fragment shader input."); - ProgramHandle invalid = BGFX_INVALID_HANDLE; - return invalid; + return BGFX_INVALID_HANDLE; } handle.idx = m_programHandle.alloc(); @@ -3674,8 +3671,7 @@ namespace bgfx if (!isValid(_vsh) ) { BX_WARN(false, "Compute shader is invalid (vsh %d).", _vsh.idx); - ProgramHandle invalid = BGFX_INVALID_HANDLE; - return invalid; + return BGFX_INVALID_HANDLE; } ProgramHandle handle = { m_programHashMap.find(_vsh.idx) }; @@ -4055,8 +4051,7 @@ namespace bgfx return ref.un.m_th[attachment]; } - TextureHandle invalid = BGFX_INVALID_HANDLE; - return invalid; + return BGFX_INVALID_HANDLE; } BGFX_API_FUNC(void destroyFrameBuffer(FrameBufferHandle _handle) )