* Fix AsmJS D16 D24S8 format / internal format match (#966)

This commit is contained in:
Harold Comere
2016-11-07 18:32:03 +01:00
committed by Branimir Karadžić
parent f76f51770c
commit fa6977f994

View File

@@ -1727,7 +1727,7 @@ namespace bgfx { namespace gl
s_textureFilter[TextureFormat::RGBA32F] = linear32F;
}
if (BX_ENABLED(BX_PLATFORM_IOS) )
if (BX_ENABLED(BX_PLATFORM_IOS) || BX_ENABLED(BX_PLATFORM_EMSCRIPTEN))
{
setTextureFormat(TextureFormat::D16, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT);
setTextureFormat(TextureFormat::D24S8, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8);