diff --git a/src/renderer_gl.cpp b/src/renderer_gl.cpp index 59e2bfb71..9017c00ca 100644 --- a/src/renderer_gl.cpp +++ b/src/renderer_gl.cpp @@ -1727,7 +1727,7 @@ namespace bgfx { namespace gl s_textureFilter[TextureFormat::RGBA32F] = linear32F; } - if (BX_ENABLED(BX_PLATFORM_IOS) ) + if (BX_ENABLED(BX_PLATFORM_IOS) || BX_ENABLED(BX_PLATFORM_EMSCRIPTEN)) { setTextureFormat(TextureFormat::D16, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT); setTextureFormat(TextureFormat::D24S8, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8);