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Updated docs.
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@@ -560,8 +560,8 @@ provides access to native window handle that’s used to create Direct3D
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device or OpenGL context.</p>
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<p>Using bgfx with SDL example:</p>
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<div class="highlight-python"><div class="highlight"><pre>#include <SDL.h>
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#include <bgfxplatform.h> // it must be included after SDL to enable SDL
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// integration code path.
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#include <bgfx/bgfxplatform.h> // it must be included after SDL to enable SDL
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// integration code path.
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#include <bgfx/bgfx.h>
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...
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