From e26f449409d62a2ef7b3813c23b9b0278e5d4841 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Branimir=20Karad=C5=BEi=C4=87?= Date: Sun, 20 Sep 2015 17:15:04 -0700 Subject: [PATCH] Updated docs. --- overview.html | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/overview.html b/overview.html index fc03529aa..ff8993e39 100644 --- a/overview.html +++ b/overview.html @@ -560,8 +560,8 @@ provides access to native window handle that’s used to create Direct3D device or OpenGL context.

Using bgfx with SDL example:

#include <SDL.h>
-#include <bgfxplatform.h> // it must be included after SDL to enable SDL
-                          // integration code path.
+#include <bgfx/bgfxplatform.h> // it must be included after SDL to enable SDL
+                               // integration code path.
 
 #include <bgfx/bgfx.h>
 ...