Merge pull request #1595 from blaztinn/d3d11-fb-multisample

Disable d3d11 non-main window framebuffer multisampling
This commit is contained in:
Бранимир Караџић
2019-01-16 21:24:33 -08:00
committed by GitHub

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@@ -4581,6 +4581,7 @@ namespace bgfx { namespace d3d11
scd.height = _height;
scd.nwh = _nwh;
scd.ndt = NULL;
scd.sampleDesc.Count = 1;
ID3D11Device* device = s_renderD3D11->m_device;