From 689da332110f9d3ed1d830329582cf523e140444 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bla=C5=BE=20Toma=C5=BEi=C4=8D?= Date: Fri, 28 Dec 2018 10:57:13 +0100 Subject: [PATCH] d3d11 non-main window buffers are not multisampled --- src/renderer_d3d11.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/renderer_d3d11.cpp b/src/renderer_d3d11.cpp index 11b4af251..2446d469a 100644 --- a/src/renderer_d3d11.cpp +++ b/src/renderer_d3d11.cpp @@ -4581,6 +4581,7 @@ namespace bgfx { namespace d3d11 scd.height = _height; scd.nwh = _nwh; scd.ndt = NULL; + scd.sampleDesc.Count = 1; ID3D11Device* device = s_renderD3D11->m_device;