From b0d32c079e54ecfdd7865f4371a044b63677991d Mon Sep 17 00:00:00 2001 From: attilaz Date: Fri, 9 Jan 2026 18:31:09 +0100 Subject: [PATCH] Fix for PowerVR Rogue GE8320 random flickering polygons (#3539) --- src/renderer_vk.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/renderer_vk.cpp b/src/renderer_vk.cpp index 459a8cb93..e990d3787 100644 --- a/src/renderer_vk.cpp +++ b/src/renderer_vk.cpp @@ -5286,7 +5286,7 @@ retry: BGFX_PROFILER_SCOPE("BufferVK::update", kColorFrame); BX_UNUSED(_discard); - StagingBufferVK stagingBuffer = s_renderVK->allocFromScratchStagingBuffer(_size, 8, _data); + StagingBufferVK stagingBuffer = s_renderVK->allocFromScratchStagingBuffer(_size, 16, _data); VkBufferCopy region; region.srcOffset = stagingBuffer.m_offset;