Fixed variable shadowing warning.

This commit is contained in:
Branimir Karadžić
2015-04-08 22:40:51 -07:00
parent b9d2a05a28
commit a3a1ed112b

View File

@@ -3278,11 +3278,11 @@ BX_PRAGMA_DIAGNOSTIC_POP();
vp.MinDepth = 0.0f;
vp.MaxDepth = 1.0f;
deviceCtx->RSSetViewports(1, &vp);
Clear& clear = _render->m_clear[view];
Clear& clr = _render->m_clear[view];
if (BGFX_CLEAR_NONE != (clear.m_flags & BGFX_CLEAR_MASK) )
if (BGFX_CLEAR_NONE != (clr.m_flags & BGFX_CLEAR_MASK) )
{
clearQuad(_clearQuad, viewState.m_rect, clear, _render->m_clearColor);
clearQuad(_clearQuad, viewState.m_rect, clr, _render->m_clearColor);
prim = s_primInfo[BX_COUNTOF(s_primName)]; // Force primitive type update after clear quad.
}
}