mirror of
https://github.com/bkaradzic/bgfx.git
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Cleanup.
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@@ -31,9 +31,11 @@ namespace bgfx { namespace mtl
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#endif
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}
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inline bool macOSVersionEqualOrGreater(NSInteger _majorVersion,
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NSInteger _minorVersion,
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NSInteger _patchVersion)
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inline bool macOSVersionEqualOrGreater(
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NSInteger _majorVersion
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, NSInteger _minorVersion
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, NSInteger _patchVersion
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)
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{
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#if BX_PLATFORM_OSX
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NSOperatingSystemVersion v = [[NSProcessInfo processInfo] operatingSystemVersion];
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@@ -825,6 +827,7 @@ namespace bgfx { namespace mtl
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bgfx::UniformHandle m_uniform;
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bool m_fragment;
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};
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SamplerInfo m_samplers[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS];
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uint32_t m_samplerCount;
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@@ -856,11 +859,13 @@ namespace bgfx { namespace mtl
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}
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void create(const Memory* _mem, uint32_t _flags, uint8_t _skip);
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void destroy()
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{
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MTL_RELEASE(m_ptr);
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MTL_RELEASE(m_ptrStencil);
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}
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void update(
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uint8_t _side
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, uint8_t _mip
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@@ -870,6 +875,7 @@ namespace bgfx { namespace mtl
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, uint16_t _pitch
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, const Memory* _mem
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);
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void commit(
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uint8_t _stage
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, bool _vertex
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@@ -912,7 +918,6 @@ namespace bgfx { namespace mtl
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void postReset();
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uint16_t destroy();
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// SwapChainMtl* m_swapChain;
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uint32_t m_width;
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uint32_t m_height;
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uint16_t m_denseIdx;
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