GL: Added missing ASTC formats.

This commit is contained in:
Бранимир Караџић
2022-10-25 19:00:30 -07:00
parent 1d2bb49357
commit 42b154d925

View File

@@ -508,95 +508,111 @@ typedef uint64_t GLuint64;
#ifndef ATC_RGB_AMD
#define GL_ATC_RGB_AMD 0x8C92
#endif
#endif // ATC_RGB_AMD
#ifndef GL_ATC_RGBA_EXPLICIT_ALPHA_AMD
# define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
#endif
#endif // GL_ATC_RGBA_EXPLICIT_ALPHA_AMD
#ifndef ATC_RGBA_INTERPOLATED_ALPHA_AMD
# define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
#endif
#endif // ATC_RGBA_INTERPOLATED_ALPHA_AMD
#ifndef GL_COMPRESSED_RGBA_ASTC_4x4_KHR
# define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
#endif
#endif // GL_COMPRESSED_RGBA_ASTC_4x4_KHR
#ifndef GL_COMPRESSED_RGBA_ASTC_5x4_KHR
# define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
#endif // GL_COMPRESSED_RGBA_ASTC_5x4_KHR
#ifndef GL_COMPRESSED_RGBA_ASTC_5x5_KHR
# define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
#endif
#endif // GL_COMPRESSED_RGBA_ASTC_5x5_KHR
#ifndef GL_COMPRESSED_RGBA_ASTC_6x5_KHR
# define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
#endif // GL_COMPRESSED_RGBA_ASTC_6x5_KHR
#ifndef GL_COMPRESSED_RGBA_ASTC_6x6_KHR
# define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
#endif
#endif // GL_COMPRESSED_RGBA_ASTC_6x6_KHR
#ifndef GL_COMPRESSED_RGBA_ASTC_8x5_KHR
# define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
#endif
#endif // GL_COMPRESSED_RGBA_ASTC_8x5_KHR
#ifndef GL_COMPRESSED_RGBA_ASTC_8x6_KHR
# define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
#endif
#endif // GL_COMPRESSED_RGBA_ASTC_8x6_KHR
#ifndef GL_COMPRESSED_RGBA_ASTC_8x8_KHR
# define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
#endif // GL_COMPRESSED_RGBA_ASTC_8x8_KHR
#ifndef GL_COMPRESSED_RGBA_ASTC_10x5_KHR
# define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
#endif
#endif // GL_COMPRESSED_RGBA_ASTC_10x5_KHR
#ifndef GL_COMPRESSED_RGBA_ASTC_10x6_KHR
# define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
#endif // GL_COMPRESSED_RGBA_ASTC_10x6_KHR
#ifndef GL_COMPRESSED_SRGB8_ASTC_4x4_KHR
# define GL_COMPRESSED_SRGB8_ASTC_4x4_KHR 0x93D0
#endif
#endif // GL_COMPRESSED_SRGB8_ASTC_4x4_KHR
#ifndef GL_COMPRESSED_SRGB8_ASTC_5x4_KHR
# define GL_COMPRESSED_SRGB8_ASTC_5x4_KHR 0x93D1
#endif
#endif // GL_COMPRESSED_SRGB8_ASTC_5x4_KHR
#ifndef GL_COMPRESSED_SRGB8_ASTC_5x5_KHR
# define GL_COMPRESSED_SRGB8_ASTC_5x5_KHR 0x93D2
#endif
#endif // GL_COMPRESSED_SRGB8_ASTC_5x5_KHR
#ifndef GL_COMPRESSED_SRGB8_ASTC_6x5_KHR
# define GL_COMPRESSED_SRGB8_ASTC_6x5_KHR 0x93D3
#endif
#endif // GL_COMPRESSED_SRGB8_ASTC_6x5_KHR
#ifndef GL_COMPRESSED_SRGB8_ASTC_6x6_KHR
# define GL_COMPRESSED_SRGB8_ASTC_6x6_KHR 0x93D4
#endif
#endif // GL_COMPRESSED_SRGB8_ASTC_6x6_KHR
#ifndef GL_COMPRESSED_SRGB8_ASTC_8x5_KHR
# define GL_COMPRESSED_SRGB8_ASTC_8x5_KHR 0x93D5
#endif
#endif // GL_COMPRESSED_SRGB8_ASTC_8x5_KHR
#ifndef GL_COMPRESSED_SRGB8_ASTC_8x6_KHR
# define GL_COMPRESSED_SRGB8_ASTC_8x6_KHR 0x93D6
#endif
#endif // GL_COMPRESSED_SRGB8_ASTC_8x6_KHR
#ifndef GL_COMPRESSED_SRGB8_ASTC_8x8_KHR
# define GL_COMPRESSED_SRGB8_ASTC_8x8_KHR 0x93D7
#endif
#endif // GL_COMPRESSED_SRGB8_ASTC_8x8_KHR
#ifndef GL_COMPRESSED_SRGB8_ASTC_10x5_KHR
# define GL_COMPRESSED_SRGB8_ASTC_10x5_KHR 0x93D8
#endif
#endif // GL_COMPRESSED_SRGB8_ASTC_10x5_KHR
#ifndef GL_COMPRESSED_SRGB8_ASTC_10x6_KHR
# define GL_COMPRESSED_SRGB8_ASTC_10x6_KHR 0x93D9
#endif
#endif // GL_COMPRESSED_SRGB8_ASTC_10x6_KHR
#ifndef GL_COMPRESSED_SRGB8_ASTC_10x8_KHR
# define GL_COMPRESSED_SRGB8_ASTC_10x8_KHR 0x93DA
#endif
#endif // GL_COMPRESSED_SRGB8_ASTC_10x8_KHR
#ifndef GL_COMPRESSED_SRGB8_ASTC_10x10_KHR
# define GL_COMPRESSED_SRGB8_ASTC_10x10_KHR 0x93DB
#endif
#endif // GL_COMPRESSED_SRGB8_ASTC_10x10_KHR
#ifndef GL_COMPRESSED_SRGB8_ASTC_12x10_KHR
# define GL_COMPRESSED_SRGB8_ASTC_12x10_KHR 0x93DC
#endif
#endif // GL_COMPRESSED_SRGB8_ASTC_12x10_KHR
#ifndef GL_COMPRESSED_SRGB8_ASTC_12x12_KHR
# define GL_COMPRESSED_SRGB8_ASTC_12x12_KHR 0x93DD
#endif
#endif // GL_COMPRESSED_SRGB8_ASTC_12x12_KHR
#ifndef GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
# define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C