diff --git a/src/renderer_gl.h b/src/renderer_gl.h index 1006dbf7a..1e42e5459 100644 --- a/src/renderer_gl.h +++ b/src/renderer_gl.h @@ -508,95 +508,111 @@ typedef uint64_t GLuint64; #ifndef ATC_RGB_AMD #define GL_ATC_RGB_AMD 0x8C92 -#endif +#endif // ATC_RGB_AMD #ifndef GL_ATC_RGBA_EXPLICIT_ALPHA_AMD # define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 -#endif +#endif // GL_ATC_RGBA_EXPLICIT_ALPHA_AMD #ifndef ATC_RGBA_INTERPOLATED_ALPHA_AMD # define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE -#endif +#endif // ATC_RGBA_INTERPOLATED_ALPHA_AMD #ifndef GL_COMPRESSED_RGBA_ASTC_4x4_KHR # define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 -#endif +#endif // GL_COMPRESSED_RGBA_ASTC_4x4_KHR + +#ifndef GL_COMPRESSED_RGBA_ASTC_5x4_KHR +# define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#endif // GL_COMPRESSED_RGBA_ASTC_5x4_KHR #ifndef GL_COMPRESSED_RGBA_ASTC_5x5_KHR # define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 -#endif +#endif // GL_COMPRESSED_RGBA_ASTC_5x5_KHR + +#ifndef GL_COMPRESSED_RGBA_ASTC_6x5_KHR +# define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#endif // GL_COMPRESSED_RGBA_ASTC_6x5_KHR #ifndef GL_COMPRESSED_RGBA_ASTC_6x6_KHR # define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 -#endif +#endif // GL_COMPRESSED_RGBA_ASTC_6x6_KHR #ifndef GL_COMPRESSED_RGBA_ASTC_8x5_KHR # define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 -#endif +#endif // GL_COMPRESSED_RGBA_ASTC_8x5_KHR #ifndef GL_COMPRESSED_RGBA_ASTC_8x6_KHR # define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 -#endif +#endif // GL_COMPRESSED_RGBA_ASTC_8x6_KHR + +#ifndef GL_COMPRESSED_RGBA_ASTC_8x8_KHR +# define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#endif // GL_COMPRESSED_RGBA_ASTC_8x8_KHR #ifndef GL_COMPRESSED_RGBA_ASTC_10x5_KHR # define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 -#endif +#endif // GL_COMPRESSED_RGBA_ASTC_10x5_KHR + +#ifndef GL_COMPRESSED_RGBA_ASTC_10x6_KHR +# define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#endif // GL_COMPRESSED_RGBA_ASTC_10x6_KHR #ifndef GL_COMPRESSED_SRGB8_ASTC_4x4_KHR # define GL_COMPRESSED_SRGB8_ASTC_4x4_KHR 0x93D0 -#endif +#endif // GL_COMPRESSED_SRGB8_ASTC_4x4_KHR #ifndef GL_COMPRESSED_SRGB8_ASTC_5x4_KHR # define GL_COMPRESSED_SRGB8_ASTC_5x4_KHR 0x93D1 -#endif +#endif // GL_COMPRESSED_SRGB8_ASTC_5x4_KHR #ifndef GL_COMPRESSED_SRGB8_ASTC_5x5_KHR # define GL_COMPRESSED_SRGB8_ASTC_5x5_KHR 0x93D2 -#endif +#endif // GL_COMPRESSED_SRGB8_ASTC_5x5_KHR #ifndef GL_COMPRESSED_SRGB8_ASTC_6x5_KHR # define GL_COMPRESSED_SRGB8_ASTC_6x5_KHR 0x93D3 -#endif +#endif // GL_COMPRESSED_SRGB8_ASTC_6x5_KHR #ifndef GL_COMPRESSED_SRGB8_ASTC_6x6_KHR # define GL_COMPRESSED_SRGB8_ASTC_6x6_KHR 0x93D4 -#endif +#endif // GL_COMPRESSED_SRGB8_ASTC_6x6_KHR #ifndef GL_COMPRESSED_SRGB8_ASTC_8x5_KHR # define GL_COMPRESSED_SRGB8_ASTC_8x5_KHR 0x93D5 -#endif +#endif // GL_COMPRESSED_SRGB8_ASTC_8x5_KHR #ifndef GL_COMPRESSED_SRGB8_ASTC_8x6_KHR # define GL_COMPRESSED_SRGB8_ASTC_8x6_KHR 0x93D6 -#endif +#endif // GL_COMPRESSED_SRGB8_ASTC_8x6_KHR #ifndef GL_COMPRESSED_SRGB8_ASTC_8x8_KHR # define GL_COMPRESSED_SRGB8_ASTC_8x8_KHR 0x93D7 -#endif +#endif // GL_COMPRESSED_SRGB8_ASTC_8x8_KHR #ifndef GL_COMPRESSED_SRGB8_ASTC_10x5_KHR # define GL_COMPRESSED_SRGB8_ASTC_10x5_KHR 0x93D8 -#endif +#endif // GL_COMPRESSED_SRGB8_ASTC_10x5_KHR #ifndef GL_COMPRESSED_SRGB8_ASTC_10x6_KHR # define GL_COMPRESSED_SRGB8_ASTC_10x6_KHR 0x93D9 -#endif +#endif // GL_COMPRESSED_SRGB8_ASTC_10x6_KHR #ifndef GL_COMPRESSED_SRGB8_ASTC_10x8_KHR # define GL_COMPRESSED_SRGB8_ASTC_10x8_KHR 0x93DA -#endif +#endif // GL_COMPRESSED_SRGB8_ASTC_10x8_KHR #ifndef GL_COMPRESSED_SRGB8_ASTC_10x10_KHR # define GL_COMPRESSED_SRGB8_ASTC_10x10_KHR 0x93DB -#endif +#endif // GL_COMPRESSED_SRGB8_ASTC_10x10_KHR #ifndef GL_COMPRESSED_SRGB8_ASTC_12x10_KHR # define GL_COMPRESSED_SRGB8_ASTC_12x10_KHR 0x93DC -#endif +#endif // GL_COMPRESSED_SRGB8_ASTC_12x10_KHR #ifndef GL_COMPRESSED_SRGB8_ASTC_12x12_KHR # define GL_COMPRESSED_SRGB8_ASTC_12x12_KHR 0x93DD -#endif +#endif // GL_COMPRESSED_SRGB8_ASTC_12x12_KHR #ifndef GL_COMPRESSED_RGBA_BPTC_UNORM_ARB # define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C