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Author SHA1 Message Date
Sandy Carter
a1a7828ab0 Fix the way headers are installed
Fix missing bx headers when compiling SHARED
Fix compat and tinystl being installed in include root
Move submodule specific installs to their respecive config files.
2023-07-14 23:28:00 -04:00
4 changed files with 17 additions and 17 deletions

View File

@@ -160,18 +160,6 @@ if(BGFX_INSTALL)
install(FILES ${BGFX_DIR}/LICENSE DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/licences/${PROJECT_NAME})
# install headers (this should be done as a target probably... ^)
install(DIRECTORY ${BX_DIR}/include/bx ${BX_DIR}/include/compat ${BX_DIR}/include/tinystl
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
)
install(DIRECTORY ${BIMG_DIR}/include/bimg DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}")
install(DIRECTORY ${BGFX_DIR}/include/bgfx DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}")
# header required for shader compilation
install(FILES ${BGFX_DIR}/src/bgfx_shader.sh ${BGFX_DIR}/src/bgfx_compute.sh
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/bgfx"
)
# install tools
if(BGFX_CMAKE_USER_SCRIPT)
install(FILES ${BGFX_CMAKE_USER_SCRIPT} DESTINATION "${config_install_dir}")

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@@ -217,4 +217,11 @@ if(BGFX_INSTALL)
INCLUDES
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
)
install(DIRECTORY ${BGFX_DIR}/include/bgfx DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}")
# header required for shader compilation
install(FILES ${BGFX_DIR}/src/bgfx_shader.sh ${BGFX_DIR}/src/bgfx_compute.sh
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/bgfx"
)
endif()

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@@ -43,7 +43,7 @@ target_link_libraries(
${MINIZ_LIBRARIES} #
)
if(BGFX_INSTALL AND NOT BGFX_LIBRARY_TYPE MATCHES "SHARED")
if(BGFX_INSTALL)
install(
TARGETS bimg
EXPORT "${TARGETS_EXPORT_NAME}"
@@ -53,4 +53,5 @@ if(BGFX_INSTALL AND NOT BGFX_LIBRARY_TYPE MATCHES "SHARED")
INCLUDES
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
)
install(DIRECTORY ${BIMG_DIR}/include/bimg DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}")
endif()

View File

@@ -81,7 +81,7 @@ target_include_directories(
$<BUILD_INTERFACE:${BX_DIR}/3rdparty> #
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}> #
$<BUILD_INTERFACE:${BX_DIR}/include/compat/${BX_COMPAT_PLATFORM}> #
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/compat/${BX_COMPAT_PLATFORM}> #
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/bx/compat/${BX_COMPAT_PLATFORM}> #
)
# All configurations
@@ -121,14 +121,18 @@ endif()
# Put in a "bgfx" folder in Visual Studio
set_target_properties(bx PROPERTIES FOLDER "bgfx")
if(NOT BGFX_LIBRARY_TYPE MATCHES "SHARED")
if(BGFX_INSTALL)
install(
TARGETS bx
EXPORT "${TARGETS_EXPORT_NAME}"
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
INCLUDES
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
)
# We will make sure tinystl and compat are not installed in /usr/include
install(DIRECTORY "${BX_DIR}/include/bx" DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}")
install(DIRECTORY "${BX_DIR}/include/compat/${BX_COMPAT_PLATFORM}"
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/bx/compat"
)
install(DIRECTORY "${BX_DIR}/include/tinystl" DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/bx")
endif()