mirror of
https://github.com/bkaradzic/bgfx.cmake.git
synced 2026-02-17 21:12:35 +01:00
Fix missing bx headers when compiling SHARED Fix compat and tinystl being installed in include root Move submodule specific installs to their respecive config files.
58 lines
1.6 KiB
CMake
58 lines
1.6 KiB
CMake
# bgfx.cmake - bgfx building in cmake
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# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
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#
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# To the extent possible under law, the author(s) have dedicated all copyright
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# and related and neighboring rights to this software to the public domain
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# worldwide. This software is distributed without any warranty.
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#
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# You should have received a copy of the CC0 Public Domain Dedication along with
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# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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# Ensure the directory exists
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if(NOT IS_DIRECTORY ${BIMG_DIR})
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message(SEND_ERROR "Could not load bimg, directory does not exist. ${BIMG_DIR}")
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return()
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endif()
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file(
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GLOB_RECURSE
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BIMG_SOURCES
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${BIMG_DIR}/include/* #
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${BIMG_DIR}/src/image.* #
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${BIMG_DIR}/src/image_gnf.cpp #
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#
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${ASTC_ENCODER_SOURCES}
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${MINIZ_SOURCES}
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)
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add_library(bimg STATIC ${BIMG_SOURCES})
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# Put in a "bgfx" folder in Visual Studio
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set_target_properties(bimg PROPERTIES FOLDER "bgfx")
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target_include_directories(
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bimg PUBLIC $<BUILD_INTERFACE:${BIMG_DIR}/include>$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
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PRIVATE ${ASTC_ENCODER_INCLUDE_DIR} #
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${MINIZ_INCLUDE_DIR} #
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)
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target_link_libraries(
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bimg
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PUBLIC bx #
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${ASTC_ENCODER_LIBRARIES} #
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${MINIZ_LIBRARIES} #
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)
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if(BGFX_INSTALL)
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install(
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TARGETS bimg
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EXPORT "${TARGETS_EXPORT_NAME}"
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LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
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INCLUDES
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DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
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)
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install(DIRECTORY ${BIMG_DIR}/include/bimg DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}")
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endif()
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