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25 Commits
dev-alchem
...
dev-dblock
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836877ff93 |
@@ -15,16 +15,25 @@ Version 1.5.01-dev
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+ Added support for `MATERIAL|data` format in treasures.yml
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+ Added API to experience events to get XP gain reason
|
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+ Added API to check if an entity is bleeding
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+ Added options to tools.yml and armor.yml config files to set a pretty repair material name
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+ Added full support for repairables in tools.yml and armor.yml config files
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= Fixed bug where pistons would mess with the block tracking
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= Fixed bug where the Updater was running on the main thread.
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= Fixed bug when players would use /ptp without being in a party
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= Fixed bug where player didn't have a mcMMOPlayer object in AsyncPlayerChatEvent
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= Fixed bug where dodge would check the wrong player skill level
|
||||
= Fixed bug which causes /party teleport to stop working
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||||
= Fixed bug where SaveTimerTask would produce an IndexOutOfBoundsException
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= Fixed bug where Alchemy would not fire BrewEvents
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= Fixed bug with setting custom names and lore in treasures config
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= Fixed bug which would cause a NullPointerException with getFlowerAndGrassXp()
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! Changed SecondaryAbilityEvent to implement Cancellable and it now gets fired for damage related secondary abilities
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! Changed the way mcMMO handles bonus damage, updated for the new damage event API
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! Changed player data saving. Save tasks are now asynchronous
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! Vanished players no longer get hit by AoE effects
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! Changed Alchemy config option 'Prevent_Hopper_Transfer' renamed to 'Prevent_Hopper_Transfer_Ingredients'
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! Changed Alchemy XP distribution. XP is granted based on the stage of the potion.
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! Updated for new getOnlinePlayers() behavior
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- Removed salvage ability from Repair, salvage has it's own (child) skill now
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Version 1.5.00
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@@ -65,7 +65,7 @@ public class ArcheryCommand extends SkillCommand {
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}
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if (canDaze) {
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messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Archery.Effect.2"), LocaleLoader.getString("Archery.Effect.3", Archery.dazeModifier)));
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messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Archery.Effect.2"), LocaleLoader.getString("Archery.Effect.3", Archery.dazeBonusDamage)));
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}
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if (canRetrieve) {
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@@ -134,7 +134,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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reason.add("Skills.Acrobatics.Daze.MaxBonusLevel should be at least 1!");
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}
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if (getDazeModifier() < 0) {
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if (getDazeBonusDamage() < 0) {
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reason.add("Skills.Acrobatics.Daze.BonusDamage should be at least 0!");
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}
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@@ -714,7 +714,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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public double getSkillShotBonusMax() { return config.getDouble("Skills.Archery.SkillShot.MaxBonus", 2.0D); }
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public double getSkillShotDamageMax() { return config.getDouble("Skills.Archery.SkillShot.MaxDamage", 9.0D); }
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public double getDazeModifier() { return config.getDouble("Skills.Archery.Daze.BonusDamage", 4.0D); }
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public double getDazeBonusDamage() { return config.getDouble("Skills.Archery.Daze.BonusDamage", 4.0D); }
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public double getForceMultiplier() { return config.getDouble("Skills.Archery.ForceMultiplier", 2.0D); }
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@@ -237,7 +237,6 @@ public class Config extends AutoUpdateConfigLoader {
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public boolean getStatsTrackingEnabled() { return config.getBoolean("General.Stats_Tracking", true); }
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public boolean getUpdateCheckEnabled() { return config.getBoolean("General.Update_Check", true); }
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public boolean getPreferBeta() { return config.getBoolean("General.Prefer_Beta", false); }
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public boolean getEventCallbackEnabled() { return config.getBoolean("General.Event_Callback", true); }
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public boolean getVerboseLoggingEnabled() { return config.getBoolean("General.Verbose_Logging", false); }
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|
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public String getPartyChatPrefix() { return config.getString("Commands.partychat.Chat_Prefix_Format", "[[GREEN]]([[WHITE]]{0}[[GREEN]])"); }
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@@ -3,6 +3,7 @@ package com.gmail.nossr50.config.experience;
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||||
import java.util.ArrayList;
|
||||
import java.util.List;
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||||
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||||
import org.bukkit.GrassSpecies;
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||||
import org.bukkit.Material;
|
||||
import org.bukkit.TreeSpecies;
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||||
import org.bukkit.entity.EntityType;
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||||
@@ -267,7 +268,12 @@ public class ExperienceConfig extends AutoUpdateConfigLoader {
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||||
|
||||
}
|
||||
else if (type == Material.LONG_GRASS) {
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switch (((LongGrass) data).getSpecies()) {
|
||||
GrassSpecies species = ((LongGrass) data).getSpecies();
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||||
if (species == null) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
switch (species) {
|
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case DEAD:
|
||||
return config.getInt("Experience.Herbalism.Dead_Bush", 30);
|
||||
|
||||
|
||||
@@ -85,13 +85,17 @@ public class CustomArmorConfig extends ConfigLoader {
|
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repairQuantity = config.getInt(armorType + "." + armorName + ".Repair_Material_Data_Quantity", 2);
|
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}
|
||||
|
||||
String repairItemName = config.getString(armorType + "." + armorName + ".Repair_Material_Pretty_Name");
|
||||
int repairMinimumLevel = config.getInt(armorType + "." + armorName + ".Repair_MinimumLevel", 0);
|
||||
double repairXpMultiplier = config.getDouble(armorType + "." + armorName + ".Repair_XpMultiplier", 1);
|
||||
|
||||
short durability = armorMaterial.getMaxDurability();
|
||||
|
||||
if (durability == 0) {
|
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durability = (short) config.getInt(armorType + "." + armorName + ".Durability", 70);
|
||||
}
|
||||
|
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repairables.add(RepairableFactory.getRepairable(armorMaterial, repairMaterial, repairData, 0, repairQuantity, durability, ItemType.ARMOR, MaterialType.OTHER, 1.0));
|
||||
repairables.add(RepairableFactory.getRepairable(armorMaterial, repairMaterial, repairData, repairItemName, repairMinimumLevel, repairQuantity, durability, ItemType.ARMOR, MaterialType.OTHER, repairXpMultiplier));
|
||||
}
|
||||
|
||||
materialList.add(armorMaterial);
|
||||
|
||||
@@ -93,13 +93,17 @@ public class CustomToolConfig extends ConfigLoader {
|
||||
repairQuantity = config.getInt(toolType + "." + toolName + ".Repair_Material_Data_Quantity", 2);
|
||||
}
|
||||
|
||||
String repairItemName = config.getString(toolType + "." + toolName + ".Repair_Material_Pretty_Name");
|
||||
int repairMinimumLevel = config.getInt(toolType + "." + toolName + ".Repair_MinimumLevel", 0);
|
||||
double repairXpMultiplier = config.getDouble(toolType + "." + toolName + ".Repair_XpMultiplier", 1);
|
||||
|
||||
short durability = toolMaterial.getMaxDurability();
|
||||
|
||||
if (durability == 0) {
|
||||
durability = (short) config.getInt(toolType + "." + toolName + ".Durability", 60);
|
||||
}
|
||||
|
||||
repairables.add(RepairableFactory.getRepairable(toolMaterial, repairMaterial, repairData, 0, repairQuantity, durability, ItemType.TOOL, MaterialType.OTHER, 1.0));
|
||||
repairables.add(RepairableFactory.getRepairable(toolMaterial, repairMaterial, repairData, repairItemName, repairMinimumLevel, repairQuantity, durability, ItemType.TOOL, MaterialType.OTHER, repairXpMultiplier));
|
||||
}
|
||||
|
||||
double multiplier = config.getDouble(toolType + "." + toolName + ".XP_Modifier", 1.0);
|
||||
|
||||
@@ -259,13 +259,13 @@ public class TreasureConfig extends ConfigLoader {
|
||||
|
||||
if (config.contains(type + "." + treasureName + ".Custom_Name")) {
|
||||
ItemMeta itemMeta = item.getItemMeta();
|
||||
itemMeta.setDisplayName(config.getString(type + "." + treasureName + "Custom_Name"));
|
||||
itemMeta.setDisplayName(config.getString(type + "." + treasureName + ".Custom_Name"));
|
||||
item.setItemMeta(itemMeta);
|
||||
}
|
||||
|
||||
if (config.contains(type + "." + treasureName + ".Lore")) {
|
||||
ItemMeta itemMeta = item.getItemMeta();
|
||||
itemMeta.setLore(config.getStringList(type + "." + treasureName + "Custom_Name"));
|
||||
itemMeta.setLore(config.getStringList(type + "." + treasureName + ".Lore"));
|
||||
item.setItemMeta(itemMeta);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,6 +13,8 @@ import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Properties;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.MobHealthbarType;
|
||||
@@ -29,7 +31,8 @@ import com.gmail.nossr50.util.Misc;
|
||||
public final class SQLDatabaseManager implements DatabaseManager {
|
||||
private String connectionString;
|
||||
private String tablePrefix = Config.getInstance().getMySQLTablePrefix();
|
||||
private Connection connection = null;
|
||||
private Connection primaryConnection = null;
|
||||
private Connection secondaryConnection = null;
|
||||
|
||||
// Scale waiting time by this much per failed attempt
|
||||
private final double SCALING_FACTOR = 40.0;
|
||||
@@ -199,7 +202,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
PreparedStatement statement = null;
|
||||
|
||||
try {
|
||||
statement = connection.prepareStatement("SELECT " + query + ", user, NOW() FROM " + tablePrefix + "users JOIN " + tablePrefix + "skills ON (user_id = id) WHERE " + query + " > 0 ORDER BY " + query + " DESC, user LIMIT ?, ?");
|
||||
statement = getConnection().prepareStatement("SELECT " + query + ", user, NOW() FROM " + tablePrefix + "users JOIN " + tablePrefix + "skills ON (user_id = id) WHERE " + query + " > 0 ORDER BY " + query + " DESC, user LIMIT ?, ?");
|
||||
statement.setInt(1, (pageNumber * statsPerPage) - statsPerPage);
|
||||
statement.setInt(2, statsPerPage);
|
||||
resultSet = statement.executeQuery();
|
||||
@@ -245,7 +248,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
"AND " + skillName + " > (SELECT " + skillName + " FROM " + tablePrefix + "users JOIN " + tablePrefix + "skills ON user_id = id " +
|
||||
"WHERE user = ?)";
|
||||
|
||||
PreparedStatement statement = connection.prepareStatement(sql);
|
||||
PreparedStatement statement = getConnection().prepareStatement(sql);
|
||||
statement.setString(1, playerName);
|
||||
resultSet = statement.executeQuery();
|
||||
|
||||
@@ -259,7 +262,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
|
||||
statement.close();
|
||||
|
||||
statement = connection.prepareStatement(sql);
|
||||
statement = getConnection().prepareStatement(sql);
|
||||
resultSet = statement.executeQuery();
|
||||
|
||||
while (resultSet.next()) {
|
||||
@@ -278,7 +281,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
"(SELECT taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics+fishing+alchemy " +
|
||||
"FROM " + tablePrefix + "users JOIN " + tablePrefix + "skills ON user_id = id WHERE user = ?)";
|
||||
|
||||
PreparedStatement statement = connection.prepareStatement(sql);
|
||||
PreparedStatement statement = getConnection().prepareStatement(sql);
|
||||
statement.setString(1, playerName);
|
||||
resultSet = statement.executeQuery();
|
||||
|
||||
@@ -295,7 +298,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
"(SELECT taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics+fishing+alchemy " +
|
||||
"FROM " + tablePrefix + "users JOIN " + tablePrefix + "skills ON user_id = id WHERE user = ?) ORDER BY user";
|
||||
|
||||
statement = connection.prepareStatement(sql);
|
||||
statement = getConnection().prepareStatement(sql);
|
||||
statement.setString(1, playerName);
|
||||
resultSet = statement.executeQuery();
|
||||
|
||||
@@ -324,7 +327,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
PreparedStatement statement = null;
|
||||
|
||||
try {
|
||||
statement = connection.prepareStatement("INSERT INTO " + tablePrefix + "users (user, lastlogin) VALUES (?, ?)", Statement.RETURN_GENERATED_KEYS);
|
||||
statement = getConnection().prepareStatement("INSERT INTO " + tablePrefix + "users (user, lastlogin) VALUES (?, ?)", Statement.RETURN_GENERATED_KEYS);
|
||||
statement.setString(1, playerName);
|
||||
statement.setLong(2, System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
|
||||
statement.execute();
|
||||
@@ -359,7 +362,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
PreparedStatement statement = null;
|
||||
|
||||
try {
|
||||
statement = connection.prepareStatement(
|
||||
statement = getConnection().prepareStatement(
|
||||
"SELECT "
|
||||
+ "s.taming, s.mining, s.repair, s.woodcutting, s.unarmed, s.herbalism, s.excavation, s.archery, s.swords, s.axes, s.acrobatics, s.fishing, s.alchemy, "
|
||||
+ "e.taming, e.mining, e.repair, e.woodcutting, e.unarmed, e.herbalism, e.excavation, e.archery, e.swords, e.axes, e.acrobatics, e.fishing, e.alchemy, "
|
||||
@@ -435,7 +438,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
PreparedStatement statement = null;
|
||||
|
||||
try {
|
||||
statement = connection.prepareStatement(
|
||||
statement = getConnection().prepareStatement(
|
||||
"SELECT "
|
||||
+ "s.taming, s.mining, s.repair, s.woodcutting, s.unarmed, s.herbalism, s.excavation, s.archery, s.swords, s.axes, s.acrobatics, s.fishing, s.alchemy, "
|
||||
+ "e.taming, e.mining, e.repair, e.woodcutting, e.unarmed, e.herbalism, e.excavation, e.archery, e.swords, e.axes, e.acrobatics, e.fishing, e.alchemy, "
|
||||
@@ -500,6 +503,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
public boolean checkConnected() {
|
||||
boolean isClosed = true;
|
||||
boolean isValid = false;
|
||||
Connection connection = getConnection();
|
||||
boolean exists = (connection != null);
|
||||
|
||||
// If we're waiting for server to recover then leave early
|
||||
@@ -547,7 +551,11 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
}
|
||||
|
||||
// Try to connect again
|
||||
connect();
|
||||
if (Bukkit.isPrimaryThread()) {
|
||||
connectPrimary();
|
||||
} else {
|
||||
connectSecondary();
|
||||
}
|
||||
|
||||
// Leave if connection is good
|
||||
try {
|
||||
@@ -572,13 +580,47 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
return false;
|
||||
}
|
||||
|
||||
private void connectSecondary() {
|
||||
connectionString = "jdbc:mysql://" + Config.getInstance().getMySQLServerName() + ":" + Config.getInstance().getMySQLServerPort() + "/" + Config.getInstance().getMySQLDatabaseName();
|
||||
|
||||
try {
|
||||
mcMMO.p.getLogger().info("Attempting connection to MySQL...");
|
||||
|
||||
// Force driver to load if not yet loaded
|
||||
Class.forName("com.mysql.jdbc.Driver");
|
||||
Properties connectionProperties = new Properties();
|
||||
connectionProperties.put("user", Config.getInstance().getMySQLUserName());
|
||||
connectionProperties.put("password", Config.getInstance().getMySQLUserPassword());
|
||||
connectionProperties.put("autoReconnect", "false");
|
||||
connectionProperties.put("maxReconnects", "0");
|
||||
secondaryConnection = DriverManager.getConnection(connectionString, connectionProperties);
|
||||
|
||||
mcMMO.p.getLogger().info("Connection to MySQL was a success!");
|
||||
}
|
||||
catch (SQLException ex) {
|
||||
secondaryConnection = null;
|
||||
|
||||
if (reconnectAttempt == 0 || reconnectAttempt >= 11) {
|
||||
mcMMO.p.getLogger().severe("Connection to MySQL failed!");
|
||||
printErrors(ex);
|
||||
}
|
||||
}
|
||||
catch (ClassNotFoundException ex) {
|
||||
secondaryConnection = null;
|
||||
|
||||
if (reconnectAttempt == 0 || reconnectAttempt >= 11) {
|
||||
mcMMO.p.getLogger().severe("MySQL database driver not found!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public List<String> getStoredUsers() {
|
||||
ArrayList<String> users = new ArrayList<String>();
|
||||
|
||||
if (checkConnected()) {
|
||||
Statement stmt = null;
|
||||
try {
|
||||
stmt = connection.createStatement();
|
||||
stmt = getConnection().createStatement();
|
||||
ResultSet result = stmt.executeQuery("SELECT user FROM " + tablePrefix + "users");
|
||||
while (result.next()) {
|
||||
users.add(result.getString("user"));
|
||||
@@ -603,10 +645,18 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
return users;
|
||||
}
|
||||
|
||||
private Connection getConnection() {
|
||||
if (Bukkit.isPrimaryThread()) {
|
||||
return primaryConnection;
|
||||
} else {
|
||||
return secondaryConnection;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempt to connect to the mySQL database.
|
||||
*/
|
||||
private void connect() {
|
||||
private void connectPrimary() {
|
||||
connectionString = "jdbc:mysql://" + Config.getInstance().getMySQLServerName() + ":" + Config.getInstance().getMySQLServerPort() + "/" + Config.getInstance().getMySQLDatabaseName();
|
||||
|
||||
try {
|
||||
@@ -619,12 +669,12 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
connectionProperties.put("password", Config.getInstance().getMySQLUserPassword());
|
||||
connectionProperties.put("autoReconnect", "false");
|
||||
connectionProperties.put("maxReconnects", "0");
|
||||
connection = DriverManager.getConnection(connectionString, connectionProperties);
|
||||
primaryConnection = DriverManager.getConnection(connectionString, connectionProperties);
|
||||
|
||||
mcMMO.p.getLogger().info("Connection to MySQL was a success!");
|
||||
}
|
||||
catch (SQLException ex) {
|
||||
connection = null;
|
||||
primaryConnection = null;
|
||||
|
||||
if (reconnectAttempt == 0 || reconnectAttempt >= 11) {
|
||||
mcMMO.p.getLogger().severe("Connection to MySQL failed!");
|
||||
@@ -632,7 +682,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
}
|
||||
}
|
||||
catch (ClassNotFoundException ex) {
|
||||
connection = null;
|
||||
primaryConnection = null;
|
||||
|
||||
if (reconnectAttempt == 0 || reconnectAttempt >= 11) {
|
||||
mcMMO.p.getLogger().severe("MySQL database driver not found!");
|
||||
@@ -806,7 +856,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
return;
|
||||
}
|
||||
|
||||
statement = connection.prepareStatement(sql);
|
||||
statement = getConnection().prepareStatement(sql);
|
||||
resultSet = statement.executeQuery();
|
||||
|
||||
while (resultSet.next()) {
|
||||
@@ -866,7 +916,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
|
||||
PreparedStatement statement = null;
|
||||
try {
|
||||
statement = connection.prepareStatement(sql);
|
||||
statement = getConnection().prepareStatement(sql);
|
||||
statement.executeUpdate();
|
||||
return true;
|
||||
}
|
||||
@@ -901,7 +951,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
PreparedStatement statement = null;
|
||||
|
||||
try {
|
||||
statement = connection.prepareStatement(sql);
|
||||
statement = getConnection().prepareStatement(sql);
|
||||
rows = statement.executeUpdate();
|
||||
}
|
||||
catch (SQLException ex) {
|
||||
@@ -936,7 +986,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
ResultSet resultSet;
|
||||
|
||||
try {
|
||||
statement = connection.prepareStatement(sql);
|
||||
statement = getConnection().prepareStatement(sql);
|
||||
resultSet = statement.executeQuery();
|
||||
|
||||
while (resultSet.next()) {
|
||||
@@ -1008,22 +1058,22 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
PreparedStatement statement = null;
|
||||
|
||||
try {
|
||||
statement = connection.prepareStatement("INSERT IGNORE INTO " + tablePrefix + "experience (user_id) VALUES (?)");
|
||||
statement = getConnection().prepareStatement("INSERT IGNORE INTO " + tablePrefix + "experience (user_id) VALUES (?)");
|
||||
statement.setInt(1, id);
|
||||
statement.execute();
|
||||
statement.close();
|
||||
|
||||
statement = connection.prepareStatement("INSERT IGNORE INTO " + tablePrefix + "skills (user_id) VALUES (?)");
|
||||
statement = getConnection().prepareStatement("INSERT IGNORE INTO " + tablePrefix + "skills (user_id) VALUES (?)");
|
||||
statement.setInt(1, id);
|
||||
statement.execute();
|
||||
statement.close();
|
||||
|
||||
statement = connection.prepareStatement("INSERT IGNORE INTO " + tablePrefix + "cooldowns (user_id) VALUES (?)");
|
||||
statement = getConnection().prepareStatement("INSERT IGNORE INTO " + tablePrefix + "cooldowns (user_id) VALUES (?)");
|
||||
statement.setInt(1, id);
|
||||
statement.execute();
|
||||
statement.close();
|
||||
|
||||
statement = connection.prepareStatement("INSERT IGNORE INTO " + tablePrefix + "huds (user_id, mobhealthbar) VALUES (? ,'" + Config.getInstance().getMobHealthbarDefault().name() + "')");
|
||||
statement = getConnection().prepareStatement("INSERT IGNORE INTO " + tablePrefix + "huds (user_id, mobhealthbar) VALUES (? ,'" + Config.getInstance().getMobHealthbarDefault().name() + "')");
|
||||
statement.setInt(1, id);
|
||||
statement.execute();
|
||||
statement.close();
|
||||
@@ -1053,7 +1103,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
PreparedStatement statement = null;
|
||||
|
||||
try {
|
||||
statement = connection.prepareStatement(sql);
|
||||
statement = getConnection().prepareStatement(sql);
|
||||
int i = 1;
|
||||
|
||||
for (int arg : args) {
|
||||
@@ -1083,7 +1133,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
PreparedStatement statement = null;
|
||||
|
||||
try {
|
||||
statement = connection.prepareStatement(sql);
|
||||
statement = getConnection().prepareStatement(sql);
|
||||
int i = 1;
|
||||
|
||||
for (long arg : args) {
|
||||
@@ -1120,7 +1170,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
int id = -1;
|
||||
|
||||
try {
|
||||
PreparedStatement statement = connection.prepareStatement("SELECT id FROM " + tablePrefix + "users WHERE user = ?");
|
||||
PreparedStatement statement = getConnection().prepareStatement("SELECT id FROM " + tablePrefix + "users WHERE user = ?");
|
||||
statement.setString(1, playerName);
|
||||
id = readInt(statement);
|
||||
}
|
||||
@@ -1135,7 +1185,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
PreparedStatement statement = null;
|
||||
|
||||
try {
|
||||
statement = connection.prepareStatement("UPDATE " + tablePrefix + "users SET lastlogin = ? WHERE id = ?");
|
||||
statement = getConnection().prepareStatement("UPDATE " + tablePrefix + "users SET lastlogin = ? WHERE id = ?");
|
||||
statement.setLong(1, login);
|
||||
statement.setInt(2, id);
|
||||
statement.execute();
|
||||
@@ -1161,7 +1211,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
||||
PreparedStatement statement = null;
|
||||
|
||||
try {
|
||||
statement = connection.prepareStatement("UPDATE " + tablePrefix + "huds SET mobhealthbar = ? WHERE user_id = ?");
|
||||
statement = getConnection().prepareStatement("UPDATE " + tablePrefix + "huds SET mobhealthbar = ? WHERE user_id = ?");
|
||||
statement.setString(1, mobHealthBar);
|
||||
statement.setInt(2, userId);
|
||||
statement.execute();
|
||||
|
||||
@@ -33,13 +33,17 @@ public enum PotionStage {
|
||||
|
||||
public static PotionStage getPotionStage(AlchemyPotion input, AlchemyPotion output) {
|
||||
PotionStage potionStage = getPotionStage(output);
|
||||
if (getPotionStage(input) == potionStage) {
|
||||
if (!isWaterBottle(input) && getPotionStage(input) == potionStage) {
|
||||
potionStage = PotionStage.FIVE;
|
||||
}
|
||||
|
||||
return potionStage;
|
||||
}
|
||||
|
||||
private static boolean isWaterBottle(AlchemyPotion input) {
|
||||
return input.getEffects().isEmpty();
|
||||
}
|
||||
|
||||
public static PotionStage getPotionStage(AlchemyPotion alchemyPotion) {
|
||||
Potion potion = Potion.fromItemStack(new ItemStack(Material.POTION, 1, alchemyPotion.getDataValue()));
|
||||
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
package com.gmail.nossr50.events.fake;
|
||||
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.event.inventory.BrewEvent;
|
||||
import org.bukkit.inventory.BrewerInventory;
|
||||
|
||||
public class FakeBrewEvent extends BrewEvent {
|
||||
public FakeBrewEvent(Block brewer, BrewerInventory contents) {
|
||||
super(brewer, contents);
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,7 @@
|
||||
package com.gmail.nossr50.events.fake;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
|
||||
@@ -7,6 +9,11 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
* Called when mcMMO applies damage from an entity due to special abilities.
|
||||
*/
|
||||
public class FakeEntityDamageByEntityEvent extends EntityDamageByEntityEvent {
|
||||
public FakeEntityDamageByEntityEvent(Entity damager, Entity damagee, DamageCause cause, final Map<DamageModifier, Double> modifiers) {
|
||||
super(damager, damagee, cause, modifiers);
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public FakeEntityDamageByEntityEvent(Entity damager, Entity damagee, DamageCause cause, double damage) {
|
||||
super(damager, damagee, cause, damage);
|
||||
}
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
package com.gmail.nossr50.events.fake;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
|
||||
@@ -7,6 +9,11 @@ import org.bukkit.event.entity.EntityDamageEvent;
|
||||
* Called when mcMMO applies damage due to special abilities.
|
||||
*/
|
||||
public class FakeEntityDamageEvent extends EntityDamageEvent {
|
||||
public FakeEntityDamageEvent(Entity damagee, DamageCause cause, final Map<DamageModifier, Double> modifiers) {
|
||||
super(damagee, cause, modifiers);
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public FakeEntityDamageEvent(Entity damagee, DamageCause cause, double damage) {
|
||||
super(damagee, cause, damage);
|
||||
}
|
||||
|
||||
@@ -1,18 +1,20 @@
|
||||
package com.gmail.nossr50.events.skills.secondaryabilities;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Cancellable;
|
||||
|
||||
import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
|
||||
import com.gmail.nossr50.datatypes.skills.SkillType;
|
||||
import com.gmail.nossr50.events.skills.McMMOPlayerSkillEvent;
|
||||
|
||||
public abstract class SecondaryAbilityEvent extends McMMOPlayerSkillEvent {
|
||||
|
||||
public class SecondaryAbilityEvent extends McMMOPlayerSkillEvent implements Cancellable {
|
||||
private SecondaryAbility secondaryAbility;
|
||||
private boolean cancelled;
|
||||
|
||||
public SecondaryAbilityEvent(Player player, SecondaryAbility secondaryAbility) {
|
||||
super(player, SkillType.bySecondaryAbility(secondaryAbility));
|
||||
this.secondaryAbility = secondaryAbility;
|
||||
cancelled = false;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -22,4 +24,12 @@ public abstract class SecondaryAbilityEvent extends McMMOPlayerSkillEvent {
|
||||
public SecondaryAbility getSecondaryAbility() {
|
||||
return secondaryAbility;
|
||||
}
|
||||
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
|
||||
public void setCancelled(boolean newValue) {
|
||||
this.cancelled = newValue;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,6 @@ import org.bukkit.entity.Player;
|
||||
import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
|
||||
|
||||
public class SecondaryAbilityWeightedActivationCheckEvent extends SecondaryAbilityEvent {
|
||||
|
||||
private double chance;
|
||||
|
||||
public SecondaryAbilityWeightedActivationCheckEvent(Player player, SecondaryAbility ability, double chance) {
|
||||
|
||||
@@ -31,6 +31,7 @@ import com.gmail.nossr50.datatypes.skills.SkillType;
|
||||
import com.gmail.nossr50.datatypes.skills.ToolType;
|
||||
import com.gmail.nossr50.events.fake.FakeBlockBreakEvent;
|
||||
import com.gmail.nossr50.events.fake.FakeBlockDamageEvent;
|
||||
import com.gmail.nossr50.runnables.PistonTrackerTask;
|
||||
import com.gmail.nossr50.runnables.StickyPistonTrackerTask;
|
||||
import com.gmail.nossr50.skills.alchemy.Alchemy;
|
||||
import com.gmail.nossr50.skills.excavation.ExcavationManager;
|
||||
@@ -63,27 +64,27 @@ public class BlockListener implements Listener {
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockPistonExtend(BlockPistonExtendEvent event) {
|
||||
List<Block> blocks = event.getBlocks();
|
||||
if (!EventUtils.shouldProcessEvent(event.getBlock(), true)) {
|
||||
return;
|
||||
}
|
||||
|
||||
BlockFace direction = event.getDirection();
|
||||
Block futureEmptyBlock = event.getBlock().getRelative(direction); // Block that would be air after piston is finished
|
||||
|
||||
if (futureEmptyBlock.getType() == Material.AIR) {
|
||||
return;
|
||||
}
|
||||
|
||||
List<Block> blocks = event.getBlocks();
|
||||
|
||||
for (Block b : blocks) {
|
||||
if (BlockUtils.shouldBeWatched(b.getState()) && mcMMO.getPlaceStore().isTrue(b)) {
|
||||
b.getRelative(direction).setMetadata(mcMMO.blockMetadataKey, mcMMO.metadataValue);
|
||||
if (b.equals(futureEmptyBlock) && futureEmptyBlock.getType() == Material.AIR) {
|
||||
mcMMO.getPlaceStore().setFalse(b);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (Block b : blocks) {
|
||||
Block nextBlock = b.getRelative(direction);
|
||||
|
||||
if (nextBlock.hasMetadata(mcMMO.blockMetadataKey)) {
|
||||
mcMMO.getPlaceStore().setTrue(nextBlock);
|
||||
nextBlock.removeMetadata(mcMMO.blockMetadataKey, plugin);
|
||||
}
|
||||
}
|
||||
// Needed because blocks sometimes don't move when two pistons push towards each other
|
||||
new PistonTrackerTask(blocks, direction, futureEmptyBlock).runTaskLater(plugin, 2);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -93,6 +94,10 @@ public class BlockListener implements Listener {
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockPistonRetract(BlockPistonRetractEvent event) {
|
||||
if (!EventUtils.shouldProcessEvent(event.getBlock(), false)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!event.isSticky()) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -147,7 +147,7 @@ public class EntityListener implements Listener {
|
||||
return;
|
||||
}
|
||||
|
||||
double damage = event.getDamage();
|
||||
double damage = event.getFinalDamage();
|
||||
|
||||
if (damage <= 0) {
|
||||
return;
|
||||
@@ -211,7 +211,7 @@ public class EntityListener implements Listener {
|
||||
}
|
||||
|
||||
CombatUtils.processCombatAttack(event, attacker, target);
|
||||
CombatUtils.handleHealthbars(attacker, target, event.getDamage());
|
||||
CombatUtils.handleHealthbars(attacker, target, event.getFinalDamage());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -225,7 +225,7 @@ public class EntityListener implements Listener {
|
||||
return;
|
||||
}
|
||||
|
||||
double damage = event.getDamage();
|
||||
double damage = event.getFinalDamage();
|
||||
|
||||
if (damage <= 0) {
|
||||
return;
|
||||
@@ -276,7 +276,7 @@ public class EntityListener implements Listener {
|
||||
if (acrobaticsManager.canRoll()) {
|
||||
event.setDamage(acrobaticsManager.rollCheck(event.getDamage()));
|
||||
|
||||
if (event.getDamage() == 0) {
|
||||
if (event.getFinalDamage() == 0) {
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
@@ -289,7 +289,7 @@ public class EntityListener implements Listener {
|
||||
if (miningManager.canUseDemolitionsExpertise()) {
|
||||
event.setDamage(miningManager.processDemolitionsExpertise(event.getDamage()));
|
||||
|
||||
if (event.getDamage() == 0) {
|
||||
if (event.getFinalDamage() == 0) {
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
@@ -300,7 +300,7 @@ public class EntityListener implements Listener {
|
||||
break;
|
||||
}
|
||||
|
||||
if (event.getDamage() >= 1) {
|
||||
if (event.getFinalDamage() >= 1) {
|
||||
mcMMOPlayer.actualizeRecentlyHurt();
|
||||
}
|
||||
}
|
||||
@@ -334,7 +334,7 @@ public class EntityListener implements Listener {
|
||||
if (tamingManager.canUseThickFur()) {
|
||||
event.setDamage(Taming.processThickFur(wolf, event.getDamage()));
|
||||
|
||||
if (event.getDamage() == 0) {
|
||||
if (event.getFinalDamage() == 0) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
@@ -360,7 +360,7 @@ public class EntityListener implements Listener {
|
||||
if (tamingManager.canUseShockProof()) {
|
||||
event.setDamage(Taming.processShockProof(wolf, event.getDamage()));
|
||||
|
||||
if (event.getDamage() == 0) {
|
||||
if (event.getFinalDamage() == 0) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -112,6 +112,7 @@ public class mcMMO extends JavaPlugin {
|
||||
public final static String disarmedItemKey = "mcMMO: Disarmed Item";
|
||||
public final static String playerDataKey = "mcMMO: Player Data";
|
||||
public final static String greenThumbDataKey = "mcMMO: Green Thumb";
|
||||
public final static String pistonDataKey = "mcMMO: Piston State";
|
||||
|
||||
public static FixedMetadataValue metadataValue;
|
||||
|
||||
@@ -138,7 +139,7 @@ public class mcMMO extends JavaPlugin {
|
||||
return;
|
||||
}
|
||||
|
||||
if (getServer().getName().equals("MCPC+")) {
|
||||
if (getServer().getName().equals("Cauldron") || getServer().getName().equals("MCPC+")) {
|
||||
checkModConfigs();
|
||||
}
|
||||
|
||||
@@ -485,22 +486,22 @@ public class mcMMO extends JavaPlugin {
|
||||
|
||||
private void checkModConfigs() {
|
||||
if (!Config.getInstance().getToolModsEnabled()) {
|
||||
getLogger().info("MCPC+ implementation found, but the custom tool config for mcMMO is disabled!");
|
||||
getLogger().warning("Cauldron implementation found, but the custom tool config for mcMMO is disabled!");
|
||||
getLogger().info("To enable, set Mods.Tool_Mods_Enabled to TRUE in config.yml.");
|
||||
}
|
||||
|
||||
if (!Config.getInstance().getArmorModsEnabled()) {
|
||||
getLogger().info("MCPC+ implementation found, but the custom armor config for mcMMO is disabled!");
|
||||
getLogger().warning("Cauldron implementation found, but the custom armor config for mcMMO is disabled!");
|
||||
getLogger().info("To enable, set Mods.Armor_Mods_Enabled to TRUE in config.yml.");
|
||||
}
|
||||
|
||||
if (!Config.getInstance().getBlockModsEnabled()) {
|
||||
getLogger().info("MCPC+ implementation found, but the custom block config for mcMMO is disabled!");
|
||||
getLogger().warning("Cauldron implementation found, but the custom block config for mcMMO is disabled!");
|
||||
getLogger().info("To enable, set Mods.Block_Mods_Enabled to TRUE in config.yml.");
|
||||
}
|
||||
|
||||
if (!Config.getInstance().getEntityModsEnabled()) {
|
||||
getLogger().info("MCPC+ implementation found, but the custom entity config for mcMMO is disabled!");
|
||||
getLogger().warning("Cauldron implementation found, but the custom entity config for mcMMO is disabled!");
|
||||
getLogger().info("To enable, set Mods.Entity_Mods_Enabled to TRUE in config.yml.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,47 @@
|
||||
package com.gmail.nossr50.runnables;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.util.BlockUtils;
|
||||
|
||||
public class PistonTrackerTask extends BukkitRunnable {
|
||||
private List<Block> blocks;
|
||||
private BlockFace direction;
|
||||
private Block futureEmptyBlock;
|
||||
|
||||
public PistonTrackerTask(List<Block> blocks, BlockFace direction, Block futureEmptyBlock) {
|
||||
this.blocks = blocks;
|
||||
this.direction = direction;
|
||||
this.futureEmptyBlock = futureEmptyBlock;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
// Check to see if futureEmptyBlock is empty - if it isn't; the blocks didn't move
|
||||
if (!BlockUtils.isPistonPiece(futureEmptyBlock.getState())) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (mcMMO.getPlaceStore().isTrue(futureEmptyBlock)) {
|
||||
mcMMO.getPlaceStore().setFalse(futureEmptyBlock);
|
||||
}
|
||||
|
||||
for (Block b : blocks) {
|
||||
Block nextBlock = b.getRelative(direction);
|
||||
|
||||
if (nextBlock.hasMetadata(mcMMO.blockMetadataKey)) {
|
||||
mcMMO.getPlaceStore().setTrue(nextBlock);
|
||||
nextBlock.removeMetadata(mcMMO.blockMetadataKey, mcMMO.p);
|
||||
}
|
||||
else if (mcMMO.getPlaceStore().isTrue(nextBlock)) {
|
||||
// Block doesn't have metadatakey but isTrue - set it to false
|
||||
mcMMO.getPlaceStore().setFalse(nextBlock);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,7 +2,6 @@ package com.gmail.nossr50.runnables;
|
||||
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.PistonMoveReaction;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
@@ -21,10 +20,16 @@ public class StickyPistonTrackerTask extends BukkitRunnable {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if (!BlockUtils.shouldBeWatched(movedBlock.getState()) || movedBlock.getPistonMoveReaction() != PistonMoveReaction.MOVE || !mcMMO.getPlaceStore().isTrue(movedBlock)) {
|
||||
if (!mcMMO.getPlaceStore().isTrue(movedBlock)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!BlockUtils.isPistonPiece(movedBlock.getState())) {
|
||||
// The block didn't move
|
||||
return;
|
||||
}
|
||||
|
||||
// The sticky piston actually pulled the block so move the PlaceStore data
|
||||
mcMMO.getPlaceStore().setFalse(movedBlock);
|
||||
mcMMO.getPlaceStore().setTrue(block.getRelative(direction));
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package com.gmail.nossr50.skills.alchemy;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.Material;
|
||||
@@ -18,6 +19,7 @@ import com.gmail.nossr50.config.skills.alchemy.PotionConfig;
|
||||
import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
|
||||
import com.gmail.nossr50.datatypes.skills.alchemy.AlchemyPotion;
|
||||
import com.gmail.nossr50.datatypes.skills.alchemy.PotionStage;
|
||||
import com.gmail.nossr50.events.fake.FakeBrewEvent;
|
||||
import com.gmail.nossr50.runnables.player.PlayerUpdateInventoryTask;
|
||||
import com.gmail.nossr50.runnables.skills.AlchemyBrewCheckTask;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
@@ -101,6 +103,8 @@ public final class AlchemyPotionBrewer {
|
||||
return;
|
||||
}
|
||||
|
||||
List<AlchemyPotion> inputList = new ArrayList<AlchemyPotion>();
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
ItemStack item = inventory.getItem(i);
|
||||
|
||||
@@ -111,13 +115,26 @@ public final class AlchemyPotionBrewer {
|
||||
AlchemyPotion input = PotionConfig.getInstance().getPotion(item.getDurability());
|
||||
AlchemyPotion output = PotionConfig.getInstance().getPotion(input.getChildDataValue(ingredient));
|
||||
|
||||
inputList.add(input);
|
||||
|
||||
if (output != null) {
|
||||
inventory.setItem(i, output.toItemStack(item.getAmount()).clone());
|
||||
}
|
||||
}
|
||||
|
||||
if (player != null) {
|
||||
PotionStage potionStage = PotionStage.getPotionStage(input, output);
|
||||
UserManager.getPlayer(player).getAlchemyManager().handlePotionBrewSuccesses(potionStage, 1);
|
||||
}
|
||||
FakeBrewEvent event = new FakeBrewEvent(brewingStand.getBlock(), inventory);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (event.isCancelled() || inputList.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (AlchemyPotion input : inputList) {
|
||||
AlchemyPotion output = PotionConfig.getInstance().getPotion(input.getChildDataValue(ingredient));
|
||||
|
||||
if (output != null && player != null) {
|
||||
PotionStage potionStage = PotionStage.getPotionStage(input, output);
|
||||
UserManager.getPlayer(player).getAlchemyManager().handlePotionBrewSuccesses(potionStage, 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ public class Archery {
|
||||
public static double skillShotMaxBonusPercentage = AdvancedConfig.getInstance().getSkillShotBonusMax();
|
||||
public static double skillShotMaxBonusDamage = AdvancedConfig.getInstance().getSkillShotDamageMax();
|
||||
|
||||
public static double dazeModifier = AdvancedConfig.getInstance().getDazeModifier();
|
||||
public static double dazeBonusDamage = AdvancedConfig.getInstance().getDazeBonusDamage();
|
||||
|
||||
public static final double DISTANCE_XP_MULTIPLIER = 0.025;
|
||||
|
||||
|
||||
@@ -1,11 +1,9 @@
|
||||
package com.gmail.nossr50.skills.archery;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Arrow;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
@@ -18,7 +16,6 @@ import com.gmail.nossr50.skills.SkillManager;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.player.UserManager;
|
||||
import com.gmail.nossr50.util.skills.CombatUtils;
|
||||
import com.gmail.nossr50.util.skills.SkillUtils;
|
||||
|
||||
public class ArcheryManager extends SkillManager {
|
||||
@@ -70,9 +67,8 @@ public class ArcheryManager extends SkillManager {
|
||||
* Handle the effects of the Daze ability
|
||||
*
|
||||
* @param defender The {@link Player} being affected by the ability
|
||||
* @param arrow The {@link Arrow} that was fired
|
||||
*/
|
||||
public double daze(Player defender, Arrow arrow) {
|
||||
public double daze(Player defender) {
|
||||
if (!SkillUtils.activationSuccessful(SecondaryAbility.DAZE, getPlayer(), getSkillLevel(), activationChance)) {
|
||||
return 0;
|
||||
}
|
||||
@@ -91,20 +87,21 @@ public class ArcheryManager extends SkillManager {
|
||||
getPlayer().sendMessage(LocaleLoader.getString("Combat.TargetDazed"));
|
||||
}
|
||||
|
||||
return CombatUtils.callFakeDamageEvent(arrow, defender, DamageCause.PROJECTILE, Archery.dazeModifier);
|
||||
return Archery.dazeBonusDamage;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle the effects of the Skill Shot ability
|
||||
*
|
||||
* @param target The {@link LivingEntity} being affected by the ability
|
||||
* @param damage The amount of damage initially dealt by the event
|
||||
* @param arrow The {@link Arrow} that was fired
|
||||
*/
|
||||
public double skillShot(LivingEntity target, double damage, Arrow arrow) {
|
||||
double damageBonusPercent = Math.min(((getSkillLevel() / Archery.skillShotIncreaseLevel) * Archery.skillShotIncreasePercentage), Archery.skillShotMaxBonusPercentage);
|
||||
double archeryBonus = Math.min(damage * damageBonusPercent, Archery.skillShotMaxBonusDamage);
|
||||
public double skillShot(double damage) {
|
||||
if (!SkillUtils.activationSuccessful(SecondaryAbility.SKILL_SHOT, getPlayer())) {
|
||||
return damage;
|
||||
}
|
||||
|
||||
return CombatUtils.callFakeDamageEvent(arrow, target, DamageCause.PROJECTILE, archeryBonus);
|
||||
double damageBonusPercent = Math.min(((getSkillLevel() / Archery.skillShotIncreaseLevel) * Archery.skillShotIncreasePercentage), Archery.skillShotMaxBonusPercentage);
|
||||
|
||||
return Math.min(damage * damageBonusPercent, Archery.skillShotMaxBonusDamage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
package com.gmail.nossr50.skills.axes;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
|
||||
import com.gmail.nossr50.datatypes.skills.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
|
||||
import com.gmail.nossr50.datatypes.skills.SkillType;
|
||||
import com.gmail.nossr50.datatypes.skills.ToolType;
|
||||
import com.gmail.nossr50.events.skills.secondaryabilities.SecondaryAbilityWeightedActivationCheckEvent;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillManager;
|
||||
import com.gmail.nossr50.util.ItemUtils;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.player.UserManager;
|
||||
import com.gmail.nossr50.util.skills.CombatUtils;
|
||||
@@ -52,13 +52,13 @@ public class AxesManager extends SkillManager {
|
||||
|
||||
/**
|
||||
* Handle the effects of the Axe Mastery ability
|
||||
*
|
||||
* @param target The {@link LivingEntity} being affected by the ability
|
||||
*/
|
||||
public double axeMastery(LivingEntity target) {
|
||||
double axeBonus = Math.min(getSkillLevel() / (Axes.axeMasteryMaxBonusLevel / Axes.axeMasteryMaxBonus), Axes.axeMasteryMaxBonus);
|
||||
public double axeMastery() {
|
||||
if (!SkillUtils.activationSuccessful(SecondaryAbility.AXE_MASTERY, getPlayer())) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return CombatUtils.callFakeDamageEvent(getPlayer(), target, axeBonus);
|
||||
return Math.min(getSkillLevel() / (Axes.axeMasteryMaxBonusLevel / Axes.axeMasteryMaxBonus), Axes.axeMasteryMaxBonus);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -85,7 +85,7 @@ public class AxesManager extends SkillManager {
|
||||
damage = (damage * Axes.criticalHitPVEModifier) - damage;
|
||||
}
|
||||
|
||||
return CombatUtils.callFakeDamageEvent(player, target, damage);
|
||||
return damage;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -98,10 +98,7 @@ public class AxesManager extends SkillManager {
|
||||
|
||||
for (ItemStack armor : target.getEquipment().getArmorContents()) {
|
||||
if (ItemUtils.isArmor(armor)) {
|
||||
double chance = Axes.impactChance / activationChance;
|
||||
SecondaryAbilityWeightedActivationCheckEvent event = new SecondaryAbilityWeightedActivationCheckEvent(getPlayer(), SecondaryAbility.ARMOR_IMPACT, chance);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(event);
|
||||
if ((event.getChance() * activationChance) > Misc.getRandom().nextInt(activationChance)) {
|
||||
if (SkillUtils.activationSuccessful(SecondaryAbility.ARMOR_IMPACT, getPlayer(), Axes.impactChance, activationChance)) {
|
||||
SkillUtils.handleDurabilityChange(armor, durabilityDamage, Axes.impactMaxDurabilityModifier);
|
||||
}
|
||||
}
|
||||
@@ -114,10 +111,7 @@ public class AxesManager extends SkillManager {
|
||||
* @param target The {@link LivingEntity} being affected by the ability
|
||||
*/
|
||||
public double greaterImpact(LivingEntity target) {
|
||||
double chance = Axes.greaterImpactChance / activationChance;
|
||||
SecondaryAbilityWeightedActivationCheckEvent event = new SecondaryAbilityWeightedActivationCheckEvent(getPlayer(), SecondaryAbility.GREATER_IMPACT, chance);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(event);
|
||||
if ((event.getChance() * activationChance) <= Misc.getRandom().nextInt(activationChance)) {
|
||||
if (!SkillUtils.activationSuccessful(SecondaryAbility.GREATER_IMPACT, getPlayer(), Axes.greaterImpactChance, activationChance)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -138,7 +132,7 @@ public class AxesManager extends SkillManager {
|
||||
}
|
||||
}
|
||||
|
||||
return CombatUtils.callFakeDamageEvent(player, target, Axes.greaterImpactBonusDamage);
|
||||
return Axes.greaterImpactBonusDamage;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -147,7 +141,7 @@ public class AxesManager extends SkillManager {
|
||||
* @param target The {@link LivingEntity} being affected by the ability
|
||||
* @param damage The amount of damage initially dealt by the event
|
||||
*/
|
||||
public void skullSplitterCheck(LivingEntity target, double damage) {
|
||||
CombatUtils.applyAbilityAoE(getPlayer(), target, damage / Axes.skullSplitterModifier, skill);
|
||||
public void skullSplitterCheck(LivingEntity target, double damage, Map<DamageModifier, Double> modifiers) {
|
||||
CombatUtils.applyAbilityAoE(getPlayer(), target, damage / Axes.skullSplitterModifier, modifiers, skill);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -97,7 +97,8 @@ public class RepairManager extends SkillManager {
|
||||
|
||||
// Check if they have the proper material to repair with
|
||||
if (!inventory.contains(repairMaterial)) {
|
||||
String message = LocaleLoader.getString("Skills.NeedMore", StringUtils.getPrettyItemString(repairMaterial));
|
||||
String prettyName = repairable.getRepairMaterialPrettyName() == null ? StringUtils.getPrettyItemString(repairMaterial) : repairable.getRepairMaterialPrettyName();
|
||||
String message = LocaleLoader.getString("Skills.NeedMore", prettyName);
|
||||
|
||||
if (repairMaterialMetadata != (byte) -1 && !inventory.containsAtLeast(toRemove, 1)) {
|
||||
message += ":" + repairMaterialMetadata;
|
||||
|
||||
@@ -28,6 +28,13 @@ public interface Repairable {
|
||||
*/
|
||||
public byte getRepairMaterialMetadata();
|
||||
|
||||
/**
|
||||
* Gets the pretty name of the material used to repair this item
|
||||
*
|
||||
* @return the pretty name of the repair material
|
||||
*/
|
||||
public String getRepairMaterialPrettyName();
|
||||
|
||||
/**
|
||||
* Gets the RepairItemType value for this repairable item
|
||||
*
|
||||
|
||||
@@ -8,11 +8,15 @@ import com.gmail.nossr50.datatypes.skills.MaterialType;
|
||||
|
||||
public class RepairableFactory {
|
||||
public static Repairable getRepairable(Material itemMaterial, Material repairMaterial, byte repairMetadata, int minimumQuantity, short maximumDurability) {
|
||||
return getRepairable(itemMaterial, repairMaterial, repairMetadata, 0, minimumQuantity, maximumDurability, ItemType.OTHER, MaterialType.OTHER, 1);
|
||||
return getRepairable(itemMaterial, repairMaterial, repairMetadata, null, 0, minimumQuantity, maximumDurability, ItemType.OTHER, MaterialType.OTHER, 1);
|
||||
}
|
||||
|
||||
public static Repairable getRepairable(Material itemMaterial, Material repairMaterial, byte repairMetadata, int minimumLevel, int minimumQuantity, short maximumDurability, ItemType repairItemType, MaterialType repairMaterialType, double xpMultiplier) {
|
||||
return getRepairable(itemMaterial, repairMaterial, repairMetadata, null, minimumLevel, minimumQuantity, maximumDurability, repairItemType, repairMaterialType, xpMultiplier);
|
||||
}
|
||||
|
||||
public static Repairable getRepairable(Material itemMaterial, Material repairMaterial, byte repairMetadata, String repairMaterialPrettyName, int minimumLevel, int minimumQuantity, short maximumDurability, ItemType repairItemType, MaterialType repairMaterialType, double xpMultiplier) {
|
||||
// TODO: Add in loading from config what type of repairable we want.
|
||||
return new SimpleRepairable(itemMaterial, repairMaterial, repairMetadata, minimumLevel, minimumQuantity, maximumDurability, repairItemType, repairMaterialType, xpMultiplier);
|
||||
return new SimpleRepairable(itemMaterial, repairMaterial, repairMetadata, repairMaterialPrettyName, minimumLevel, minimumQuantity, maximumDurability, repairItemType, repairMaterialType, xpMultiplier);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,14 +11,16 @@ public class SimpleRepairable implements Repairable {
|
||||
private final int minimumQuantity, minimumLevel;
|
||||
private final short maximumDurability, baseRepairDurability;
|
||||
private final byte repairMetadata;
|
||||
private String repairMaterialPrettyName;
|
||||
private final ItemType repairItemType;
|
||||
private final MaterialType repairMaterialType;
|
||||
private final double xpMultiplier;
|
||||
|
||||
protected SimpleRepairable(Material type, Material repairMaterial, byte repairMetadata, int minimumLevel, int minimumQuantity, short maximumDurability, ItemType repairItemType, MaterialType repairMaterialType, double xpMultiplier) {
|
||||
protected SimpleRepairable(Material type, Material repairMaterial, byte repairMetadata, String repairMaterialPrettyName, int minimumLevel, int minimumQuantity, short maximumDurability, ItemType repairItemType, MaterialType repairMaterialType, double xpMultiplier) {
|
||||
this.itemMaterial = type;
|
||||
this.repairMaterial = repairMaterial;
|
||||
this.repairMetadata = repairMetadata;
|
||||
this.repairMaterialPrettyName = repairMaterialPrettyName;
|
||||
this.repairItemType = repairItemType;
|
||||
this.repairMaterialType = repairMaterialType;
|
||||
this.minimumLevel = minimumLevel;
|
||||
@@ -43,6 +45,11 @@ public class SimpleRepairable implements Repairable {
|
||||
return repairMetadata;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRepairMaterialPrettyName() {
|
||||
return repairMaterialPrettyName;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemType getRepairItemType() {
|
||||
return repairItemType;
|
||||
|
||||
@@ -84,8 +84,6 @@ public class SalvageManager extends SkillManager {
|
||||
return;
|
||||
}
|
||||
|
||||
byte salvageMaterialMetadata = salvageable.getSalvageMaterialMetadata();
|
||||
|
||||
int salvageableAmount = Salvage.calculateSalvageableAmount(item.getDurability(), salvageable.getMaximumDurability(), salvageable.getMaximumQuantity());
|
||||
|
||||
if (salvageableAmount == 0) {
|
||||
@@ -108,6 +106,8 @@ public class SalvageManager extends SkillManager {
|
||||
}
|
||||
}
|
||||
|
||||
byte salvageMaterialMetadata = (salvageable.getSalvageMaterialMetadata() != (byte) -1) ? salvageable.getSalvageMaterialMetadata() : 0;
|
||||
|
||||
Misc.dropItems(location, new MaterialData(salvageable.getSalvageMaterial(), salvageMaterialMetadata).toItemStack(salvageableAmount), 1);
|
||||
|
||||
// BWONG BWONG BWONG - CLUNK!
|
||||
|
||||
@@ -7,37 +7,37 @@ import com.gmail.nossr50.datatypes.skills.MaterialType;
|
||||
|
||||
public interface Salvageable {
|
||||
/**
|
||||
* Gets the type of this repairable item
|
||||
* Gets the type of this salvageable item
|
||||
*
|
||||
* @return the type of this repairable
|
||||
* @return the type of this salvageable
|
||||
*/
|
||||
public Material getItemMaterial();
|
||||
|
||||
/**
|
||||
* Gets the id of the material used to repair this item
|
||||
* Gets the material of the items dropped when salvaging this item
|
||||
*
|
||||
* @return the id of the repair material
|
||||
* @return the material of the salvage drop
|
||||
*/
|
||||
public Material getSalvageMaterial();
|
||||
|
||||
/**
|
||||
* Gets the metadata byte value of the material used to repair this item
|
||||
* Gets the metadata byte value of the items dropped when salvaging this item
|
||||
*
|
||||
* @return the byte metadata of the repair material
|
||||
* @return the byte metadata of the salvage drop
|
||||
*/
|
||||
public byte getSalvageMaterialMetadata();
|
||||
|
||||
/**
|
||||
* Gets the RepairItemType value for this repairable item
|
||||
* Gets the ItemType value for this salvageable item
|
||||
*
|
||||
* @return the RepairItemType for this repairable
|
||||
* @return the ItemType for this salvageable
|
||||
*/
|
||||
public ItemType getSalvageItemType();
|
||||
|
||||
/**
|
||||
* Gets the RepairMaterialType value for this repairable item
|
||||
* Gets the MaterialType value for this salvageable item
|
||||
*
|
||||
* @return the RepairMaterialType for this repairable
|
||||
* @return the MaterialType for this salvageable
|
||||
*/
|
||||
public MaterialType getSalvageMaterialType();
|
||||
|
||||
@@ -58,25 +58,25 @@ public interface Salvageable {
|
||||
public short getMaximumDurability();
|
||||
|
||||
/**
|
||||
* Gets the base repair durability on which to calculate bonuses.
|
||||
* Gets the base salvage durability on which to calculate bonuses.
|
||||
*
|
||||
* This is actually the maximum durability divided by the minimum quantity
|
||||
*
|
||||
* @return the base repair durability
|
||||
* @return the base salvage durability
|
||||
*/
|
||||
public short getBaseSalvageDurability();
|
||||
|
||||
/**
|
||||
* Gets the minimum repair level needed to repair this item
|
||||
* Gets the minimum salvage level needed to salvage this item
|
||||
*
|
||||
* @return the minimum level to repair this item, or 0 for no minimum
|
||||
* @return the minimum level to salvage this item, or 0 for no minimum
|
||||
*/
|
||||
public int getMinimumLevel();
|
||||
|
||||
/**
|
||||
* Gets the xpMultiplier for this repairable
|
||||
* Gets the xpMultiplier for this salvageable
|
||||
*
|
||||
* @return the xpMultiplier of this repairable
|
||||
* @return the xpMultiplier of this salvageable
|
||||
*/
|
||||
public double getXpMultiplier();
|
||||
}
|
||||
|
||||
@@ -1,8 +1,11 @@
|
||||
package com.gmail.nossr50.skills.swords;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
|
||||
@@ -96,8 +99,8 @@ public class SwordsManager extends SkillManager {
|
||||
* @param target The {@link LivingEntity} being affected by the ability
|
||||
* @param damage The amount of damage initially dealt by the event
|
||||
*/
|
||||
public void serratedStrikes(LivingEntity target, double damage) {
|
||||
CombatUtils.applyAbilityAoE(getPlayer(), target, damage / Swords.serratedStrikesModifier, skill);
|
||||
public void serratedStrikes(LivingEntity target, double damage, Map<DamageModifier, Double> modifiers) {
|
||||
CombatUtils.applyAbilityAoE(getPlayer(), target, damage / Swords.serratedStrikesModifier, modifiers, skill);
|
||||
BleedTimerTask.add(target, Swords.serratedStrikesBleedTicks);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,14 +18,12 @@ import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
|
||||
import com.gmail.nossr50.datatypes.skills.SkillType;
|
||||
import com.gmail.nossr50.datatypes.skills.XPGainReason;
|
||||
import com.gmail.nossr50.events.fake.FakeEntityTameEvent;
|
||||
import com.gmail.nossr50.events.skills.secondaryabilities.SecondaryAbilityWeightedActivationCheckEvent;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.runnables.skills.BleedTimerTask;
|
||||
import com.gmail.nossr50.skills.SkillManager;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.StringUtils;
|
||||
import com.gmail.nossr50.util.skills.CombatUtils;
|
||||
import com.gmail.nossr50.util.skills.SkillUtils;
|
||||
|
||||
public class TamingManager extends SkillManager {
|
||||
@@ -96,18 +94,16 @@ public class TamingManager extends SkillManager {
|
||||
* @param damage The damage being absorbed by the wolf
|
||||
*/
|
||||
public void fastFoodService(Wolf wolf, double damage) {
|
||||
double chance = Taming.fastFoodServiceActivationChance / activationChance;
|
||||
SecondaryAbilityWeightedActivationCheckEvent event = new SecondaryAbilityWeightedActivationCheckEvent(getPlayer(), SecondaryAbility.FAST_FOOD, chance);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(event);
|
||||
if ((event.getChance() * activationChance) > Misc.getRandom().nextInt(activationChance)) {
|
||||
if (!SkillUtils.activationSuccessful(SecondaryAbility.FAST_FOOD, getPlayer(), Taming.fastFoodServiceActivationChance, activationChance)) {
|
||||
return;
|
||||
}
|
||||
|
||||
double health = wolf.getHealth();
|
||||
double maxHealth = wolf.getMaxHealth();
|
||||
double health = wolf.getHealth();
|
||||
double maxHealth = wolf.getMaxHealth();
|
||||
|
||||
if (health < maxHealth) {
|
||||
double newHealth = health + damage;
|
||||
wolf.setHealth(Math.min(newHealth, maxHealth));
|
||||
}
|
||||
if (health < maxHealth) {
|
||||
double newHealth = health + damage;
|
||||
wolf.setHealth(Math.min(newHealth, maxHealth));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -116,9 +112,8 @@ public class TamingManager extends SkillManager {
|
||||
*
|
||||
* @param target The LivingEntity to apply Gore on
|
||||
* @param damage The initial damage
|
||||
* @param wolf The wolf using the ability
|
||||
*/
|
||||
public double gore(LivingEntity target, double damage, Wolf wolf) {
|
||||
public double gore(LivingEntity target, double damage) {
|
||||
if (!SkillUtils.activationSuccessful(SecondaryAbility.GORE, getPlayer(), getSkillLevel(), activationChance)) {
|
||||
return 0;
|
||||
}
|
||||
@@ -132,11 +127,11 @@ public class TamingManager extends SkillManager {
|
||||
getPlayer().sendMessage(LocaleLoader.getString("Combat.Gore"));
|
||||
|
||||
damage = (damage * Taming.goreModifier) - damage;
|
||||
return CombatUtils.callFakeDamageEvent(wolf, target, damage);
|
||||
return damage;
|
||||
}
|
||||
|
||||
public double sharpenedClaws(LivingEntity target, Wolf wolf) {
|
||||
return CombatUtils.callFakeDamageEvent(wolf, target, Taming.sharpenedClawsBonusDamage);
|
||||
public double sharpenedClaws() {
|
||||
return Taming.sharpenedClawsBonusDamage;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -22,7 +22,6 @@ import com.gmail.nossr50.util.EventUtils;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.player.UserManager;
|
||||
import com.gmail.nossr50.util.skills.CombatUtils;
|
||||
import com.gmail.nossr50.util.skills.SkillUtils;
|
||||
|
||||
public class UnarmedManager extends SkillManager {
|
||||
@@ -57,6 +56,10 @@ public class UnarmedManager extends SkillManager {
|
||||
}
|
||||
|
||||
public boolean blockCrackerCheck(BlockState blockState) {
|
||||
if (!SkillUtils.activationSuccessful(SecondaryAbility.BLOCK_CRACKER, getPlayer())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
MaterialData data = blockState.getData();
|
||||
|
||||
switch (blockState.getType()) {
|
||||
@@ -117,24 +120,23 @@ public class UnarmedManager extends SkillManager {
|
||||
/**
|
||||
* Handle the effects of the Berserk ability
|
||||
*
|
||||
* @param target The {@link LivingEntity} being affected by the ability
|
||||
* @param damage The amount of damage initially dealt by the event
|
||||
*/
|
||||
public double berserkDamage(LivingEntity target, double damage) {
|
||||
public double berserkDamage(double damage) {
|
||||
damage = (damage * Unarmed.berserkDamageModifier) - damage;
|
||||
|
||||
return CombatUtils.callFakeDamageEvent(getPlayer(), target, damage);
|
||||
return damage;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle the effects of the Iron Arm ability
|
||||
*
|
||||
* @param target The {@link LivingEntity} being affected by the ability
|
||||
*/
|
||||
public double ironArm(LivingEntity target) {
|
||||
double unarmedBonus = Math.min(Unarmed.ironArmMinBonusDamage + (getSkillLevel() / Unarmed.ironArmIncreaseLevel), Unarmed.ironArmMaxBonusDamage);
|
||||
public double ironArm() {
|
||||
if (!SkillUtils.activationSuccessful(SecondaryAbility.IRON_ARM, getPlayer())) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return CombatUtils.callFakeDamageEvent(getPlayer(), target, unarmedBonus);
|
||||
return Math.min(Unarmed.ironArmMinBonusDamage + (getSkillLevel() / Unarmed.ironArmIncreaseLevel), Unarmed.ironArmMaxBonusDamage);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -173,5 +173,4 @@ public class WoodcuttingManager extends SkillManager {
|
||||
|
||||
applyXpGain(xp, XPGainReason.PVE);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -308,6 +308,12 @@ public final class BlockUtils {
|
||||
return type == Repair.anvilMaterial || type == Salvage.anvilMaterial;
|
||||
}
|
||||
|
||||
public static boolean isPistonPiece(BlockState blockState) {
|
||||
Material type = blockState.getType();
|
||||
|
||||
return type == Material.PISTON_MOVING_PIECE || type == Material.AIR;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a HashSet containing every transparent block
|
||||
*
|
||||
|
||||
@@ -8,6 +8,7 @@ import org.bukkit.entity.Fish;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.player.PlayerFishEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.metadata.FixedMetadataValue;
|
||||
import org.bukkit.plugin.PluginManager;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
@@ -15,6 +16,7 @@ import com.gmail.nossr50.datatypes.party.Party;
|
||||
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
|
||||
import com.gmail.nossr50.datatypes.player.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.skills.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
|
||||
import com.gmail.nossr50.datatypes.skills.SkillType;
|
||||
import com.gmail.nossr50.datatypes.skills.XPGainReason;
|
||||
import com.gmail.nossr50.events.experience.McMMOPlayerLevelChangeEvent;
|
||||
@@ -34,6 +36,7 @@ import com.gmail.nossr50.events.skills.abilities.McMMOPlayerAbilityDeactivateEve
|
||||
import com.gmail.nossr50.events.skills.fishing.McMMOPlayerFishingTreasureEvent;
|
||||
import com.gmail.nossr50.events.skills.fishing.McMMOPlayerMagicHunterEvent;
|
||||
import com.gmail.nossr50.events.skills.repair.McMMOPlayerRepairCheckEvent;
|
||||
import com.gmail.nossr50.events.skills.secondaryabilities.SecondaryAbilityEvent;
|
||||
import com.gmail.nossr50.events.skills.unarmed.McMMOPlayerDisarmEvent;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.util.player.UserManager;
|
||||
@@ -46,6 +49,13 @@ public class EventUtils {
|
||||
return event;
|
||||
}
|
||||
|
||||
public static SecondaryAbilityEvent callSecondaryAbilityEvent(Player player, SecondaryAbility secondaryAbility) {
|
||||
SecondaryAbilityEvent event = new SecondaryAbilityEvent(player, secondaryAbility);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
return event;
|
||||
}
|
||||
|
||||
public static FakePlayerAnimationEvent callFakeArmSwingEvent(Player player) {
|
||||
FakePlayerAnimationEvent event = new FakePlayerAnimationEvent(player);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(event);
|
||||
@@ -194,4 +204,26 @@ public class EventUtils {
|
||||
|
||||
return event;
|
||||
}
|
||||
|
||||
/**
|
||||
* There is a bug in CraftBukkit that causes piston events to
|
||||
* fire multiple times. Check this method to see if the piston event
|
||||
* should be processed.
|
||||
*
|
||||
* @param block Block object of the piston block
|
||||
* @param isExtendEvent should be true when called from BlockPistonExtendEvent
|
||||
*
|
||||
* @return true if the PistonEvent should be processed, false otherwise
|
||||
*/
|
||||
public static boolean shouldProcessEvent(Block block, boolean isExtendEvent) {
|
||||
String pistonAction = isExtendEvent ? "EXTEND" : "RETRACT";
|
||||
String lastAction = block.hasMetadata(mcMMO.pistonDataKey) ? block.getMetadata(mcMMO.pistonDataKey).get(0).asString() : "";
|
||||
|
||||
if (!lastAction.equals(pistonAction)) {
|
||||
block.setMetadata(mcMMO.pistonDataKey, new FixedMetadataValue(mcMMO.p, pistonAction));
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,6 +11,8 @@ import org.bukkit.metadata.FixedMetadataValue;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
|
||||
|
||||
import com.google.common.collect.ImmutableList;
|
||||
|
||||
public final class UserManager {
|
||||
|
||||
private UserManager() {}
|
||||
@@ -50,8 +52,8 @@ public final class UserManager {
|
||||
* Save all users ON THIS THREAD.
|
||||
*/
|
||||
public static void saveAll() {
|
||||
Player[] onlinePlayers = mcMMO.p.getServer().getOnlinePlayers();
|
||||
mcMMO.p.debug("Saving mcMMOPlayers... (" + onlinePlayers.length + ")");
|
||||
ImmutableList<Player> onlinePlayers = ImmutableList.copyOf(mcMMO.p.getServer().getOnlinePlayers());
|
||||
mcMMO.p.debug("Saving mcMMOPlayers... (" + onlinePlayers.size() + ")");
|
||||
|
||||
for (Player player : onlinePlayers) {
|
||||
getPlayer(player).getProfile().save();
|
||||
|
||||
@@ -22,6 +22,7 @@ import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.player.UserManager;
|
||||
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
@@ -158,8 +159,8 @@ public class ScoreboardManager {
|
||||
|
||||
// Called in onDisable()
|
||||
public static void teardownAll() {
|
||||
Player[] onlinePlayers = mcMMO.p.getServer().getOnlinePlayers();
|
||||
mcMMO.p.debug("Tearing down scoreboards... (" + onlinePlayers.length + ")");
|
||||
ImmutableList<Player> onlinePlayers = ImmutableList.copyOf(mcMMO.p.getServer().getOnlinePlayers());
|
||||
mcMMO.p.debug("Tearing down scoreboards... (" + onlinePlayers.size() + ")");
|
||||
for (Player player : onlinePlayers) {
|
||||
teardownPlayer(player);
|
||||
}
|
||||
|
||||
@@ -1,5 +1,9 @@
|
||||
package com.gmail.nossr50.util.skills;
|
||||
|
||||
import java.util.EnumMap;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.AnimalTamer;
|
||||
import org.bukkit.entity.Animals;
|
||||
@@ -15,11 +19,11 @@ import org.bukkit.entity.Wolf;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.projectiles.ProjectileSource;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.config.experience.ExperienceConfig;
|
||||
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
|
||||
import com.gmail.nossr50.datatypes.skills.SkillType;
|
||||
@@ -44,12 +48,16 @@ import com.gmail.nossr50.util.MobHealthbarUtils;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.player.UserManager;
|
||||
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
|
||||
public final class CombatUtils {
|
||||
private CombatUtils() {}
|
||||
|
||||
private static void processSwordCombat(LivingEntity target, Player player, double damage) {
|
||||
private static void processSwordCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
|
||||
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
|
||||
SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
|
||||
double initialDamage = event.getDamage();
|
||||
Map<DamageModifier, Double> modifiers = getModifiers(event);
|
||||
|
||||
if (swordsManager.canActivateAbility()) {
|
||||
mcMMOPlayer.checkAbilityActivation(SkillType.SWORDS);
|
||||
@@ -60,7 +68,7 @@ public final class CombatUtils {
|
||||
}
|
||||
|
||||
if (swordsManager.canUseSerratedStrike()) {
|
||||
swordsManager.serratedStrikes(target, damage);
|
||||
swordsManager.serratedStrikes(target, initialDamage, modifiers);
|
||||
}
|
||||
|
||||
startGainXp(mcMMOPlayer, target, SkillType.SWORDS);
|
||||
@@ -69,6 +77,7 @@ public final class CombatUtils {
|
||||
private static void processAxeCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
|
||||
double initialDamage = event.getDamage();
|
||||
double finalDamage = initialDamage;
|
||||
Map<DamageModifier, Double> modifiers = getModifiers(event);
|
||||
|
||||
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
|
||||
AxesManager axesManager = mcMMOPlayer.getAxesManager();
|
||||
@@ -78,7 +87,7 @@ public final class CombatUtils {
|
||||
}
|
||||
|
||||
if (axesManager.canUseAxeMastery()) {
|
||||
finalDamage += axesManager.axeMastery(target);
|
||||
finalDamage += axesManager.axeMastery();
|
||||
}
|
||||
|
||||
if (axesManager.canCriticalHit(target)) {
|
||||
@@ -93,10 +102,10 @@ public final class CombatUtils {
|
||||
}
|
||||
|
||||
if (axesManager.canUseSkullSplitter(target)) {
|
||||
axesManager.skullSplitterCheck(target, initialDamage);
|
||||
axesManager.skullSplitterCheck(target, initialDamage, modifiers);
|
||||
}
|
||||
|
||||
event.setDamage(finalDamage);
|
||||
applyScaledModifiers(initialDamage, finalDamage, event);
|
||||
startGainXp(mcMMOPlayer, target, SkillType.AXES);
|
||||
}
|
||||
|
||||
@@ -112,18 +121,18 @@ public final class CombatUtils {
|
||||
}
|
||||
|
||||
if (unarmedManager.canUseIronArm()) {
|
||||
finalDamage += unarmedManager.ironArm(target);
|
||||
finalDamage += unarmedManager.ironArm();
|
||||
}
|
||||
|
||||
if (unarmedManager.canUseBerserk()) {
|
||||
finalDamage += unarmedManager.berserkDamage(target, initialDamage);
|
||||
finalDamage += unarmedManager.berserkDamage(initialDamage);
|
||||
}
|
||||
|
||||
if (unarmedManager.canDisarm(target)) {
|
||||
unarmedManager.disarmCheck((Player) target);
|
||||
}
|
||||
|
||||
event.setDamage(finalDamage);
|
||||
applyScaledModifiers(initialDamage, finalDamage, event);
|
||||
startGainXp(mcMMOPlayer, target, SkillType.UNARMED);
|
||||
}
|
||||
|
||||
@@ -139,14 +148,14 @@ public final class CombatUtils {
|
||||
}
|
||||
|
||||
if (tamingManager.canUseSharpenedClaws()) {
|
||||
finalDamage += tamingManager.sharpenedClaws(target, wolf);
|
||||
finalDamage += tamingManager.sharpenedClaws();
|
||||
}
|
||||
|
||||
if (tamingManager.canUseGore()) {
|
||||
finalDamage += tamingManager.gore(target, initialDamage, wolf);
|
||||
finalDamage += tamingManager.gore(target, initialDamage);
|
||||
}
|
||||
|
||||
event.setDamage(finalDamage);
|
||||
applyScaledModifiers(initialDamage, finalDamage, event);
|
||||
startGainXp(mcMMOPlayer, target, SkillType.TAMING);
|
||||
}
|
||||
|
||||
@@ -170,11 +179,11 @@ public final class CombatUtils {
|
||||
}
|
||||
|
||||
if (archeryManager.canSkillShot()) {
|
||||
finalDamage += archeryManager.skillShot(target, initialDamage, arrow);
|
||||
finalDamage += archeryManager.skillShot(initialDamage);
|
||||
}
|
||||
|
||||
if (archeryManager.canDaze(target)) {
|
||||
finalDamage += archeryManager.daze((Player) target, arrow);
|
||||
finalDamage += archeryManager.daze((Player) target);
|
||||
}
|
||||
|
||||
if (!arrow.hasMetadata(mcMMO.infiniteArrowKey) && archeryManager.canRetrieveArrows()) {
|
||||
@@ -183,7 +192,7 @@ public final class CombatUtils {
|
||||
|
||||
archeryManager.distanceXpBonus(target, arrow);
|
||||
|
||||
event.setDamage(finalDamage);
|
||||
applyScaledModifiers(initialDamage, finalDamage, event);
|
||||
startGainXp(mcMMOPlayer, target, SkillType.ARCHERY, arrow.getMetadata(mcMMO.bowForceKey).get(0).asDouble());
|
||||
}
|
||||
|
||||
@@ -227,7 +236,7 @@ public final class CombatUtils {
|
||||
}
|
||||
|
||||
if (SkillType.SWORDS.getPermissions(player)) {
|
||||
processSwordCombat(target, player, event.getDamage());
|
||||
processSwordCombat(target, player, event);
|
||||
}
|
||||
}
|
||||
else if (ItemUtils.isAxe(heldItem)) {
|
||||
@@ -308,6 +317,7 @@ public final class CombatUtils {
|
||||
* @param target LivingEntity which to attempt to damage
|
||||
* @param damage Amount of damage to attempt to do
|
||||
*/
|
||||
@Deprecated
|
||||
public static void dealDamage(LivingEntity target, double damage) {
|
||||
dealDamage(target, damage, DamageCause.CUSTOM, null);
|
||||
}
|
||||
@@ -319,6 +329,7 @@ public final class CombatUtils {
|
||||
* @param damage Amount of damage to attempt to do
|
||||
* @param attacker Player to pass to event as damager
|
||||
*/
|
||||
@Deprecated
|
||||
public static void dealDamage(LivingEntity target, double damage, LivingEntity attacker) {
|
||||
dealDamage(target, damage, DamageCause.ENTITY_ATTACK, attacker);
|
||||
}
|
||||
@@ -330,6 +341,23 @@ public final class CombatUtils {
|
||||
* @param damage Amount of damage to attempt to do
|
||||
* @param attacker Player to pass to event as damager
|
||||
*/
|
||||
public static void dealDamage(LivingEntity target, double damage, Map<DamageModifier, Double> modifiers, LivingEntity attacker) {
|
||||
if (target.isDead()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Aren't we applying the damage twice????
|
||||
target.damage(callFakeDamageEvent(attacker, target, damage, modifiers));
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
|
||||
*
|
||||
* @param target LivingEntity which to attempt to damage
|
||||
* @param damage Amount of damage to attempt to do
|
||||
* @param attacker Player to pass to event as damager
|
||||
*/
|
||||
@Deprecated
|
||||
public static void dealDamage(LivingEntity target, double damage, DamageCause cause, Entity attacker) {
|
||||
if (target.isDead()) {
|
||||
return;
|
||||
@@ -346,7 +374,7 @@ public final class CombatUtils {
|
||||
* @param damage The initial damage amount
|
||||
* @param type The type of skill being used
|
||||
*/
|
||||
public static void applyAbilityAoE(Player attacker, LivingEntity target, double damage, SkillType type) {
|
||||
public static void applyAbilityAoE(Player attacker, LivingEntity target, double damage, Map<DamageModifier, Double> modifiers, SkillType type) {
|
||||
int numberOfTargets = getTier(attacker.getItemInHand()); // The higher the weapon tier, the more targets you hit
|
||||
double damageAmount = Math.max(damage, 1);
|
||||
|
||||
@@ -382,7 +410,7 @@ public final class CombatUtils {
|
||||
break;
|
||||
}
|
||||
|
||||
dealDamage(livingEntity, damageAmount, attacker);
|
||||
dealDamage(livingEntity, damageAmount, modifiers, attacker);
|
||||
numberOfTargets--;
|
||||
}
|
||||
}
|
||||
@@ -567,23 +595,79 @@ public final class CombatUtils {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static double callFakeDamageEvent(Entity attacker, Entity target, double damage) {
|
||||
return callFakeDamageEvent(attacker, target, DamageCause.ENTITY_ATTACK, damage);
|
||||
return callFakeDamageEvent(attacker, target, DamageCause.ENTITY_ATTACK, new EnumMap<DamageModifier, Double>(ImmutableMap.of(DamageModifier.BASE, damage)));
|
||||
}
|
||||
|
||||
public static double callFakeDamageEvent(Entity attacker, Entity target, DamageCause cause, double damage) {
|
||||
if (Config.getInstance().getEventCallbackEnabled()) {
|
||||
EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, cause, damage) : new FakeEntityDamageByEntityEvent(attacker, target, cause, damage);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
|
||||
@Deprecated
|
||||
public static double callFakeDamageEvent(Entity attacker, Entity target, DamageCause damageCause, double damage) {
|
||||
return callFakeDamageEvent(attacker, target, damageCause, new EnumMap<DamageModifier, Double>(ImmutableMap.of(DamageModifier.BASE, damage)));
|
||||
}
|
||||
|
||||
if (damageEvent.isCancelled()) {
|
||||
return 0;
|
||||
}
|
||||
public static double callFakeDamageEvent(Entity attacker, Entity target, Map<DamageModifier, Double> modifiers) {
|
||||
return callFakeDamageEvent(attacker, target, DamageCause.ENTITY_ATTACK, modifiers);
|
||||
}
|
||||
|
||||
damage = damageEvent.getDamage();
|
||||
public static double callFakeDamageEvent(Entity attacker, Entity target, double damage, Map<DamageModifier, Double> modifiers) {
|
||||
return callFakeDamageEvent(attacker, target, DamageCause.ENTITY_ATTACK, getScaledModifiers(damage, modifiers));
|
||||
}
|
||||
|
||||
public static double callFakeDamageEvent(Entity attacker, Entity target, DamageCause cause, Map<DamageModifier, Double> modifiers) {
|
||||
EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, cause, modifiers) : new FakeEntityDamageByEntityEvent(attacker, target, cause, modifiers);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
|
||||
|
||||
if (damageEvent.isCancelled()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return damage;
|
||||
return damageEvent.getFinalDamage();
|
||||
}
|
||||
|
||||
private static Map<DamageModifier, Double> getModifiers(EntityDamageEvent event) {
|
||||
Map<DamageModifier, Double> modifiers = new HashMap<DamageModifier, Double>();
|
||||
for (DamageModifier modifier : DamageModifier.values()) {
|
||||
modifiers.put(modifier, event.getDamage(modifier));
|
||||
}
|
||||
|
||||
return modifiers;
|
||||
}
|
||||
|
||||
private static Map<DamageModifier, Double> getScaledModifiers(double damage, Map<DamageModifier, Double> modifiers) {
|
||||
Map<DamageModifier, Double> scaledModifiers = new HashMap<DamageModifier, Double>();
|
||||
|
||||
for (DamageModifier modifier : DamageModifier.values()) {
|
||||
if (modifier == DamageModifier.BASE) {
|
||||
modifiers.put(modifier, damage);
|
||||
continue;
|
||||
}
|
||||
|
||||
scaledModifiers.put(modifier, damage * modifiers.get(modifier));
|
||||
}
|
||||
|
||||
return scaledModifiers;
|
||||
}
|
||||
|
||||
public static EntityDamageByEntityEvent applyScaledModifiers(double initialDamage, double finalDamage, EntityDamageByEntityEvent event) {
|
||||
// No additional damage
|
||||
if (initialDamage == finalDamage) {
|
||||
return event;
|
||||
}
|
||||
|
||||
for (DamageModifier modifier : DamageModifier.values()) {
|
||||
if (!event.isApplicable(modifier)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (modifier == DamageModifier.BASE) {
|
||||
event.setDamage(modifier, finalDamage);
|
||||
continue;
|
||||
}
|
||||
|
||||
event.setDamage(modifier, finalDamage / initialDamage * event.getDamage(modifier));
|
||||
}
|
||||
|
||||
return event;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -24,8 +24,10 @@ import com.gmail.nossr50.datatypes.player.McMMOPlayer;
|
||||
import com.gmail.nossr50.datatypes.skills.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
|
||||
import com.gmail.nossr50.datatypes.skills.SkillType;
|
||||
import com.gmail.nossr50.events.skills.secondaryabilities.SecondaryAbilityEvent;
|
||||
import com.gmail.nossr50.events.skills.secondaryabilities.SecondaryAbilityWeightedActivationCheckEvent;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.util.EventUtils;
|
||||
import com.gmail.nossr50.util.ItemUtils;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.StringUtils;
|
||||
@@ -205,13 +207,25 @@ public class SkillUtils {
|
||||
double chance = (maxChance / maxLevel) * Math.min(skillLevel, maxLevel) / activationChance;
|
||||
SecondaryAbilityWeightedActivationCheckEvent event = new SecondaryAbilityWeightedActivationCheckEvent(player, skillAbility, chance);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(event);
|
||||
return (event.getChance() * activationChance) > Misc.getRandom().nextInt(activationChance);
|
||||
return (event.getChance() * activationChance) > Misc.getRandom().nextInt(activationChance) && !event.isCancelled();
|
||||
}
|
||||
|
||||
public static boolean activationSuccessful(SecondaryAbility skillAbility, Player player, double staticChance, int activationChance) {
|
||||
double chance = staticChance / activationChance;
|
||||
SecondaryAbilityWeightedActivationCheckEvent event = new SecondaryAbilityWeightedActivationCheckEvent(player, skillAbility, chance);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(event);
|
||||
return (event.getChance() * activationChance) > Misc.getRandom().nextInt(activationChance) && !event.isCancelled();
|
||||
}
|
||||
|
||||
public static boolean activationSuccessful(SecondaryAbility skillAbility, Player player) {
|
||||
SecondaryAbilityEvent event = EventUtils.callSecondaryAbilityEvent(player, skillAbility);
|
||||
return !event.isCancelled();
|
||||
}
|
||||
|
||||
public static boolean treasureDropSuccessful(Player player, double dropChance, int activationChance) {
|
||||
SecondaryAbilityWeightedActivationCheckEvent event = new SecondaryAbilityWeightedActivationCheckEvent(player, SecondaryAbility.EXCAVATION_TREASURE_HUNTER, dropChance / activationChance);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(event);
|
||||
return (event.getChance() * activationChance) > (Misc.getRandom().nextDouble() * activationChance);
|
||||
return (event.getChance() * activationChance) > (Misc.getRandom().nextDouble() * activationChance) && !event.isCancelled();
|
||||
}
|
||||
|
||||
private static boolean isLocalizedSkill(String skillName) {
|
||||
|
||||
@@ -17,8 +17,6 @@ General:
|
||||
# Allow mcMMO to check if a new version is available
|
||||
Update_Check: true
|
||||
Prefer_Beta: false
|
||||
# Allow mcMMO to inform other plugins of damage being dealt
|
||||
Event_Callback: true
|
||||
Power_Level_Cap: 0
|
||||
# Should mcMMO print out debug messages?
|
||||
Verbose_Logging: false
|
||||
|
||||
@@ -1,4 +1,47 @@
|
||||
#
|
||||
# Armor example configuration
|
||||
# Last updated on ${project.version}-b${BUILD_NUMBER}
|
||||
#
|
||||
# Any file named armor.*.yml in the mod folder will be loaded as a armor config
|
||||
# For every armor type there is a separate section.
|
||||
# The names of each subitem should be the exact material name.
|
||||
# The bare minimum of an Armor piece is that it has a Repair_Material
|
||||
#
|
||||
#
|
||||
# Repairable: Whether or not the item is repairable
|
||||
## This defaults to true
|
||||
#
|
||||
# Repair_Material: This is the material name of the item used to repair this armor.
|
||||
## This is required to be set if you want to be able to repair the item.
|
||||
#
|
||||
# Repair_Material_Data_Value: This is the metadata of the item used to repair this armor.
|
||||
## A value of -1 means to ignore all metadata when repairing.
|
||||
## This defaults to -1
|
||||
#
|
||||
# Repair_Material_Quantity: This is the minimum number of items needed to repair this item ignoring all other repair bonuses.
|
||||
## This is typically the number of the repair material needed to create a new item, for example for a sword it is 2, for an axe it is 3
|
||||
## This defaults to 9
|
||||
#
|
||||
# Repair_Material_Pretty_Name: The pretty name of the repair material.
|
||||
## Used in the feedback message when not enough repair materials are found.
|
||||
## This defaults to the Repair_Material converted to string.
|
||||
#
|
||||
# Repair_Material_Pretty_Name: The pretty name of the repair material.
|
||||
## Used in the feedback message when not enough repair materials are found.
|
||||
## This defaults to the Repair_Material converted to string.
|
||||
#
|
||||
# Repair_MinimumLevel: This is the minimum repair level needed to repair this item.
|
||||
## Valid values are => 0
|
||||
## This defaults to 0
|
||||
#
|
||||
# Repair_XpMultiplier: This is the amount to multiply the xp bonus by.
|
||||
## This defaults to 1
|
||||
#
|
||||
# Durability: This is the maximum durability of the armor.
|
||||
## Valid values are >= 1
|
||||
#
|
||||
###
|
||||
#
|
||||
# Settings for Boots
|
||||
###
|
||||
Boots:
|
||||
@@ -7,12 +50,18 @@ Boots:
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 999
|
||||
Boot_2:
|
||||
Repairable: true
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 999
|
||||
#
|
||||
# Settings for Chestplates
|
||||
@@ -23,12 +72,18 @@ Chestplates:
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 999
|
||||
Chestplate_2:
|
||||
Repairable: true
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 999
|
||||
#
|
||||
# Settings for Helmets
|
||||
@@ -39,12 +94,18 @@ Helmets:
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 999
|
||||
Helmet_2:
|
||||
Repairable: true
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 999
|
||||
#
|
||||
# Settings for Leggings
|
||||
@@ -55,10 +116,16 @@ Leggings:
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 999
|
||||
Legging_2:
|
||||
Repairable: true
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 999
|
||||
@@ -1,132 +1,220 @@
|
||||
#
|
||||
# Tools example configuration
|
||||
# Last updated on ${project.version}-b${BUILD_NUMBER}
|
||||
#
|
||||
# Any file named tools.*.yml in the mod folder will be loaded as a tools config
|
||||
# For every tool type there is a separate section.
|
||||
# The names of each subitem should be the exact material name.
|
||||
# The bare minimum of a Tool is that it has a Repair_Material
|
||||
#
|
||||
#
|
||||
#
|
||||
# XP_Modifier: This is the xp modifier of the tool, xp is multiplied by this modifier.
|
||||
## Valid values are > 0
|
||||
## This defaults to 1.0.
|
||||
#
|
||||
# Tier: The tier of the tool
|
||||
## Used to determine the capabilities of AoE abilities with certain skills
|
||||
## Valid values range from 1 to 4
|
||||
## This defaults to 1
|
||||
#
|
||||
# Ability_Enabled: Whether or not abilities are enabled with this tool
|
||||
## This defaults to true
|
||||
#
|
||||
# Repairable: Whether or not the item is repairable
|
||||
## This defaults to true
|
||||
#
|
||||
# Repair_Material: This is the material name of the item used to repair this tool.
|
||||
## This is required to be set if you want to be able to repair the item.
|
||||
#
|
||||
# Repair_Material_Data_Value: This is the metadata of the item used to repair this tool.
|
||||
## A value of -1 means to ignore all metadata when repairing.
|
||||
## This defaults to -1
|
||||
#
|
||||
# Repair_Material_Quantity: This is the minimum number of items needed to repair this item ignoring all other repair bonuses.
|
||||
## This is typically the number of the repair material needed to create a new item, for example for a sword it is 2, for an axe it is 3
|
||||
## This defaults to 9
|
||||
#
|
||||
# Repair_Material_Pretty_Name: The pretty name of the repair material.
|
||||
## Used in the feedback message when not enough repair materials are found.
|
||||
## This defaults to the Repair_Material converted to string.
|
||||
#
|
||||
# Repair_MinimumLevel: This is the minimum repair level needed to repair this item.
|
||||
## Valid values are => 0
|
||||
## This defaults to 0
|
||||
#
|
||||
# Repair_XpMultiplier: This is the amount to multiply the xp bonus by.
|
||||
## This defaults to 1
|
||||
#
|
||||
# Durability: This is the maximum durability of the tool.
|
||||
## Valid values are >= 1
|
||||
#
|
||||
###
|
||||
#
|
||||
# Settings for Axes
|
||||
###
|
||||
Axes:
|
||||
Axe_1:
|
||||
XP_Modifer: 1.0
|
||||
XP_Modifier: 1.0
|
||||
Ability_Enabled: true
|
||||
Tier: 1
|
||||
Repairable: true
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 9999
|
||||
Axe_2:
|
||||
XP_Modifer: 1.0
|
||||
XP_Modifier: 1.0
|
||||
Ability_Enabled: true
|
||||
Tier: 1
|
||||
Repairable: true
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 9999
|
||||
#
|
||||
# Settings for Bows
|
||||
###
|
||||
Bows:
|
||||
Bow_1:
|
||||
XP_Modifer: 1.0
|
||||
XP_Modifier: 1.0
|
||||
Ability_Enabled: true
|
||||
Tier: 1
|
||||
Repairable: true
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 9999
|
||||
Bow_2:
|
||||
XP_Modifer: 1.0
|
||||
XP_Modifier: 1.0
|
||||
Ability_Enabled: true
|
||||
Tier: 1
|
||||
Repairable: true
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 9999
|
||||
#
|
||||
# Settings for Hoes
|
||||
###
|
||||
Hoes:
|
||||
Hoe_1:
|
||||
XP_Modifer: 1.0
|
||||
XP_Modifier: 1.0
|
||||
Ability_Enabled: true
|
||||
Tier: 1
|
||||
Repairable: true
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 9999
|
||||
Hoe_2:
|
||||
XP_Modifer: 1.0
|
||||
XP_Modifier: 1.0
|
||||
Ability_Enabled: true
|
||||
Tier: 1
|
||||
Repairable: true
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 9999
|
||||
#
|
||||
# Settings for Pickaxes
|
||||
###
|
||||
Pickaxes:
|
||||
Pickaxe_1:
|
||||
XP_Modifer: 1.0
|
||||
XP_Modifier: 1.0
|
||||
Ability_Enabled: true
|
||||
Tier: 1
|
||||
Repairable: true
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 9999
|
||||
Pickaxe_2:
|
||||
XP_Modifer: 1.0
|
||||
XP_Modifier: 1.0
|
||||
Ability_Enabled: true
|
||||
Tier: 1
|
||||
Repairable: true
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 9999
|
||||
#
|
||||
# Settings for Shovels
|
||||
###
|
||||
Shovels:
|
||||
Shovel_1:
|
||||
XP_Modifer: 1.0
|
||||
XP_Modifier: 1.0
|
||||
Ability_Enabled: true
|
||||
Tier: 1
|
||||
Repairable: true
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 9999
|
||||
Shovel_2:
|
||||
XP_Modifer: 1.0
|
||||
XP_Modifier: 1.0
|
||||
Ability_Enabled: true
|
||||
Tier: 1
|
||||
Repairable: true
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 9999
|
||||
#
|
||||
# Settings for Swords
|
||||
###
|
||||
Swords:
|
||||
Sword_1:
|
||||
XP_Modifer: 1.0
|
||||
XP_Modifier: 1.0
|
||||
Ability_Enabled: true
|
||||
Tier: 1
|
||||
Repairable: true
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 9999
|
||||
Sword_2:
|
||||
XP_Modifer: 1.0
|
||||
XP_Modifier: 1.0
|
||||
Ability_Enabled: true
|
||||
Tier: 1
|
||||
Repairable: true
|
||||
Repair_Material: REPAIR_MATERIAL_NAME
|
||||
Repair_Material_Data_Value: 0
|
||||
Repair_Material_Quantity: 9
|
||||
Repair_Material_Pretty_Name: Repair Item Name
|
||||
Repair_MinimumLevel: 0
|
||||
Repair_XpMultiplier: 1.0
|
||||
Durability: 9999
|
||||
@@ -1954,6 +1954,11 @@ permissions:
|
||||
children:
|
||||
mcmmo.ability.repair.all: true
|
||||
mcmmo.commands.repair: true
|
||||
mcmmo.skills.salvage:
|
||||
description: Allows access to the Salvage skill
|
||||
children:
|
||||
mcmmo.ability.salvage.all: true
|
||||
mcmmo.commands.salvage: true
|
||||
mcmmo.skills.smelting:
|
||||
description: Allows access to the Smelting skill
|
||||
children:
|
||||
|
||||
13
standards.md
13
standards.md
@@ -58,12 +58,13 @@ finally () {</pre>
|
||||
break;
|
||||
|
||||
case 2:</pre>
|
||||
* Whenever possible, check for a negative, rather than a positive
|
||||
* <pre>if (!something) {
|
||||
// Do things
|
||||
* Prefer early returns over method indentation. Example:
|
||||
* <pre>if (!precondition) {
|
||||
// Possibly cleanup
|
||||
return;
|
||||
}
|
||||
|
||||
// Do other things</pre>
|
||||
// Continue with task</pre>
|
||||
* Java standard class and method naming, with exception to McMMO in a class name
|
||||
* <pre>thisIsAMethod()</pre>
|
||||
* <pre>ThisIsAClass</pre>
|
||||
@@ -88,8 +89,6 @@ finally () {</pre>
|
||||
* protected
|
||||
* static protected
|
||||
* abstract protected
|
||||
* override private
|
||||
* private
|
||||
* static private
|
||||
* abstract private
|
||||
* No one-line if statements, they should all have brackets
|
||||
* No one-line if statements, they should all have brackets
|
||||
|
||||
Reference in New Issue
Block a user