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Using language compliant header guards.
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@@ -403,4 +403,4 @@ IMPLEMENT_TEST(xyzw , 0xf);
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#define float4_floor float4_floor_ni
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#include "float4_ni.h"
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#endif // __FLOAT4_SSE_H__
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#endif // BX_FLOAT4_SSE_H_HEADER_GUARD
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@@ -169,4 +169,4 @@ namespace bx
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} // namespace bx
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#endif // __HANDLE_ALLOC_H__
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#endif // BX_HANDLE_ALLOC_H_HEADER_GUARD
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@@ -1,6 +1,6 @@
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#ifndef __MINGW32__ALLOCA_H__
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#define __MINGW32__ALLOCA_H__
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#ifndef MINGW32_ALLOCA_H_HEADER_GUARD
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#define MINGW32_ALLOCA_H_HEADER_GUARD
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#include <malloc.h>
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#endif // __MINGW32__ALLOCA_H__
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#endif // MINGW32_ALLOCA_H_HEADER_GUARD
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