mirror of
https://github.com/bkaradzic/bx.git
synced 2026-02-18 13:03:06 +01:00
Cleanup.
This commit is contained in:
@@ -15,7 +15,6 @@
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#ifndef BX_CONFIG_SUPPORTS_THREADING
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# define BX_CONFIG_SUPPORTS_THREADING !(0 \
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|| BX_PLATFORM_EMSCRIPTEN \
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|| BX_CRT_NONE \
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)
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#endif // BX_CONFIG_SUPPORTS_THREADING
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@@ -8,7 +8,8 @@
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#if BX_CONFIG_SUPPORTS_THREADING
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#if BX_PLATFORM_ANDROID \
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#if BX_CRT_NONE
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#elif BX_PLATFORM_ANDROID \
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|| BX_PLATFORM_LINUX \
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|| BX_PLATFORM_IOS \
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|| BX_PLATFORM_OSX \
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@@ -24,7 +25,27 @@
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namespace bx
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{
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#if BX_PLATFORM_WINDOWS \
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#if BX_CRT_NONE
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Mutex::Mutex()
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{
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BX_STATIC_ASSERT(sizeof(pthread_mutex_t) <= sizeof(m_internal) );
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}
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Mutex::~Mutex()
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{
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}
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void Mutex::lock()
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{
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}
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void Mutex::unlock()
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{
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}
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#else
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# if BX_PLATFORM_WINDOWS \
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|| BX_PLATFORM_XBOXONE \
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|| BX_PLATFORM_WINRT
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typedef CRITICAL_SECTION pthread_mutex_t;
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@@ -49,11 +70,11 @@ namespace bx
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inline int pthread_mutex_init(pthread_mutex_t* _mutex, pthread_mutexattr_t* /*_attr*/)
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{
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#if BX_PLATFORM_WINRT
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# if BX_PLATFORM_WINRT
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InitializeCriticalSectionEx(_mutex, 4000, 0); // docs recommend 4000 spincount as sane default
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#else
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# else
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InitializeCriticalSection(_mutex);
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#endif // BX_PLATFORM_
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# endif // BX_PLATFORM_
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return 0;
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}
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@@ -62,7 +83,7 @@ namespace bx
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DeleteCriticalSection(_mutex);
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return 0;
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}
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#endif // BX_PLATFORM_
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# endif // BX_PLATFORM_
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Mutex::Mutex()
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{
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@@ -70,13 +91,13 @@ namespace bx
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pthread_mutexattr_t attr;
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#if BX_PLATFORM_WINDOWS \
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# if BX_PLATFORM_WINDOWS \
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|| BX_PLATFORM_XBOXONE \
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|| BX_PLATFORM_WINRT
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#else
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# else
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pthread_mutexattr_init(&attr);
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pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
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#endif // BX_PLATFORM_
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# endif // BX_PLATFORM_
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pthread_mutex_t* handle = (pthread_mutex_t*)m_internal;
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pthread_mutex_init(handle, &attr);
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@@ -99,6 +120,7 @@ namespace bx
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pthread_mutex_t* handle = (pthread_mutex_t*)m_internal;
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pthread_mutex_unlock(handle);
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}
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#endif // BX_CRT_NONE
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} // namespace bx
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@@ -8,8 +8,9 @@
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#if BX_CONFIG_SUPPORTS_THREADING
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#if BX_PLATFORM_OSX \
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|| BX_PLATFORM_IOS
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#if BX_CRT_NONE
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#elif BX_PLATFORM_OSX \
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|| BX_PLATFORM_IOS
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# include <dispatch/dispatch.h>
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#elif BX_PLATFORM_POSIX
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# include <errno.h>
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@@ -30,8 +31,10 @@ namespace bx
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{
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struct SemaphoreInternal
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{
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#if BX_PLATFORM_OSX \
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|| BX_PLATFORM_IOS
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#if BX_CRT_NONE
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#elif BX_PLATFORM_OSX \
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|| BX_PLATFORM_IOS
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dispatch_semaphore_t m_handle;
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#elif BX_PLATFORM_POSIX
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pthread_mutex_t m_mutex;
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@@ -44,8 +47,28 @@ namespace bx
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#endif // BX_PLATFORM_
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};
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#if BX_PLATFORM_OSX \
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|| BX_PLATFORM_IOS
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#if BX_CRT_NONE
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Semaphore::Semaphore()
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{
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BX_STATIC_ASSERT(sizeof(SemaphoreInternal) <= sizeof(m_internal) );
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}
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Semaphore::~Semaphore()
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{
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}
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void Semaphore::post(uint32_t _count)
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{
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BX_UNUSED(_count);
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}
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bool Semaphore::wait(int32_t _msecs)
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{
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BX_UNUSED(_msecs);
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return false;
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}
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#elif BX_PLATFORM_OSX \
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|| BX_PLATFORM_IOS
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Semaphore::Semaphore()
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{
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@@ -6,7 +6,10 @@
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#include "bx_p.h"
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#include <bx/thread.h>
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#if BX_PLATFORM_ANDROID \
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#if BX_CONFIG_SUPPORTS_THREADING
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#if BX_CRT_NONE
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#elif BX_PLATFORM_ANDROID \
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|| BX_PLATFORM_LINUX \
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|| BX_PLATFORM_IOS \
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|| BX_PLATFORM_OSX \
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@@ -32,8 +35,6 @@ using namespace Windows::System::Threading;
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# endif // BX_PLATFORM_WINRT
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#endif // BX_PLATFORM_
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#if BX_CONFIG_SUPPORTS_THREADING
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namespace bx
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{
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static AllocatorI* getAllocator()
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@@ -44,7 +45,9 @@ namespace bx
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struct ThreadInternal
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{
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#if BX_PLATFORM_WINDOWS \
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#if BX_CRT_NONE
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static void* threadFunc(void* _arg);
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#elif BX_PLATFORM_WINDOWS \
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|| BX_PLATFORM_WINRT \
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|| BX_PLATFORM_XBOXONE
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static DWORD WINAPI threadFunc(LPVOID _arg);
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@@ -90,7 +93,9 @@ namespace bx
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BX_STATIC_ASSERT(sizeof(ThreadInternal) <= sizeof(m_internal) );
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ThreadInternal* ti = (ThreadInternal*)m_internal;
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#if BX_PLATFORM_WINDOWS \
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#if BX_CRT_NONE
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BX_UNUSED(ti);
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#elif BX_PLATFORM_WINDOWS \
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|| BX_PLATFORM_WINRT \
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|| BX_PLATFORM_XBOXONE
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ti->m_handle = INVALID_HANDLE_VALUE;
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@@ -118,7 +123,9 @@ namespace bx
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m_running = true;
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ThreadInternal* ti = (ThreadInternal*)m_internal;
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#if BX_PLATFORM_WINDOWS \
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#if BX_CRT_NONE
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BX_UNUSED(ti);
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#elif BX_PLATFORM_WINDOWS \
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|| BX_PLATFORM_XBOXONE
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ti->m_handle = ::CreateThread(NULL
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, m_stackSize
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@@ -170,7 +177,9 @@ namespace bx
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{
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BX_CHECK(m_running, "Not running!");
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ThreadInternal* ti = (ThreadInternal*)m_internal;
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#if BX_PLATFORM_WINDOWS
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#if BX_CRT_NONE
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BX_UNUSED(ti);
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#elif BX_PLATFORM_WINDOWS
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WaitForSingleObject(ti->m_handle, INFINITE);
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GetExitCodeThread(ti->m_handle, (DWORD*)&m_exitCode);
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CloseHandle(ti->m_handle);
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@@ -207,18 +216,21 @@ namespace bx
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{
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ThreadInternal* ti = (ThreadInternal*)m_internal;
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BX_UNUSED(ti);
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#if BX_PLATFORM_OSX || BX_PLATFORM_IOS
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#if BX_CRT_NONE
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BX_UNUSED(_name);
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#elif BX_PLATFORM_OSX \
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|| BX_PLATFORM_IOS
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pthread_setname_np(_name);
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#elif (BX_CRT_GLIBC >= 21200) && ! BX_PLATFORM_HURD
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pthread_setname_np(ti->m_handle, _name);
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#elif BX_PLATFORM_LINUX
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prctl(PR_SET_NAME,_name, 0, 0, 0);
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#elif BX_PLATFORM_BSD
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# ifdef __NetBSD__
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# if defined(__NetBSD__)
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pthread_setname_np(ti->m_handle, "%s", (void*)_name);
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# else
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pthread_set_name_np(ti->m_handle, _name);
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# endif // __NetBSD__
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# endif // defined(__NetBSD__)
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#elif BX_PLATFORM_WINDOWS && BX_COMPILER_MSVC
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# pragma pack(push, 8)
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struct ThreadName
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@@ -276,14 +288,42 @@ namespace bx
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struct TlsDataInternal
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{
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#if BX_PLATFORM_WINDOWS
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#if BX_CRT_NONE
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#elif BX_PLATFORM_WINDOWS
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uint32_t m_id;
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#elif !(BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT)
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pthread_key_t m_id;
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#endif // BX_PLATFORM_*
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};
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#if BX_PLATFORM_WINDOWS
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#if BX_CRT_NONE
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TlsData::TlsData()
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{
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BX_STATIC_ASSERT(sizeof(TlsDataInternal) <= sizeof(m_internal) );
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TlsDataInternal* ti = (TlsDataInternal*)m_internal;
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BX_UNUSED(ti);
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}
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TlsData::~TlsData()
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{
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TlsDataInternal* ti = (TlsDataInternal*)m_internal;
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BX_UNUSED(ti);
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}
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void* TlsData::get() const
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{
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return NULL;
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}
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void TlsData::set(void* _ptr)
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{
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BX_UNUSED(_ptr);
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TlsDataInternal* ti = (TlsDataInternal*)m_internal;
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BX_UNUSED(ti);
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}
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#elif BX_PLATFORM_WINDOWS
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TlsData::TlsData()
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{
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BX_STATIC_ASSERT(sizeof(TlsDataInternal) <= sizeof(m_internal) );
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