This commit is contained in:
Branimir Karadžić
2018-03-11 18:30:43 -07:00
parent c57e759edb
commit cbd6d16338
4 changed files with 112 additions and 28 deletions

View File

@@ -15,7 +15,6 @@
#ifndef BX_CONFIG_SUPPORTS_THREADING
# define BX_CONFIG_SUPPORTS_THREADING !(0 \
|| BX_PLATFORM_EMSCRIPTEN \
|| BX_CRT_NONE \
)
#endif // BX_CONFIG_SUPPORTS_THREADING

View File

@@ -8,7 +8,8 @@
#if BX_CONFIG_SUPPORTS_THREADING
#if BX_PLATFORM_ANDROID \
#if BX_CRT_NONE
#elif BX_PLATFORM_ANDROID \
|| BX_PLATFORM_LINUX \
|| BX_PLATFORM_IOS \
|| BX_PLATFORM_OSX \
@@ -24,7 +25,27 @@
namespace bx
{
#if BX_PLATFORM_WINDOWS \
#if BX_CRT_NONE
Mutex::Mutex()
{
BX_STATIC_ASSERT(sizeof(pthread_mutex_t) <= sizeof(m_internal) );
}
Mutex::~Mutex()
{
}
void Mutex::lock()
{
}
void Mutex::unlock()
{
}
#else
# if BX_PLATFORM_WINDOWS \
|| BX_PLATFORM_XBOXONE \
|| BX_PLATFORM_WINRT
typedef CRITICAL_SECTION pthread_mutex_t;
@@ -49,11 +70,11 @@ namespace bx
inline int pthread_mutex_init(pthread_mutex_t* _mutex, pthread_mutexattr_t* /*_attr*/)
{
#if BX_PLATFORM_WINRT
# if BX_PLATFORM_WINRT
InitializeCriticalSectionEx(_mutex, 4000, 0); // docs recommend 4000 spincount as sane default
#else
# else
InitializeCriticalSection(_mutex);
#endif // BX_PLATFORM_
# endif // BX_PLATFORM_
return 0;
}
@@ -62,7 +83,7 @@ namespace bx
DeleteCriticalSection(_mutex);
return 0;
}
#endif // BX_PLATFORM_
# endif // BX_PLATFORM_
Mutex::Mutex()
{
@@ -70,13 +91,13 @@ namespace bx
pthread_mutexattr_t attr;
#if BX_PLATFORM_WINDOWS \
# if BX_PLATFORM_WINDOWS \
|| BX_PLATFORM_XBOXONE \
|| BX_PLATFORM_WINRT
#else
# else
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
#endif // BX_PLATFORM_
# endif // BX_PLATFORM_
pthread_mutex_t* handle = (pthread_mutex_t*)m_internal;
pthread_mutex_init(handle, &attr);
@@ -99,6 +120,7 @@ namespace bx
pthread_mutex_t* handle = (pthread_mutex_t*)m_internal;
pthread_mutex_unlock(handle);
}
#endif // BX_CRT_NONE
} // namespace bx

View File

@@ -8,8 +8,9 @@
#if BX_CONFIG_SUPPORTS_THREADING
#if BX_PLATFORM_OSX \
|| BX_PLATFORM_IOS
#if BX_CRT_NONE
#elif BX_PLATFORM_OSX \
|| BX_PLATFORM_IOS
# include <dispatch/dispatch.h>
#elif BX_PLATFORM_POSIX
# include <errno.h>
@@ -30,8 +31,10 @@ namespace bx
{
struct SemaphoreInternal
{
#if BX_PLATFORM_OSX \
|| BX_PLATFORM_IOS
#if BX_CRT_NONE
#elif BX_PLATFORM_OSX \
|| BX_PLATFORM_IOS
dispatch_semaphore_t m_handle;
#elif BX_PLATFORM_POSIX
pthread_mutex_t m_mutex;
@@ -44,8 +47,28 @@ namespace bx
#endif // BX_PLATFORM_
};
#if BX_PLATFORM_OSX \
|| BX_PLATFORM_IOS
#if BX_CRT_NONE
Semaphore::Semaphore()
{
BX_STATIC_ASSERT(sizeof(SemaphoreInternal) <= sizeof(m_internal) );
}
Semaphore::~Semaphore()
{
}
void Semaphore::post(uint32_t _count)
{
BX_UNUSED(_count);
}
bool Semaphore::wait(int32_t _msecs)
{
BX_UNUSED(_msecs);
return false;
}
#elif BX_PLATFORM_OSX \
|| BX_PLATFORM_IOS
Semaphore::Semaphore()
{

View File

@@ -6,7 +6,10 @@
#include "bx_p.h"
#include <bx/thread.h>
#if BX_PLATFORM_ANDROID \
#if BX_CONFIG_SUPPORTS_THREADING
#if BX_CRT_NONE
#elif BX_PLATFORM_ANDROID \
|| BX_PLATFORM_LINUX \
|| BX_PLATFORM_IOS \
|| BX_PLATFORM_OSX \
@@ -32,8 +35,6 @@ using namespace Windows::System::Threading;
# endif // BX_PLATFORM_WINRT
#endif // BX_PLATFORM_
#if BX_CONFIG_SUPPORTS_THREADING
namespace bx
{
static AllocatorI* getAllocator()
@@ -44,7 +45,9 @@ namespace bx
struct ThreadInternal
{
#if BX_PLATFORM_WINDOWS \
#if BX_CRT_NONE
static void* threadFunc(void* _arg);
#elif BX_PLATFORM_WINDOWS \
|| BX_PLATFORM_WINRT \
|| BX_PLATFORM_XBOXONE
static DWORD WINAPI threadFunc(LPVOID _arg);
@@ -90,7 +93,9 @@ namespace bx
BX_STATIC_ASSERT(sizeof(ThreadInternal) <= sizeof(m_internal) );
ThreadInternal* ti = (ThreadInternal*)m_internal;
#if BX_PLATFORM_WINDOWS \
#if BX_CRT_NONE
BX_UNUSED(ti);
#elif BX_PLATFORM_WINDOWS \
|| BX_PLATFORM_WINRT \
|| BX_PLATFORM_XBOXONE
ti->m_handle = INVALID_HANDLE_VALUE;
@@ -118,7 +123,9 @@ namespace bx
m_running = true;
ThreadInternal* ti = (ThreadInternal*)m_internal;
#if BX_PLATFORM_WINDOWS \
#if BX_CRT_NONE
BX_UNUSED(ti);
#elif BX_PLATFORM_WINDOWS \
|| BX_PLATFORM_XBOXONE
ti->m_handle = ::CreateThread(NULL
, m_stackSize
@@ -170,7 +177,9 @@ namespace bx
{
BX_CHECK(m_running, "Not running!");
ThreadInternal* ti = (ThreadInternal*)m_internal;
#if BX_PLATFORM_WINDOWS
#if BX_CRT_NONE
BX_UNUSED(ti);
#elif BX_PLATFORM_WINDOWS
WaitForSingleObject(ti->m_handle, INFINITE);
GetExitCodeThread(ti->m_handle, (DWORD*)&m_exitCode);
CloseHandle(ti->m_handle);
@@ -207,18 +216,21 @@ namespace bx
{
ThreadInternal* ti = (ThreadInternal*)m_internal;
BX_UNUSED(ti);
#if BX_PLATFORM_OSX || BX_PLATFORM_IOS
#if BX_CRT_NONE
BX_UNUSED(_name);
#elif BX_PLATFORM_OSX \
|| BX_PLATFORM_IOS
pthread_setname_np(_name);
#elif (BX_CRT_GLIBC >= 21200) && ! BX_PLATFORM_HURD
pthread_setname_np(ti->m_handle, _name);
#elif BX_PLATFORM_LINUX
prctl(PR_SET_NAME,_name, 0, 0, 0);
#elif BX_PLATFORM_BSD
# ifdef __NetBSD__
# if defined(__NetBSD__)
pthread_setname_np(ti->m_handle, "%s", (void*)_name);
# else
pthread_set_name_np(ti->m_handle, _name);
# endif // __NetBSD__
# endif // defined(__NetBSD__)
#elif BX_PLATFORM_WINDOWS && BX_COMPILER_MSVC
# pragma pack(push, 8)
struct ThreadName
@@ -276,14 +288,42 @@ namespace bx
struct TlsDataInternal
{
#if BX_PLATFORM_WINDOWS
#if BX_CRT_NONE
#elif BX_PLATFORM_WINDOWS
uint32_t m_id;
#elif !(BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT)
pthread_key_t m_id;
#endif // BX_PLATFORM_*
};
#if BX_PLATFORM_WINDOWS
#if BX_CRT_NONE
TlsData::TlsData()
{
BX_STATIC_ASSERT(sizeof(TlsDataInternal) <= sizeof(m_internal) );
TlsDataInternal* ti = (TlsDataInternal*)m_internal;
BX_UNUSED(ti);
}
TlsData::~TlsData()
{
TlsDataInternal* ti = (TlsDataInternal*)m_internal;
BX_UNUSED(ti);
}
void* TlsData::get() const
{
return NULL;
}
void TlsData::set(void* _ptr)
{
BX_UNUSED(_ptr);
TlsDataInternal* ti = (TlsDataInternal*)m_internal;
BX_UNUSED(ti);
}
#elif BX_PLATFORM_WINDOWS
TlsData::TlsData()
{
BX_STATIC_ASSERT(sizeof(TlsDataInternal) <= sizeof(m_internal) );