This commit is contained in:
Branimir Karadžić
2017-01-25 17:11:03 -08:00
parent fcd5c0f626
commit c25b61dde7
4 changed files with 297 additions and 191 deletions

View File

@@ -10,78 +10,41 @@
namespace bx
{
inline uint16_t endianSwap(uint16_t _in)
{
return (_in>>8) | (_in<<8);
}
inline uint32_t endianSwap(uint32_t _in)
{
return (_in>>24) | (_in<<24)
| ( (_in&0x00ff0000)>>8) | ( (_in&0x0000ff00)<<8)
;
}
///
int16_t endianSwap(int16_t _in);
inline uint64_t endianSwap(uint64_t _in)
{
return (_in>>56) | (_in<<56)
| ( (_in&UINT64_C(0x00ff000000000000) )>>40) | ( (_in&UINT64_C(0x000000000000ff00) )<<40)
| ( (_in&UINT64_C(0x0000ff0000000000) )>>24) | ( (_in&UINT64_C(0x0000000000ff0000) )<<24)
| ( (_in&UINT64_C(0x000000ff00000000) )>>8) | ( (_in&UINT64_C(0x00000000ff000000) )<<8)
;
}
///
uint16_t endianSwap(uint16_t _in);
inline int16_t endianSwap(int16_t _in)
{
return (int16_t)endianSwap( (uint16_t)_in);
}
///
int32_t endianSwap(int32_t _in);
inline int32_t endianSwap(int32_t _in)
{
return (int32_t)endianSwap( (uint32_t)_in);
}
///
uint32_t endianSwap(uint32_t _in);
inline int64_t endianSwap(int64_t _in)
{
return (int64_t)endianSwap( (uint64_t)_in);
}
///
int64_t endianSwap(int64_t _in);
///
uint64_t endianSwap(uint64_t _in);
/// Input argument is encoded as little endian, convert it if neccessary
/// depending on host CPU endianess.
template <typename Ty>
inline Ty toLittleEndian(const Ty _in)
{
#if BX_CPU_ENDIAN_BIG
return endianSwap(_in);
#else
return _in;
#endif // BX_CPU_ENDIAN_BIG
}
Ty toLittleEndian(const Ty _in);
/// Input argument is encoded as big endian, convert it if neccessary
/// depending on host CPU endianess.
template <typename Ty>
inline Ty toBigEndian(const Ty _in)
{
#if BX_CPU_ENDIAN_LITTLE
return endianSwap(_in);
#else
return _in;
#endif // BX_CPU_ENDIAN_LITTLE
}
Ty toBigEndian(const Ty _in);
/// If _littleEndian is true, converts input argument to from little endian
/// to host CPU endiness.
template <typename Ty>
inline Ty toHostEndian(const Ty _in, bool _fromLittleEndian)
{
#if BX_CPU_ENDIAN_LITTLE
return _fromLittleEndian ? _in : endianSwap(_in);
#else
return _fromLittleEndian ? endianSwap(_in) : _in;
#endif // BX_CPU_ENDIAN_LITTLE
}
Ty toHostEndian(const Ty _in, bool _fromLittleEndian);
} // namespace bx
#include "endian.inl"
#endif // BX_ENDIAN_H_HEADER_GUARD

78
include/bx/endian.inl Normal file
View File

@@ -0,0 +1,78 @@
/*
* Copyright 2010-2017 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bx#license-bsd-2-clause
*/
#ifndef BX_ENDIAN_H_HEADER_GUARD
# error "Must be included from bx/endian.h!"
#endif // BX_ENDIAN_H_HEADER_GUARD
namespace bx
{
inline int16_t endianSwap(int16_t _in)
{
return (int16_t)endianSwap( (uint16_t)_in);
}
inline uint16_t endianSwap(uint16_t _in)
{
return (_in>>8) | (_in<<8);
}
inline int32_t endianSwap(int32_t _in)
{
return (int32_t)endianSwap( (uint32_t)_in);
}
inline uint32_t endianSwap(uint32_t _in)
{
return ( _in >>24) | ( _in <<24)
| ( (_in&0x00ff0000)>> 8) | ( (_in&0x0000ff00)<< 8)
;
}
inline int64_t endianSwap(int64_t _in)
{
return (int64_t)endianSwap( (uint64_t)_in);
}
inline uint64_t endianSwap(uint64_t _in)
{
return (_in >>56) | ( _in <<56)
| ( (_in&UINT64_C(0x00ff000000000000) )>>40) | ( (_in&UINT64_C(0x000000000000ff00) )<<40)
| ( (_in&UINT64_C(0x0000ff0000000000) )>>24) | ( (_in&UINT64_C(0x0000000000ff0000) )<<24)
| ( (_in&UINT64_C(0x000000ff00000000) )>> 8) | ( (_in&UINT64_C(0x00000000ff000000) )<< 8)
;
}
template <typename Ty>
inline Ty toLittleEndian(const Ty _in)
{
#if BX_CPU_ENDIAN_BIG
return endianSwap(_in);
#else
return _in;
#endif // BX_CPU_ENDIAN_BIG
}
template <typename Ty>
inline Ty toBigEndian(const Ty _in)
{
#if BX_CPU_ENDIAN_LITTLE
return endianSwap(_in);
#else
return _in;
#endif // BX_CPU_ENDIAN_LITTLE
}
template <typename Ty>
inline Ty toHostEndian(const Ty _in, bool _fromLittleEndian)
{
#if BX_CPU_ENDIAN_LITTLE
return _fromLittleEndian ? _in : endianSwap(_in);
#else
return _fromLittleEndian ? endianSwap(_in) : _in;
#endif // BX_CPU_ENDIAN_LITTLE
}
} // namespace bx

View File

@@ -12,83 +12,54 @@
namespace bx
{
// George Marsaglia's MWC
/// George Marsaglia's MWC
class RngMwc
{
public:
RngMwc(uint32_t _z = 12345, uint32_t _w = 65435)
: m_z(_z)
, m_w(_w)
{
}
///
RngMwc(uint32_t _z = 12345, uint32_t _w = 65435);
void reset(uint32_t _z = 12345, uint32_t _w = 65435)
{
m_z = _z;
m_w = _w;
}
///
void reset(uint32_t _z = 12345, uint32_t _w = 65435);
uint32_t gen()
{
m_z = 36969*(m_z&65535)+(m_z>>16);
m_w = 18000*(m_w&65535)+(m_w>>16);
return (m_z<<16)+m_w;
}
///
uint32_t gen();
private:
uint32_t m_z;
uint32_t m_w;
};
// George Marsaglia's FIB
/// George Marsaglia's FIB
class RngFib
{
public:
RngFib()
: m_a(9983651)
, m_b(95746118)
{
}
///
RngFib(uint32_t _a = 9983651, uint32_t _b = 95746118);
void reset()
{
m_a = 9983651;
m_b = 95746118;
}
///
void reset(uint32_t _a = 9983651, uint32_t _b = 95746118);
uint32_t gen()
{
m_b = m_a+m_b;
m_a = m_b-m_a;
return m_a;
}
///
uint32_t gen();
private:
uint32_t m_a;
uint32_t m_b;
};
// George Marsaglia's SHR3
/// George Marsaglia's SHR3
class RngShr3
{
public:
RngShr3(uint32_t _jsr = 34221)
: m_jsr(_jsr)
{
}
///
RngShr3(uint32_t _jsr = 34221);
void reset(uint32_t _jsr = 34221)
{
m_jsr = _jsr;
}
///
void reset(uint32_t _jsr = 34221);
uint32_t gen()
{
m_jsr ^= m_jsr<<17;
m_jsr ^= m_jsr>>13;
m_jsr ^= m_jsr<<5;
return m_jsr;
}
///
uint32_t gen();
private:
uint32_t m_jsr;
@@ -96,112 +67,35 @@ namespace bx
/// Returns random number between 0.0f and 1.0f.
template <typename Rng>
inline float frnd(Rng* _rng)
{
uint32_t rnd = _rng->gen() & UINT16_MAX;
return float(rnd) * 1.0f/float(UINT16_MAX);
}
float frnd(Rng* _rng);
/// Returns random number between -1.0f and 1.0f.
template <typename Rng>
inline float frndh(Rng* _rng)
{
return 2.0f * bx::frnd(_rng) - 1.0f;
}
float frndh(Rng* _rng);
/// Generate random point on unit circle.
template <typename Rng>
inline void randUnitCircle(float _result[3], Rng* _rng)
{
const float angle = frnd(_rng) * pi * 2.0f;
_result[0] = fcos(angle);
_result[1] = 0.0f;
_result[2] = fsin(angle);
}
void randUnitCircle(float _result[3], Rng* _rng);
/// Generate random point on unit sphere.
template <typename Rng>
inline void randUnitSphere(float _result[3], Rng* _rng)
{
const float rand0 = frnd(_rng) * 2.0f - 1.0f;
const float rand1 = frnd(_rng) * pi * 2.0f;
const float sqrtf1 = fsqrt(1.0f - rand0*rand0);
_result[0] = sqrtf1 * fcos(rand1);
_result[1] = sqrtf1 * fsin(rand1);
_result[2] = rand0;
}
void randUnitSphere(float _result[3], Rng* _rng);
/// Generate random point on unit hemisphere.
template <typename Ty>
inline void randUnitHemisphere(float _result[3], Ty* _rng, const float _normal[3])
{
float dir[3];
randUnitSphere(dir, _rng);
float DdotN = dir[0]*_normal[0]
+ dir[1]*_normal[1]
+ dir[2]*_normal[2]
;
if (0.0f > DdotN)
{
dir[0] = -dir[0];
dir[1] = -dir[1];
dir[2] = -dir[2];
}
_result[0] = dir[0];
_result[1] = dir[1];
_result[2] = dir[2];
}
void randUnitHemisphere(float _result[3], Ty* _rng, const float _normal[3]);
/// Sampling with Hammersley and Halton Points
/// http://www.cse.cuhk.edu.hk/~ttwong/papers/udpoint/udpoints.html
///
inline void generateSphereHammersley(void* _data, uint32_t _stride, uint32_t _num, float _scale = 1.0f)
{
uint8_t* data = (uint8_t*)_data;
for (uint32_t ii = 0; ii < _num; ii++)
{
float tt = 0.0f;
float pp = 0.5;
for (uint32_t jj = ii; jj; jj >>= 1)
{
tt += (jj & 1) ? pp : 0.0f;
pp *= 0.5f;
}
tt = 2.0f * tt - 1.0f;
const float phi = (ii + 0.5f) / _num;
const float phirad = phi * 2.0f * pi;
const float st = fsqrt(1.0f-tt*tt) * _scale;
float* xyz = (float*)data;
data += _stride;
xyz[0] = st * fcos(phirad);
xyz[1] = st * fsin(phirad);
xyz[2] = tt * _scale;
}
}
void generateSphereHammersley(void* _data, uint32_t _stride, uint32_t _num, float _scale = 1.0f);
/// Fisher-Yates shuffle.
template<typename Rng, typename Ty>
inline void shuffle(Rng* _rng, Ty* _array, uint32_t _num)
{
BX_CHECK(_num != 0, "Number of elements can't be 0!");
for (uint32_t ii = 0, num = _num-1; ii < num; ++ii)
{
uint32_t jj = ii + 1 + _rng->gen() % (num - ii);
bx::xchg(_array[ii], _array[jj]);
}
}
void shuffle(Rng* _rng, Ty* _array, uint32_t _num);
} // namespace bx
#include "rng.inl"
#endif // BX_RNG_H_HEADER_GUARD

171
include/bx/rng.inl Normal file
View File

@@ -0,0 +1,171 @@
/*
* Copyright 2010-2017 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bx#license-bsd-2-clause
*/
#ifndef BX_RNG_H_HEADER_GUARD
# error "Must be included from bx/rng.h!"
#endif // BX_RNG_H_HEADER_GUARD
#include "bx.h"
#include "fpumath.h"
#include "uint32_t.h"
namespace bx
{
inline RngMwc::RngMwc(uint32_t _z, uint32_t _w)
: m_z(_z)
, m_w(_w)
{
}
inline void RngMwc::reset(uint32_t _z, uint32_t _w)
{
m_z = _z;
m_w = _w;
}
inline uint32_t RngMwc::gen()
{
m_z = 36969*(m_z&65535)+(m_z>>16);
m_w = 18000*(m_w&65535)+(m_w>>16);
return (m_z<<16)+m_w;
}
inline RngFib::RngFib(uint32_t _a, uint32_t _b)
: m_a(_a)
, m_b(_b)
{
}
inline void RngFib::reset(uint32_t _a, uint32_t _b)
{
m_a = _a;
m_b = _b;
}
inline uint32_t RngFib::gen()
{
m_b = m_a+m_b;
m_a = m_b-m_a;
return m_a;
}
inline RngShr3::RngShr3(uint32_t _jsr)
: m_jsr(_jsr)
{
}
inline void RngShr3::reset(uint32_t _jsr)
{
m_jsr = _jsr;
}
inline uint32_t RngShr3::gen()
{
m_jsr ^= m_jsr<<17;
m_jsr ^= m_jsr>>13;
m_jsr ^= m_jsr<<5;
return m_jsr;
}
template <typename Rng>
inline float frnd(Rng* _rng)
{
uint32_t rnd = _rng->gen() & UINT16_MAX;
return float(rnd) * 1.0f/float(UINT16_MAX);
}
template <typename Rng>
inline float frndh(Rng* _rng)
{
return 2.0f * bx::frnd(_rng) - 1.0f;
}
template <typename Rng>
inline void randUnitCircle(float _result[3], Rng* _rng)
{
const float angle = frnd(_rng) * pi * 2.0f;
_result[0] = fcos(angle);
_result[1] = 0.0f;
_result[2] = fsin(angle);
}
template <typename Rng>
inline void randUnitSphere(float _result[3], Rng* _rng)
{
const float rand0 = frnd(_rng) * 2.0f - 1.0f;
const float rand1 = frnd(_rng) * pi * 2.0f;
const float sqrtf1 = fsqrt(1.0f - rand0*rand0);
_result[0] = sqrtf1 * fcos(rand1);
_result[1] = sqrtf1 * fsin(rand1);
_result[2] = rand0;
}
template <typename Ty>
inline void randUnitHemisphere(float _result[3], Ty* _rng, const float _normal[3])
{
float dir[3];
randUnitSphere(dir, _rng);
float DdotN = dir[0]*_normal[0]
+ dir[1]*_normal[1]
+ dir[2]*_normal[2]
;
if (0.0f > DdotN)
{
dir[0] = -dir[0];
dir[1] = -dir[1];
dir[2] = -dir[2];
}
_result[0] = dir[0];
_result[1] = dir[1];
_result[2] = dir[2];
}
inline void generateSphereHammersley(void* _data, uint32_t _stride, uint32_t _num, float _scale)
{
uint8_t* data = (uint8_t*)_data;
for (uint32_t ii = 0; ii < _num; ii++)
{
float tt = 0.0f;
float pp = 0.5;
for (uint32_t jj = ii; jj; jj >>= 1)
{
tt += (jj & 1) ? pp : 0.0f;
pp *= 0.5f;
}
tt = 2.0f * tt - 1.0f;
const float phi = (ii + 0.5f) / _num;
const float phirad = phi * 2.0f * pi;
const float st = fsqrt(1.0f-tt*tt) * _scale;
float* xyz = (float*)data;
data += _stride;
xyz[0] = st * fcos(phirad);
xyz[1] = st * fsin(phirad);
xyz[2] = tt * _scale;
}
}
template<typename Rng, typename Ty>
inline void shuffle(Rng* _rng, Ty* _array, uint32_t _num)
{
BX_CHECK(_num != 0, "Number of elements can't be 0!");
for (uint32_t ii = 0, num = _num-1; ii < num; ++ii)
{
uint32_t jj = ii + 1 + _rng->gen() % (num - ii);
bx::xchg(_array[ii], _array[jj]);
}
}
} // namespace bx