Added more missing overloads.

This commit is contained in:
Dario Manesku
2016-03-27 05:07:23 +02:00
parent 590d35a7e7
commit 92554d72be

View File

@@ -684,21 +684,6 @@ namespace bx
mtxProj_impl<HandnessT>(_result, _fov[0], _fov[1], _fov[2], _fov[3], _near, _far, _oglNdc);
}
inline void mtxProj(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc = false)
{
mtxProj_impl<Handness::Left>(_result, _fov, _near, _far, _oglNdc);
}
inline void mtxProjLh(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc = false)
{
mtxProj_impl<Handness::Left>(_result, _fov, _near, _far, _oglNdc);
}
inline void mtxProjRh(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc = false)
{
mtxProj_impl<Handness::Right>(_result, _fov, _near, _far, _oglNdc);
}
template <Handness::Enum HandnessT>
inline void mtxProj_impl(float* _result, float _fovy, float _aspect, float _near, float _far, bool _oglNdc = false)
{
@@ -707,16 +692,46 @@ namespace bx
mtxProjXYWH<HandnessT>(_result, 0.0f, 0.0f, width, height, _near, _far, _oglNdc);
}
inline void mtxProj(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, float _far, bool _oglNdc = false)
{
mtxProj_impl<Handness::Left>(_result, _ut, _dt, _lt, _rt, _near, _far, _oglNdc);
}
inline void mtxProj(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc = false)
{
mtxProj_impl<Handness::Left>(_result, _fov, _near, _far, _oglNdc);
}
inline void mtxProj(float* _result, float _fovy, float _aspect, float _near, float _far, bool _oglNdc = false)
{
mtxProj_impl<Handness::Left>(_result, _fovy, _aspect, _near, _far, _oglNdc);
}
inline void mtxProjLh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, float _far, bool _oglNdc = false)
{
mtxProj_impl<Handness::Left>(_result, _ut, _dt, _lt, _rt, _near, _far, _oglNdc);
}
inline void mtxProjLh(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc = false)
{
mtxProj_impl<Handness::Left>(_result, _fov, _near, _far, _oglNdc);
}
inline void mtxProjLh(float* _result, float _fovy, float _aspect, float _near, float _far, bool _oglNdc = false)
{
mtxProj_impl<Handness::Left>(_result, _fovy, _aspect, _near, _far, _oglNdc);
}
inline void mtxProjRh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, float _far, bool _oglNdc = false)
{
mtxProj_impl<Handness::Right>(_result, _ut, _dt, _lt, _rt, _near, _far, _oglNdc);
}
inline void mtxProjRh(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc = false)
{
mtxProj_impl<Handness::Right>(_result, _fov, _near, _far, _oglNdc);
}
inline void mtxProjRh(float* _result, float _fovy, float _aspect, float _near, float _far, bool _oglNdc = false)
{
mtxProj_impl<Handness::Right>(_result, _fovy, _aspect, _near, _far, _oglNdc);
@@ -841,7 +856,7 @@ namespace bx
inline void mtxProjRevInfRh(float* _result, const float _fov[4], float _near, bool _oglNdc = false)
{
mtxProjInf_impl<NearFar::Reverse,Handness::Right>(_result, _fov[0], _fov[1], _fov[2], _fov[3], _near, _oglNdc);
mtxProjInf_impl<NearFar::Reverse,Handness::Right>(_result, _fov, _near, _oglNdc);
}
inline void mtxProjRevInfRh(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc = false)