This commit is contained in:
Branimir Karadžić
2017-01-14 21:06:41 -08:00
parent 09b849a416
commit 801c3f5670
5 changed files with 548 additions and 455 deletions

View File

@@ -25,9 +25,7 @@
namespace bx
{
#if BX_PLATFORM_POSIX
# if BX_CONFIG_SEMAPHORE_PTHREAD
///
class Semaphore
{
BX_CLASS(Semaphore
@@ -36,228 +34,31 @@ namespace bx
);
public:
Semaphore()
: m_count(0)
{
int result;
result = pthread_mutex_init(&m_mutex, NULL);
BX_CHECK(0 == result, "pthread_mutex_init %d", result);
///
Semaphore();
result = pthread_cond_init(&m_cond, NULL);
BX_CHECK(0 == result, "pthread_cond_init %d", result);
///
~Semaphore();
BX_UNUSED(result);
}
///
void post(uint32_t _count = 1);
~Semaphore()
{
int result;
result = pthread_cond_destroy(&m_cond);
BX_CHECK(0 == result, "pthread_cond_destroy %d", result);
result = pthread_mutex_destroy(&m_mutex);
BX_CHECK(0 == result, "pthread_mutex_destroy %d", result);
BX_UNUSED(result);
}
void post(uint32_t _count = 1)
{
int result = pthread_mutex_lock(&m_mutex);
BX_CHECK(0 == result, "pthread_mutex_lock %d", result);
for (uint32_t ii = 0; ii < _count; ++ii)
{
result = pthread_cond_signal(&m_cond);
BX_CHECK(0 == result, "pthread_cond_signal %d", result);
}
m_count += _count;
result = pthread_mutex_unlock(&m_mutex);
BX_CHECK(0 == result, "pthread_mutex_unlock %d", result);
BX_UNUSED(result);
}
bool wait(int32_t _msecs = -1)
{
int result = pthread_mutex_lock(&m_mutex);
BX_CHECK(0 == result, "pthread_mutex_lock %d", result);
# if BX_PLATFORM_NACL || BX_PLATFORM_OSX
BX_UNUSED(_msecs);
BX_CHECK(-1 == _msecs, "NaCl and OSX don't support pthread_cond_timedwait at this moment.");
while (0 == result
&& 0 >= m_count)
{
result = pthread_cond_wait(&m_cond, &m_mutex);
}
# elif BX_PLATFORM_IOS
if (-1 == _msecs)
{
while (0 == result
&& 0 >= m_count)
{
result = pthread_cond_wait(&m_cond, &m_mutex);
}
}
else
{
timespec ts;
ts.tv_sec = _msecs/1000;
ts.tv_nsec = (_msecs%1000)*1000;
while (0 == result
&& 0 >= m_count)
{
result = pthread_cond_timedwait_relative_np(&m_cond, &m_mutex, &ts);
}
}
# else
timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
ts.tv_sec += _msecs/1000;
ts.tv_nsec += (_msecs%1000)*1000;
while (0 == result
&& 0 >= m_count)
{
result = pthread_cond_timedwait(&m_cond, &m_mutex, &ts);
}
# endif // BX_PLATFORM_NACL || BX_PLATFORM_OSX
bool ok = 0 == result;
if (ok)
{
--m_count;
}
result = pthread_mutex_unlock(&m_mutex);
BX_CHECK(0 == result, "pthread_mutex_unlock %d", result);
BX_UNUSED(result);
return ok;
}
///
bool wait(int32_t _msecs = -1);
private:
#if BX_PLATFORM_POSIX
# if BX_CONFIG_SEMAPHORE_PTHREAD
pthread_mutex_t m_mutex;
pthread_cond_t m_cond;
int32_t m_count;
};
# else
class Semaphore
{
BX_CLASS(Semaphore
, NO_COPY
, NO_ASSIGNMENT
);
public:
Semaphore()
{
int32_t result = sem_init(&m_handle, 0, 0);
BX_CHECK(0 == result, "sem_init failed. errno %d", errno);
BX_UNUSED(result);
}
~Semaphore()
{
int32_t result = sem_destroy(&m_handle);
BX_CHECK(0 == result, "sem_destroy failed. errno %d", errno);
BX_UNUSED(result);
}
void post(uint32_t _count = 1)
{
int32_t result;
for (uint32_t ii = 0; ii < _count; ++ii)
{
result = sem_post(&m_handle);
BX_CHECK(0 == result, "sem_post failed. errno %d", errno);
}
BX_UNUSED(result);
}
bool wait(int32_t _msecs = -1)
{
# if BX_PLATFORM_NACL || BX_PLATFORM_OSX
BX_CHECK(-1 == _msecs, "NaCl and OSX don't support sem_timedwait at this moment."); BX_UNUSED(_msecs);
return 0 == sem_wait(&m_handle);
# else
if (0 > _msecs)
{
int32_t result;
do
{
result = sem_wait(&m_handle);
} // keep waiting when interrupted by a signal handler...
while (-1 == result && EINTR == errno);
BX_CHECK(0 == result, "sem_wait failed. errno %d", errno);
return 0 == result;
}
timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
ts.tv_sec += _msecs/1000;
ts.tv_nsec += (_msecs%1000)*1000;
return 0 == sem_timedwait(&m_handle, &ts);
# endif // BX_PLATFORM_
}
private:
#else
sem_t m_handle;
};
# endif // BX_CONFIG_SEMAPHORE_PTHREAD
#elif BX_PLATFORM_XBOX360 || BX_PLATFORM_XBOXONE || BX_PLATFORM_WINDOWS || BX_PLATFORM_WINRT
class Semaphore
{
BX_CLASS(Semaphore
, NO_COPY
, NO_ASSIGNMENT
);
public:
Semaphore()
{
#if BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
m_handle = CreateSemaphoreExW(NULL, 0, LONG_MAX, NULL, 0, SEMAPHORE_ALL_ACCESS);
#else
m_handle = CreateSemaphoreA(NULL, 0, LONG_MAX, NULL);
#endif
BX_CHECK(NULL != m_handle, "Failed to create Semaphore!");
}
~Semaphore()
{
CloseHandle(m_handle);
}
void post(uint32_t _count = 1) const
{
ReleaseSemaphore(m_handle, _count, NULL);
}
bool wait(int32_t _msecs = -1) const
{
DWORD milliseconds = (0 > _msecs) ? INFINITE : _msecs;
#if BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
return WAIT_OBJECT_0 == WaitForSingleObjectEx(m_handle, milliseconds, FALSE);
#else
return WAIT_OBJECT_0 == WaitForSingleObject(m_handle, milliseconds);
#endif
}
private:
HANDLE m_handle;
};
#endif // BX_PLATFORM_
};
} // namespace bx

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@@ -6,6 +6,8 @@
#ifndef BX_THREAD_H_HEADER_GUARD
#define BX_THREAD_H_HEADER_GUARD
#include "bx.h"
#if BX_PLATFORM_POSIX
# include <pthread.h>
# if defined(__FreeBSD__)
@@ -26,8 +28,10 @@ using namespace Windows::System::Threading;
namespace bx
{
///
typedef int32_t (*ThreadFn)(void* _userData);
///
class Thread
{
BX_CLASS(Thread
@@ -36,205 +40,36 @@ namespace bx
);
public:
Thread()
#if BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360 || BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
: m_handle(INVALID_HANDLE_VALUE)
, m_threadId(UINT32_MAX)
#elif BX_PLATFORM_POSIX
: m_handle(0)
#endif // BX_PLATFORM_
, m_fn(NULL)
, m_userData(NULL)
, m_stackSize(0)
, m_exitCode(0 /*EXIT_SUCCESS*/)
, m_running(false)
{
}
///
Thread();
virtual ~Thread()
{
if (m_running)
{
shutdown();
}
}
///
virtual ~Thread();
void init(ThreadFn _fn, void* _userData = NULL, uint32_t _stackSize = 0, const char* _name = NULL)
{
BX_CHECK(!m_running, "Already running!");
///
void init(ThreadFn _fn, void* _userData = NULL, uint32_t _stackSize = 0, const char* _name = NULL);
m_fn = _fn;
m_userData = _userData;
m_stackSize = _stackSize;
m_running = true;
///
void shutdown();
#if BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360 || BX_PLATFORM_XBOXONE
m_handle = ::CreateThread(NULL
, m_stackSize
, (LPTHREAD_START_ROUTINE)threadFunc
, this
, 0
, NULL
);
#elif BX_PLATFORM_WINRT
m_handle = CreateEventEx(nullptr, nullptr, CREATE_EVENT_MANUAL_RESET, EVENT_ALL_ACCESS);
auto workItemHandler = ref new WorkItemHandler([=](IAsyncAction^)
{
m_exitCode = threadFunc(this);
SetEvent(m_handle);
}, CallbackContext::Any);
///
bool isRunning() const;
ThreadPool::RunAsync(workItemHandler, WorkItemPriority::Normal, WorkItemOptions::TimeSliced);
#elif BX_PLATFORM_POSIX
int result;
BX_UNUSED(result);
///
int32_t getExitCode() const;
pthread_attr_t attr;
result = pthread_attr_init(&attr);
BX_CHECK(0 == result, "pthread_attr_init failed! %d", result);
if (0 != m_stackSize)
{
result = pthread_attr_setstacksize(&attr, m_stackSize);
BX_CHECK(0 == result, "pthread_attr_setstacksize failed! %d", result);
}
// sched_param sched;
// sched.sched_priority = 0;
// result = pthread_attr_setschedparam(&attr, &sched);
// BX_CHECK(0 == result, "pthread_attr_setschedparam failed! %d", result);
result = pthread_create(&m_handle, &attr, &threadFunc, this);
BX_CHECK(0 == result, "pthread_attr_setschedparam failed! %d", result);
#else
# error "Not implemented!"
#endif // BX_PLATFORM_
m_sem.wait();
if (NULL != _name)
{
setThreadName(_name);
}
}
void shutdown()
{
BX_CHECK(m_running, "Not running!");
#if BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360
WaitForSingleObject(m_handle, INFINITE);
GetExitCodeThread(m_handle, (DWORD*)&m_exitCode);
CloseHandle(m_handle);
m_handle = INVALID_HANDLE_VALUE;
#elif BX_PLATFORM_WINRT
WaitForSingleObjectEx(m_handle, INFINITE, FALSE);
CloseHandle(m_handle);
m_handle = INVALID_HANDLE_VALUE;
#elif BX_PLATFORM_POSIX
union
{
void* ptr;
int32_t i;
} cast;
pthread_join(m_handle, &cast.ptr);
m_exitCode = cast.i;
m_handle = 0;
#endif // BX_PLATFORM_
m_running = false;
}
bool isRunning() const
{
return m_running;
}
int32_t getExitCode() const
{
return m_exitCode;
}
void setThreadName(const char* _name)
{
#if BX_PLATFORM_OSX || BX_PLATFORM_IOS
pthread_setname_np(_name);
#elif (BX_CRT_GLIBC >= 21200) && ! BX_PLATFORM_HURD
pthread_setname_np(m_handle, _name);
#elif BX_PLATFORM_LINUX
prctl(PR_SET_NAME,_name, 0, 0, 0);
#elif BX_PLATFORM_BSD
# ifdef __NetBSD__
pthread_setname_np(m_handle, "%s", (void*)_name);
# else
pthread_set_name_np(m_handle, _name);
# endif // __NetBSD__
#elif BX_PLATFORM_WINDOWS && BX_COMPILER_MSVC
# pragma pack(push, 8)
struct ThreadName
{
DWORD type;
LPCSTR name;
DWORD id;
DWORD flags;
};
# pragma pack(pop)
ThreadName tn;
tn.type = 0x1000;
tn.name = _name;
tn.id = m_threadId;
tn.flags = 0;
__try
{
RaiseException(0x406d1388
, 0
, sizeof(tn)/4
, reinterpret_cast<ULONG_PTR*>(&tn)
);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
}
#else
BX_UNUSED(_name);
#endif // BX_PLATFORM_
}
///
void setThreadName(const char* _name);
private:
int32_t entry()
{
#if BX_PLATFORM_WINDOWS
m_threadId = ::GetCurrentThreadId();
#endif // BX_PLATFORM_WINDOWS
m_sem.post();
return m_fn(m_userData);
}
#if BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360 || BX_PLATFORM_WINRT
static DWORD WINAPI threadFunc(LPVOID _arg)
{
Thread* thread = (Thread*)_arg;
int32_t result = thread->entry();
return result;
}
#else
static void* threadFunc(void* _arg)
{
Thread* thread = (Thread*)_arg;
union
{
void* ptr;
int32_t i;
} cast;
cast.i = thread->entry();
return cast.ptr;
}
#endif // BX_PLATFORM_
int32_t entry();
#if BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360 || BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
static DWORD WINAPI threadFunc(LPVOID _arg);
HANDLE m_handle;
DWORD m_threadId;
#elif BX_PLATFORM_POSIX
static void* threadFunc(void* _arg);
pthread_t m_handle;
#endif // BX_PLATFORM_
@@ -246,71 +81,34 @@ namespace bx
bool m_running;
};
///
class TlsData
{
public:
///
TlsData();
///
~TlsData();
///
void* get() const;
///
void set(void* _ptr);
private:
#if BX_PLATFORM_WINDOWS
class TlsData
{
public:
TlsData()
{
m_id = TlsAlloc();
BX_CHECK(TLS_OUT_OF_INDEXES != m_id, "Failed to allocated TLS index (err: 0x%08x).", GetLastError() );
}
~TlsData()
{
BOOL result = TlsFree(m_id);
BX_CHECK(0 != result, "Failed to free TLS index (err: 0x%08x).", GetLastError() ); BX_UNUSED(result);
}
void* get() const
{
return TlsGetValue(m_id);
}
void set(void* _ptr)
{
TlsSetValue(m_id, _ptr);
}
private:
uint32_t m_id;
};
#elif !(BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT)
class TlsData
{
public:
TlsData()
{
int result = pthread_key_create(&m_id, NULL);
BX_CHECK(0 == result, "pthread_key_create failed %d.", result); BX_UNUSED(result);
}
~TlsData()
{
int result = pthread_key_delete(m_id);
BX_CHECK(0 == result, "pthread_key_delete failed %d.", result); BX_UNUSED(result);
}
void* get() const
{
return pthread_getspecific(m_id);
}
void set(void* _ptr)
{
int result = pthread_setspecific(m_id, _ptr);
BX_CHECK(0 == result, "pthread_setspecific failed %d.", result); BX_UNUSED(result);
}
private:
pthread_key_t m_id;
};
#endif // BX_PLATFORM_*
};
} // namespace bx
#endif // BX_CONFIG_SUPPORTS_THREADING
#include "thread.inl"
#endif // BX_THREAD_H_HEADER_GUARD

65
include/bx/thread.inl Normal file
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@@ -0,0 +1,65 @@
/*
* Copyright 2010-2017 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bx#license-bsd-2-clause
*/
#ifndef BX_THREAD_H_HEADER_GUARD
# error "Must be included from bx/thread.h!"
#endif // BX_THREAD_H_HEADER_GUARD
#if BX_CONFIG_SUPPORTS_THREADING
namespace bx
{
#if BX_PLATFORM_WINDOWS
inline TlsData::TlsData()
{
m_id = TlsAlloc();
BX_CHECK(TLS_OUT_OF_INDEXES != m_id, "Failed to allocated TLS index (err: 0x%08x).", GetLastError() );
}
inline TlsData::~TlsData()
{
BOOL result = TlsFree(m_id);
BX_CHECK(0 != result, "Failed to free TLS index (err: 0x%08x).", GetLastError() ); BX_UNUSED(result);
}
inline void* TlsData::get() const
{
return TlsGetValue(m_id);
}
inline void TlsData::set(void* _ptr)
{
TlsSetValue(m_id, _ptr);
}
#elif !(BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT)
inline TlsData::TlsData()
{
int result = pthread_key_create(&m_id, NULL);
BX_CHECK(0 == result, "pthread_key_create failed %d.", result); BX_UNUSED(result);
}
inline TlsData::~TlsData()
{
int result = pthread_key_delete(m_id);
BX_CHECK(0 == result, "pthread_key_delete failed %d.", result); BX_UNUSED(result);
}
inline void* TlsData::get() const
{
return pthread_getspecific(m_id);
}
inline void TlsData::set(void* _ptr)
{
int result = pthread_setspecific(m_id, _ptr);
BX_CHECK(0 == result, "pthread_setspecific failed %d.", result); BX_UNUSED(result);
}
#endif // BX_PLATFORM_*
} // namespace bx
#endif // BX_CONFIG_SUPPORTS_THREADING

221
src/sem.cpp Normal file
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@@ -0,0 +1,221 @@
/*
* Copyright 2010-2017 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bx#license-bsd-2-clause
*/
#include <bx/sem.h>
#if BX_CONFIG_SUPPORTS_THREADING
#if BX_PLATFORM_POSIX
# include <errno.h>
# include <semaphore.h>
# include <time.h>
# include <pthread.h>
#elif BX_PLATFORM_XBOXONE
# include <synchapi.h>
#elif BX_PLATFORM_XBOX360 || BX_PLATFORM_WINDOWS || BX_PLATFORM_WINRT
# include <windows.h>
# include <limits.h>
#endif // BX_PLATFORM_
namespace bx
{
#if BX_PLATFORM_POSIX
# if BX_CONFIG_SEMAPHORE_PTHREAD
Semaphore::Semaphore()
: m_count(0)
{
int result;
result = pthread_mutex_init(&m_mutex, NULL);
BX_CHECK(0 == result, "pthread_mutex_init %d", result);
result = pthread_cond_init(&m_cond, NULL);
BX_CHECK(0 == result, "pthread_cond_init %d", result);
BX_UNUSED(result);
}
Semaphore::~Semaphore()
{
int result;
result = pthread_cond_destroy(&m_cond);
BX_CHECK(0 == result, "pthread_cond_destroy %d", result);
result = pthread_mutex_destroy(&m_mutex);
BX_CHECK(0 == result, "pthread_mutex_destroy %d", result);
BX_UNUSED(result);
}
void Semaphore::post(uint32_t _count)
{
int result = pthread_mutex_lock(&m_mutex);
BX_CHECK(0 == result, "pthread_mutex_lock %d", result);
for (uint32_t ii = 0; ii < _count; ++ii)
{
result = pthread_cond_signal(&m_cond);
BX_CHECK(0 == result, "pthread_cond_signal %d", result);
}
m_count += _count;
result = pthread_mutex_unlock(&m_mutex);
BX_CHECK(0 == result, "pthread_mutex_unlock %d", result);
BX_UNUSED(result);
}
bool Semaphore::wait(int32_t _msecs)
{
int result = pthread_mutex_lock(&m_mutex);
BX_CHECK(0 == result, "pthread_mutex_lock %d", result);
# if BX_PLATFORM_NACL || BX_PLATFORM_OSX
BX_UNUSED(_msecs);
BX_CHECK(-1 == _msecs, "NaCl and OSX don't support pthread_cond_timedwait at this moment.");
while (0 == result
&& 0 >= m_count)
{
result = pthread_cond_wait(&m_cond, &m_mutex);
}
# elif BX_PLATFORM_IOS
if (-1 == _msecs)
{
while (0 == result
&& 0 >= m_count)
{
result = pthread_cond_wait(&m_cond, &m_mutex);
}
}
else
{
timespec ts;
ts.tv_sec = _msecs/1000;
ts.tv_nsec = (_msecs%1000)*1000;
while (0 == result
&& 0 >= m_count)
{
result = pthread_cond_timedwait_relative_np(&m_cond, &m_mutex, &ts);
}
}
# else
timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
ts.tv_sec += _msecs/1000;
ts.tv_nsec += (_msecs%1000)*1000;
while (0 == result
&& 0 >= m_count)
{
result = pthread_cond_timedwait(&m_cond, &m_mutex, &ts);
}
# endif // BX_PLATFORM_NACL || BX_PLATFORM_OSX
bool ok = 0 == result;
if (ok)
{
--m_count;
}
result = pthread_mutex_unlock(&m_mutex);
BX_CHECK(0 == result, "pthread_mutex_unlock %d", result);
BX_UNUSED(result);
return ok;
}
# else
Semaphore::Semaphore()
{
int32_t result = sem_init(&m_handle, 0, 0);
BX_CHECK(0 == result, "sem_init failed. errno %d", errno);
BX_UNUSED(result);
}
Semaphore::~Semaphore()
{
int32_t result = sem_destroy(&m_handle);
BX_CHECK(0 == result, "sem_destroy failed. errno %d", errno);
BX_UNUSED(result);
}
void Semaphore::post(uint32_t _count)
{
int32_t result;
for (uint32_t ii = 0; ii < _count; ++ii)
{
result = sem_post(&m_handle);
BX_CHECK(0 == result, "sem_post failed. errno %d", errno);
}
BX_UNUSED(result);
}
bool Semaphore::wait(int32_t _msecs)
{
# if BX_PLATFORM_NACL || BX_PLATFORM_OSX
BX_CHECK(-1 == _msecs, "NaCl and OSX don't support sem_timedwait at this moment."); BX_UNUSED(_msecs);
return 0 == sem_wait(&m_handle);
# else
if (0 > _msecs)
{
int32_t result;
do
{
result = sem_wait(&m_handle);
} // keep waiting when interrupted by a signal handler...
while (-1 == result && EINTR == errno);
BX_CHECK(0 == result, "sem_wait failed. errno %d", errno);
return 0 == result;
}
timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
ts.tv_sec += _msecs/1000;
ts.tv_nsec += (_msecs%1000)*1000;
return 0 == sem_timedwait(&m_handle, &ts);
# endif // BX_PLATFORM_
}
# endif // BX_CONFIG_SEMAPHORE_PTHREAD
#elif BX_PLATFORM_XBOX360 || BX_PLATFORM_XBOXONE || BX_PLATFORM_WINDOWS || BX_PLATFORM_WINRT
Semaphore::Semaphore()
{
#if BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
m_handle = CreateSemaphoreExW(NULL, 0, LONG_MAX, NULL, 0, SEMAPHORE_ALL_ACCESS);
#else
m_handle = CreateSemaphoreA(NULL, 0, LONG_MAX, NULL);
#endif
BX_CHECK(NULL != m_handle, "Failed to create Semaphore!");
}
Semaphore::~Semaphore()
{
CloseHandle(m_handle);
}
void Semaphore::post(uint32_t _count)
{
ReleaseSemaphore(m_handle, _count, NULL);
}
bool Semaphore::wait(int32_t _msecs)
{
DWORD milliseconds = (0 > _msecs) ? INFINITE : _msecs;
#if BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
return WAIT_OBJECT_0 == WaitForSingleObjectEx(m_handle, milliseconds, FALSE);
#else
return WAIT_OBJECT_0 == WaitForSingleObject(m_handle, milliseconds);
#endif
}
#endif // BX_PLATFORM_
} // namespace bx
#endif // BX_CONFIG_SUPPORTS_THREADING

208
src/thread.cpp Normal file
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@@ -0,0 +1,208 @@
/*
* Copyright 2010-2017 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bx#license-bsd-2-clause
*/
#include <bx/thread.h>
#if BX_CONFIG_SUPPORTS_THREADING
namespace bx
{
Thread::Thread()
#if BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360 || BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
: m_handle(INVALID_HANDLE_VALUE)
, m_threadId(UINT32_MAX)
#elif BX_PLATFORM_POSIX
: m_handle(0)
#endif // BX_PLATFORM_
, m_fn(NULL)
, m_userData(NULL)
, m_stackSize(0)
, m_exitCode(0 /*EXIT_SUCCESS*/)
, m_running(false)
{
}
Thread::~Thread()
{
if (m_running)
{
shutdown();
}
}
void Thread::init(ThreadFn _fn, void* _userData, uint32_t _stackSize, const char* _name)
{
BX_CHECK(!m_running, "Already running!");
m_fn = _fn;
m_userData = _userData;
m_stackSize = _stackSize;
m_running = true;
#if BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360 || BX_PLATFORM_XBOXONE
m_handle = ::CreateThread(NULL
, m_stackSize
, (LPTHREAD_START_ROUTINE)threadFunc
, this
, 0
, NULL
);
#elif BX_PLATFORM_WINRT
m_handle = CreateEventEx(nullptr, nullptr, CREATE_EVENT_MANUAL_RESET, EVENT_ALL_ACCESS);
auto workItemHandler = ref new WorkItemHandler([=](IAsyncAction^)
{
m_exitCode = threadFunc(this);
SetEvent(m_handle);
}, CallbackContext::Any);
ThreadPool::RunAsync(workItemHandler, WorkItemPriority::Normal, WorkItemOptions::TimeSliced);
#elif BX_PLATFORM_POSIX
int result;
BX_UNUSED(result);
pthread_attr_t attr;
result = pthread_attr_init(&attr);
BX_CHECK(0 == result, "pthread_attr_init failed! %d", result);
if (0 != m_stackSize)
{
result = pthread_attr_setstacksize(&attr, m_stackSize);
BX_CHECK(0 == result, "pthread_attr_setstacksize failed! %d", result);
}
// sched_param sched;
// sched.sched_priority = 0;
// result = pthread_attr_setschedparam(&attr, &sched);
// BX_CHECK(0 == result, "pthread_attr_setschedparam failed! %d", result);
result = pthread_create(&m_handle, &attr, &threadFunc, this);
BX_CHECK(0 == result, "pthread_attr_setschedparam failed! %d", result);
#else
# error "Not implemented!"
#endif // BX_PLATFORM_
m_sem.wait();
if (NULL != _name)
{
setThreadName(_name);
}
}
void Thread::shutdown()
{
BX_CHECK(m_running, "Not running!");
#if BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360
WaitForSingleObject(m_handle, INFINITE);
GetExitCodeThread(m_handle, (DWORD*)&m_exitCode);
CloseHandle(m_handle);
m_handle = INVALID_HANDLE_VALUE;
#elif BX_PLATFORM_WINRT
WaitForSingleObjectEx(m_handle, INFINITE, FALSE);
CloseHandle(m_handle);
m_handle = INVALID_HANDLE_VALUE;
#elif BX_PLATFORM_POSIX
union
{
void* ptr;
int32_t i;
} cast;
pthread_join(m_handle, &cast.ptr);
m_exitCode = cast.i;
m_handle = 0;
#endif // BX_PLATFORM_
m_running = false;
}
bool Thread::isRunning() const
{
return m_running;
}
int32_t Thread::getExitCode() const
{
return m_exitCode;
}
void Thread::setThreadName(const char* _name)
{
#if BX_PLATFORM_OSX || BX_PLATFORM_IOS
pthread_setname_np(_name);
#elif (BX_CRT_GLIBC >= 21200) && ! BX_PLATFORM_HURD
pthread_setname_np(m_handle, _name);
#elif BX_PLATFORM_LINUX
prctl(PR_SET_NAME,_name, 0, 0, 0);
#elif BX_PLATFORM_BSD
# ifdef __NetBSD__
pthread_setname_np(m_handle, "%s", (void*)_name);
# else
pthread_set_name_np(m_handle, _name);
# endif // __NetBSD__
#elif BX_PLATFORM_WINDOWS && BX_COMPILER_MSVC
# pragma pack(push, 8)
struct ThreadName
{
DWORD type;
LPCSTR name;
DWORD id;
DWORD flags;
};
# pragma pack(pop)
ThreadName tn;
tn.type = 0x1000;
tn.name = _name;
tn.id = m_threadId;
tn.flags = 0;
__try
{
RaiseException(0x406d1388
, 0
, sizeof(tn)/4
, reinterpret_cast<ULONG_PTR*>(&tn)
);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
}
#else
BX_UNUSED(_name);
#endif // BX_PLATFORM_
}
int32_t Thread::entry()
{
#if BX_PLATFORM_WINDOWS
m_threadId = ::GetCurrentThreadId();
#endif // BX_PLATFORM_WINDOWS
m_sem.post();
return m_fn(m_userData);
}
#if BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360 || BX_PLATFORM_WINRT
DWORD WINAPI Thread::threadFunc(LPVOID _arg)
{
Thread* thread = (Thread*)_arg;
int32_t result = thread->entry();
return result;
}
#else
void* Thread::threadFunc(void* _arg)
{
Thread* thread = (Thread*)_arg;
union
{
void* ptr;
int32_t i;
} cast;
cast.i = thread->entry();
return cast.ptr;
}
#endif // BX_PLATFORM_
} // namespace bx
#endif // BX_CONFIG_SUPPORTS_THREADING