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Merge pull request #98 from dariomanesku/master
Bgfx examples are made for *Lh() matrices.
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@@ -764,7 +764,7 @@ namespace bx
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inline void mtxOrtho(float* _result, float _left, float _right, float _bottom, float _top, float _near, float _far, float _offset = 0.0f, bool _oglNdc = false)
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{
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return mtxOrthoRh(_result, _left, _right, _bottom, _top, _near, _far, _offset, _oglNdc);
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return mtxOrthoLh(_result, _left, _right, _bottom, _top, _near, _far, _offset, _oglNdc);
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}
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inline void mtxRotateX(float* _result, float _ax)
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