mirror of
https://github.com/bkaradzic/bx.git
synced 2026-02-17 20:52:37 +01:00
Cleanup.
This commit is contained in:
@@ -332,85 +332,85 @@ namespace bx
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void mtxLookAt(float* _result, const float* _eye, const float* _at, const float* _up = NULL);
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///
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void mtxProj(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, float _far, bool _oglNdc = false);
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void mtxProj(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, float _far, bool _oglNdc);
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///
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void mtxProj(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc = false);
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void mtxProj(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc);
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///
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void mtxProj(float* _result, float _fovy, float _aspect, float _near, float _far, bool _oglNdc = false);
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void mtxProj(float* _result, float _fovy, float _aspect, float _near, float _far, bool _oglNdc);
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///
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void mtxProjLh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, float _far, bool _oglNdc = false);
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void mtxProjLh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, float _far, bool _oglNdc);
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///
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void mtxProjLh(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc = false);
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void mtxProjLh(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc);
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///
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void mtxProjLh(float* _result, float _fovy, float _aspect, float _near, float _far, bool _oglNdc = false);
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void mtxProjLh(float* _result, float _fovy, float _aspect, float _near, float _far, bool _oglNdc);
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///
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void mtxProjRh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, float _far, bool _oglNdc = false);
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void mtxProjRh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, float _far, bool _oglNdc);
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///
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void mtxProjRh(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc = false);
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void mtxProjRh(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc);
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///
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void mtxProjRh(float* _result, float _fovy, float _aspect, float _near, float _far, bool _oglNdc = false);
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void mtxProjRh(float* _result, float _fovy, float _aspect, float _near, float _far, bool _oglNdc);
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///
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void mtxProjInf(float* _result, const float _fov[4], float _near, bool _oglNdc = false);
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void mtxProjInf(float* _result, const float _fov[4], float _near, bool _oglNdc);
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///
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void mtxProjInf(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, bool _oglNdc = false);
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void mtxProjInf(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, bool _oglNdc);
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///
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void mtxProjInf(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc = false);
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void mtxProjInf(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc);
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///
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void mtxProjInfLh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, bool _oglNdc = false);
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void mtxProjInfLh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, bool _oglNdc);
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///
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void mtxProjInfLh(float* _result, const float _fov[4], float _near, bool _oglNdc = false);
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void mtxProjInfLh(float* _result, const float _fov[4], float _near, bool _oglNdc);
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///
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void mtxProjInfLh(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc = false);
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void mtxProjInfLh(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc);
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///
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void mtxProjInfRh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, bool _oglNdc = false);
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void mtxProjInfRh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, bool _oglNdc);
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///
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void mtxProjInfRh(float* _result, const float _fov[4], float _near, bool _oglNdc = false);
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void mtxProjInfRh(float* _result, const float _fov[4], float _near, bool _oglNdc);
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///
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void mtxProjInfRh(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc = false);
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void mtxProjInfRh(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc);
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///
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void mtxProjRevInfLh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, bool _oglNdc = false);
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void mtxProjRevInfLh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, bool _oglNdc);
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///
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void mtxProjRevInfLh(float* _result, const float _fov[4], float _near, bool _oglNdc = false);
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void mtxProjRevInfLh(float* _result, const float _fov[4], float _near, bool _oglNdc);
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///
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void mtxProjRevInfLh(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc = false);
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void mtxProjRevInfLh(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc);
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///
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void mtxProjRevInfRh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, bool _oglNdc = false);
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void mtxProjRevInfRh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, bool _oglNdc);
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///
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void mtxProjRevInfRh(float* _result, const float _fov[4], float _near, bool _oglNdc = false);
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void mtxProjRevInfRh(float* _result, const float _fov[4], float _near, bool _oglNdc);
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///
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void mtxProjRevInfRh(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc = false);
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void mtxProjRevInfRh(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc);
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///
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void mtxOrtho(float* _result, float _left, float _right, float _bottom, float _top, float _near, float _far, float _offset = 0.0f, bool _oglNdc = false);
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void mtxOrtho(float* _result, float _left, float _right, float _bottom, float _top, float _near, float _far, float _offset, bool _oglNdc);
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///
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void mtxOrthoLh(float* _result, float _left, float _right, float _bottom, float _top, float _near, float _far, float _offset = 0.0f, bool _oglNdc = false);
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void mtxOrthoLh(float* _result, float _left, float _right, float _bottom, float _top, float _near, float _far, float _offset, bool _oglNdc);
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///
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void mtxOrthoRh(float* _result, float _left, float _right, float _bottom, float _top, float _near, float _far, float _offset = 0.0f, bool _oglNdc = false);
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void mtxOrthoRh(float* _result, float _left, float _right, float _bottom, float _top, float _near, float _far, float _offset, bool _oglNdc);
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///
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void mtxRotateX(float* _result, float _ax);
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@@ -667,7 +667,7 @@ namespace bx
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mtxQuatTranslation(_result, quat, _translation);
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}
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inline void mtxLookAt_Impl(float* _result, const float* _eye, const float* _view, const float* _up)
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inline void mtxLookAtImpl(float* _result, const float* _eye, const float* _view, const float* _up)
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{
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float up[3] = { 0.0f, 1.0f, 0.0f };
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if (NULL != _up)
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@@ -712,7 +712,7 @@ namespace bx
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float view[4];
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vec3Norm(view, tmp);
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mtxLookAt_Impl(_result, _eye, view, _up);
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mtxLookAtImpl(_result, _eye, view, _up);
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}
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inline void mtxLookAtRh(float* _result, const float* _eye, const float* _at, const float* _up)
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@@ -723,7 +723,7 @@ namespace bx
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float view[4];
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vec3Norm(view, tmp);
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mtxLookAt_Impl(_result, _eye, view, _up);
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mtxLookAtImpl(_result, _eye, view, _up);
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}
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inline void mtxLookAt(float* _result, const float* _eye, const float* _at, const float* _up)
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@@ -731,12 +731,12 @@ namespace bx
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mtxLookAtLh(_result, _eye, _at, _up);
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}
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template <Handness::Enum HandnessT>
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template<Handness::Enum HandnessT>
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inline void mtxProjXYWH(float* _result, float _x, float _y, float _width, float _height, float _near, float _far, bool _oglNdc)
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{
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const float diff = _far-_near;
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const float aa = _oglNdc ? (_far+_near)/diff : _far/diff;
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const float bb = _oglNdc ? (2.0f*_far*_near)/diff : _near*aa;
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const float aa = _oglNdc ? ( _far+_near)/diff : _far/diff;
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const float bb = _oglNdc ? (2.0f*_far*_near)/diff : _near*aa;
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memSet(_result, 0, sizeof(float)*16);
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_result[ 0] = _width;
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@@ -748,8 +748,8 @@ namespace bx
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_result[14] = -bb;
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}
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template <Handness::Enum HandnessT>
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inline void mtxProj_impl(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, float _far, bool _oglNdc)
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template<Handness::Enum HandnessT>
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inline void mtxProjImpl(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, float _far, bool _oglNdc)
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{
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const float invDiffRl = 1.0f/(_rt - _lt);
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const float invDiffUd = 1.0f/(_ut - _dt);
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@@ -760,14 +760,14 @@ namespace bx
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mtxProjXYWH<HandnessT>(_result, xx, yy, width, height, _near, _far, _oglNdc);
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}
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template <Handness::Enum HandnessT>
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inline void mtxProj_impl(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc)
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template<Handness::Enum HandnessT>
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inline void mtxProjImpl(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc)
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{
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mtxProj_impl<HandnessT>(_result, _fov[0], _fov[1], _fov[2], _fov[3], _near, _far, _oglNdc);
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mtxProjImpl<HandnessT>(_result, _fov[0], _fov[1], _fov[2], _fov[3], _near, _far, _oglNdc);
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}
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template <Handness::Enum HandnessT>
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inline void mtxProj_impl(float* _result, float _fovy, float _aspect, float _near, float _far, bool _oglNdc)
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template<Handness::Enum HandnessT>
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inline void mtxProjImpl(float* _result, float _fovy, float _aspect, float _near, float _far, bool _oglNdc)
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{
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const float height = 1.0f/ftan(toRad(_fovy)*0.5f);
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const float width = height * 1.0f/_aspect;
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@@ -776,50 +776,50 @@ namespace bx
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inline void mtxProj(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, float _far, bool _oglNdc)
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{
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mtxProj_impl<Handness::Left>(_result, _ut, _dt, _lt, _rt, _near, _far, _oglNdc);
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mtxProjImpl<Handness::Left>(_result, _ut, _dt, _lt, _rt, _near, _far, _oglNdc);
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}
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inline void mtxProj(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc)
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{
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mtxProj_impl<Handness::Left>(_result, _fov, _near, _far, _oglNdc);
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mtxProjImpl<Handness::Left>(_result, _fov, _near, _far, _oglNdc);
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}
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inline void mtxProj(float* _result, float _fovy, float _aspect, float _near, float _far, bool _oglNdc)
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{
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mtxProj_impl<Handness::Left>(_result, _fovy, _aspect, _near, _far, _oglNdc);
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mtxProjImpl<Handness::Left>(_result, _fovy, _aspect, _near, _far, _oglNdc);
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}
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inline void mtxProjLh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, float _far, bool _oglNdc)
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{
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mtxProj_impl<Handness::Left>(_result, _ut, _dt, _lt, _rt, _near, _far, _oglNdc);
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mtxProjImpl<Handness::Left>(_result, _ut, _dt, _lt, _rt, _near, _far, _oglNdc);
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}
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inline void mtxProjLh(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc)
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{
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mtxProj_impl<Handness::Left>(_result, _fov, _near, _far, _oglNdc);
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mtxProjImpl<Handness::Left>(_result, _fov, _near, _far, _oglNdc);
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}
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inline void mtxProjLh(float* _result, float _fovy, float _aspect, float _near, float _far, bool _oglNdc)
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{
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mtxProj_impl<Handness::Left>(_result, _fovy, _aspect, _near, _far, _oglNdc);
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mtxProjImpl<Handness::Left>(_result, _fovy, _aspect, _near, _far, _oglNdc);
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}
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inline void mtxProjRh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, float _far, bool _oglNdc)
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{
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mtxProj_impl<Handness::Right>(_result, _ut, _dt, _lt, _rt, _near, _far, _oglNdc);
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mtxProjImpl<Handness::Right>(_result, _ut, _dt, _lt, _rt, _near, _far, _oglNdc);
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}
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inline void mtxProjRh(float* _result, const float _fov[4], float _near, float _far, bool _oglNdc)
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{
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mtxProj_impl<Handness::Right>(_result, _fov, _near, _far, _oglNdc);
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mtxProjImpl<Handness::Right>(_result, _fov, _near, _far, _oglNdc);
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}
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inline void mtxProjRh(float* _result, float _fovy, float _aspect, float _near, float _far, bool _oglNdc)
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{
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mtxProj_impl<Handness::Right>(_result, _fovy, _aspect, _near, _far, _oglNdc);
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mtxProjImpl<Handness::Right>(_result, _fovy, _aspect, _near, _far, _oglNdc);
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}
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template <NearFar::Enum NearFarT, Handness::Enum HandnessT>
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template<NearFar::Enum NearFarT, Handness::Enum HandnessT>
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inline void mtxProjInfXYWH(float* _result, float _x, float _y, float _width, float _height, float _near, bool _oglNdc)
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{
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float aa;
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@@ -845,8 +845,8 @@ namespace bx
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_result[14] = -bb;
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}
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template <NearFar::Enum NearFarT, Handness::Enum HandnessT>
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inline void mtxProjInf_impl(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, bool _oglNdc)
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template<NearFar::Enum NearFarT, Handness::Enum HandnessT>
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inline void mtxProjInfImpl(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, bool _oglNdc)
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{
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const float invDiffRl = 1.0f/(_rt - _lt);
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const float invDiffUd = 1.0f/(_ut - _dt);
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@@ -857,14 +857,14 @@ namespace bx
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mtxProjInfXYWH<NearFarT,HandnessT>(_result, xx, yy, width, height, _near, _oglNdc);
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}
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template <NearFar::Enum NearFarT, Handness::Enum HandnessT>
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inline void mtxProjInf_impl(float* _result, const float _fov[4], float _near, bool _oglNdc)
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template<NearFar::Enum NearFarT, Handness::Enum HandnessT>
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inline void mtxProjInfImpl(float* _result, const float _fov[4], float _near, bool _oglNdc)
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{
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mtxProjInf_impl<NearFarT,HandnessT>(_result, _fov[0], _fov[1], _fov[2], _fov[3], _near, _oglNdc);
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mtxProjInfImpl<NearFarT,HandnessT>(_result, _fov[0], _fov[1], _fov[2], _fov[3], _near, _oglNdc);
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}
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template <NearFar::Enum NearFarT, Handness::Enum HandnessT>
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inline void mtxProjInf_impl(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc)
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template<NearFar::Enum NearFarT, Handness::Enum HandnessT>
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inline void mtxProjInfImpl(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc)
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{
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const float height = 1.0f/ftan(toRad(_fovy)*0.5f);
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const float width = height * 1.0f/_aspect;
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@@ -873,88 +873,91 @@ namespace bx
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inline void mtxProjInf(float* _result, const float _fov[4], float _near, bool _oglNdc)
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{
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mtxProjInf_impl<NearFar::Default,Handness::Left>(_result, _fov, _near, _oglNdc);
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mtxProjInfImpl<NearFar::Default,Handness::Left>(_result, _fov, _near, _oglNdc);
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}
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inline void mtxProjInf(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, bool _oglNdc)
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{
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mtxProjInf_impl<NearFar::Default,Handness::Left>(_result, _ut, _dt, _lt, _rt, _near, _oglNdc);
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mtxProjInfImpl<NearFar::Default,Handness::Left>(_result, _ut, _dt, _lt, _rt, _near, _oglNdc);
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}
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inline void mtxProjInf(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc)
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{
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mtxProjInf_impl<NearFar::Default,Handness::Left>(_result, _fovy, _aspect, _near, _oglNdc);
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mtxProjInfImpl<NearFar::Default,Handness::Left>(_result, _fovy, _aspect, _near, _oglNdc);
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}
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inline void mtxProjInfLh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, bool _oglNdc)
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{
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mtxProjInf_impl<NearFar::Default,Handness::Left>(_result, _ut, _dt, _lt, _rt, _near, _oglNdc);
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mtxProjInfImpl<NearFar::Default,Handness::Left>(_result, _ut, _dt, _lt, _rt, _near, _oglNdc);
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}
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inline void mtxProjInfLh(float* _result, const float _fov[4], float _near, bool _oglNdc)
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{
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mtxProjInf_impl<NearFar::Default,Handness::Left>(_result, _fov, _near, _oglNdc);
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mtxProjInfImpl<NearFar::Default,Handness::Left>(_result, _fov, _near, _oglNdc);
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}
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inline void mtxProjInfLh(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc)
|
||||
{
|
||||
mtxProjInf_impl<NearFar::Default,Handness::Left>(_result, _fovy, _aspect, _near, _oglNdc);
|
||||
mtxProjInfImpl<NearFar::Default,Handness::Left>(_result, _fovy, _aspect, _near, _oglNdc);
|
||||
}
|
||||
|
||||
inline void mtxProjInfRh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, bool _oglNdc)
|
||||
{
|
||||
mtxProjInf_impl<NearFar::Default,Handness::Right>(_result, _ut, _dt, _lt, _rt, _near, _oglNdc);
|
||||
mtxProjInfImpl<NearFar::Default,Handness::Right>(_result, _ut, _dt, _lt, _rt, _near, _oglNdc);
|
||||
}
|
||||
|
||||
inline void mtxProjInfRh(float* _result, const float _fov[4], float _near, bool _oglNdc)
|
||||
{
|
||||
mtxProjInf_impl<NearFar::Default,Handness::Right>(_result, _fov, _near, _oglNdc);
|
||||
mtxProjInfImpl<NearFar::Default,Handness::Right>(_result, _fov, _near, _oglNdc);
|
||||
}
|
||||
|
||||
inline void mtxProjInfRh(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc)
|
||||
{
|
||||
mtxProjInf_impl<NearFar::Default,Handness::Right>(_result, _fovy, _aspect, _near, _oglNdc);
|
||||
mtxProjInfImpl<NearFar::Default,Handness::Right>(_result, _fovy, _aspect, _near, _oglNdc);
|
||||
}
|
||||
|
||||
inline void mtxProjRevInfLh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, bool _oglNdc)
|
||||
{
|
||||
mtxProjInf_impl<NearFar::Reverse,Handness::Left>(_result, _ut, _dt, _lt, _rt, _near, _oglNdc);
|
||||
mtxProjInfImpl<NearFar::Reverse,Handness::Left>(_result, _ut, _dt, _lt, _rt, _near, _oglNdc);
|
||||
}
|
||||
|
||||
inline void mtxProjRevInfLh(float* _result, const float _fov[4], float _near, bool _oglNdc)
|
||||
{
|
||||
mtxProjInf_impl<NearFar::Reverse,Handness::Left>(_result, _fov, _near, _oglNdc);
|
||||
mtxProjInfImpl<NearFar::Reverse,Handness::Left>(_result, _fov, _near, _oglNdc);
|
||||
}
|
||||
|
||||
inline void mtxProjRevInfLh(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc)
|
||||
{
|
||||
mtxProjInf_impl<NearFar::Reverse,Handness::Left>(_result, _fovy, _aspect, _near, _oglNdc);
|
||||
mtxProjInfImpl<NearFar::Reverse,Handness::Left>(_result, _fovy, _aspect, _near, _oglNdc);
|
||||
}
|
||||
|
||||
inline void mtxProjRevInfRh(float* _result, float _ut, float _dt, float _lt, float _rt, float _near, bool _oglNdc)
|
||||
{
|
||||
mtxProjInf_impl<NearFar::Reverse,Handness::Right>(_result, _ut, _dt, _lt, _rt, _near, _oglNdc);
|
||||
mtxProjInfImpl<NearFar::Reverse,Handness::Right>(_result, _ut, _dt, _lt, _rt, _near, _oglNdc);
|
||||
}
|
||||
|
||||
inline void mtxProjRevInfRh(float* _result, const float _fov[4], float _near, bool _oglNdc)
|
||||
{
|
||||
mtxProjInf_impl<NearFar::Reverse,Handness::Right>(_result, _fov, _near, _oglNdc);
|
||||
mtxProjInfImpl<NearFar::Reverse,Handness::Right>(_result, _fov, _near, _oglNdc);
|
||||
}
|
||||
|
||||
inline void mtxProjRevInfRh(float* _result, float _fovy, float _aspect, float _near, bool _oglNdc)
|
||||
{
|
||||
mtxProjInf_impl<NearFar::Reverse,Handness::Right>(_result, _fovy, _aspect, _near, _oglNdc);
|
||||
mtxProjInfImpl<NearFar::Reverse,Handness::Right>(_result, _fovy, _aspect, _near, _oglNdc);
|
||||
}
|
||||
|
||||
template <Handness::Enum HandnessT>
|
||||
inline void mtxOrtho_impl(float* _result, float _left, float _right, float _bottom, float _top, float _near, float _far, float _offset, bool _oglNdc)
|
||||
template<Handness::Enum HandnessT>
|
||||
inline void mtxOrthoImpl(float* _result, float _left, float _right, float _bottom, float _top, float _near, float _far, float _offset, bool _oglNdc)
|
||||
{
|
||||
const float aa = 2.0f/(_right - _left);
|
||||
const float bb = 2.0f/(_top - _bottom);
|
||||
const float cc = (_oglNdc ? 2.0f : 1.0f) / (_far - _near);
|
||||
const float dd = (_left + _right)/(_left - _right);
|
||||
const float ee = (_top + _bottom)/(_bottom - _top);
|
||||
const float ff = _oglNdc ? (_near + _far)/(_near - _far) : _near/(_near - _far);
|
||||
const float dd = (_left + _right )/(_left - _right);
|
||||
const float ee = (_top + _bottom)/(_bottom - _top );
|
||||
const float ff = _oglNdc
|
||||
? (_near + _far)/(_near - _far)
|
||||
: _near /(_near - _far)
|
||||
;
|
||||
|
||||
memSet(_result, 0, sizeof(float)*16);
|
||||
_result[ 0] = aa;
|
||||
@@ -968,17 +971,17 @@ namespace bx
|
||||
|
||||
inline void mtxOrtho(float* _result, float _left, float _right, float _bottom, float _top, float _near, float _far, float _offset, bool _oglNdc)
|
||||
{
|
||||
mtxOrtho_impl<Handness::Left>(_result, _left, _right, _bottom, _top, _near, _far, _offset, _oglNdc);
|
||||
mtxOrthoImpl<Handness::Left>(_result, _left, _right, _bottom, _top, _near, _far, _offset, _oglNdc);
|
||||
}
|
||||
|
||||
inline void mtxOrthoLh(float* _result, float _left, float _right, float _bottom, float _top, float _near, float _far, float _offset, bool _oglNdc)
|
||||
{
|
||||
mtxOrtho_impl<Handness::Left>(_result, _left, _right, _bottom, _top, _near, _far, _offset, _oglNdc);
|
||||
mtxOrthoImpl<Handness::Left>(_result, _left, _right, _bottom, _top, _near, _far, _offset, _oglNdc);
|
||||
}
|
||||
|
||||
inline void mtxOrthoRh(float* _result, float _left, float _right, float _bottom, float _top, float _near, float _far, float _offset, bool _oglNdc)
|
||||
{
|
||||
mtxOrtho_impl<Handness::Right>(_result, _left, _right, _bottom, _top, _near, _far, _offset, _oglNdc);
|
||||
mtxOrthoImpl<Handness::Right>(_result, _left, _right, _bottom, _top, _near, _far, _offset, _oglNdc);
|
||||
}
|
||||
|
||||
inline void mtxRotateX(float* _result, float _ax)
|
||||
|
||||
Reference in New Issue
Block a user