Added pixelformat helper functions.

This commit is contained in:
Branimir Karadžić
2017-01-14 16:31:37 -08:00
parent e62eafc280
commit 4719c451a8
2 changed files with 1188 additions and 0 deletions

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include/bx/pixelformat.h Normal file
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/*
* Copyright 2011-2017 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bx#license-bsd-2-clause
*/
#ifndef BX_PIXEL_FORMAT_H_HEADER_GUARD
#define BX_PIXEL_FORMAT_H_HEADER_GUARD
#include <bx/fpumath.h>
#include <bx/uint32_t.h>
namespace bx
{
struct EncodingType
{
enum Enum
{
Unorm,
Int,
Uint,
Float,
Snorm,
Count
};
};
typedef void (*PackFn)(void*, const float*);
typedef void (*UnpackFn)(float*, const void*);
///
uint32_t toUnorm(float _value, float _scale);
///
float fromUnorm(uint32_t _value, float _scale);
///
int32_t toSnorm(float _value, float _scale);
///
float fromSnorm(int32_t _value, float _scale);
// R8
void packR8(void* _dst, const float* _src);
void unpackR8(float* _dst, const void* _src);
// R8S
void packR8S(void* _dst, const float* _src);
void unpackR8S(float* _dst, const void* _src);
// R8I
void packR8I(void* _dst, const float* _src);
void unpackR8I(float* _dst, const void* _src);
// R8U
void packR8U(void* _dst, const float* _src);
void unpackR8U(float* _dst, const void* _src);
// RG8
void packRg8(void* _dst, const float* _src);
void unpackRg8(float* _dst, const void* _src);
// RG8S
void packRg8S(void* _dst, const float* _src);
void unpackRg8S(float* _dst, const void* _src);
// RG8I
void packRg8I(void* _dst, const float* _src);
void unpackRg8I(float* _dst, const void* _src);
// RG8U
void packRg8U(void* _dst, const float* _src);
void unpackRg8U(float* _dst, const void* _src);
// RGB8
void packRgb8(void* _dst, const float* _src);
void unpackRgb8(float* _dst, const void* _src);
// RGB8S
void packRgb8S(void* _dst, const float* _src);
void unpackRgb8S(float* _dst, const void* _src);
// RGB8I
void packRgb8I(void* _dst, const float* _src);
void unpackRgb8I(float* _dst, const void* _src);
// RGB8U
void packRgb8U(void* _dst, const float* _src);
void unpackRgb8U(float* _dst, const void* _src);
// RGBA8
void packRgba8(void* _dst, const float* _src);
void unpackRgba8(float* _dst, const void* _src);
// BGRA8
void packBgra8(void* _dst, const float* _src);
void unpackBgra8(float* _dst, const void* _src);
// RGBA8S
void packRgba8S(void* _dst, const float* _src);
void unpackRgba8S(float* _dst, const void* _src);
// RGBA8I
void packRgba8I(void* _dst, const float* _src);
void unpackRgba8I(float* _dst, const void* _src);
// RGBA8U
void packRgba8U(void* _dst, const float* _src);
void unpackRgba8U(float* _dst, const void* _src);
// R16
void packR16(void* _dst, const float* _src);
void unpackR16(float* _dst, const void* _src);
// R16S
void packR16S(void* _dst, const float* _src);
void unpackR16S(float* _dst, const void* _src);
// R16I
void packR16I(void* _dst, const float* _src);
void unpackR16I(float* _dst, const void* _src);
// R16U
void packR16U(void* _dst, const float* _src);
void unpackR16U(float* _dst, const void* _src);
// R16F
void packR16F(void* _dst, const float* _src);
void unpackR16F(float* _dst, const void* _src);
// RG16
void packRg16(void* _dst, const float* _src);
void unpackRg16(float* _dst, const void* _src);
// RG16S
void packRg16S(void* _dst, const float* _src);
void unpackRg16S(float* _dst, const void* _src);
// RG16I
void packRg16I(void* _dst, const float* _src);
void unpackRg16I(float* _dst, const void* _src);
// RG16U
void packRg16U(void* _dst, const float* _src);
void unpackRg16U(float* _dst, const void* _src);
// RG16F
void packRg16F(void* _dst, const float* _src);
void unpackRg16F(float* _dst, const void* _src);
// RGBA16
void packRgba16(void* _dst, const float* _src);
void unpackRgba16(float* _dst, const void* _src);
// RGBA16S
void packRgba16S(void* _dst, const float* _src);
void unpackRgba16S(float* _dst, const void* _src);
// RGBA16I
void packRgba16I(void* _dst, const float* _src);
void unpackRgba16I(float* _dst, const void* _src);
// RGBA16U
void packRgba16U(void* _dst, const float* _src);
void unpackRgba16U(float* _dst, const void* _src);
// RGBA16F
void packRgba16F(void* _dst, const float* _src);
void unpackRgba16F(float* _dst, const void* _src);
// R32I
void packR32I(void* _dst, const float* _src);
void unpackR32I(float* _dst, const void* _src);
// R32U
void packR32U(void* _dst, const float* _src);
void unpackR32U(float* _dst, const void* _src);
// R32F
void packR32F(void* _dst, const float* _src);
void unpackR32F(float* _dst, const void* _src);
// RG32I
void packRg32I(void* _dst, const float* _src);
void unpackRg32I(float* _dst, const void* _src);
// RG32U
void packRg32U(void* _dst, const float* _src);
void unpackRg32U(float* _dst, const void* _src);
// RGB9E5F
void packRgb9E5F(void* _dst, const float* _src);
void unpackRgb9E5F(float* _dst, const void* _src);
// RGBA32I
void packRgba32I(void* _dst, const float* _src);
void unpackRgba32I(float* _dst, const void* _src);
// RGBA32U
void packRgba32U(void* _dst, const float* _src);
void unpackRgba32U(float* _dst, const void* _src);
// RGBA32F
void packRgba32F(void* _dst, const float* _src);
void unpackRgba32F(float* _dst, const void* _src);
// R5G6B5
void packR5G6B5(void* _dst, const float* _src);
void unpackR5G6B5(float* _dst, const void* _src);
// RGBA4
void packRgba4(void* _dst, const float* _src);
void unpackRgba4(float* _dst, const void* _src);
// RGBA4
void packBgra4(void* _dst, const float* _src);
void unpackBgra4(float* _dst, const void* _src);
// RGB5A1
void packRgb5a1(void* _dst, const float* _src);
void unpackRgb5a1(float* _dst, const void* _src);
// BGR5A1
void packBgr5a1(void* _dst, const float* _src);
void unpackBgr5a1(float* _dst, const void* _src);
// RGB10A2
void packRgb10A2(void* _dst, const float* _src);
void unpackRgb10A2(float* _dst, const void* _src);
// R11G11B10F
void packR11G11B10F(void* _dst, const float* _src);
void unpackR11G11B10F(float* _dst, const void* _src);
// RG32F
void packRg32F(void* _dst, const float* _src);
void unpackRg32F(float* _dst, const void* _src);
} // namespace bx
#include "pixelformat.inl"
#endif // BX_PIXEL_FORMAT_H_HEADER_GUARD

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/*
* Copyright 2010-2016 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bx#license-bsd-2-clause
*/
#ifndef BX_PIXEL_FORMAT_H_HEADER_GUARD
# error "Must be included from bx/pixelformat.h"
#endif // BX_PIXEL_FORMAT_H_HEADER_GUARD
namespace bx
{
inline uint32_t toUnorm(float _value, float _scale)
{
return uint32_t(fround(fsaturate(_value) * _scale) );
}
inline float fromUnorm(uint32_t _value, float _scale)
{
return float(_value) / _scale;
}
inline int32_t toSnorm(float _value, float _scale)
{
return int32_t(fround(
fclamp(_value, -1.0f, 1.0f) * _scale)
);
}
inline float fromSnorm(int32_t _value, float _scale)
{
return fmax(-1.0f, float(_value) / _scale);
}
// R8
inline void packR8(void* _dst, const float* _src)
{
uint8_t* dst = (uint8_t*)_dst;
dst[0] = uint8_t(toUnorm(_src[0], 255.0f) );
}
inline void unpackR8(float* _dst, const void* _src)
{
const uint8_t* src = (const uint8_t*)_src;
_dst[0] = fromUnorm(src[0], 255.0f);
_dst[1] = 0.0f;
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// R8S
inline void packR8S(void* _dst, const float* _src)
{
int8_t* dst = (int8_t*)_dst;
dst[0] = int8_t(toSnorm(_src[0], 127.0f) );
}
inline void unpackR8S(float* _dst, const void* _src)
{
const int8_t* src = (const int8_t*)_src;
_dst[0] = fromSnorm(src[0], 127.0f);
_dst[1] = 0.0f;
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// R8I
inline void packR8I(void* _dst, const float* _src)
{
int8_t* dst = (int8_t*)_dst;
dst[0] = int8_t(_src[0]);
}
inline void unpackR8I(float* _dst, const void* _src)
{
const int8_t* src = (const int8_t*)_src;
_dst[0] = float(src[0]);
_dst[1] = 0.0f;
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// R8U
inline void packR8U(void* _dst, const float* _src)
{
uint8_t* dst = (uint8_t*)_dst;
dst[0] = uint8_t(_src[0]);
}
inline void unpackR8U(float* _dst, const void* _src)
{
const uint8_t* src = (const uint8_t*)_src;
_dst[0] = float(src[0]);
_dst[1] = 0.0f;
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// RG8
inline void packRg8(void* _dst, const float* _src)
{
uint8_t* dst = (uint8_t*)_dst;
dst[0] = uint8_t(toUnorm(_src[0], 255.0f) );
dst[1] = uint8_t(toUnorm(_src[1], 255.0f) );
}
inline void unpackRg8(float* _dst, const void* _src)
{
const uint8_t* src = (const uint8_t*)_src;
_dst[0] = fromUnorm(src[0], 255.0f);
_dst[1] = fromUnorm(src[1], 255.0f);
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// RG8S
inline void packRg8S(void* _dst, const float* _src)
{
int8_t* dst = (int8_t*)_dst;
dst[0] = int8_t(toSnorm(_src[0], 127.0f) );
dst[1] = int8_t(toSnorm(_src[1], 127.0f) );
}
inline void unpackRg8S(float* _dst, const void* _src)
{
const int8_t* src = (const int8_t*)_src;
_dst[0] = fromSnorm(src[0], 127.0f);
_dst[1] = fromSnorm(src[1], 127.0f);
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// RG8I
inline void packRg8I(void* _dst, const float* _src)
{
int8_t* dst = (int8_t*)_dst;
dst[0] = int8_t(_src[0]);
dst[1] = int8_t(_src[1]);
}
inline void unpackRg8I(float* _dst, const void* _src)
{
const int8_t* src = (const int8_t*)_src;
_dst[0] = float(src[0]);
_dst[1] = float(src[1]);
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// RG8U
inline void packRg8U(void* _dst, const float* _src)
{
uint8_t* dst = (uint8_t*)_dst;
dst[0] = uint8_t(_src[0]);
dst[1] = uint8_t(_src[1]);
}
inline void unpackRg8U(float* _dst, const void* _src)
{
const uint8_t* src = (const uint8_t*)_src;
_dst[0] = float(src[0]);
_dst[1] = float(src[1]);
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// RGB8
inline void packRgb8(void* _dst, const float* _src)
{
uint8_t* dst = (uint8_t*)_dst;
dst[0] = uint8_t(toUnorm(_src[0], 255.0f) );
dst[1] = uint8_t(toUnorm(_src[1], 255.0f) );
dst[2] = uint8_t(toUnorm(_src[2], 255.0f) );
}
inline void unpackRgb8(float* _dst, const void* _src)
{
const uint8_t* src = (const uint8_t*)_src;
_dst[0] = fromUnorm(src[0], 255.0f);
_dst[1] = fromUnorm(src[1], 255.0f);
_dst[2] = fromUnorm(src[2], 255.0f);
_dst[3] = 1.0f;
}
// RGB8S
inline void packRgb8S(void* _dst, const float* _src)
{
int8_t* dst = (int8_t*)_dst;
dst[0] = int8_t(toSnorm(_src[0], 127.0f) );
dst[1] = int8_t(toSnorm(_src[1], 127.0f) );
dst[2] = int8_t(toSnorm(_src[2], 127.0f) );
}
inline void unpackRgb8S(float* _dst, const void* _src)
{
const int8_t* src = (const int8_t*)_src;
_dst[0] = fromSnorm(src[0], 127.0f);
_dst[1] = fromSnorm(src[1], 127.0f);
_dst[2] = fromSnorm(src[2], 127.0f);
_dst[3] = 1.0f;
}
// RGB8I
inline void packRgb8I(void* _dst, const float* _src)
{
int8_t* dst = (int8_t*)_dst;
dst[0] = int8_t(_src[0]);
dst[1] = int8_t(_src[1]);
dst[2] = int8_t(_src[2]);
}
inline void unpackRgb8I(float* _dst, const void* _src)
{
const int8_t* src = (const int8_t*)_src;
_dst[0] = float(src[0]);
_dst[1] = float(src[1]);
_dst[2] = float(src[2]);
_dst[3] = 1.0f;
}
// RGB8U
inline void packRgb8U(void* _dst, const float* _src)
{
uint8_t* dst = (uint8_t*)_dst;
dst[0] = uint8_t(_src[0]);
dst[1] = uint8_t(_src[1]);
dst[2] = uint8_t(_src[2]);
}
inline void unpackRgb8U(float* _dst, const void* _src)
{
const uint8_t* src = (const uint8_t*)_src;
_dst[0] = float(src[0]);
_dst[1] = float(src[1]);
_dst[2] = float(src[2]);
_dst[3] = 1.0f;
}
// BGRA8
inline void packBgra8(void* _dst, const float* _src)
{
uint8_t* dst = (uint8_t*)_dst;
dst[2] = uint8_t(toUnorm(_src[0], 255.0f) );
dst[1] = uint8_t(toUnorm(_src[1], 255.0f) );
dst[0] = uint8_t(toUnorm(_src[2], 255.0f) );
dst[3] = uint8_t(toUnorm(_src[3], 255.0f) );
}
inline void unpackBgra8(float* _dst, const void* _src)
{
const uint8_t* src = (const uint8_t*)_src;
_dst[0] = fromUnorm(src[2], 255.0f);
_dst[1] = fromUnorm(src[1], 255.0f);
_dst[2] = fromUnorm(src[0], 255.0f);
_dst[3] = fromUnorm(src[3], 255.0f);
}
// RGBA8
inline void packRgba8(void* _dst, const float* _src)
{
uint8_t* dst = (uint8_t*)_dst;
dst[0] = uint8_t(toUnorm(_src[0], 255.0f) );
dst[1] = uint8_t(toUnorm(_src[1], 255.0f) );
dst[2] = uint8_t(toUnorm(_src[2], 255.0f) );
dst[3] = uint8_t(toUnorm(_src[3], 255.0f) );
}
inline void unpackRgba8(float* _dst, const void* _src)
{
const uint8_t* src = (const uint8_t*)_src;
_dst[0] = fromUnorm(src[0], 255.0f);
_dst[1] = fromUnorm(src[1], 255.0f);
_dst[2] = fromUnorm(src[2], 255.0f);
_dst[3] = fromUnorm(src[3], 255.0f);
}
// RGBA8S
inline void packRgba8S(void* _dst, const float* _src)
{
int8_t* dst = (int8_t*)_dst;
dst[0] = int8_t(toSnorm(_src[0], 127.0f) );
dst[1] = int8_t(toSnorm(_src[1], 127.0f) );
dst[2] = int8_t(toSnorm(_src[2], 127.0f) );
dst[3] = int8_t(toSnorm(_src[3], 127.0f) );
}
inline void unpackRgba8S(float* _dst, const void* _src)
{
const int8_t* src = (const int8_t*)_src;
_dst[0] = fromSnorm(src[0], 127.0f);
_dst[1] = fromSnorm(src[1], 127.0f);
_dst[2] = fromSnorm(src[2], 127.0f);
_dst[3] = fromSnorm(src[3], 127.0f);
}
// RGBA8I
inline void packRgba8I(void* _dst, const float* _src)
{
int8_t* dst = (int8_t*)_dst;
dst[0] = int8_t(_src[0]);
dst[1] = int8_t(_src[1]);
dst[2] = int8_t(_src[2]);
dst[3] = int8_t(_src[3]);
}
inline void unpackRgba8I(float* _dst, const void* _src)
{
const int8_t* src = (const int8_t*)_src;
_dst[0] = float(src[0]);
_dst[1] = float(src[1]);
_dst[2] = float(src[2]);
_dst[3] = float(src[3]);
}
// RGBA8U
inline void packRgba8U(void* _dst, const float* _src)
{
uint8_t* dst = (uint8_t*)_dst;
dst[0] = uint8_t(_src[0]);
dst[1] = uint8_t(_src[1]);
dst[2] = uint8_t(_src[2]);
dst[3] = uint8_t(_src[3]);
}
inline void unpackRgba8U(float* _dst, const void* _src)
{
const uint8_t* src = (const uint8_t*)_src;
_dst[0] = float(src[0]);
_dst[1] = float(src[1]);
_dst[2] = float(src[2]);
_dst[3] = float(src[3]);
}
// R16
inline void packR16(void* _dst, const float* _src)
{
uint16_t* dst = (uint16_t*)_dst;
dst[0] = uint16_t(toUnorm(_src[0], 65535.0f) );
}
inline void unpackR16(float* _dst, const void* _src)
{
const uint16_t* src = (const uint16_t*)_src;
_dst[0] = fromUnorm(src[0], 65535.0f);
_dst[1] = 0.0f;
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// R16S
inline void packR16S(void* _dst, const float* _src)
{
int16_t* dst = (int16_t*)_dst;
dst[0] = int16_t(toSnorm(_src[0], 32767.0f) );
}
inline void unpackR16S(float* _dst, const void* _src)
{
const int16_t* src = (const int16_t*)_src;
_dst[0] = fromSnorm(src[0], 32767.0f);
_dst[1] = 0.0f;
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// R16I
inline void packR16I(void* _dst, const float* _src)
{
int16_t* dst = (int16_t*)_dst;
dst[0] = int16_t(_src[0]);
}
inline void unpackR16I(float* _dst, const void* _src)
{
const int16_t* src = (const int16_t*)_src;
_dst[0] = float(src[0]);
_dst[1] = 0.0f;
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// R16U
inline void packR16U(void* _dst, const float* _src)
{
uint16_t* dst = (uint16_t*)_dst;
dst[0] = uint16_t(_src[0]);
}
inline void unpackR16U(float* _dst, const void* _src)
{
const uint16_t* src = (const uint16_t*)_src;
_dst[0] = float(src[0]);
}
// R16F
inline void packR16F(void* _dst, const float* _src)
{
uint16_t* dst = (uint16_t*)_dst;
dst[0] = halfFromFloat(_src[0]);
}
inline void unpackR16F(float* _dst, const void* _src)
{
const uint16_t* src = (const uint16_t*)_src;
_dst[0] = halfToFloat(src[0]);
_dst[1] = 0.0f;
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// RG16
inline void packRg16(void* _dst, const float* _src)
{
uint16_t* dst = (uint16_t*)_dst;
dst[0] = uint16_t(toUnorm(_src[0], 65535.0f) );
dst[1] = uint16_t(toUnorm(_src[1], 65535.0f) );
}
inline void unpackRg16(float* _dst, const void* _src)
{
const uint16_t* src = (const uint16_t*)_src;
_dst[0] = fromUnorm(src[0], 65535.0f);
_dst[1] = fromUnorm(src[1], 65535.0f);
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// RG16S
inline void packRg16S(void* _dst, const float* _src)
{
int16_t* dst = (int16_t*)_dst;
dst[0] = int16_t(toSnorm(_src[0], 32767.0f) );
dst[1] = int16_t(toSnorm(_src[1], 32767.0f) );
}
inline void unpackRg16S(float* _dst, const void* _src)
{
const int16_t* src = (const int16_t*)_src;
_dst[0] = fromSnorm(src[0], 32767.0f);
_dst[1] = fromSnorm(src[1], 32767.0f);
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// RG16I
inline void packRg16I(void* _dst, const float* _src)
{
int16_t* dst = (int16_t*)_dst;
dst[0] = int16_t(_src[0]);
dst[1] = int16_t(_src[1]);
}
inline void unpackRg16I(float* _dst, const void* _src)
{
const int16_t* src = (const int16_t*)_src;
_dst[0] = float(src[0]);
_dst[1] = float(src[1]);
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// RG16U
inline void packRg16U(void* _dst, const float* _src)
{
uint16_t* dst = (uint16_t*)_dst;
dst[0] = uint16_t(_src[0]);
dst[1] = uint16_t(_src[1]);
}
inline void unpackRg16U(float* _dst, const void* _src)
{
const uint16_t* src = (const uint16_t*)_src;
_dst[0] = float(src[0]);
_dst[1] = float(src[1]);
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// RG16F
inline void packRg16F(void* _dst, const float* _src)
{
uint16_t* dst = (uint16_t*)_dst;
dst[0] = halfFromFloat(_src[0]);
dst[1] = halfFromFloat(_src[1]);
}
inline void unpackRg16F(float* _dst, const void* _src)
{
const uint16_t* src = (const uint16_t*)_src;
_dst[0] = halfToFloat(src[0]);
_dst[1] = halfToFloat(src[1]);
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// RGBA16
inline void packRgba16(void* _dst, const float* _src)
{
uint16_t* dst = (uint16_t*)_dst;
dst[0] = uint16_t(toUnorm(_src[0], 65535.0f) );
dst[1] = uint16_t(toUnorm(_src[1], 65535.0f) );
dst[2] = uint16_t(toUnorm(_src[2], 65535.0f) );
dst[3] = uint16_t(toUnorm(_src[3], 65535.0f) );
}
inline void unpackRgba16(float* _dst, const void* _src)
{
const uint16_t* src = (const uint16_t*)_src;
_dst[0] = fromUnorm(src[0], 65535.0f);
_dst[1] = fromUnorm(src[1], 65535.0f);
_dst[2] = fromUnorm(src[2], 65535.0f);
_dst[3] = fromUnorm(src[3], 65535.0f);
}
// RGBA16S
inline void packRgba16S(void* _dst, const float* _src)
{
int16_t* dst = (int16_t*)_dst;
dst[0] = int16_t(toSnorm(_src[0], 32767.0f) );
dst[1] = int16_t(toSnorm(_src[1], 32767.0f) );
dst[2] = int16_t(toSnorm(_src[2], 32767.0f) );
dst[3] = int16_t(toSnorm(_src[3], 32767.0f) );
}
inline void unpackRgba16S(float* _dst, const void* _src)
{
const int16_t* src = (const int16_t*)_src;
_dst[0] = fromSnorm(src[0], 32767.0f);
_dst[1] = fromSnorm(src[1], 32767.0f);
_dst[2] = fromSnorm(src[2], 32767.0f);
_dst[3] = fromSnorm(src[3], 32767.0f);
}
// RGBA16I
inline void packRgba16I(void* _dst, const float* _src)
{
int16_t* dst = (int16_t*)_dst;
dst[0] = int16_t(_src[0]);
dst[1] = int16_t(_src[1]);
dst[2] = int16_t(_src[2]);
dst[3] = int16_t(_src[3]);
}
inline void unpackRgba16I(float* _dst, const void* _src)
{
const int16_t* src = (const int16_t*)_src;
_dst[0] = float(src[0]);
_dst[1] = float(src[1]);
_dst[2] = float(src[2]);
_dst[3] = float(src[3]);
}
// RGBA16U
inline void packRgba16U(void* _dst, const float* _src)
{
uint16_t* dst = (uint16_t*)_dst;
dst[0] = uint16_t(_src[0]);
dst[1] = uint16_t(_src[1]);
dst[2] = uint16_t(_src[2]);
dst[3] = uint16_t(_src[3]);
}
inline void unpackRgba16U(float* _dst, const void* _src)
{
const uint16_t* src = (const uint16_t*)_src;
_dst[0] = float(src[0]);
_dst[1] = float(src[1]);
_dst[2] = float(src[2]);
_dst[3] = float(src[3]);
}
// RGBA16F
inline void packRgba16F(void* _dst, const float* _src)
{
uint16_t* dst = (uint16_t*)_dst;
dst[0] = halfFromFloat(_src[0]);
dst[1] = halfFromFloat(_src[1]);
dst[2] = halfFromFloat(_src[2]);
dst[3] = halfFromFloat(_src[3]);
}
inline void unpackRgba16F(float* _dst, const void* _src)
{
const uint16_t* src = (const uint16_t*)_src;
_dst[0] = halfToFloat(src[0]);
_dst[1] = halfToFloat(src[1]);
_dst[2] = halfToFloat(src[2]);
_dst[3] = halfToFloat(src[3]);
}
// R24
inline void packR24(void* _dst, const float* _src)
{
uint8_t* dst = (uint8_t*)_dst;
const uint32_t rr = uint32_t(toUnorm(_src[0], 16777216.0f) );
dst[0] = uint8_t(rr );
dst[1] = uint8_t(rr>> 8);
dst[2] = uint8_t(rr>>16);
}
inline void unpackR24(float* _dst, const void* _src)
{
const uint8_t* src = (const uint8_t*)_src;
const uint32_t rr = 0
| (src[0] )
| (src[1]<< 8)
| (src[2]<<16)
;
_dst[0] = fromUnorm(rr, 16777216.0f);
_dst[1] = 0.0f;
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// R24G8
inline void packR24G8(void* _dst, const float* _src)
{
uint8_t* dst = (uint8_t*)_dst;
const uint32_t rr = uint32_t(toUnorm(_src[0], 16777216.0f) );
dst[0] = uint8_t(rr );
dst[1] = uint8_t(rr>> 8);
dst[2] = uint8_t(rr>>16);
dst[3] = uint8_t(toUnorm(_src[1], 255.0f) );
}
inline void unpackR24G8(float* _dst, const void* _src)
{
const uint8_t* src = (const uint8_t*)_src;
const uint32_t rr = 0
| (src[0] )
| (src[1]<< 8)
| (src[2]<<16)
;
_dst[0] = fromUnorm(rr, 16777216.0f);
_dst[1] = fromUnorm(src[3], 255.0f);
_dst[2] = 0.0f;
_dst[3] = 1.0f;
}
// R32I
inline void packR32I(void* _dst, const float* _src)
{
memcpy(_dst, _src, 4);
}
inline void unpackR32I(float* _dst, const void* _src)
{
memcpy(_dst, _src, 4);
}
// R32U
inline void packR32U(void* _dst, const float* _src)
{
memcpy(_dst, _src, 4);
}
inline void unpackR32U(float* _dst, const void* _src)
{
memcpy(_dst, _src, 4);
}
// R32F
inline void packR32F(void* _dst, const float* _src)
{
memcpy(_dst, _src, 4);
}
inline void unpackR32F(float* _dst, const void* _src)
{
memcpy(_dst, _src, 4);
}
// RG32I
inline void packRg32I(void* _dst, const float* _src)
{
memcpy(_dst, _src, 8);
}
inline void unpackRg32I(float* _dst, const void* _src)
{
memcpy(_dst, _src, 8);
}
// RG32U
inline void packRg32U(void* _dst, const float* _src)
{
memcpy(_dst, _src, 8);
}
inline void unpackRg32U(float* _dst, const void* _src)
{
memcpy(_dst, _src, 8);
}
// RG32F
inline void packRg32F(void* _dst, const float* _src)
{
memcpy(_dst, _src, 8);
}
inline void unpackRg32F(float* _dst, const void* _src)
{
memcpy(_dst, _src, 8);
}
template<int32_t MantissaBits, int32_t ExpBits>
inline void encodeRgbE(float* _dst, const float* _src)
{
// Reference:
// https://www.opengl.org/registry/specs/EXT/texture_shared_exponent.txt
const int32_t expMax = (1<<ExpBits) - 1;
const int32_t expBias = (1<<(ExpBits - 1) ) - 1;
const float sharedExpMax = float(expMax) / float(expMax + 1) * float(1 << (expMax - expBias) );
const float rr = fclamp(_src[0], 0.0f, sharedExpMax);
const float gg = fclamp(_src[1], 0.0f, sharedExpMax);
const float bb = fclamp(_src[2], 0.0f, sharedExpMax);
const float max = fmax3(rr, gg, bb);
union { float ff; uint32_t ui; } cast = { max };
int32_t expShared = int32_t(uint32_imax(uint32_t(-expBias-1), ( ( (cast.ui>>23) & 0xff) - 127) ) ) + 1 + expBias;
float denom = fpow(2.0f, float(expShared - expBias - MantissaBits) );
if ( (1<<MantissaBits) == int32_t(fround(max/denom) ) )
{
denom *= 2.0f;
++expShared;
}
const float invDenom = 1.0f/denom;
_dst[0] = fround(rr * invDenom);
_dst[1] = fround(gg * invDenom);
_dst[2] = fround(bb * invDenom);
_dst[3] = float(expShared);
}
template<int32_t MantissaBits, int32_t ExpBits>
inline void decodeRgbE(float* _dst, const float* _src)
{
const int32_t expBias = (1<<(ExpBits - 1) ) - 1;
const float exponent = _src[3]-float(expBias-MantissaBits);
const float scale = fpow(2.0f, exponent);
_dst[0] = _src[0] * scale;
_dst[1] = _src[1] * scale;
_dst[2] = _src[2] * scale;
}
// RGB9E5F
inline void packRgb9E5F(void* _dst, const float* _src)
{
float tmp[4];
encodeRgbE<9, 5>(tmp, _src);
*( (uint32_t*)_dst) = 0
| (uint32_t(tmp[0]) )
| (uint32_t(tmp[1]) << 9)
| (uint32_t(tmp[2]) <<18)
| (uint32_t(tmp[3]) <<27)
;
}
inline void unpackRgb9E5F(float* _dst, const void* _src)
{
uint32_t packed = *( (const uint32_t*)_src);
float tmp[4];
tmp[0] = float( ( (packed ) & 0x1ff) ) / 511.0f;
tmp[1] = float( ( (packed>> 9) & 0x1ff) ) / 511.0f;
tmp[2] = float( ( (packed>>18) & 0x1ff) ) / 511.0f;
tmp[3] = float( ( (packed>>27) & 0x1f) );
decodeRgbE<9, 5>(_dst, tmp);
}
// RGBA32I
inline void packRgba32I(void* _dst, const float* _src)
{
memcpy(_dst, _src, 16);
}
inline void unpackRgba32I(float* _dst, const void* _src)
{
memcpy(_dst, _src, 16);
}
// RGBA32U
inline void packRgba32U(void* _dst, const float* _src)
{
memcpy(_dst, _src, 16);
}
inline void unpackRgba32U(float* _dst, const void* _src)
{
memcpy(_dst, _src, 16);
}
// RGBA32F
inline void packRgba32F(void* _dst, const float* _src)
{
memcpy(_dst, _src, 16);
}
inline void unpackRgba32F(float* _dst, const void* _src)
{
memcpy(_dst, _src, 16);
}
// R5G6B5
inline void packR5G6B5(void* _dst, const float* _src)
{
*( (uint16_t*)_dst) = 0
| uint16_t(toUnorm(_src[0], 31.0f)<<11)
| uint16_t(toUnorm(_src[1], 63.0f)<< 5)
| uint16_t(toUnorm(_src[2], 31.0f) )
;
}
inline void unpackR5G6B5(float* _dst, const void* _src)
{
uint16_t packed = *( (const uint16_t*)_src);
_dst[0] = float( ( (packed>>11) & 0x1f) ) / 31.0f;
_dst[1] = float( ( (packed>> 5) & 0x3f) ) / 63.0f;
_dst[2] = float( ( (packed ) & 0x1f) ) / 31.0f;
_dst[3] = 1.0f;
}
// RGBA4
inline void packRgba4(void* _dst, const float* _src)
{
*( (uint16_t*)_dst) = 0
| uint16_t(toUnorm(_src[0], 15.0f) )
| uint16_t(toUnorm(_src[1], 15.0f)<< 4)
| uint16_t(toUnorm(_src[2], 15.0f)<< 8)
| uint16_t(toUnorm(_src[3], 15.0f)<<12)
;
}
inline void unpackRgba4(float* _dst, const void* _src)
{
uint16_t packed = *( (const uint16_t*)_src);
_dst[0] = float( ( (packed ) & 0xf) ) / 15.0f;
_dst[1] = float( ( (packed>> 4) & 0xf) ) / 15.0f;
_dst[2] = float( ( (packed>> 8) & 0xf) ) / 15.0f;
_dst[3] = float( ( (packed>>12) & 0xf) ) / 15.0f;
}
// RGBA4
inline void packBgra4(void* _dst, const float* _src)
{
*( (uint16_t*)_dst) = 0
| uint16_t(toUnorm(_src[0], 15.0f)<< 8)
| uint16_t(toUnorm(_src[1], 15.0f)<< 4)
| uint16_t(toUnorm(_src[2], 15.0f) )
| uint16_t(toUnorm(_src[3], 15.0f)<<12)
;
}
inline void unpackBgra4(float* _dst, const void* _src)
{
uint16_t packed = *( (const uint16_t*)_src);
_dst[0] = float( ( (packed>> 8) & 0xf) ) / 15.0f;
_dst[1] = float( ( (packed>> 4) & 0xf) ) / 15.0f;
_dst[2] = float( ( (packed ) & 0xf) ) / 15.0f;
_dst[3] = float( ( (packed>>12) & 0xf) ) / 15.0f;
}
// RGB5A1
inline void packRgb5a1(void* _dst, const float* _src)
{
*( (uint16_t*)_dst) = 0
| uint16_t(toUnorm(_src[0], 31.0f) )
| uint16_t(toUnorm(_src[1], 31.0f)<< 5)
| uint16_t(toUnorm(_src[2], 31.0f)<<10)
| uint16_t(toUnorm(_src[3], 1.0f)<<15)
;
}
inline void unpackRgb5a1(float* _dst, const void* _src)
{
uint16_t packed = *( (const uint16_t*)_src);
_dst[0] = float( ( (packed ) & 0x1f) ) / 31.0f;
_dst[1] = float( ( (packed>> 5) & 0x1f) ) / 31.0f;
_dst[2] = float( ( (packed>>10) & 0x1f) ) / 31.0f;
_dst[3] = float( ( (packed>>14) & 0x1) );
}
// BGR5A1
inline void packBgr5a1(void* _dst, const float* _src)
{
*( (uint16_t*)_dst) = 0
| uint16_t(toUnorm(_src[0], 31.0f)<<10)
| uint16_t(toUnorm(_src[1], 31.0f)<< 5)
| uint16_t(toUnorm(_src[2], 31.0f) )
| uint16_t(toUnorm(_src[3], 1.0f)<<15)
;
}
inline void unpackBgr5a1(float* _dst, const void* _src)
{
uint16_t packed = *( (const uint16_t*)_src);
_dst[0] = float( ( (packed>>10) & 0x1f) ) / 31.0f;
_dst[1] = float( ( (packed>> 5) & 0x1f) ) / 31.0f;
_dst[2] = float( ( (packed ) & 0x1f) ) / 31.0f;
_dst[3] = float( ( (packed>>14) & 0x1) );
}
// RGB10A2
inline void packRgb10A2(void* _dst, const float* _src)
{
*( (uint32_t*)_dst) = 0
| (toUnorm(_src[0], 1023.0f) )
| (toUnorm(_src[1], 1023.0f)<<10)
| (toUnorm(_src[2], 1023.0f)<<20)
| (toUnorm(_src[3], 3.0f)<<30)
;
}
inline void unpackRgb10A2(float* _dst, const void* _src)
{
uint32_t packed = *( (const uint32_t*)_src);
_dst[0] = float( ( (packed ) & 0x3ff) ) / 1023.0f;
_dst[1] = float( ( (packed>>10) & 0x3ff) ) / 1023.0f;
_dst[2] = float( ( (packed>>20) & 0x3ff) ) / 1023.0f;
_dst[3] = float( ( (packed>>30) & 0x3) ) / 3.0f;
}
// R11G11B10F
inline void packR11G11B10F(void* _dst, const float* _src)
{
*( (uint32_t*)_dst) = 0
| ( (halfFromFloat(_src[0])>> 4) & 0x7ff)
| ( (halfFromFloat(_src[0])<< 7) & 0x3ff800)
| ( (halfFromFloat(_src[0])<<17) & 0xffc00000)
;
}
inline void unpackR11G11B10F(float* _dst, const void* _src)
{
uint32_t packed = *( (const uint32_t*)_src);
_dst[0] = halfToFloat( (packed<< 4) & 0x7ff0);
_dst[1] = halfToFloat( (packed>> 7) & 0x7ff0);
_dst[2] = halfToFloat( (packed>>17) & 0x7fe0);
_dst[3] = 1.0f;
}
} // namespace bx