mirror of
https://github.com/bkaradzic/bx.git
synced 2026-02-17 20:52:37 +01:00
Removed alignment macros, and added functions instead.
This commit is contained in:
@@ -7,6 +7,7 @@
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#define BX_ALLOCATOR_H_HEADER_GUARD
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#include "bx.h"
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#include "uint32_t.h"
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#if BX_CONFIG_ALLOCATOR_DEBUG
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# define BX_ALLOC(_allocator, _size) bx::alloc(_allocator, _size, 0, __FILE__, __LINE__)
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@@ -22,20 +22,12 @@ namespace bx
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{
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}
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inline bool isAligned(const void* _ptr, size_t _align)
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{
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union { const void* ptr; uintptr_t addr; } un;
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un.ptr = _ptr;
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return 0 == (un.addr & (_align-1) );
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}
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inline void* alignPtr(void* _ptr, size_t _extra, size_t _align)
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{
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union { void* ptr; uintptr_t addr; } un;
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un.ptr = _ptr;
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uintptr_t unaligned = un.addr + _extra; // space for header
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uintptr_t mask = _align-1;
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uintptr_t aligned = BX_ALIGN_MASK(unaligned, mask);
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uintptr_t aligned = bx::alignUp(unaligned, _align);
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un.addr = aligned;
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return un.ptr;
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}
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@@ -239,7 +239,7 @@ namespace bx
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if (0 < morecore)
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{
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morecore = BX_ALIGN_MASK(morecore, 0xfff);
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morecore = alignUp(morecore, 0x1000);
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m_data = (uint8_t*)m_memBlock->more(morecore);
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m_size = m_memBlock->getSize();
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}
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@@ -687,6 +687,72 @@ namespace bx
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return result;
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}
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template <typename Ty>
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inline bool isAligned(Ty _a, int32_t _align)
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{
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const Ty mask = _align - 1;
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return 0 == (_a & mask);
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}
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template <typename Ty>
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inline bool isAligned(const Ty* _ptr, int32_t _align)
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{
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union { const void* ptr; uintptr_t addr; } un = { _ptr };
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return isAligned(un.addr, _align);
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}
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template <typename Ty>
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inline bool isAligned(Ty* _ptr, int32_t _align)
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{
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return isAligned( (const void*)_ptr, _align);
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}
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template <typename Ty>
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inline Ty alignDown(Ty _a, int32_t _align)
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{
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const Ty mask = _align - 1;
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return Ty(_a & ~mask);
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}
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template <typename Ty>
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inline Ty* alignDown(Ty* _ptr, int32_t _align)
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{
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union { Ty* ptr; uintptr_t addr; } un = { _ptr };
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un.addr = alignDown(un.addr, _align);
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return un.ptr;
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}
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template <typename Ty>
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inline const Ty* alignDown(const Ty* _ptr, int32_t _align)
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{
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union { const Ty* ptr; uintptr_t addr; } un = { _ptr };
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un.addr = alignDown(un.addr, _align);
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return un.ptr;
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}
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template <typename Ty>
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inline Ty alignUp(Ty _a, int32_t _align)
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{
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const Ty mask = _align - 1;
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return Ty( (_a + mask) & ~mask);
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}
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template <typename Ty>
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inline Ty* alignUp(Ty* _ptr, int32_t _align)
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{
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union { Ty* ptr; uintptr_t addr; } un = { _ptr };
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un.addr = alignUp(un.addr, _align);
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return un.ptr;
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}
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template <typename Ty>
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inline const Ty* alignUp(const Ty* _ptr, int32_t _align)
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{
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union { const Ty* ptr; uintptr_t addr; } un = { _ptr };
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un.addr = alignUp(un.addr, _align);
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return un.ptr;
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}
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inline BX_CONST_FUNC uint16_t halfFromFloat(float _a)
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{
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union { uint32_t ui; float flt; } ftou;
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@@ -42,12 +42,6 @@
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///
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#define BX_FILE_LINE_LITERAL "" __FILE__ "(" BX_STRINGIZE(__LINE__) "): "
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///
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#define BX_ALIGN_MASK(_value, _mask) ( ( (_value)+(_mask) ) & ( (~0)&(~(_mask) ) ) )
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#define BX_ALIGN_16(_value) BX_ALIGN_MASK(_value, 0xf)
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#define BX_ALIGN_256(_value) BX_ALIGN_MASK(_value, 0xff)
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#define BX_ALIGN_4096(_value) BX_ALIGN_MASK(_value, 0xfff)
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///
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#define BX_ALIGNOF(_type) __alignof(_type)
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@@ -251,6 +251,42 @@ namespace bx
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template<uint32_t Min>
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BX_CONSTEXPR_FUNC uint32_t strideAlign(uint32_t _offset, uint32_t _stride);
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///
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template <typename Ty>
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bool isAligned(Ty _a, int32_t _align);
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///
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template <typename Ty>
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bool isAligned(void* _ptr, int32_t _align);
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///
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template <typename Ty>
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bool isAligned(const void* _ptr, int32_t _align);
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///
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template <typename Ty>
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Ty alignDown(Ty _a, int32_t _align);
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///
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template <typename Ty>
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Ty* alignDown(Ty* _ptr, int32_t _align);
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///
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template <typename Ty>
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const Ty* alignDown(const Ty* _ptr, int32_t _align);
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///
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template <typename Ty>
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Ty alignUp(Ty _a, int32_t _align);
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///
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template <typename Ty>
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Ty* alignUp(Ty* _ptr, int32_t _align);
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///
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template <typename Ty>
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const Ty* alignUp(const Ty* _ptr, int32_t _align);
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/// Convert float to half-float.
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///
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BX_CONST_FUNC uint16_t halfFromFloat(float _a);
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@@ -24,20 +24,6 @@ BX_STATIC_ASSERT(4 == BX_VA_ARGS_COUNT(1, 2, 3, 4) );
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BX_STATIC_ASSERT(5 == BX_VA_ARGS_COUNT(1, 2, 3, 4, 5) );
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BX_STATIC_ASSERT(6 == BX_VA_ARGS_COUNT(1, 2, 3, 4, 5, 6) );
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BX_STATIC_ASSERT( 0 == BX_ALIGN_16( 0) );
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BX_STATIC_ASSERT( 16 == BX_ALIGN_16( 1) );
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BX_STATIC_ASSERT( 16 == BX_ALIGN_16( 15) );
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BX_STATIC_ASSERT( 16 == BX_ALIGN_16( 16) );
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BX_STATIC_ASSERT(256 == BX_ALIGN_16(255) );
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BX_STATIC_ASSERT( 0 == BX_ALIGN_256( 0) );
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BX_STATIC_ASSERT(256 == BX_ALIGN_256( 1) );
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BX_STATIC_ASSERT(256 == BX_ALIGN_256( 15) );
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BX_STATIC_ASSERT(256 == BX_ALIGN_256(255) );
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BX_STATIC_ASSERT(256 == BX_ALIGN_256(256) );
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BX_STATIC_ASSERT(256 == BX_ALIGN_256(256) );
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BX_STATIC_ASSERT(512 == BX_ALIGN_256(511) );
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BX_NO_INLINE void unusedFunction()
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{
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CHECK(false);
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@@ -117,3 +117,35 @@ TEST_CASE("uint64_roX", "")
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REQUIRE(bx::uint64_rol(0x8000000000000000, 1) == 1);
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REQUIRE(bx::uint64_ror(1, 1) == 0x8000000000000000);
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}
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TEST_CASE("align", "")
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{
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REQUIRE( bx::isAligned(0, 8) );
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REQUIRE(!bx::isAligned(7, 8) );
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REQUIRE( bx::isAligned(64, 8) );
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REQUIRE(!bx::isAligned(63, 8) );
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REQUIRE( 0 == bx::alignUp( 0, 16) );
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REQUIRE( 16 == bx::alignUp( 1, 16) );
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REQUIRE( 16 == bx::alignUp( 15, 16) );
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REQUIRE( 16 == bx::alignUp( 16, 16) );
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REQUIRE(256 == bx::alignUp(255, 16) );
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REQUIRE( 0 == bx::alignUp(-1, 16) );
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REQUIRE(-16 == bx::alignUp(-31, 16) );
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REQUIRE( 0 == bx::alignUp( 0, 256) );
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REQUIRE(256 == bx::alignUp( 1, 256) );
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REQUIRE(256 == bx::alignUp( 15, 256) );
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REQUIRE(256 == bx::alignUp(255, 256) );
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REQUIRE(256 == bx::alignUp(256, 256) );
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REQUIRE(256 == bx::alignUp(256, 256) );
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REQUIRE(512 == bx::alignUp(511, 256) );
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REQUIRE( 0 == bx::alignDown( 0, 16) );
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REQUIRE( 0 == bx::alignDown( 1, 16) );
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REQUIRE( 0 == bx::alignDown( 15, 16) );
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REQUIRE( 16 == bx::alignDown( 16, 16) );
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REQUIRE(240 == bx::alignDown(255, 16) );
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REQUIRE(-16 == bx::alignDown(-1, 16) );
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REQUIRE(-32 == bx::alignDown(-31, 16) );
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}
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