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Cleanup.
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@@ -568,10 +568,10 @@ namespace bx
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void hsvToRgb(float _rgb[3], const float _hsv[3]);
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///
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float toLinear(float _a);
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BX_CONST_FUNC float toLinear(float _a);
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///
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float toGamma(float _a);
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BX_CONST_FUNC float toGamma(float _a);
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} // namespace bx
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