pixelformats: Add B5G6R5

This commit is contained in:
Sandy Carter
2022-08-24 10:31:20 -04:00
parent 5d840d38a6
commit 9a074b7fcc
2 changed files with 10 additions and 0 deletions

View File

@@ -121,6 +121,7 @@ namespace bimg
RGBA32I,
RGBA32U,
RGBA32F,
B5G6R5,
R5G6B5,
BGRA4,
RGBA4,

View File

@@ -96,6 +96,7 @@ namespace bimg
{ 128, 1, 1, 16, 1, 1, 0, 0, 32, 32, 32, 32, uint8_t(bx::EncodingType::Int ) }, // RGBA32I
{ 128, 1, 1, 16, 1, 1, 0, 0, 32, 32, 32, 32, uint8_t(bx::EncodingType::Uint ) }, // RGBA32U
{ 128, 1, 1, 16, 1, 1, 0, 0, 32, 32, 32, 32, uint8_t(bx::EncodingType::Float) }, // RGBA32F
{ 16, 1, 1, 2, 1, 1, 0, 0, 5, 6, 5, 0, uint8_t(bx::EncodingType::Unorm) }, // B5G6R5
{ 16, 1, 1, 2, 1, 1, 0, 0, 5, 6, 5, 0, uint8_t(bx::EncodingType::Unorm) }, // R5G6B5
{ 16, 1, 1, 2, 1, 1, 0, 0, 4, 4, 4, 4, uint8_t(bx::EncodingType::Unorm) }, // BGRA4
{ 16, 1, 1, 2, 1, 1, 0, 0, 4, 4, 4, 4, uint8_t(bx::EncodingType::Unorm) }, // RGBA4
@@ -188,6 +189,7 @@ namespace bimg
"RGBA32I", // RGBA32I
"RGBA32U", // RGBA32U
"RGBA32F", // RGBA32F
"B5G6R5", // B5G6R5
"R5G6B5", // R5G6B5
"BGRA4", // BGRA4
"RGBA4", // RGBA4
@@ -1112,6 +1114,7 @@ namespace bimg
{ bx::packRgba32I, bx::unpackRgba32I }, // RGBA32I
{ bx::packRgba32U, bx::unpackRgba32U }, // RGBA32U
{ bx::packRgba32F, bx::unpackRgba32F }, // RGBA32F
{ bx::packB5G6R5, bx::unpackB5G6R5 }, // B5G6R5
{ bx::packR5G6B5, bx::unpackR5G6B5 }, // R5G6B5
{ bx::packBgra4, bx::unpackBgra4 }, // BGRA4
{ bx::packRgba4, bx::unpackRgba4 }, // RGBA4
@@ -3485,6 +3488,7 @@ namespace bimg
{ DDS_A16B16G16R16, TextureFormat::RGBA16, false },
{ DDS_A16B16G16R16F, TextureFormat::RGBA16F, false },
{ DDS_A32B32G32R32F, TextureFormat::RGBA32F, false },
{ DDS_R5G6B5, TextureFormat::B5G6R5, false },
{ DDS_R5G6B5, TextureFormat::R5G6B5, false },
{ DDS_A4R4G4B4, TextureFormat::BGRA4, false },
{ DDS_A4R4G4B4, TextureFormat::RGBA4, false },
@@ -3527,6 +3531,7 @@ namespace bimg
{ DDS_FORMAT_R16G16B16A16_FLOAT, TextureFormat::RGBA16F, false },
{ DDS_FORMAT_R32G32B32A32_UINT, TextureFormat::RGBA32U, false },
{ DDS_FORMAT_R32G32B32A32_FLOAT, TextureFormat::RGBA32F, false },
{ DDS_FORMAT_B5G6R5_UNORM, TextureFormat::B5G6R5, false },
{ DDS_FORMAT_B5G6R5_UNORM, TextureFormat::R5G6B5, false },
{ DDS_FORMAT_B4G4R4A4_UNORM, TextureFormat::BGRA4, false },
{ DDS_FORMAT_B4G4R4A4_UNORM, TextureFormat::RGBA4, false },
@@ -3551,6 +3556,7 @@ namespace bimg
{ 16, DDPF_RGB, { 0x0000ffff, 0x00000000, 0x00000000, 0x00000000 }, TextureFormat::R16U },
{ 16, DDPF_RGB|DDPF_ALPHAPIXELS, { 0x0000000f, 0x000000f0, 0x00000f00, 0x0000f000 }, TextureFormat::BGRA4 },
{ 16, DDPF_RGB|DDPF_ALPHAPIXELS, { 0x00000f00, 0x000000f0, 0x0000000f, 0x0000f000 }, TextureFormat::RGBA4 },
{ 16, DDPF_RGB, { 0x0000001f, 0x000007e0, 0x0000f800, 0x00000000 }, TextureFormat::B5G6R5 },
{ 16, DDPF_RGB, { 0x0000f800, 0x000007e0, 0x0000001f, 0x00000000 }, TextureFormat::R5G6B5 },
{ 16, DDPF_RGB, { 0x0000001f, 0x000003e0, 0x00007c00, 0x00008000 }, TextureFormat::BGR5A1 },
{ 16, DDPF_RGB, { 0x00007c00, 0x000003e0, 0x0000001f, 0x00008000 }, TextureFormat::RGB5A1 },
@@ -3978,6 +3984,7 @@ namespace bimg
{ KTX_RGBA32I, KTX_ZERO, KTX_RGBA, KTX_INT, }, // RGBA32I
{ KTX_RGBA32UI, KTX_ZERO, KTX_RGBA, KTX_UNSIGNED_INT, }, // RGBA32U
{ KTX_RGBA32F, KTX_ZERO, KTX_RGBA, KTX_FLOAT, }, // RGBA32F
{ KTX_RGB565, KTX_ZERO, KTX_RGB, KTX_UNSIGNED_SHORT_5_6_5, }, // B5G6R5
{ KTX_RGB565, KTX_ZERO, KTX_RGB, KTX_UNSIGNED_SHORT_5_6_5, }, // R5G6B5
{ KTX_RGBA4, KTX_ZERO, KTX_BGRA, KTX_UNSIGNED_SHORT_4_4_4_4, }, // BGRA4
{ KTX_RGBA4, KTX_ZERO, KTX_RGBA, KTX_UNSIGNED_SHORT_4_4_4_4, }, // RGBA4
@@ -4160,6 +4167,7 @@ namespace bimg
#define PVR3_BGRA8 PVR3_MAKE8CC('b', 'g', 'r', 'a', 8, 8, 8, 8)
#define PVR3_RGBA16 PVR3_MAKE8CC('r', 'g', 'b', 'a', 16, 16, 16, 16)
#define PVR3_RGBA32 PVR3_MAKE8CC('r', 'g', 'b', 'a', 32, 32, 32, 32)
#define PVR3_BGR565 PVR3_MAKE8CC('b', 'g', 'r', 0, 5, 6, 5, 0)
#define PVR3_RGB565 PVR3_MAKE8CC('r', 'g', 'b', 0, 5, 6, 5, 0)
#define PVR3_BGRA4 PVR3_MAKE8CC('b', 'g', 'r', 'a', 4, 4, 4, 4)
#define PVR3_RGBA4 PVR3_MAKE8CC('r', 'g', 'b', 'a', 4, 4, 4, 4)
@@ -4208,6 +4216,7 @@ namespace bimg
{ PVR3_RGBA16, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::RGBA16F },
{ PVR3_RGBA32, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RGBA32U },
{ PVR3_RGBA32, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::RGBA32F },
{ PVR3_RGB565, PVR3_CHANNEL_TYPE_ANY, TextureFormat::B5G6R5 },
{ PVR3_RGB565, PVR3_CHANNEL_TYPE_ANY, TextureFormat::R5G6B5 },
{ PVR3_BGRA4, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BGRA4 },
{ PVR3_RGBA4, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RGBA4 },