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Cleanup.
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@@ -175,10 +175,10 @@ namespace bimg
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const uint32_t offset = yoffset + xx;
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const float* input = (const float*)&src[offset * 16];
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uint8_t* output = &temp[offset * 4];
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output[0] = uint8_t(bx::fsaturate(input[0])*255.0f + 0.5f);
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output[1] = uint8_t(bx::fsaturate(input[1])*255.0f + 0.5f);
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output[2] = uint8_t(bx::fsaturate(input[2])*255.0f + 0.5f);
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output[3] = uint8_t(bx::fsaturate(input[3])*255.0f + 0.5f);
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output[0] = uint8_t(bx::clamp(input[0], 0.0f, 1.0f)*255.0f + 0.5f);
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output[1] = uint8_t(bx::clamp(input[1], 0.0f, 1.0f)*255.0f + 0.5f);
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output[2] = uint8_t(bx::clamp(input[2], 0.0f, 1.0f)*255.0f + 0.5f);
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output[3] = uint8_t(bx::clamp(input[3], 0.0f, 1.0f)*255.0f + 0.5f);
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}
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}
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}
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@@ -545,7 +545,7 @@ namespace bimg
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{
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float rgba[4];
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unpack(rgba, data);
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rgba[3] = bx::fsaturate(rgba[3]*scale);
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rgba[3] = bx::clamp(rgba[3]*scale, 0.0f, 1.0f);
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pack(data, rgba);
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}
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}
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