Fixed image size calculation.

This commit is contained in:
Branimir Karadžić
2018-06-14 17:01:48 -07:00
parent 29a05c292b
commit 07a66c7813
2 changed files with 33 additions and 34 deletions

View File

@@ -276,9 +276,9 @@ namespace bimg
const uint16_t minBlockX = blockInfo.minBlockX;
const uint16_t minBlockY = blockInfo.minBlockY;
_width = bx::uint16_max(blockWidth * minBlockX, ( (_width + blockWidth - 1) / blockWidth )*blockWidth);
_height = bx::uint16_max(blockHeight * minBlockY, ( (_height + blockHeight - 1) / blockHeight)*blockHeight);
_depth = bx::uint16_max(1, _depth);
_width = bx::max<uint16_t>(blockWidth * minBlockX, ( (_width + blockWidth - 1) / blockWidth )*blockWidth);
_height = bx::max<uint16_t>(blockHeight * minBlockY, ( (_height + blockHeight - 1) / blockHeight)*blockHeight);
_depth = bx::max<uint16_t>(1, _depth);
uint8_t numMips = calcNumMips(true, _width, _height, _depth);
@@ -289,12 +289,14 @@ namespace bimg
{
const ImageBlockInfo& blockInfo = getBlockInfo(_format);
const uint8_t bpp = blockInfo.bitsPerPixel;
const uint16_t blockSize = blockInfo.blockSize;
const uint16_t blockWidth = blockInfo.blockWidth;
const uint16_t blockHeight = blockInfo.blockHeight;
const uint16_t minBlockX = blockInfo.minBlockX;
const uint16_t minBlockY = blockInfo.minBlockY;
_width = bx::max<uint16_t>(blockWidth * minBlockX, ( (_width + blockWidth - 1) / blockWidth)*blockWidth);
_height = bx::max<uint16_t>(blockHeight * minBlockY, ( (_height + blockHeight - 1) / blockHeight)*blockHeight);
_depth = bx::max<uint16_t>(1, _depth);
const uint8_t numMips = calcNumMips(_hasMips, _width, _height, _depth);
const uint32_t sides = _cubeMap ? 6 : 1;
@@ -303,21 +305,17 @@ namespace bimg
uint32_t depth = _depth;
uint32_t size = 0;
if (_format != TextureFormat::Unknown)
for (uint32_t lod = 0; lod < numMips; ++lod)
{
for (uint32_t lod = 0; lod < numMips; ++lod)
{
depth = bx::max<uint32_t>(1, depth);
width = bx::uint32_max(blockWidth * minBlockX, ( (width + blockWidth - 1) / blockWidth )*blockWidth);
height = bx::uint32_max(blockHeight * minBlockY, ( (height + blockHeight - 1) / blockHeight)*blockHeight);
depth = bx::uint32_max(1, depth);
const uint32_t blocksX = bx::max<uint32_t>(minBlockX, ( (width + blockWidth - 1) / blockWidth ) );
const uint32_t blocksY = bx::max<uint32_t>(minBlockY, ( (height + blockHeight - 1) / blockHeight) );
size += uint32_t(uint64_t(width*height*depth)*bpp/8 * sides);
size += blocksX * blocksY * blockSize * depth * sides;
width >>= 1;
height >>= 1;
depth >>= 1;
}
width >>= 1;
height >>= 1;
depth >>= 1;
}
size *= _numLayers;
@@ -2968,10 +2966,10 @@ namespace bimg
const uint16_t minBlockX = blockInfo.minBlockX;
const uint16_t minBlockY = blockInfo.minBlockY;
_width = bx::uint16_max(blockWidth * minBlockX, ( (_width + blockWidth - 1) / blockWidth)*blockWidth);
_height = bx::uint16_max(blockHeight * minBlockY, ( (_height + blockHeight - 1) / blockHeight)*blockHeight);
_depth = bx::uint16_max(1, _depth);
_numLayers = bx::uint16_max(1, _numLayers);
_width = bx::max<uint16_t>(blockWidth * minBlockX, ( (_width + blockWidth - 1) / blockWidth)*blockWidth);
_height = bx::max<uint16_t>(blockHeight * minBlockY, ( (_height + blockHeight - 1) / blockHeight)*blockHeight);
_depth = bx::max<uint16_t>(1, _depth);
_numLayers = bx::max<uint16_t>(1, _numLayers);
const uint8_t numMips = _hasMips ? imageGetNumMips(_format, _width, _height, _depth) : 1;
uint32_t size = imageGetSize(NULL, _width, _height, _depth, _cubeMap, _hasMips, _numLayers, _format);
@@ -4605,9 +4603,9 @@ namespace bimg
for (uint8_t lod = 0, num = _imageContainer.m_numMips; lod < num; ++lod)
{
width = bx::uint32_max(blockWidth * minBlockX, ( (width + blockWidth - 1) / blockWidth )*blockWidth);
height = bx::uint32_max(blockHeight * minBlockY, ( (height + blockHeight - 1) / blockHeight)*blockHeight);
depth = bx::uint32_max(1, depth);
width = bx::max<uint32_t>(blockWidth * minBlockX, ( (width + blockWidth - 1) / blockWidth )*blockWidth);
height = bx::max<uint32_t>(blockHeight * minBlockY, ( (height + blockHeight - 1) / blockHeight)*blockHeight);
depth = bx::max<uint32_t>(1, depth);
const uint32_t mipSize = width*height*depth*bpp/8;
@@ -4620,6 +4618,8 @@ namespace bimg
for (uint16_t side = 0; side < numSides; ++side)
{
BX_CHECK(offset <= _size, "Reading past size of data buffer! (offset %d, size %d)", offset, _size);
if (side == _side
&& lod == _lod)
{
@@ -4637,7 +4637,6 @@ namespace bimg
offset += mipSize;
BX_CHECK(offset <= _size, "Reading past size of data buffer! (offset %d, size %d)", offset, _size);
BX_UNUSED(_size);
}
@@ -4656,21 +4655,22 @@ namespace bimg
for (uint8_t lod = 0, num = _imageContainer.m_numMips; lod < num; ++lod)
{
depth = bx::uint32_max(1, depth);
BX_CHECK(offset <= _size, "Reading past size of data buffer! (offset %d, size %d)", offset, _size);
uint32_t blocksX = bx::uint32_max(minBlockX, ((width + blockWidth - 1) / blockWidth ));
uint32_t blocksY = bx::uint32_max(minBlockY, ((height + blockHeight - 1) / blockHeight));
width = bx::max<uint32_t>(blockWidth * minBlockX, ( (width + blockWidth - 1) / blockWidth )*blockWidth);
height = bx::max<uint32_t>(blockHeight * minBlockY, ( (height + blockHeight - 1) / blockHeight)*blockHeight);
depth = bx::max<uint32_t>(1, depth);
uint32_t size = blocksX * blocksY * blockSize * depth;
uint32_t mipSize = width*height*depth*bpp/8;
if (side == _side
&& lod == _lod)
{
_mip.m_width = blocksX * blockWidth;
_mip.m_height = blocksY * blockHeight;
_mip.m_width = width;
_mip.m_height = height;
_mip.m_depth = depth;
_mip.m_blockSize = blockSize;
_mip.m_size = size;
_mip.m_size = mipSize;
_mip.m_data = &data[offset];
_mip.m_bpp = bpp;
_mip.m_format = format;
@@ -4678,9 +4678,8 @@ namespace bimg
return true;
}
offset += size;
offset += mipSize;
BX_CHECK(offset <= _size, "Reading past size of data buffer! (offset %d, size %d)", offset, _size);
BX_UNUSED(_size);
width >>= 1;

View File

@@ -26,7 +26,7 @@
#include <string>
#define BIMG_TEXTUREC_VERSION_MAJOR 1
#define BIMG_TEXTUREC_VERSION_MINOR 16
#define BIMG_TEXTUREC_VERSION_MINOR 17
BX_ERROR_RESULT(TEXTRUREC_ERROR, BX_MAKEFOURCC('t', 'c', 0, 0) );