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fda8a3705f0573e3d95c398373ec57944df3ff79
bgfx/tools/shaderc
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rnbhatt fda8a3705f Fix for #2822 -- points rendering error on Apple silicon (#3079)
* Add pointsize to SPIRV-Cross output before writing

Adds 
float bgfx_metal_pointSize [[point_size]] = 1;
to xlatMtlMain_out, ensuring that it always has a value.

* Update shaderc_metal.cpp

Only apply patch to vertex shaders
2023-04-12 10:16:58 -07:00
..
shaderc_glsl.cpp
Write messages to a stream specified by the caller of compilerShader … (#3054)
2023-03-06 10:30:06 -08:00
shaderc_hlsl.cpp
Revert "fix unused uniforms replace when multi uniform defined in one line and there is some unused uniforms in that line. (#3056)" (#3064)
2023-03-17 19:57:51 -07:00
shaderc_metal.cpp
Fix for #2822 -- points rendering error on Apple silicon (#3079)
2023-04-12 10:16:58 -07:00
shaderc_pssl.cpp
Write messages to a stream specified by the caller of compilerShader … (#3054)
2023-03-06 10:30:06 -08:00
shaderc_spirv.cpp
Write messages to a stream specified by the caller of compilerShader … (#3054)
2023-03-06 10:30:06 -08:00
shaderc.cpp
Write messages to a stream specified by the caller of compilerShader … (#3054)
2023-03-06 10:30:06 -08:00
shaderc.h
Write messages to a stream specified by the caller of compilerShader … (#3054)
2023-03-06 10:30:06 -08:00
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