Files
bgfx/src/glcontext_egl.cpp
Бранимир Караџић 8a9bc3ed65 EGL: Improved initialization.
2025-11-08 20:16:08 -08:00

822 lines
26 KiB
C++

/*
* Copyright 2011-2025 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
*/
#include "bgfx_p.h"
#if (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)
# include "renderer_gl.h"
# if BGFX_USE_EGL
# if BX_PLATFORM_RPI
# include <X11/Xlib.h>
# include <bcm_host.h>
# endif // BX_PLATFORM_RPI
#define _EGL_CHECK(_check, _call) \
BX_MACRO_BLOCK_BEGIN \
EGLBoolean success = _call; \
_check(success, #_call "; EGL error 0x%x", eglGetError() ); \
BX_MACRO_BLOCK_END
#if BGFX_CONFIG_DEBUG
# define EGL_CHECK(_call) _EGL_CHECK(BX_ASSERT, _call)
#else
# define EGL_CHECK(_call) _call
#endif // BGFX_CONFIG_DEBUG
namespace bgfx { namespace gl
{
#ifndef EGL_CONTEXT_FLAG_NO_ERROR_BIT_KHR
# define EGL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
#endif // EGL_CONTEXT_FLAG_NO_ERROR_BIT_KHR
#if BGFX_USE_GL_DYNAMIC_LIB
#define EGL_IMPORT \
EGL_IMPORT_FUNC(PFNEGLBINDAPIPROC, eglBindAPI); \
EGL_IMPORT_FUNC(PFNEGLCHOOSECONFIGPROC, eglChooseConfig); \
EGL_IMPORT_FUNC(PFNEGLCREATECONTEXTPROC, eglCreateContext); \
EGL_IMPORT_FUNC(PFNEGLCREATEPBUFFERSURFACEPROC, eglCreatePbufferSurface); \
EGL_IMPORT_FUNC(PFNEGLCREATEWINDOWSURFACEPROC, eglCreateWindowSurface); \
EGL_IMPORT_FUNC(PFNEGLDESTROYCONTEXTPROC, eglDestroyContext); \
EGL_IMPORT_FUNC(PFNEGLDESTROYSURFACEPROC, eglDestroySurface); \
EGL_IMPORT_FUNC(PFNEGLGETCURRENTCONTEXTPROC, eglGetCurrentContext); \
EGL_IMPORT_FUNC(PFNEGLGETCURRENTSURFACEPROC, eglGetCurrentSurface); \
EGL_IMPORT_FUNC(PFNEGLGETPLATFORMDISPLAYPROC, eglGetPlatformDisplay); \
EGL_IMPORT_FUNC(PFNEGLGETDISPLAYPROC, eglGetDisplay); \
EGL_IMPORT_FUNC(PFNEGLGETERRORPROC, eglGetError); \
EGL_IMPORT_FUNC(PFNEGLGETPROCADDRESSPROC, eglGetProcAddress); \
EGL_IMPORT_FUNC(PFNEGLINITIALIZEPROC, eglInitialize); \
EGL_IMPORT_FUNC(PFNEGLMAKECURRENTPROC, eglMakeCurrent); \
EGL_IMPORT_FUNC(PFNEGLRELEASETHREADPROC, eglReleaseThread); \
EGL_IMPORT_FUNC(PFNEGLSWAPBUFFERSPROC, eglSwapBuffers); \
EGL_IMPORT_FUNC(PFNEGLSWAPINTERVALPROC, eglSwapInterval); \
EGL_IMPORT_FUNC(PFNEGLTERMINATEPROC, eglTerminate); \
EGL_IMPORT_FUNC(PFNEGLQUERYSTRINGPROC, eglQueryString); \
EGL_IMPORT_FUNC(PFNEGLGETCONFIGSPROC, eglGetConfigs); \
EGL_IMPORT_FUNC(PFNEGLGETCONFIGATTRIBPROC, eglGetConfigAttrib); \
#define EGL_IMPORT_FUNC(_proto, _func) _proto _func
EGL_IMPORT
#undef EGL_IMPORT_FUNC
void* eglOpen()
{
void* handle = bx::dlopen(
#if BX_PLATFORM_LINUX
"libEGL.so.1"
#else
"libEGL." BX_DL_EXT
#endif // BX_PLATFORM_*
);
BGFX_FATAL(NULL != handle, Fatal::UnableToInitialize, "Failed to load libEGL dynamic library.");
#define EGL_IMPORT_FUNC(_proto, _func) \
_func = (_proto)bx::dlsym(handle, #_func); \
BX_TRACE("%p " #_func, _func); \
BGFX_FATAL(NULL != _func, Fatal::UnableToInitialize, "Failed get " #_func ".")
EGL_IMPORT
#undef EGL_IMPORT_FUNC
return handle;
}
void eglClose(void* _handle)
{
bx::dlclose(_handle);
#define EGL_IMPORT_FUNC(_proto, _func) _func = NULL
EGL_IMPORT
#undef EGL_IMPORT_FUNC
}
#else
void* eglOpen()
{
return NULL;
}
void eglClose(void* /*_handle*/)
{
}
#endif // BGFX_USE_GL_DYNAMIC_LIB
#if BX_PLATFORM_LINUX
# define WL_EGL_IMPORT \
WL_EGL_FUNC(struct wl_egl_window *, wl_egl_window_create, (struct wl_surface *, int, int) ) \
WL_EGL_FUNC(void, wl_egl_window_destroy, (struct wl_egl_window *)) \
WL_EGL_FUNC(void, wl_egl_window_resize, (struct wl_egl_window *, int, int, int, int)) \
WL_EGL_FUNC(void, wl_egl_window_get_attached_size, (struct wl_egl_window *, int *, int *) ) \
# define WL_EGL_FUNC(rt, fname, params) \
typedef rt(*PFNWLEGL_##fname) params; \
PFNWLEGL_##fname fname;
WL_EGL_IMPORT
# undef WL_EGL_FUNC
void* waylandEglOpen()
{
void* handle = bx::dlopen("libwayland-egl.so.1");
BGFX_FATAL(handle != NULL, Fatal::UnableToInitialize, "Could not dlopen() libwayland-egl.so.1");
# define WL_EGL_FUNC(rt, fname, params) fname = (PFNWLEGL_##fname) bx::dlsym(handle, #fname);
WL_EGL_IMPORT
# undef WL_EGL_FUNC
return handle;
}
void waylandEglClose(void* _handle)
{
bx::dlclose(_handle);
# define WL_EGL_FUNC(rt, fname, params) fname = NULL;
WL_EGL_IMPORT
# undef WL_EGL_FUNC
}
#endif // BX_PLATFORM_LINUX
# define GL_IMPORT(_optional, _proto, _func, _import) _proto _func = NULL
# include "glimports.h"
static EGLint s_contextAttrs[16];
struct SwapChainGL
{
SwapChainGL(EGLDisplay _display, EGLConfig _config, EGLContext _context, EGLNativeWindowType _nwh, int32_t _width, int32_t _height)
: m_nwh(_nwh)
, m_display(_display)
# if BX_PLATFORM_LINUX
, m_eglWindow(NULL)
# endif
{
EGLSurface defaultSurface = eglGetCurrentSurface(EGL_DRAW);
BX_UNUSED(_width, _height);
if (EGLNativeWindowType(0) == _nwh)
{
m_surface = eglCreatePbufferSurface(m_display, _config, NULL);
}
else
{
# if BX_PLATFORM_LINUX
if (g_platformData.type == NativeWindowHandleType::Wayland)
{
// A wl_surface needs to be first wrapped in a wl_egl_window
// before it can be used to create the EGLSurface.
m_eglWindow = wl_egl_window_create( (wl_surface*)_nwh, _width, _height);
_nwh = (EGLNativeWindowType) m_eglWindow;
}
# endif
m_surface = eglCreateWindowSurface(m_display, _config, _nwh, NULL);
}
BGFX_FATAL(m_surface != EGL_NO_SURFACE, Fatal::UnableToInitialize, "Failed to create surface.");
m_context = eglCreateContext(m_display, _config, _context, s_contextAttrs);
BX_ASSERT(NULL != m_context, "Create swap chain failed: %x", eglGetError() );
makeCurrent();
GL_CHECK(glClearColor(0.0f, 0.0f, 0.0f, 0.0f) );
GL_CHECK(glClear(GL_COLOR_BUFFER_BIT) );
swapBuffers();
GL_CHECK(glClear(GL_COLOR_BUFFER_BIT) );
swapBuffers();
EGL_CHECK(eglMakeCurrent(m_display, defaultSurface, defaultSurface, _context) );
}
~SwapChainGL()
{
EGLSurface defaultSurface = eglGetCurrentSurface(EGL_DRAW);
EGLContext defaultContext = eglGetCurrentContext();
EGL_CHECK(eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT) );
EGL_CHECK(eglDestroyContext(m_display, m_context) );
EGL_CHECK(eglDestroySurface(m_display, m_surface) );
# if BX_PLATFORM_LINUX
if (m_eglWindow)
{
wl_egl_window_destroy(m_eglWindow);
}
# endif
EGL_CHECK(eglMakeCurrent(m_display, defaultSurface, defaultSurface, defaultContext) );
}
void makeCurrent()
{
EGL_CHECK(eglMakeCurrent(m_display, m_surface, m_surface, m_context) );
}
void swapBuffers()
{
EGL_CHECK(eglSwapBuffers(m_display, m_surface) );
}
EGLNativeWindowType m_nwh;
EGLContext m_context;
EGLDisplay m_display;
EGLSurface m_surface;
# if BX_PLATFORM_LINUX
wl_egl_window *m_eglWindow;
# endif
};
# if BX_PLATFORM_RPI
typedef uint32_t DISPMANX_ELEMENT_HANDLE_T;
typedef struct {
DISPMANX_ELEMENT_HANDLE_T element;
int width; /* This is necessary because dispmanx elements are not queriable. */
int height;
} EGL_DISPMANX_WINDOW_T;
static EGL_DISPMANX_WINDOW_T s_dispmanWindow;
# endif // BX_PLATFORM_RPI
void GlContext::create(const Resolution& _resolution)
{
# if BX_PLATFORM_RPI
bcm_host_init();
# endif // BX_PLATFORM_RPI
m_eglDll = eglOpen();
if (NULL == g_platformData.context)
{
# if BX_PLATFORM_RPI
g_platformData.ndt = EGL_DEFAULT_DISPLAY;
# endif // BX_PLATFORM_RPI
EGLNativeDisplayType ndt = (EGLNativeDisplayType)g_platformData.ndt;
EGLNativeWindowType nwh = (EGLNativeWindowType )g_platformData.nwh;
# if BX_PLATFORM_WINDOWS
if (NULL == g_platformData.ndt)
{
ndt = GetDC( (HWND)g_platformData.nwh);
}
# endif // BX_PLATFORM_WINDOWS
m_display = eglGetDisplay(NULL == ndt ? EGL_DEFAULT_DISPLAY : ndt);
BGFX_FATAL(m_display != EGL_NO_DISPLAY, Fatal::UnableToInitialize, "Failed to create display %p", m_display);
EGLint major = 0;
EGLint minor = 0;
EGLBoolean success = eglInitialize(m_display, &major, &minor);
BGFX_FATAL(success && major >= 1 && minor >= 3, Fatal::UnableToInitialize, "Failed to initialize %d.%d", major, minor);
BX_TRACE("EGL info:");
const char* clientApis = eglQueryString(m_display, EGL_CLIENT_APIS);
BX_TRACE(" APIs: %s", clientApis); BX_UNUSED(clientApis);
const char* vendor = eglQueryString(m_display, EGL_VENDOR);
BX_TRACE(" Vendor: %s", vendor); BX_UNUSED(vendor);
const char* version = eglQueryString(m_display, EGL_VERSION);
BX_TRACE("Version: %s", version); BX_UNUSED(version);
const char* extensions = eglQueryString(m_display, EGL_EXTENSIONS);
BX_TRACE("Supported EGL extensions:");
dumpExtensions(extensions);
if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) )
{
EGLBoolean ok = eglBindAPI(EGL_OPENGL_API);
BGFX_FATAL(ok, Fatal::UnableToInitialize, "Could not set API! error: %d", eglGetError());
}
const bool hasEglAndroidRecordable = !bx::findIdentifierMatch(extensions, "EGL_ANDROID_recordable").isEmpty();
const uint32_t glVersion = !!BGFX_CONFIG_RENDERER_OPENGL
? BGFX_CONFIG_RENDERER_OPENGL
: BGFX_CONFIG_RENDERER_OPENGLES
;
const uint32_t msaa = (_resolution.reset & BGFX_RESET_MSAA_MASK)>>BGFX_RESET_MSAA_SHIFT;
uint32_t msaaSamples = 0 == msaa ? 0 : 1<<msaa;
const bool headless = EGLNativeWindowType(0) == nwh;
const bimg::ImageBlockInfo& colorBlockInfo = bimg::getBlockInfo(bimg::TextureFormat::Enum(_resolution.formatColor) );
const bimg::ImageBlockInfo& depthStecilBlockInfo = bimg::getBlockInfo(bimg::TextureFormat::Enum(_resolution.formatDepthStencil) );
EGLint numConfigs = 0;
EGLConfig configs[256];
eglGetConfigs(m_display, configs, BX_COUNTOF(configs), &numConfigs);
BX_TRACE("");
BX_TRACE("Number of EGL configs %d:", numConfigs);
BX_TRACE("\t +--------------------------------------------------------------- Configuration number.");
BX_TRACE("\t | Renderable type bits:");
BX_TRACE("\t | +----------------------------------------------------------- - EGL_OPENGL_BIT");
BX_TRACE("\t | |+---------------------------------------------------------- - EGL_OPENGL_ES2_BIT");
BX_TRACE("\t | ||+--------------------------------------------------------- - EGL_OPENGL_ES3_BIT_KHR");
BX_TRACE("\t | ||| Surface type bits:");
BX_TRACE("\t | ||| +---------------------------------------------------- - EGL_SWAP_BEHAVIOR_PRESERVED_BIT");
BX_TRACE("\t | ||| |+--------------------------------------------------- - EGL_MULTISAMPLE_RESOLVE_BOX_BIT");
BX_TRACE("\t | ||| ||+-------------------------------------------------- - EGL_PBUFFER_BIT");
BX_TRACE("\t | ||| |||+------------------------------------------------- - EGL_PIXMAP_BIT");
BX_TRACE("\t | ||| ||||+------------------------------------------------ - EGL_WINDOW_BIT");
BX_TRACE("\t | ||| ||||| ");
BX_TRACE("\t | ||| ||||| +------------------------------------------- R size.");
BX_TRACE("\t | ||| ||||| | +--------------------------------------- G size.");
BX_TRACE("\t | ||| ||||| | | +----------------------------------- B size.");
BX_TRACE("\t | ||| ||||| | | | +------------------------------- A size.");
BX_TRACE("\t | ||| ||||| | | | | +--------------------------- Depth size.");
BX_TRACE("\t | ||| ||||| | | | | | +----------------------- Stencil size.");
BX_TRACE("\t | ||| ||||| | | | | | | ");
BX_TRACE("\t | ||| ||||| | | | | | | +------------------- Min swap interval.");
BX_TRACE("\t | ||| ||||| | | | | | | | +--------------- Max swap interval.");
BX_TRACE("\t | ||| ||||| | | | | | | | | +----------- Samples");
BX_TRACE("\t | ||| ||||| | | | | | | | | | +------- Sample buffers.");
BX_TRACE("\t | ||| ||||| | | | | | | | | | | ");
BX_TRACE("\t | ||| ||||| | | | | | | | | | | +-- Config ID.");
BX_TRACE("\t | ||| ||||| | | | | | | | | | | | ");
EGLint maxSamples = 0;
for (EGLint ii = 0; ii < numConfigs; ++ii)
{
char buffer[1024];
bx::StaticMemoryBlockWriter smbw(buffer, sizeof(buffer)-1);
int32_t total = 0;
total += bx::write(&smbw, bx::ErrorAssert{}, "%3d: ", ii);
EGLint renderableTypeBits;
eglGetConfigAttrib(m_display, configs[ii], EGL_RENDERABLE_TYPE, &renderableTypeBits);
total += bx::write(&smbw, bx::ErrorAssert{}, "[%c%c%c]"
, renderableTypeBits & EGL_OPENGL_BIT ? 'x' : ' '
, renderableTypeBits & EGL_OPENGL_ES2_BIT ? 'x' : ' '
, renderableTypeBits & EGL_OPENGL_ES3_BIT_KHR ? 'x' : ' '
);
EGLint surfaceTypeBits;
eglGetConfigAttrib(m_display, configs[ii], EGL_SURFACE_TYPE, &surfaceTypeBits);
total += bx::write(&smbw, bx::ErrorAssert{}, ", [%c%c%c%c%c]"
, surfaceTypeBits & EGL_MULTISAMPLE_RESOLVE_BOX_BIT ? 'x' : ' '
, surfaceTypeBits & EGL_PBUFFER_BIT ? 'x' : ' '
, surfaceTypeBits & EGL_PIXMAP_BIT ? 'x' : ' '
, surfaceTypeBits & EGL_SWAP_BEHAVIOR_PRESERVED_BIT ? 'x' : ' '
, surfaceTypeBits & EGL_WINDOW_BIT ? 'x' : ' '
);
EGLint samples;
eglGetConfigAttrib(m_display, configs[ii], EGL_SAMPLES, &samples);
maxSamples = bx::max(maxSamples, samples);
#define GET_CONFIG_ATTRIB(_attrib, _format) \
{ \
EGLint attribValue; \
eglGetConfigAttrib(m_display, configs[ii], _attrib, &attribValue); \
total += bx::write(&smbw, bx::ErrorAssert{}, _format, attribValue); \
}
GET_CONFIG_ATTRIB(EGL_RED_SIZE, ", %2d");
GET_CONFIG_ATTRIB(EGL_GREEN_SIZE, ", %2d");
GET_CONFIG_ATTRIB(EGL_BLUE_SIZE, ", %2d");
GET_CONFIG_ATTRIB(EGL_ALPHA_SIZE, ", %2d");
GET_CONFIG_ATTRIB(EGL_DEPTH_SIZE, ", %2d");
GET_CONFIG_ATTRIB(EGL_STENCIL_SIZE, ", %2d");
GET_CONFIG_ATTRIB(EGL_MIN_SWAP_INTERVAL, ", %2d");
GET_CONFIG_ATTRIB(EGL_MAX_SWAP_INTERVAL, ", %2d");
GET_CONFIG_ATTRIB(EGL_SAMPLES, ", %2d");
GET_CONFIG_ATTRIB(EGL_SAMPLE_BUFFERS, ", %2d");
GET_CONFIG_ATTRIB(EGL_CONFIG_ID, ", %3d");
#undef GET_CONFIG_ATTRIB
buffer[total] = '\0';
BX_TRACE("\t%s", buffer);
}
for (uint32_t retry = 0; retry < 2; ++retry)
{
EGLint attrs[16*2 + 1];
uint32_t numAttrs = 0;
attrs[numAttrs++] = EGL_RENDERABLE_TYPE;
attrs[numAttrs++] = !!BGFX_CONFIG_RENDERER_OPENGL
? EGL_OPENGL_BIT
: (glVersion >= 30) ? EGL_OPENGL_ES3_BIT_KHR : EGL_OPENGL_ES2_BIT
;
attrs[numAttrs++] = EGL_SURFACE_TYPE;
attrs[numAttrs++] = headless ? EGL_PBUFFER_BIT : EGL_WINDOW_BIT;
attrs[numAttrs++] = EGL_BLUE_SIZE;
attrs[numAttrs++] = colorBlockInfo.bBits;
attrs[numAttrs++] = EGL_GREEN_SIZE;
attrs[numAttrs++] = colorBlockInfo.gBits;
attrs[numAttrs++] = EGL_RED_SIZE;
attrs[numAttrs++] = colorBlockInfo.rBits;
attrs[numAttrs++] = EGL_ALPHA_SIZE;
attrs[numAttrs++] = colorBlockInfo.aBits;
attrs[numAttrs++] = EGL_DEPTH_SIZE;
attrs[numAttrs++] = depthStecilBlockInfo.depthBits;
attrs[numAttrs++] = EGL_STENCIL_SIZE;
attrs[numAttrs++] = depthStecilBlockInfo.stencilBits;
attrs[numAttrs++] = EGL_SAMPLES;
attrs[numAttrs++] = (EGLint)bx::min(msaaSamples, maxSamples);
if (hasEglAndroidRecordable)
{
attrs[numAttrs++] = EGL_RECORDABLE_ANDROID;
attrs[numAttrs++] = 1;
}
attrs[numAttrs++] = EGL_NONE;
BX_ASSERT(numAttrs < BX_COUNTOF(attrs), "Out-of-bounds (numAttrs %d, max %d)."
, numAttrs
, BX_COUNTOF(attrs)
);
success = eglChooseConfig(m_display, attrs, &m_config, 1, &numConfigs);
if (!success
|| 0 == numConfigs)
{
msaaSamples = 0;
continue;
}
break;
}
BGFX_FATAL(0 != numConfigs, Fatal::UnableToInitialize, "eglChooseConfig");
m_msaaContext = 1 < msaaSamples;
# if BX_PLATFORM_ANDROID
EGLint format;
eglGetConfigAttrib(m_display, m_config, EGL_NATIVE_VISUAL_ID, &format);
ANativeWindow_setBuffersGeometry(
(ANativeWindow*)g_platformData.nwh
, _resolution.width
, _resolution.height
, format
);
# elif BX_PLATFORM_RPI
DISPMANX_DISPLAY_HANDLE_T dispmanDisplay = vc_dispmanx_display_open(0);
DISPMANX_UPDATE_HANDLE_T dispmanUpdate = vc_dispmanx_update_start(0);
VC_RECT_T dstRect = { 0, 0, int32_t(_resolution.width), int32_t(_resolution.height) };
VC_RECT_T srcRect = { 0, 0, int32_t(_resolution.width) << 16, int32_t(_resolution.height) << 16 };
DISPMANX_ELEMENT_HANDLE_T dispmanElement = vc_dispmanx_element_add(dispmanUpdate
, dispmanDisplay
, 0
, &dstRect
, 0
, &srcRect
, DISPMANX_PROTECTION_NONE
, NULL
, NULL
, DISPMANX_NO_ROTATE
);
s_dispmanWindow.element = dispmanElement;
s_dispmanWindow.width = _resolution.width;
s_dispmanWindow.height = _resolution.height;
nwh = (EGLNativeWindowType) &s_dispmanWindow;
vc_dispmanx_update_submit_sync(dispmanUpdate);
# endif // BX_PLATFORM_ANDROID
# if BX_PLATFORM_LINUX
if (g_platformData.type == NativeWindowHandleType::Wayland)
{
m_waylandEglDll = waylandEglOpen();
}
# endif // BX_PLATFORM_LINUX
if (headless)
{
EGLint pbAttribs[] =
{
EGL_WIDTH, EGLint(1),
EGL_HEIGHT, EGLint(1),
EGL_NONE
};
m_surface = eglCreatePbufferSurface(m_display, m_config, pbAttribs);
}
else
{
# if BX_PLATFORM_LINUX
if (g_platformData.type == NativeWindowHandleType::Wayland)
{
// A wl_surface needs to be first wrapped in a wl_egl_window
// before it can be used to create the EGLSurface.
m_eglWindow = wl_egl_window_create(
(wl_surface*)nwh
, _resolution.width
, _resolution.height
);
nwh = (EGLNativeWindowType) m_eglWindow;
}
# endif // BX_PLATFORM_LINUX
m_surface = eglCreateWindowSurface(m_display, m_config, nwh, NULL);
}
BGFX_FATAL(m_surface != EGL_NO_SURFACE, Fatal::UnableToInitialize, "Failed to create surface.");
const bool hasEglKhrCreateContext = !bx::findIdentifierMatch(extensions, "EGL_KHR_create_context").isEmpty();
const bool hasEglKhrNoError = !bx::findIdentifierMatch(extensions, "EGL_KHR_create_context_no_error").isEmpty();
for (uint32_t ii = 0; ii < 2; ++ii)
{
bx::StaticMemoryBlockWriter writer(s_contextAttrs, sizeof(s_contextAttrs) );
EGLint flags = 0;
# if BX_PLATFORM_RPI
BX_UNUSED(hasEglKhrCreateContext, hasEglKhrNoError);
# else
if (hasEglKhrCreateContext)
{
if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) )
{
bx::write(&writer, EGLint(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR), bx::ErrorAssert{});
bx::write(&writer, EGLint(EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR), bx::ErrorAssert{});
}
bx::write(&writer, EGLint(EGL_CONTEXT_MAJOR_VERSION_KHR), bx::ErrorAssert{});
bx::write(&writer, EGLint(glVersion / 10), bx::ErrorAssert{});
bx::write(&writer, EGLint(EGL_CONTEXT_MINOR_VERSION_KHR), bx::ErrorAssert{});
bx::write(&writer, EGLint(glVersion % 10), bx::ErrorAssert{});
flags |= BGFX_CONFIG_DEBUG && hasEglKhrNoError ? 0
| EGL_CONTEXT_FLAG_NO_ERROR_BIT_KHR
: 0
;
if (0 == ii)
{
flags |= BGFX_CONFIG_DEBUG ? 0
| EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR
// | EGL_OPENGL_ES3_BIT_KHR
: 0
;
bx::write(&writer, EGLint(EGL_CONTEXT_FLAGS_KHR), bx::ErrorAssert{} );
bx::write(&writer, flags, bx::ErrorAssert{});
}
}
else
# endif // BX_PLATFORM_RPI
{
bx::write(&writer, EGLint(EGL_CONTEXT_CLIENT_VERSION), bx::ErrorAssert{} );
bx::write(&writer, EGLint(glVersion / 10), bx::ErrorAssert{} );
}
bx::write(&writer, EGLint(EGL_NONE), bx::ErrorAssert{} );
m_context = eglCreateContext(m_display, m_config, EGL_NO_CONTEXT, s_contextAttrs);
if (NULL != m_context)
{
break;
}
BX_TRACE("Failed to create EGL context with EGL_CONTEXT_FLAGS_KHR (%08x). Retrying without it!", flags);
}
BGFX_FATAL(m_context != EGL_NO_CONTEXT, Fatal::UnableToInitialize, "Failed to create context.");
success = eglMakeCurrent(m_display, m_surface, m_surface, m_context);
BGFX_FATAL(success, Fatal::UnableToInitialize, "Failed to set context.");
m_current = NULL;
eglSwapInterval(m_display, 0);
}
import();
g_internalData.context = m_context;
}
void GlContext::destroy()
{
BX_TRACE("GLContext::destroy()");
if (NULL != m_display)
{
EGL_CHECK(eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT) );
EGL_CHECK(eglDestroyContext(m_display, m_context) );
EGL_CHECK(eglDestroySurface(m_display, m_surface) );
# if BX_PLATFORM_LINUX
if (m_eglWindow)
{
wl_egl_window_destroy(m_eglWindow);
waylandEglClose(m_waylandEglDll);
m_waylandEglDll = NULL;
}
# endif
EGL_CHECK(eglTerminate(m_display) );
m_context = NULL;
}
EGL_CHECK(eglReleaseThread() );
eglClose(m_eglDll);
m_eglDll = NULL;
# if BX_PLATFORM_RPI
bcm_host_deinit();
# endif // BX_PLATFORM_RPI
}
void GlContext::resize(const Resolution& _resolution)
{
# if BX_PLATFORM_ANDROID
if (NULL != m_display)
{
EGLNativeWindowType nwh = (EGLNativeWindowType )g_platformData.nwh;
eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroySurface(m_display, m_surface);
m_surface = eglCreateWindowSurface(m_display, m_config, nwh, NULL);
BGFX_FATAL(m_surface != EGL_NO_SURFACE, Fatal::UnableToInitialize, "Failed to create surface.");
EGLBoolean success = eglMakeCurrent(m_display, m_surface, m_surface, m_context);
BGFX_FATAL(success, Fatal::UnableToInitialize, "Failed to set context.");
EGLint format;
eglGetConfigAttrib(m_display, m_config, EGL_NATIVE_VISUAL_ID, &format);
ANativeWindow_setBuffersGeometry(
(ANativeWindow*)g_platformData.nwh
, _resolution.width
, _resolution.height
, format
);
}
# elif BX_PLATFORM_EMSCRIPTEN
EMSCRIPTEN_CHECK(emscripten_set_canvas_element_size(
HTML5_TARGET_CANVAS_SELECTOR
, _resolution.width
, _resolution.height
)
);
# elif BX_PLATFORM_LINUX
if (NULL != m_eglWindow)
{
wl_egl_window_resize(
m_eglWindow
, _resolution.width
, _resolution.height
, 0
, 0
);
}
# endif // BX_PLATFORM_*
if (NULL != m_display)
{
const bool vsync = !!(_resolution.reset & BGFX_RESET_VSYNC);
EGL_CHECK(eglSwapInterval(m_display, vsync ? 1 : 0) );
}
}
uint64_t GlContext::getCaps() const
{
return BX_ENABLED(0
| BX_PLATFORM_LINUX
| BX_PLATFORM_WINDOWS
| BX_PLATFORM_ANDROID
)
? BGFX_CAPS_SWAP_CHAIN
: 0
;
}
SwapChainGL* GlContext::createSwapChain(void* _nwh, int32_t _width, int32_t _height)
{
return BX_NEW(g_allocator, SwapChainGL)(m_display, m_config, m_context, (EGLNativeWindowType)_nwh, _width, _height);
}
void GlContext::destroySwapChain(SwapChainGL* _swapChain)
{
bx::deleteObject(g_allocator, _swapChain);
}
void GlContext::swap(SwapChainGL* _swapChain)
{
makeCurrent(_swapChain);
if (NULL == _swapChain)
{
if (NULL != m_display)
{
EGL_CHECK(eglSwapBuffers(m_display, m_surface) );
}
}
else
{
_swapChain->swapBuffers();
}
}
void GlContext::makeCurrent(SwapChainGL* _swapChain)
{
if (m_current != _swapChain)
{
m_current = _swapChain;
if (NULL == _swapChain)
{
if (NULL != m_display)
{
EGL_CHECK(eglMakeCurrent(m_display, m_surface, m_surface, m_context) );
}
}
else
{
_swapChain->makeCurrent();
}
}
}
void GlContext::import()
{
BX_TRACE("Import:");
# if BX_PLATFORM_WINDOWS || BX_PLATFORM_LINUX
# if BX_PLATFORM_WINDOWS
# if BGFX_CONFIG_RENDERER_OPENGL
# define LIBRARY_NAME "libGL.dll"
# else
# define LIBRARY_NAME "libGLESv2.dll"
# endif // BGFX_CONFIG_RENDERER_OPENGL
# elif BX_PLATFORM_LINUX
# if BGFX_CONFIG_RENDERER_OPENGL
# define LIBRARY_NAME "libGL.so.1"
# else
# define LIBRARY_NAME "libGLESv2.so.2"
# endif // BGFX_CONFIG_RENDERER_OPENGL
# endif
void* lib = bx::dlopen(LIBRARY_NAME);
# define GL_EXTENSION(_optional, _proto, _func, _import) \
{ \
if (NULL == _func) \
{ \
_func = bx::dlsym<_proto>(lib, #_import); \
BX_TRACE("\t%p " #_func " (" #_import ")", _func); \
BGFX_FATAL(_optional || NULL != _func \
, Fatal::UnableToInitialize \
, "Failed to create OpenGLES context. eglGetProcAddress(\"%s\")" \
, #_import); \
} \
}
# else
# define GL_EXTENSION(_optional, _proto, _func, _import) \
{ \
if (NULL == _func) \
{ \
_func = reinterpret_cast<_proto>(eglGetProcAddress(#_import) ); \
BX_TRACE("\t%p " #_func " (" #_import ")", _func); \
BGFX_FATAL(_optional || NULL != _func \
, Fatal::UnableToInitialize \
, "Failed to create OpenGLES context. eglGetProcAddress(\"%s\")" \
, #_import); \
} \
}
# endif // BX_PLATFORM_
# include "glimports.h"
# undef GL_EXTENSION
}
} /* namespace gl */ } // namespace bgfx
# endif // BGFX_USE_EGL
#endif // (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)