/* * Copyright 2011-2025 Branimir Karadzic. All rights reserved. * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE */ #include "bgfx_p.h" #if (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL) # include "renderer_gl.h" # if BGFX_USE_EGL # if BX_PLATFORM_RPI # include # include # endif // BX_PLATFORM_RPI #define _EGL_CHECK(_check, _call) \ BX_MACRO_BLOCK_BEGIN \ EGLBoolean success = _call; \ _check(success, #_call "; EGL error 0x%x", eglGetError() ); \ BX_MACRO_BLOCK_END #if BGFX_CONFIG_DEBUG # define EGL_CHECK(_call) _EGL_CHECK(BX_ASSERT, _call) #else # define EGL_CHECK(_call) _call #endif // BGFX_CONFIG_DEBUG namespace bgfx { namespace gl { #ifndef EGL_CONTEXT_FLAG_NO_ERROR_BIT_KHR # define EGL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 #endif // EGL_CONTEXT_FLAG_NO_ERROR_BIT_KHR #if BGFX_USE_GL_DYNAMIC_LIB #define EGL_IMPORT \ EGL_IMPORT_FUNC(PFNEGLBINDAPIPROC, eglBindAPI); \ EGL_IMPORT_FUNC(PFNEGLCHOOSECONFIGPROC, eglChooseConfig); \ EGL_IMPORT_FUNC(PFNEGLCREATECONTEXTPROC, eglCreateContext); \ EGL_IMPORT_FUNC(PFNEGLCREATEPBUFFERSURFACEPROC, eglCreatePbufferSurface); \ EGL_IMPORT_FUNC(PFNEGLCREATEWINDOWSURFACEPROC, eglCreateWindowSurface); \ EGL_IMPORT_FUNC(PFNEGLDESTROYCONTEXTPROC, eglDestroyContext); \ EGL_IMPORT_FUNC(PFNEGLDESTROYSURFACEPROC, eglDestroySurface); \ EGL_IMPORT_FUNC(PFNEGLGETCURRENTCONTEXTPROC, eglGetCurrentContext); \ EGL_IMPORT_FUNC(PFNEGLGETCURRENTSURFACEPROC, eglGetCurrentSurface); \ EGL_IMPORT_FUNC(PFNEGLGETPLATFORMDISPLAYPROC, eglGetPlatformDisplay); \ EGL_IMPORT_FUNC(PFNEGLGETDISPLAYPROC, eglGetDisplay); \ EGL_IMPORT_FUNC(PFNEGLGETERRORPROC, eglGetError); \ EGL_IMPORT_FUNC(PFNEGLGETPROCADDRESSPROC, eglGetProcAddress); \ EGL_IMPORT_FUNC(PFNEGLINITIALIZEPROC, eglInitialize); \ EGL_IMPORT_FUNC(PFNEGLMAKECURRENTPROC, eglMakeCurrent); \ EGL_IMPORT_FUNC(PFNEGLRELEASETHREADPROC, eglReleaseThread); \ EGL_IMPORT_FUNC(PFNEGLSWAPBUFFERSPROC, eglSwapBuffers); \ EGL_IMPORT_FUNC(PFNEGLSWAPINTERVALPROC, eglSwapInterval); \ EGL_IMPORT_FUNC(PFNEGLTERMINATEPROC, eglTerminate); \ EGL_IMPORT_FUNC(PFNEGLQUERYSTRINGPROC, eglQueryString); \ EGL_IMPORT_FUNC(PFNEGLGETCONFIGSPROC, eglGetConfigs); \ EGL_IMPORT_FUNC(PFNEGLGETCONFIGATTRIBPROC, eglGetConfigAttrib); \ #define EGL_IMPORT_FUNC(_proto, _func) _proto _func EGL_IMPORT #undef EGL_IMPORT_FUNC void* eglOpen() { void* handle = bx::dlopen( #if BX_PLATFORM_LINUX "libEGL.so.1" #else "libEGL." BX_DL_EXT #endif // BX_PLATFORM_* ); BGFX_FATAL(NULL != handle, Fatal::UnableToInitialize, "Failed to load libEGL dynamic library."); #define EGL_IMPORT_FUNC(_proto, _func) \ _func = (_proto)bx::dlsym(handle, #_func); \ BX_TRACE("%p " #_func, _func); \ BGFX_FATAL(NULL != _func, Fatal::UnableToInitialize, "Failed get " #_func ".") EGL_IMPORT #undef EGL_IMPORT_FUNC return handle; } void eglClose(void* _handle) { bx::dlclose(_handle); #define EGL_IMPORT_FUNC(_proto, _func) _func = NULL EGL_IMPORT #undef EGL_IMPORT_FUNC } #else void* eglOpen() { return NULL; } void eglClose(void* /*_handle*/) { } #endif // BGFX_USE_GL_DYNAMIC_LIB #if BX_PLATFORM_LINUX # define WL_EGL_IMPORT \ WL_EGL_FUNC(struct wl_egl_window *, wl_egl_window_create, (struct wl_surface *, int, int) ) \ WL_EGL_FUNC(void, wl_egl_window_destroy, (struct wl_egl_window *)) \ WL_EGL_FUNC(void, wl_egl_window_resize, (struct wl_egl_window *, int, int, int, int)) \ WL_EGL_FUNC(void, wl_egl_window_get_attached_size, (struct wl_egl_window *, int *, int *) ) \ # define WL_EGL_FUNC(rt, fname, params) \ typedef rt(*PFNWLEGL_##fname) params; \ PFNWLEGL_##fname fname; WL_EGL_IMPORT # undef WL_EGL_FUNC void* waylandEglOpen() { void* handle = bx::dlopen("libwayland-egl.so.1"); BGFX_FATAL(handle != NULL, Fatal::UnableToInitialize, "Could not dlopen() libwayland-egl.so.1"); # define WL_EGL_FUNC(rt, fname, params) fname = (PFNWLEGL_##fname) bx::dlsym(handle, #fname); WL_EGL_IMPORT # undef WL_EGL_FUNC return handle; } void waylandEglClose(void* _handle) { bx::dlclose(_handle); # define WL_EGL_FUNC(rt, fname, params) fname = NULL; WL_EGL_IMPORT # undef WL_EGL_FUNC } #endif // BX_PLATFORM_LINUX # define GL_IMPORT(_optional, _proto, _func, _import) _proto _func = NULL # include "glimports.h" static EGLint s_contextAttrs[16]; struct SwapChainGL { SwapChainGL(EGLDisplay _display, EGLConfig _config, EGLContext _context, EGLNativeWindowType _nwh, int32_t _width, int32_t _height) : m_nwh(_nwh) , m_display(_display) # if BX_PLATFORM_LINUX , m_eglWindow(NULL) # endif { EGLSurface defaultSurface = eglGetCurrentSurface(EGL_DRAW); BX_UNUSED(_width, _height); if (EGLNativeWindowType(0) == _nwh) { m_surface = eglCreatePbufferSurface(m_display, _config, NULL); } else { # if BX_PLATFORM_LINUX if (g_platformData.type == NativeWindowHandleType::Wayland) { // A wl_surface needs to be first wrapped in a wl_egl_window // before it can be used to create the EGLSurface. m_eglWindow = wl_egl_window_create( (wl_surface*)_nwh, _width, _height); _nwh = (EGLNativeWindowType) m_eglWindow; } # endif m_surface = eglCreateWindowSurface(m_display, _config, _nwh, NULL); } BGFX_FATAL(m_surface != EGL_NO_SURFACE, Fatal::UnableToInitialize, "Failed to create surface."); m_context = eglCreateContext(m_display, _config, _context, s_contextAttrs); BX_ASSERT(NULL != m_context, "Create swap chain failed: %x", eglGetError() ); makeCurrent(); GL_CHECK(glClearColor(0.0f, 0.0f, 0.0f, 0.0f) ); GL_CHECK(glClear(GL_COLOR_BUFFER_BIT) ); swapBuffers(); GL_CHECK(glClear(GL_COLOR_BUFFER_BIT) ); swapBuffers(); EGL_CHECK(eglMakeCurrent(m_display, defaultSurface, defaultSurface, _context) ); } ~SwapChainGL() { EGLSurface defaultSurface = eglGetCurrentSurface(EGL_DRAW); EGLContext defaultContext = eglGetCurrentContext(); EGL_CHECK(eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT) ); EGL_CHECK(eglDestroyContext(m_display, m_context) ); EGL_CHECK(eglDestroySurface(m_display, m_surface) ); # if BX_PLATFORM_LINUX if (m_eglWindow) { wl_egl_window_destroy(m_eglWindow); } # endif EGL_CHECK(eglMakeCurrent(m_display, defaultSurface, defaultSurface, defaultContext) ); } void makeCurrent() { EGL_CHECK(eglMakeCurrent(m_display, m_surface, m_surface, m_context) ); } void swapBuffers() { EGL_CHECK(eglSwapBuffers(m_display, m_surface) ); } EGLNativeWindowType m_nwh; EGLContext m_context; EGLDisplay m_display; EGLSurface m_surface; # if BX_PLATFORM_LINUX wl_egl_window *m_eglWindow; # endif }; # if BX_PLATFORM_RPI typedef uint32_t DISPMANX_ELEMENT_HANDLE_T; typedef struct { DISPMANX_ELEMENT_HANDLE_T element; int width; /* This is necessary because dispmanx elements are not queriable. */ int height; } EGL_DISPMANX_WINDOW_T; static EGL_DISPMANX_WINDOW_T s_dispmanWindow; # endif // BX_PLATFORM_RPI void GlContext::create(const Resolution& _resolution) { # if BX_PLATFORM_RPI bcm_host_init(); # endif // BX_PLATFORM_RPI m_eglDll = eglOpen(); if (NULL == g_platformData.context) { # if BX_PLATFORM_RPI g_platformData.ndt = EGL_DEFAULT_DISPLAY; # endif // BX_PLATFORM_RPI EGLNativeDisplayType ndt = (EGLNativeDisplayType)g_platformData.ndt; EGLNativeWindowType nwh = (EGLNativeWindowType )g_platformData.nwh; # if BX_PLATFORM_WINDOWS if (NULL == g_platformData.ndt) { ndt = GetDC( (HWND)g_platformData.nwh); } # endif // BX_PLATFORM_WINDOWS m_display = eglGetDisplay(NULL == ndt ? EGL_DEFAULT_DISPLAY : ndt); BGFX_FATAL(m_display != EGL_NO_DISPLAY, Fatal::UnableToInitialize, "Failed to create display %p", m_display); EGLint major = 0; EGLint minor = 0; EGLBoolean success = eglInitialize(m_display, &major, &minor); BGFX_FATAL(success && major >= 1 && minor >= 3, Fatal::UnableToInitialize, "Failed to initialize %d.%d", major, minor); BX_TRACE("EGL info:"); const char* clientApis = eglQueryString(m_display, EGL_CLIENT_APIS); BX_TRACE(" APIs: %s", clientApis); BX_UNUSED(clientApis); const char* vendor = eglQueryString(m_display, EGL_VENDOR); BX_TRACE(" Vendor: %s", vendor); BX_UNUSED(vendor); const char* version = eglQueryString(m_display, EGL_VERSION); BX_TRACE("Version: %s", version); BX_UNUSED(version); const char* extensions = eglQueryString(m_display, EGL_EXTENSIONS); BX_TRACE("Supported EGL extensions:"); dumpExtensions(extensions); if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) ) { EGLBoolean ok = eglBindAPI(EGL_OPENGL_API); BGFX_FATAL(ok, Fatal::UnableToInitialize, "Could not set API! error: %d", eglGetError()); } const bool hasEglAndroidRecordable = !bx::findIdentifierMatch(extensions, "EGL_ANDROID_recordable").isEmpty(); const uint32_t glVersion = !!BGFX_CONFIG_RENDERER_OPENGL ? BGFX_CONFIG_RENDERER_OPENGL : BGFX_CONFIG_RENDERER_OPENGLES ; const uint32_t msaa = (_resolution.reset & BGFX_RESET_MSAA_MASK)>>BGFX_RESET_MSAA_SHIFT; uint32_t msaaSamples = 0 == msaa ? 0 : 1<= 30) ? EGL_OPENGL_ES3_BIT_KHR : EGL_OPENGL_ES2_BIT ; attrs[numAttrs++] = EGL_SURFACE_TYPE; attrs[numAttrs++] = headless ? EGL_PBUFFER_BIT : EGL_WINDOW_BIT; attrs[numAttrs++] = EGL_BLUE_SIZE; attrs[numAttrs++] = colorBlockInfo.bBits; attrs[numAttrs++] = EGL_GREEN_SIZE; attrs[numAttrs++] = colorBlockInfo.gBits; attrs[numAttrs++] = EGL_RED_SIZE; attrs[numAttrs++] = colorBlockInfo.rBits; attrs[numAttrs++] = EGL_ALPHA_SIZE; attrs[numAttrs++] = colorBlockInfo.aBits; attrs[numAttrs++] = EGL_DEPTH_SIZE; attrs[numAttrs++] = depthStecilBlockInfo.depthBits; attrs[numAttrs++] = EGL_STENCIL_SIZE; attrs[numAttrs++] = depthStecilBlockInfo.stencilBits; attrs[numAttrs++] = EGL_SAMPLES; attrs[numAttrs++] = (EGLint)bx::min(msaaSamples, maxSamples); if (hasEglAndroidRecordable) { attrs[numAttrs++] = EGL_RECORDABLE_ANDROID; attrs[numAttrs++] = 1; } attrs[numAttrs++] = EGL_NONE; BX_ASSERT(numAttrs < BX_COUNTOF(attrs), "Out-of-bounds (numAttrs %d, max %d)." , numAttrs , BX_COUNTOF(attrs) ); success = eglChooseConfig(m_display, attrs, &m_config, 1, &numConfigs); if (!success || 0 == numConfigs) { msaaSamples = 0; continue; } break; } BGFX_FATAL(0 != numConfigs, Fatal::UnableToInitialize, "eglChooseConfig"); m_msaaContext = 1 < msaaSamples; # if BX_PLATFORM_ANDROID EGLint format; eglGetConfigAttrib(m_display, m_config, EGL_NATIVE_VISUAL_ID, &format); ANativeWindow_setBuffersGeometry( (ANativeWindow*)g_platformData.nwh , _resolution.width , _resolution.height , format ); # elif BX_PLATFORM_RPI DISPMANX_DISPLAY_HANDLE_T dispmanDisplay = vc_dispmanx_display_open(0); DISPMANX_UPDATE_HANDLE_T dispmanUpdate = vc_dispmanx_update_start(0); VC_RECT_T dstRect = { 0, 0, int32_t(_resolution.width), int32_t(_resolution.height) }; VC_RECT_T srcRect = { 0, 0, int32_t(_resolution.width) << 16, int32_t(_resolution.height) << 16 }; DISPMANX_ELEMENT_HANDLE_T dispmanElement = vc_dispmanx_element_add(dispmanUpdate , dispmanDisplay , 0 , &dstRect , 0 , &srcRect , DISPMANX_PROTECTION_NONE , NULL , NULL , DISPMANX_NO_ROTATE ); s_dispmanWindow.element = dispmanElement; s_dispmanWindow.width = _resolution.width; s_dispmanWindow.height = _resolution.height; nwh = (EGLNativeWindowType) &s_dispmanWindow; vc_dispmanx_update_submit_sync(dispmanUpdate); # endif // BX_PLATFORM_ANDROID # if BX_PLATFORM_LINUX if (g_platformData.type == NativeWindowHandleType::Wayland) { m_waylandEglDll = waylandEglOpen(); } # endif // BX_PLATFORM_LINUX if (headless) { EGLint pbAttribs[] = { EGL_WIDTH, EGLint(1), EGL_HEIGHT, EGLint(1), EGL_NONE }; m_surface = eglCreatePbufferSurface(m_display, m_config, pbAttribs); } else { # if BX_PLATFORM_LINUX if (g_platformData.type == NativeWindowHandleType::Wayland) { // A wl_surface needs to be first wrapped in a wl_egl_window // before it can be used to create the EGLSurface. m_eglWindow = wl_egl_window_create( (wl_surface*)nwh , _resolution.width , _resolution.height ); nwh = (EGLNativeWindowType) m_eglWindow; } # endif // BX_PLATFORM_LINUX m_surface = eglCreateWindowSurface(m_display, m_config, nwh, NULL); } BGFX_FATAL(m_surface != EGL_NO_SURFACE, Fatal::UnableToInitialize, "Failed to create surface."); const bool hasEglKhrCreateContext = !bx::findIdentifierMatch(extensions, "EGL_KHR_create_context").isEmpty(); const bool hasEglKhrNoError = !bx::findIdentifierMatch(extensions, "EGL_KHR_create_context_no_error").isEmpty(); for (uint32_t ii = 0; ii < 2; ++ii) { bx::StaticMemoryBlockWriter writer(s_contextAttrs, sizeof(s_contextAttrs) ); EGLint flags = 0; # if BX_PLATFORM_RPI BX_UNUSED(hasEglKhrCreateContext, hasEglKhrNoError); # else if (hasEglKhrCreateContext) { if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) ) { bx::write(&writer, EGLint(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR), bx::ErrorAssert{}); bx::write(&writer, EGLint(EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR), bx::ErrorAssert{}); } bx::write(&writer, EGLint(EGL_CONTEXT_MAJOR_VERSION_KHR), bx::ErrorAssert{}); bx::write(&writer, EGLint(glVersion / 10), bx::ErrorAssert{}); bx::write(&writer, EGLint(EGL_CONTEXT_MINOR_VERSION_KHR), bx::ErrorAssert{}); bx::write(&writer, EGLint(glVersion % 10), bx::ErrorAssert{}); flags |= BGFX_CONFIG_DEBUG && hasEglKhrNoError ? 0 | EGL_CONTEXT_FLAG_NO_ERROR_BIT_KHR : 0 ; if (0 == ii) { flags |= BGFX_CONFIG_DEBUG ? 0 | EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR // | EGL_OPENGL_ES3_BIT_KHR : 0 ; bx::write(&writer, EGLint(EGL_CONTEXT_FLAGS_KHR), bx::ErrorAssert{} ); bx::write(&writer, flags, bx::ErrorAssert{}); } } else # endif // BX_PLATFORM_RPI { bx::write(&writer, EGLint(EGL_CONTEXT_CLIENT_VERSION), bx::ErrorAssert{} ); bx::write(&writer, EGLint(glVersion / 10), bx::ErrorAssert{} ); } bx::write(&writer, EGLint(EGL_NONE), bx::ErrorAssert{} ); m_context = eglCreateContext(m_display, m_config, EGL_NO_CONTEXT, s_contextAttrs); if (NULL != m_context) { break; } BX_TRACE("Failed to create EGL context with EGL_CONTEXT_FLAGS_KHR (%08x). Retrying without it!", flags); } BGFX_FATAL(m_context != EGL_NO_CONTEXT, Fatal::UnableToInitialize, "Failed to create context."); success = eglMakeCurrent(m_display, m_surface, m_surface, m_context); BGFX_FATAL(success, Fatal::UnableToInitialize, "Failed to set context."); m_current = NULL; eglSwapInterval(m_display, 0); } import(); g_internalData.context = m_context; } void GlContext::destroy() { BX_TRACE("GLContext::destroy()"); if (NULL != m_display) { EGL_CHECK(eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT) ); EGL_CHECK(eglDestroyContext(m_display, m_context) ); EGL_CHECK(eglDestroySurface(m_display, m_surface) ); # if BX_PLATFORM_LINUX if (m_eglWindow) { wl_egl_window_destroy(m_eglWindow); waylandEglClose(m_waylandEglDll); m_waylandEglDll = NULL; } # endif EGL_CHECK(eglTerminate(m_display) ); m_context = NULL; } EGL_CHECK(eglReleaseThread() ); eglClose(m_eglDll); m_eglDll = NULL; # if BX_PLATFORM_RPI bcm_host_deinit(); # endif // BX_PLATFORM_RPI } void GlContext::resize(const Resolution& _resolution) { # if BX_PLATFORM_ANDROID if (NULL != m_display) { EGLNativeWindowType nwh = (EGLNativeWindowType )g_platformData.nwh; eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); eglDestroySurface(m_display, m_surface); m_surface = eglCreateWindowSurface(m_display, m_config, nwh, NULL); BGFX_FATAL(m_surface != EGL_NO_SURFACE, Fatal::UnableToInitialize, "Failed to create surface."); EGLBoolean success = eglMakeCurrent(m_display, m_surface, m_surface, m_context); BGFX_FATAL(success, Fatal::UnableToInitialize, "Failed to set context."); EGLint format; eglGetConfigAttrib(m_display, m_config, EGL_NATIVE_VISUAL_ID, &format); ANativeWindow_setBuffersGeometry( (ANativeWindow*)g_platformData.nwh , _resolution.width , _resolution.height , format ); } # elif BX_PLATFORM_EMSCRIPTEN EMSCRIPTEN_CHECK(emscripten_set_canvas_element_size( HTML5_TARGET_CANVAS_SELECTOR , _resolution.width , _resolution.height ) ); # elif BX_PLATFORM_LINUX if (NULL != m_eglWindow) { wl_egl_window_resize( m_eglWindow , _resolution.width , _resolution.height , 0 , 0 ); } # endif // BX_PLATFORM_* if (NULL != m_display) { const bool vsync = !!(_resolution.reset & BGFX_RESET_VSYNC); EGL_CHECK(eglSwapInterval(m_display, vsync ? 1 : 0) ); } } uint64_t GlContext::getCaps() const { return BX_ENABLED(0 | BX_PLATFORM_LINUX | BX_PLATFORM_WINDOWS | BX_PLATFORM_ANDROID ) ? BGFX_CAPS_SWAP_CHAIN : 0 ; } SwapChainGL* GlContext::createSwapChain(void* _nwh, int32_t _width, int32_t _height) { return BX_NEW(g_allocator, SwapChainGL)(m_display, m_config, m_context, (EGLNativeWindowType)_nwh, _width, _height); } void GlContext::destroySwapChain(SwapChainGL* _swapChain) { bx::deleteObject(g_allocator, _swapChain); } void GlContext::swap(SwapChainGL* _swapChain) { makeCurrent(_swapChain); if (NULL == _swapChain) { if (NULL != m_display) { EGL_CHECK(eglSwapBuffers(m_display, m_surface) ); } } else { _swapChain->swapBuffers(); } } void GlContext::makeCurrent(SwapChainGL* _swapChain) { if (m_current != _swapChain) { m_current = _swapChain; if (NULL == _swapChain) { if (NULL != m_display) { EGL_CHECK(eglMakeCurrent(m_display, m_surface, m_surface, m_context) ); } } else { _swapChain->makeCurrent(); } } } void GlContext::import() { BX_TRACE("Import:"); # if BX_PLATFORM_WINDOWS || BX_PLATFORM_LINUX # if BX_PLATFORM_WINDOWS # if BGFX_CONFIG_RENDERER_OPENGL # define LIBRARY_NAME "libGL.dll" # else # define LIBRARY_NAME "libGLESv2.dll" # endif // BGFX_CONFIG_RENDERER_OPENGL # elif BX_PLATFORM_LINUX # if BGFX_CONFIG_RENDERER_OPENGL # define LIBRARY_NAME "libGL.so.1" # else # define LIBRARY_NAME "libGLESv2.so.2" # endif // BGFX_CONFIG_RENDERER_OPENGL # endif void* lib = bx::dlopen(LIBRARY_NAME); # define GL_EXTENSION(_optional, _proto, _func, _import) \ { \ if (NULL == _func) \ { \ _func = bx::dlsym<_proto>(lib, #_import); \ BX_TRACE("\t%p " #_func " (" #_import ")", _func); \ BGFX_FATAL(_optional || NULL != _func \ , Fatal::UnableToInitialize \ , "Failed to create OpenGLES context. eglGetProcAddress(\"%s\")" \ , #_import); \ } \ } # else # define GL_EXTENSION(_optional, _proto, _func, _import) \ { \ if (NULL == _func) \ { \ _func = reinterpret_cast<_proto>(eglGetProcAddress(#_import) ); \ BX_TRACE("\t%p " #_func " (" #_import ")", _func); \ BGFX_FATAL(_optional || NULL != _func \ , Fatal::UnableToInitialize \ , "Failed to create OpenGLES context. eglGetProcAddress(\"%s\")" \ , #_import); \ } \ } # endif // BX_PLATFORM_ # include "glimports.h" # undef GL_EXTENSION } } /* namespace gl */ } // namespace bgfx # endif // BGFX_USE_EGL #endif // (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)